基本完成诺兰技能组

main
戴面具的乐子人 2 years ago
parent 0b27091884
commit ac548c5176

@ -188,10 +188,10 @@ null,
{"id":186,"animation1Hue":0,"animation1Name":"Recovery3","animation2Hue":0,"animation2Name":"","frames":[[[0,0,0,100,0,0,255,1]],[[1,0,0,100,0,0,255,1]],[[2,0,0,100,0,0,255,1]],[[3,0,0,100,0,0,255,1]],[[4,0,0,100,0,0,255,1]],[[5,0,0,100,0,0,255,1]],[[6,0,0,100,0,0,255,1]],[[7,0,0,100,0,0,255,1]],[[8,0,0,100,0,0,255,1]],[[9,0,0,100,0,0,255,1]],[[10,0,0,100,0,0,255,1]],[[11,0,0,100,0,0,255,1]],[[10,0,0,100,0,0,255,1]],[[13,0,0,100,0,0,255,1]],[[14,0,0,100,0,0,255,1]],[[15,0,0,100,0,0,255,1]],[[16,0,0,100,0,0,255,1]],[[16,0,0,100,0,0,255,1]],[[17,0,0,100,0,0,255,1]],[[18,0,0,100,0,0,255,1]],[[19,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[[21,0,0,100,0,0,255,1]]],"name":"无畏庇护","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Magic2","pan":0,"pitch":100,"volume":90}}]},
{"id":187,"animation1Hue":0,"animation1Name":"Recovery3","animation2Hue":65,"animation2Name":"Explosion2","frames":[[[8,0,0,100,0,0,255,1]],[[9,0,0,100,0,0,255,1]],[[10,0,0,100,0,0,255,1]],[[11,0,0,100,0,0,255,1]],[[12,0,0,100,0,0,255,1]],[[13,0,0,100,0,0,255,1]],[[14,0,0,100,0,0,255,1]],[[15,0,0,100,0,0,255,1]],[[16,0,0,100,0,0,255,1]],[[17,0,0,100,0,0,255,1]],[[18,0,0,100,0,0,255,1]],[[19,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[],[[110,0,0,100,0,0,255,1]],[[111,0,0,100,0,0,255,1]],[[112,0,0,100,0,0,255,1]],[[113,0,0,100,0,0,255,1]],[[114,0,0,100,0,0,255,1]],[[115,0,0,100,0,0,255,1]],[[116,0,0,100,0,0,255,1]],[[117,0,0,100,0,0,255,1]],[[118,0,0,100,0,0,255,1]],[[119,0,0,100,0,0,255,1]],[[120,0,0,100,0,0,255,1]],[[121,0,0,100,0,0,255,1]],[[122,0,0,100,0,0,255,1]],[[123,0,0,100,0,0,255,1]]],"name":"无畏消耗","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Magic2","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,68,221,187],"flashDuration":5,"flashScope":2,"frame":14,"se":{"name":"Crash","pan":0,"pitch":120,"volume":80}}]},
{"id":188,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":189,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":190,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":191,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":192,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":189,"animation1Hue":163,"animation1Name":"Gun2","animation2Hue":0,"animation2Name":"","frames":[[[1,0,-64,90,0,0,255,0],[7,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[8,0,-64,285,0,0,255,1],[2,216,-16,250,45,0,255,1],[2,-208,-176,250,120,1,255,1]],[[1,0,-64,90,0,0,255,0],[9,0,-64,285,0,0,255,1],[2,192,-104,200,340,0,255,1],[2,-200,-64,200,340,0,255,1]],[[1,0,-64,90,0,0,255,0],[10,0,-64,285,0,0,255,1],[2,160,-144,120,300,0,255,1],[2,-168,-8,120,50,1,255,1]],[[1,0,-64,90,0,0,255,0],[11,0,-64,285,0,0,255,1],[2,104,-128,80,60,0,255,1],[2,-120,8,80,130,0,255,1]],[[1,0,-64,90,0,0,255,0],[12,0,-64,285,0,0,255,1],[2,64,-112,50,45,0,255,1],[2,-72,-16,50,160,1,255,1]],[[1,0,-64,90,0,0,150,0],[12,0,-64,285,0,0,100,1],[13,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,100,0],[14,0,-64,300,0,0,255,1]],[[13,0,-64,285,0,0,255,0],[15,0,-64,300,0,0,255,1]],[[16,0,-64,285,0,0,255,1],[13,0,-64,200,0,1,255,1]],[[17,0,-64,290,0,0,255,1],[14,0,-64,250,0,1,255,1]],[[18,0,-64,300,0,0,255,1],[15,0,-64,250,0,1,255,1],[13,0,-64,200,0,0,255,1]],[[19,0,-64,300,0,0,255,1],[16,0,-64,250,0,1,255,1],[14,0,-64,250,0,1,255,1]],[[20,0,-64,300,0,0,255,1],[17,0,-64,250,0,1,255,1],[15,0,-64,250,0,1,255,1]],[[21,0,-64,300,0,0,255,1],[18,0,-64,250,0,1,255,1],[16,0,-64,250,0,1,255,1]],[[22,0,-64,300,0,0,255,1],[19,0,-64,250,0,1,255,1],[17,0,-64,250,0,1,255,1]],[[23,0,-64,300,0,0,255,1],[20,0,-64,250,0,1,255,1],[18,0,-64,250,0,1,255,1]],[[24,0,-64,300,0,0,255,1],[21,0,-64,250,0,1,255,1],[19,0,-64,250,0,1,255,1]],[[22,0,-64,255,0,1,255,1],[20,0,-64,250,0,1,255,1]],[[23,0,-64,255,0,1,255,1],[21,0,-64,250,0,1,255,1]],[[24,0,-64,255,0,1,255,1],[22,0,-64,255,0,1,255,1]],[[23,0,-64,255,0,1,255,1]],[[24,0,-64,255,0,1,255,1]],[],[]],"name":"精准投弹","position":1,"timings":[]},
{"id":190,"animation1Hue":0,"animation1Name":"Hit1","animation2Hue":0,"animation2Name":"Hit2","frames":[[[100,-150,0,100,0,0,255,1]],[[101,-150,0,100,0,0,255,1]],[[101,-150,0,100,0,0,255,1]],[[102,-150,0,100,0,0,255,1]],[[102,-150,0,100,0,0,255,1]],[[0,155,10,100,0,0,255,1]],[[1,155,10,100,0,0,255,1]],[[2,155,10,100,0,0,255,1]],[[3,155,10,100,0,0,255,1]],[],[],[],[],[]],"name":"过肩摔","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Bite","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":5,"se":{"name":"Bite","pan":0,"pitch":100,"volume":90}}]},
{"id":191,"animation1Hue":285,"animation1Name":"Sword5","animation2Hue":0,"animation2Name":"Sword9","frames":[[[3,0,0,200,0,0,255,1]],[[4,0,0,200,0,0,255,1]],[[5,0,0,200,0,0,255,1],[0,0,0,200,0,0,255,1]],[[6,0,0,200,0,0,255,1],[1,0,0,200,0,0,255,1]],[[7,0,0,200,0,0,255,1],[2,0,0,200,0,0,255,1]],[[8,0,0,200,0,0,255,1],[2,0,0,220,0,0,255,1]],[[9,0,0,200,0,0,255,1],[2,0,0,230,0,0,255,1]],[[10,0,0,200,0,0,255,1],[2,0,0,235,0,0,200,1]],[[11,0,0,200,0,0,255,1]],[[12,0,0,200,0,0,255,1]],[[13,0,0,200,0,0,255,1]],[[14,0,0,200,0,0,255,1]],[[15,0,0,200,0,0,255,1]],[[16,0,0,200,0,0,255,1]],[[17,0,0,200,0,0,255,1]],[[18,0,0,200,0,0,255,1]],[[19,0,0,200,0,0,255,1]],[[20,0,0,200,0,0,255,1]],[[21,0,0,200,0,0,255,1]],[[22,0,0,200,0,0,255,1]],[[23,0,0,200,0,0,255,1]],[[8,0.5,-74.5,290,80,0,255,1],[17,0,-64,180,0,0,255,0],[15,0,-64,140,0,0,200,0]],[[9,0,-72,290,80,0,255,1],[18,0,-64,250,0,0,255,0],[15,0,-64,150,0,0,255,0]],[[10,0,-72,290,80,0,255,1],[15,0,-64,155,0,0,255,0],[19,0,-64,255,0,0,255,0],[-1,0,0,20,0,0,0,0],[-1,0,0,20,0,0,0,0]],[[11,0,-72,290,80,0,255,1],[15,0,-64,160,0,0,150,0],[20,0,-64,260,0,0,255,0]],[[15,0,-64,163,0,0,100,0],[21,0,-64,260,0,0,255,0]],[[15,0,-64,165,0,0,50,0],[22,0,-64,260,0,0,255,0]],[[23,0,-64,260,0,0,255,0]],[[24,0,-64,260,0,0,255,0]],[[25,0,-64,260,0,0,200,0]],[[26,0,-64,260,0,0,150,0]]],"name":"灵狐剑舞","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":2,"flashScope":2,"frame":0,"se":{"name":"Sword3","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,85,68,170],"flashDuration":3,"flashScope":1,"frame":1,"se":{"name":"Slash1","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,85,68,170],"flashDuration":3,"flashScope":1,"frame":5,"se":{"name":"Slash8","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,85,68,170],"flashDuration":3,"flashScope":1,"frame":10,"se":{"name":"Slash8","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,170,170,170],"flashDuration":5,"flashScope":2,"frame":14,"se":null},{"flashColor":[255,85,68,204],"flashDuration":5,"flashScope":1,"frame":14,"se":{"name":"Slash3","pan":0,"pitch":100,"volume":100}},{"flashColor":[187,187,255,187],"flashDuration":5,"flashScope":2,"frame":20,"se":{"name":"Wind8","pan":0,"pitch":150,"volume":70}},{"flashColor":[238,170,255,170],"flashDuration":5,"flashScope":1,"frame":20,"se":{"name":"Slash9","pan":0,"pitch":100,"volume":100}}]},
{"id":192,"animation1Hue":269,"animation1Name":"Gun2","animation2Hue":0,"animation2Name":"","frames":[[[0,160,-112,90,0,0,125,1],[0,-160,-16,90,0,0,125,1]],[[0,-160,-16,90,0,0,255,1],[0,160,-112,90,0,0,255,1]],[[0,-160,-16,90,0,0,125,1],[0,160,-112,90,0,0,125,1]],[[0,-160,-16,90,0,0,255,1],[0,160,-112,90,0,0,255,1]],[[0,-160,-16,90,0,0,125,1],[0,160,-112,90,0,0,125,1]],[[0,-160,-16,90,0,0,255,1],[0,160,-112,90,0,0,255,1]],[[0,-160,-16,90,0,0,125,1],[0,160,-112,90,0,0,125,1]],[[0,-160,-16,90,0,0,255,1],[0,160,-112,90,0,0,255,1]],[[0,-160,-16,90,0,0,255,1],[0,160,-112,90,0,0,255,1]],[[0,-160,-16,90,0,0,255,1],[0,160,-112,90,0,0,255,1]],[[0,-133,-24,90,0,0,255,1],[0,133,-104,90,0,0,255,1]],[[0,-106,-32,90,0,0,255,1],[0,106,-96,90,0,0,255,1]],[[0,-80,-40,90,0,0,255,1],[0,80,-88,90,0,0,255,1]],[[0,-53,-48,90,0,0,255,1],[0,53,-80,90,0,0,255,1]],[[0,-26,-56,90,0,0,255,1],[0,26,-72,90,0,0,255,1]],[[0,0,-64,90,0,0,255,1],[0,0,-64,90,0,0,255,1],[1,0,-64,90,0,0,255,0],[1,0,-64,110,0,0,200,1]],[[1,0,-64,90,0,0,255,0],[1,0,-64,150,0,0,150,1]],[[1,0,-64,90,0,0,255,0],[1,0,-64,160,0,0,140,1]],[[1,0,-64,90,0,0,255,0],[1,0,-64,165,0,0,120,1]],[[1,0,-64,90,0,0,255,0],[1,0,-64,168,0,0,100,1]],[[1,0,-64,90,0,0,255,0],[1,0,-64,170,0,0,50,1]],[[1,0,-64,90,0,0,255,0]],[[1,0,-64,90,0,0,255,0],[3,0,-64,200,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[4,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[5,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[6,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[7,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[8,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[9,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[10,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[11,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[12,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,150,0],[12,0,-64,285,0,0,100,1],[13,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,100,0],[14,0,-64,300,0,0,255,1]],[[13,0,-64,285,0,0,255,0],[15,0,-64,300,0,0,255,1]],[[16,0,-64,285,0,0,255,1]],[[17,0,-64,290,0,0,255,1]],[[18,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[19,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[20,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[21,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[22,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[23,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[24,0,-64,300,0,0,255,1],[-1,-144,-72,250,0,1,255,1]],[[-1,-144,-72,255,0,1,255,1]]],"name":"狙杀","position":3,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Phone","pan":0,"pitch":150,"volume":55}},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":10,"se":{"name":"Skill1","pan":0,"pitch":95,"volume":80}},{"flashColor":[255,238,153,102],"flashDuration":8,"flashScope":2,"frame":15,"se":{"name":"Skill2","pan":0,"pitch":100,"volume":80}},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":22,"se":{"name":"Ice7","pan":0,"pitch":100,"volume":80}},{"flashColor":[255,255,221,187],"flashDuration":8,"flashScope":2,"frame":23,"se":null},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":26,"se":{"name":"Battle3","pan":0,"pitch":100,"volume":85}},{"flashColor":[255,255,187,238],"flashDuration":5,"flashScope":1,"frame":32,"se":null},{"flashColor":[255,255,204,221],"flashDuration":10,"flashScope":2,"frame":32,"se":{"name":"Explosion4","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,255,187,238],"flashDuration":3,"flashScope":1,"frame":37,"se":null},{"flashColor":[255,255,187,238],"flashDuration":3,"flashScope":1,"frame":40,"se":null}]},
{"id":193,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":194,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":195,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -55,7 +55,7 @@ null,
{"id":53,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"通过蘑菇王屏障的通行证","effects":[],"hitType":0,"iconIndex":215,"itypeId":1,"name":"菌丝秘匙","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":54,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":15,"formula":"600","type":3,"variance":20},"description":"弗兰克培育的牛奶味蘑菇恢复800HP和200MP解除\n【中毒】附加【幻术抗性】【毒素抗性】仅战斗中可用","effects":[{"code":12,"dataId":0,"value1":0,"value2":200},{"code":22,"dataId":66,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":21,"dataId":151,"value1":1,"value2":0}],"hitType":0,"iconIndex":261,"itypeId":1,"name":"牛奶蘑菇","note":"<Not Independent Item>\n<Menu Category: 消耗品>\n<Enable Requirements>\n Not State: 57, 61,200;\n</Enable Requirements>","occasion":1,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":55,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":14,"formula":"500*($gameParty.hasItem($dataItems[70])? 1:3/2)","type":1,"variance":0},"description":"以《数码宝贝大冒险》中蘑菇兽的技能数据制造的\n蘑菇炸弹造成2000点毒属性伤害概率附加\\it[66]","effects":[{"code":21,"dataId":66,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":314,"itypeId":1,"name":"蘑菇炸弹","note":"<Not Independent Item>\n<Menu Category: 消耗品>\n<Enable Requirements>\n Not State: 57, 61,200;\n</Enable Requirements>","occasion":1,"price":0,"repeats":1,"scope":1,"speed":-5,"successRate":100,"tpGain":10},
{"id":56,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"itypeId":1,"name":"","note":"","occasion":0,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":56,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰的弹药箱,使用弹幕覆盖技能的必需品","effects":[],"hitType":0,"iconIndex":571,"itypeId":2,"name":"诺兰的弹药箱","note":"<Not Independent Item>\n<Menu Category: 随身杂物>","occasion":3,"price":100,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":57,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":15,"formula":"100","type":3,"variance":10},"description":"店里买的普通小鱼干回血100点","effects":[],"hitType":0,"iconIndex":260,"itypeId":1,"name":"小鱼干","note":"<Not Independent Item>\n<Menu Category: 消耗品>\n<Enable Requirements>\n Not State: 57, 61,200;\n</Enable Requirements>","occasion":0,"price":10,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":58,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"各种奇怪老鼠的尾巴","effects":[],"hitType":0,"iconIndex":579,"itypeId":1,"name":"老鼠尾巴","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":59,"animationId":50,"consumable":true,"damage":{"critical":false,"elementId":5,"formula":"80*($gameParty.hasItem($dataItems[70])? 1:3/2)","type":1,"variance":20},"description":"硫酸史莱姆的凝聚物,造成火属性伤害并\n几率施加\\it[91]","effects":[{"code":21,"dataId":91,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":164,"itypeId":1,"name":"史莱姆提纯酸弹","note":"<Not Independent Item>\n<Menu Category: 消耗品>\n<Enable Requirements>\n Not State: 57, 61,200;\n</Enable Requirements>","occasion":1,"price":50,"repeats":1,"scope":1,"speed":0,"successRate":100,"tpGain":0},
@ -64,7 +64,7 @@ null,
{"id":62,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"硫酸史莱姆王的核心,艾瑞姆精灵炼金师惯用的辅材","effects":[],"hitType":0,"iconIndex":87,"itypeId":1,"name":"硫酸史莱姆王的核心","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":200,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":63,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"战场机械师的独有技巧,机械师职业必备秘籍","effects":[{"code":44,"dataId":18,"value1":1,"value2":0}],"hitType":0,"iconIndex":230,"itypeId":2,"name":"《战地组装技巧》","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":0,"repeats":1,"scope":8,"speed":0,"successRate":100,"tpGain":0},
{"id":64,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"莱塔符卡选材绘制和使用的技巧全解,有效提升符卡师的上限","effects":[{"code":44,"dataId":17,"value1":1,"value2":0}],"hitType":0,"iconIndex":234,"itypeId":2,"name":"《莱塔符卡全解》","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":65,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰的维修零件,使用应急维修时的消耗品","effects":[],"hitType":0,"iconIndex":210,"itypeId":2,"name":"诺兰的维修零件包","note":"<Not Independent Item>\n<Menu Category: 随身杂物>","occasion":3,"price":100,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":65,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰的维修零件,使用应急维修时的消耗品","effects":[],"hitType":0,"iconIndex":209,"itypeId":2,"name":"诺兰的维修零件包","note":"<Not Independent Item>\n<Menu Category: 随身杂物>","occasion":3,"price":100,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":66,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":5,"itypeId":2,"name":"狗炮能量显示","note":"<Not Independent Item>\n<Menu Category: 随身杂物>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":67,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"这看起来只是妹子们的高级卖萌技巧,真的有什么实际价值吗?\n为什么要注明“请在战斗中使用”","effects":[{"code":43,"dataId":184,"value1":1,"value2":0}],"hitType":0,"iconIndex":229,"itypeId":1,"name":"《卖萌秘籍》","note":"<Not Independent Item>\n<Menu Category: 随身杂物>\n<Text Color: 9>\n<ZzyGIT TextColor: #1E90FF>\n<ZzySCF Color: #1E90FF>\n<Enable Requirements>\n Not State: 57, 61,200;\n</Enable Requirements>","occasion":1,"price":0,"repeats":1,"scope":11,"speed":-1,"successRate":100,"tpGain":0},
{"id":68,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"itypeId":1,"name":"","note":"","occasion":0,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},

@ -36,7 +36,7 @@ null,
{"id":34,"expanded":true,"name":"豆豆星系","order":20,"parentId":32,"scrollX":589.8181818181819,"scrollY":470.90909090909093},
{"id":35,"expanded":true,"name":"豆豆星","order":21,"parentId":34,"scrollX":2672,"scrollY":4392.363636363636},
{"id":36,"expanded":true,"name":"群星之城","order":22,"parentId":35,"scrollX":1390.2857142857142,"scrollY":1586.5714285714284},
{"id":37,"expanded":false,"name":"测试用的地图","order":76,"parentId":1,"scrollX":589.8181818181819,"scrollY":446.90909090909093},
{"id":37,"expanded":false,"name":"测试用的地图","order":76,"parentId":1,"scrollX":589.8181818181819,"scrollY":441.09090909090907},
{"id":38,"expanded":true,"name":"艾瑞姆皇宫","order":23,"parentId":36,"scrollX":810.9090909090909,"scrollY":1405.4545454545455},
{"id":39,"expanded":true,"name":"艾瑞姆皇宫1F","order":24,"parentId":38,"scrollX":1029.090909090909,"scrollY":1617.090909090909},
{"id":40,"expanded":false,"name":"炼金商店","order":25,"parentId":36,"scrollX":595.6363636363636,"scrollY":345.09090909090907},

@ -295,29 +295,29 @@ null,
{"id":293,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位增加100%闪避率和30%攻击力持续2回合\n减少80%被反击的几率并恢复13点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":177,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":13},
{"id":294,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":295,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"诺兰的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":296,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * 5/2+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰后撤解除向敌人投掷炸弹,造成伤害和\\it[251]\n\\c[17]【追加效果】\\c[0] 额外投弹一次","effects":[{"code":21,"dataId":251,"value1":1,"value2":0}],"hitType":1,"iconIndex":406,"message1":"%1","message2":"","mpCost":0,"name":"精准投弹","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<MP Cost: 2%>\n\n<Post-Damage Eval>\nif(user.isStateAffected(17)){\n var subject = user;\n subject.forceAction(297, -2);\n BattleManager.forceAction(subject);\n }\nelse{\n user.addState(17);\n }\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":297,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * 5/2+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰向敌人投掷炸弹,造成伤害和\\it[251]\n\\c[17]【追加效果】\\c[0] 额外投弹一次","effects":[{"code":21,"dataId":251,"value1":1,"value2":0}],"hitType":1,"iconIndex":406,"message1":"%1","message2":"","mpCost":0,"name":"追加投弹","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":298,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰后撤解除","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"弹幕覆盖","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":299,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":300,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":301,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":302,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":303,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":304,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":305,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":306,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":307,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":308,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":309,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":310,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"(a.mhp - a.hp)*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修I","note":"<Hide if Learned Skill: 301, 312>\n<Item 0065 Cost: 1>\n<MP Cost: 7%>\n<Cooldown: 8>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":311,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"(a.mhp - a.hp)*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修II","note":"<Hide if Learned Skill: 312>\n<Item 0065 Cost: 1>\n<Cooldown: 7>\n<Cooldown Steps: 1>\n<MP Cost: 6%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":312,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"(a.mhp - a.hp)*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修III","note":"<Item 0065 Cost: 1>\n<Cooldown: 6>\n<Cooldown Steps: 1>\n<MP Cost: 5%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":296,"animationId":189,"damage":{"critical":true,"elementId":5,"formula":"1+(a.atk * (2 + a.level/99) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"诺兰后撤解除向敌人投掷两颗爆弹,造成伤害和\\it[251]\n\\c[17]【追加效果】\\c[0] 额外投弹两颗","effects":[{"code":21,"dataId":251,"value1":1,"value2":0}],"hitType":1,"iconIndex":406,"message1":"%1","message2":"","mpCost":0,"name":"精准投弹","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<MP Cost: 3%>\n\n<Post-Damage Eval>\nif(user.isStateAffected(17)){\n user.gainMp(Math.round(user.mmp*0.03));\n var subject = user;\n subject.forceAction(296, -2);\n BattleManager.forceAction(subject);\n }\n user.removeState(17);\nelse{\n user.addState(17);\n }\n</Post-Damage Eval>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":297,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰升空作战,进入\\it[275],提升命中率,但必须装备远程武器才可以攻击\n\\c[17]【追加效果】\\c[0] 解除\\it[275]时对上一次攻击的敌人施加强力膝撞,\\it[70]一回合","effects":[{"code":21,"dataId":275,"value1":1,"value2":0},{"code":22,"dataId":274,"value1":1,"value2":0}],"hitType":1,"iconIndex":632,"message1":"使用了%1","message2":"","mpCost":0,"name":"灰狐跃","note":"<MP Cost: 4%>\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removedState(17);\n}\nelse{\n user.addState(17);\n}\n</Before Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":298,"animationId":36,"damage":{"critical":true,"elementId":1,"formula":"1+(a.atk * (5/2 + a.level/49)+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"追加的膝撞","effects":[{"code":21,"dataId":70,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"膝撞","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":299,"animationId":16,"damage":{"critical":false,"elementId":-1,"formula":"1+(a.atk * (3 + a.level/49)+a.agi/200 - b.def/3)*(a.level*a.atk/2048+2)*(a.isStateAffected(266)?11/10: 1)*(a.isStateAffected(267)?11/10: 1)*(a.isStateAffected(268)?11/10: 1)*(a.isStateAffected(269)?11/10: 1)*(a.isStateAffected(270)?11/10: 1)","type":1,"variance":20},"description":"诺兰迅速奔袭至敌人身前,用武器或者肘部刺击敌人,并进入\\it[274]\n\\c[17]【追加效果】\\c[0] 命中后追加一次过肩二重摔,增加\\it[70]两回合","effects":[],"hitType":1,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"迅狐刺","note":"<MP Cost: 3%>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n\n<Post-Damage Eval>\nuser.removeState(275);\nif(user.isStateAffected(17)){\n var subject = user;\n subject.forceAction(300, -2);\n BattleManager.forceAction(subject);\n user.removeState(17);\n }\nelse{\n user.addState(17);\n }\n user.addState(274);\n</Post-Damage Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":300,"animationId":190,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * (2 + a.level/99)+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"过肩二重摔","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n<State 眩晕 Turns: +2>","occasion":0,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":301,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰使用近战武器释放剑舞,或使用远程武器连续射击,\n对目标造成五次或六次伤害 \\c[17]【追加效果】\\c[0] MP消耗减半","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":418,"message1":"使用了%1","message2":"","mpCost":0,"name":"灵狐舞","note":"<Custom MP Cost>\n if(user.isStateAffected(17)){\n cost += Math.round(user.mhp*0.06);\n }\n else{\n cost += Math.round(user.mhp*0.12);\n }\n</Custom MP Cost>\n\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removeState(17);\n}\nelse{\n user.addState(17);\n}\nif(user.isStateAffected(275)){\n var subject = user;\n subject.forceAction(303, -2);\n BattleManager.forceAction(subject); \n }\nelse{\n var subject = user;\n subject.forceAction(302, -2);\n BattleManager.forceAction(subject); \n }\n</Before Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":302,"animationId":191,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * (3/2 + a.level/198)+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)*(a.isStateAffected(266)?11/10: 1)*(a.isStateAffected(267)?11/10: 1)*(a.isStateAffected(268)?11/10: 1)*(a.isStateAffected(269)?11/10: 1)*(a.isStateAffected(270)?11/10: 1)","type":1,"variance":5},"description":"","effects":[{"code":21,"dataId":251,"value1":0.2,"value2":0}],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"剑舞","note":"","occasion":1,"repeats":6,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":303,"animationId":90,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * (3/2 + a.level/198) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"连续射击","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n","occasion":1,"repeats":6,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":304,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰的终结攻击,\\it[275]时会使用远程武器进行强力的射击\n\\c[17]【追加效果】\\c[0] 技能无视敌人50%护甲","effects":[],"hitType":1,"iconIndex":0,"message1":"使用了\\c[18]%1\\c[0]","message2":"","mpCost":0,"name":"绝命","note":"<MP Cost: 4%>\n\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removeState(17);\n target.addState(280);\n}\nelse{\n user.addState(17);\n}\nif(user.isStateAffected(275)){\n var subject = user;\n subject.forceAction(306, -2);\n BattleManager.forceAction(subject); \n }\nelse{\n var subject = user;\n subject.forceAction(305, -2);\n BattleManager.forceAction(subject); \n }\n</Before Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":305,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"绝境斩","note":"<Post-Damage Eval>\n target.removeStateState(280);\n</Post-Damage Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":306,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"夺命狙击","note":"<Post-Damage Eval>\n target.removeStateState(280);\n</Post-Damage Eval>\n\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n","occasion":0,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":307,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * (15/8 + a.level/99) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰使用火力模块对全体敌人进行弹幕覆盖,需要消耗\n\\c[9]\\iw[56]\\c[0]","effects":[{"code":21,"dataId":253,"value1":1,"value2":0}],"hitType":1,"iconIndex":118,"message1":"使用了%1","message2":"","mpCost":0,"name":"弹幕覆盖I","note":"<MP Cost: 8%>\n<Item 0056 Cost: 1>\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<Cooldown: 7>\n<Cooldown Steps: 1>","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":308,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * (17/8 + a.level/80) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰使用火力模块对全体敌人进行弹幕覆盖,需要消耗\n\\c[9]\\iw[56]\\c[0]","effects":[{"code":21,"dataId":253,"value1":1,"value2":0}],"hitType":1,"iconIndex":118,"message1":"使用了%1","message2":"","mpCost":0,"name":"弹幕覆盖II","note":"<MP Cost: 8%>\n<Item 0056 Cost: 1>\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<Cooldown: 6>\n<Cooldown Steps: 1>","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":309,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * (19/8 + a.level/60) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰使用火力模块对全体敌人进行弹幕覆盖,需要消耗\n\\c[9]\\iw[56]\\c[0]","effects":[{"code":21,"dataId":253,"value1":1,"value2":0}],"hitType":1,"iconIndex":118,"message1":"使用了%1","message2":"","mpCost":0,"name":"弹幕覆盖III","note":"<MP Cost: 8%>\n<Item 0056 Cost: 1>\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":310,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"(a.mhp - a.hp)*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗\\c[9]\\iw[65]\\c[0]\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修I","note":"<Item 0065 Cost: 1>\n<MP Cost: 7%>\n<Cooldown: 8>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":311,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"(a.mhp - a.hp)*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗\\c[9]\\iw[65]\\c[0]\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修II","note":"<Item 0065 Cost: 1>\n<Cooldown: 7>\n<Cooldown Steps: 1>\n<MP Cost: 6%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":312,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"(a.mhp - a.hp)*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗\\c[9]\\iw[65]\\c[0]\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修III","note":"<Item 0065 Cost: 1>\n<Cooldown: 6>\n<Cooldown Steps: 1>\n<MP Cost: 5%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":313,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"慢性损伤修复I","note":"<Hide if Learned Skill: 301, 312>\n<Cooldown: 8>\n<Cooldown Steps: 1>\n<MP Cost: 10%>\n<Before Eval>\nuser._easedamage = 0;\nuser.setStateCounter(14, 0);\n</Before Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":314,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"慢性损伤修复II","note":"<Hide if Learned Skill: 301, 312>\n<Cooldown: 7>\n<Cooldown Steps: 1>\n<MP Cost: 9%>\n<Before Eval>\nuser._easedamage = 0;\nuser.setStateCounter(14, 0);\n</Before Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":315,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"慢性损伤修复III","note":"<Hide if Learned Skill: 301, 312>\n<Cooldown: 6>\n<Cooldown Steps: 1>\n<MP Cost: 8%>\n<Before Eval>\nuser._easedamage = 0;\nuser.setStateCounter(14, 0);\n</Before Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":316,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影I","note":"<MP Cost: 2%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":317,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<MP Cost: 2%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":318,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"<MP Cost: 2%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":316,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影I","note":"<MP Cost: 5%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":317,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<MP Cost: 4%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":318,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"<MP Cost: 3%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":319,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/15","type":0,"variance":20},"description":"诺兰从高强度的对抗中撤出降低机体负荷并回复MP\n可以少量恢复HP","effects":[{"code":11,"dataId":0,"value1":0.05,"value2":0},{"code":12,"dataId":0,"value1":0.1,"value2":0}],"hitType":0,"iconIndex":65,"message1":"撤出战线并冷却自己的机体!","message2":"","mpCost":0,"name":"机体冷却","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":320,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":321,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"白火的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -356,7 +356,7 @@ null,
{"id":354,"animationId":-1,"damage":{"critical":true,"elementId":3,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"火属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(风)","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":8},
{"id":355,"animationId":-1,"damage":{"critical":true,"elementId":9,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"暗属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(暗)","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":8},
{"id":356,"animationId":177,"damage":{"critical":true,"elementId":16,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"火属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(冰火)","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":6},
{"id":357,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(1-b.hp/b.mhp)/20)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(诺兰)","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":357,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(1-b.hp/b.mhp)/2)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(诺兰)","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":358,"animationId":10,"damage":{"critical":true,"elementId":-1,"formula":"1+(5/2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def/5)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"对濒死敌人进行最后一击的杀戮剑术","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":99,"message1":"的强力攻击!","message2":"","mpCost":0,"name":"绝剑诛邪(弱化版)","note":"<SF_SkillUpdate: jjzx, 1>\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":10},
{"id":359,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/20","type":0,"variance":20},"description":"在安全的位置进行备战","effects":[{"code":21,"dataId":155,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":0.05,"value2":0}],"hitType":0,"iconIndex":0,"message1":"正在备战","message2":"","mpCost":0,"name":"积极备战","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":360,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"普通攻击(白火)","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":10},
@ -497,8 +497,8 @@ null,
{"id":495,"animationId":-1,"damage":{"critical":true,"elementId":9,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"暗属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的\\c[18]远程攻击\\c[0]","message2":"","mpCost":0,"name":"远程射击(暗)","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":8},
{"id":496,"animationId":177,"damage":{"critical":true,"elementId":16,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"火属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的\\c[18]远程攻击\\c[0]","message2":"","mpCost":0,"name":"远程射击(冰火)","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":6},
{"id":497,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(1-b.hp/b.mhp)/2)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的\\c[18]远程攻击\\c[0]","message2":"","mpCost":0,"name":"远程射击(诺兰)","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":498,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":499,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"200","type":1,"variance":0},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"固定200伤害","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":498,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰启用潜行模块,进入亚空间潜行,期间闪避所有物理和法术攻击\n并提升HP和MP恢复量最多持续三回合任何主动攻击命中都会解除潜行","effects":[{"code":21,"dataId":289,"value1":1,"value2":0}],"hitType":0,"iconIndex":395,"message1":"","message2":"","mpCost":0,"name":"潜行","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":499,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":500,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":501,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":502,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},

@ -13,9 +13,9 @@ null,
{"id":11,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":9,"value":0.05},{"code":22,"dataId":7,"value":-0.05}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身!","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":12,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.3},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":9,"value":0.07}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身!","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":13,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":21,"dataId":1,"value":1.2},{"code":44,"dataId":175,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"真身解放","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":14,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":313,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"慢性损伤I","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += value*0.6;\n value *= 0.4;\n target._esdrate = target._esdrate || 0;\n target._esdrate = Math.round(target._easedamage/target.mhp * 100);\n user.setStateCounter(14, user._esdrate);\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage *= 0.75;\nuser._esdrate = Math.round(user._easedamage/target.mhp * 100);\nuser.setStateCounter(14, user._esdrate);\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":15,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":314,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"慢性损伤II","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += value*0.6;\n value *= 0.4;\n target._esdrate = target._esdrate || 0;\n target._esdrate = Math.round(target._easedamage/target.mhp * 100);\n user.setStateCounter(15, user._esdrate);\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage *= 0.75;\nuser._esdrate = Math.round(user._easedamage/target.mhp * 100);\nuser.setStateCounter(15, user._esdrate);\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":16,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":315,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"慢性损伤III","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += value*0.6;\n value *= 0.4;\n target._esdrate = target._esdrate || 0;\n target._esdrate = Math.round(target._easedamage/target.mhp * 100);\n user.setStateCounter(16, user._esdrate);\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage *= 0.75;\nuser._esdrate = Math.round(user._easedamage/target.mhp * 100);\nuser.setStateCounter(16, user._esdrate);\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":14,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":313,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"慢性损伤I","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.4);\n value = Math.round(value*0.6);\n user.setStateCounter(14, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(14, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":15,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":314,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"慢性损伤II","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.5);\n value = Math.round(value*0.5);\n user.setStateCounter(15, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(15, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":16,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":315,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"慢性损伤III","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.6);\n value = Math.round(value*0.4);\n user.setStateCounter(16, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(16, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":17,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":419,"maxTurns":1,"message1":"下一次特技获得\\c[17]\\it[17]\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"追加强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":18,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.05},{"code":11,"dataId":5,"value":0.1},{"code":11,"dataId":8,"value":0.2},{"code":11,"dataId":9,"value":0.9},{"code":22,"dataId":9,"value":0.08},{"code":14,"dataId":74,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1}],"iconIndex":0,"maxTurns":10,"message1":"整个人都化作了圣焰!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"化身圣焰","note":"<SF_CommonAttack: 0322, 4>\n<Custom Leave Effect>\n target.addState(94);\n</Custom Leave Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":19,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"什么都不显示的无效状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -53,11 +53,11 @@ null,
{"id":51,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":169,"value":1},{"code":44,"dataId":170,"value":1},{"code":44,"dataId":171,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用熔岩剑气","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":52,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":53,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"通用负面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":54,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.8},{"code":22,"dataId":1,"value":-0.1},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":54,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"减速","note":"<Custom Apply Effect>\n if (user.isStateAffected(55)){\n user.addState(55);\n user.removeState(54);\n }\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":55,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.6},{"code":22,"dataId":1,"value":-0.2},{"code":22,"dataId":4,"value":-0.2}],"iconIndex":62,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"缓速","note":"<Custom Apply Effect>\n if (user.isStateAffected(54)){\n user.removeState(54);\n }\n</Custom Apply Effect>\n","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":54,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.8},{"code":22,"dataId":1,"value":-0.1},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":54,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"减速","note":"<Custom Apply Effect>\n if (user.isStateAffected(55)){\n user.addState(55);\n }\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":55,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.6},{"code":22,"dataId":1,"value":-0.2},{"code":22,"dataId":4,"value":-0.2}],"iconIndex":62,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"缓速","note":"<Custom Apply Effect>\n user.removeState(54);\n</Custom Apply Effect>\n","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":56,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.4},{"code":22,"dataId":1,"value":-0.5},{"code":22,"dataId":4,"value":-0.5},{"code":13,"dataId":56,"value":1.5}],"iconIndex":337,"maxTurns":1,"message1":"被打飞到空中!","message2":"被打飞到空中!","message3":"","message4":"落回了地面!","minTurns":1,"motion":0,"name":"浮空","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":57,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":3,"value":1},{"code":42,"dataId":5,"value":1}],"iconIndex":339,"maxTurns":6,"message1":"的身体被定住了!","message2":"的身体被定住了!","message3":"","message4":"受到的定身解除了!","minTurns":3,"motion":0,"name":"定身","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":58,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":6,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":3,"motion":0,"name":"眩晕","note":"<Custom Apply Effect>\nvar random = Math.floor(Math.random() * 10 + 1);\nif (random <= 3) {\n user.addState(148);\n}\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":58,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":4,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":4,"motion":0,"name":"眩晕","note":"<Custom Apply Effect>\nuser.removeState(70);\nvar random = Math.floor(Math.random() * 10 + 1);\nif (random <= 3) {\n user.addState(148);\n}\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":59,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.2},{"code":42,"dataId":2,"value":1},{"code":21,"dataId":2,"value":0.5},{"code":21,"dataId":6,"value":0.9}],"iconIndex":25,"maxTurns":6,"message1":"身体被麻痹了!","message2":"身体被麻痹了!","message3":"","message4":"身体的麻痹解除了!","minTurns":3,"motion":0,"name":"麻痹","note":"<Custom Apply Effect>\nvar random = Math.floor(Math.random() * 10 + 1);\nif (random <= 3) {\n user.addState(148);\n}\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":60,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":-1},{"code":11,"dataId":10,"value":1.5},{"code":22,"dataId":6,"value":-0.5}],"iconIndex":24,"maxTurns":6,"message1":"陷入昏睡!","message2":"陷入昏睡1","message3":"仍旧熟睡不醒","message4":"睡醒了!","minTurns":3,"motion":2,"name":"睡眠","note":"<Custom Apply Effect>\nvar random = Math.floor(Math.random() * 10 + 1);\nif (random <= 3) {\n user.addState(148);\n}\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":61,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":21,"dataId":6,"value":0.9},{"code":11,"dataId":4,"value":0.8},{"code":11,"dataId":5,"value":1.5},{"code":11,"dataId":6,"value":1.2},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1},{"code":42,"dataId":5,"value":1},{"code":44,"dataId":98,"value":1},{"code":21,"dataId":6,"value":0.9}],"iconIndex":65,"maxTurns":6,"message1":"身体被冰冻住了!","message2":"身体被冰冻住了!","message3":"","message4":"身体的冰冻解除了!","minTurns":3,"motion":0,"name":"冰冻","note":"<Custom Apply Effect>\nvar random = Math.floor(Math.random() * 10 + 1);\nif (random <= 5) {\n user.addState(150);\n}\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -69,7 +69,7 @@ null,
{"id":67,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.06},{"code":23,"dataId":2,"value":0.87}],"iconIndex":360,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"","minTurns":1,"motion":0,"name":"中毒II","note":"<Custom Apply Effect>\n user.removeState(66);\n user.removeState(248);\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":68,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.09},{"code":23,"dataId":2,"value":0.8}],"iconIndex":361,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒III","note":"<Custom Apply Effect>\n user.removeState(66);\n user.removeState(67);\n user.removeState(248);\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":69,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.06},{"code":23,"dataId":2,"value":0.9},{"code":13,"dataId":66,"value":1.5},{"code":11,"dataId":14,"value":1.3}],"iconIndex":340,"maxTurns":1,"message1":"的生命开始流失!","message2":"的生命开始流失!","message3":"","message4":"生命的流失止住了!","minTurns":1,"motion":0,"name":"生命流失","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":70,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":70,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":1,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":1,"motion":0,"name":"眩晕","note":"<Custom Apply Effect>\n if (user.isStateAffected(58)){\n user.addState(58);\n }\nvar random = Math.floor(Math.random() * 10 + 1);\nif (random <= 3) {\n user.addState(148);\n}\n</Custom Apply Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":71,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":72,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":73,"autoRemovalTiming":0,"chanceByDamage":20,"traits":[{"code":23,"dataId":3,"value":0.5}],"iconIndex":332,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"耐药性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":100},
@ -151,7 +151,7 @@ null,
{"id":149,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":62,"value":0.7},{"code":13,"dataId":75,"value":0.7},{"code":13,"dataId":93,"value":0.7},{"code":13,"dataId":90,"value":0.7},{"code":11,"dataId":10,"value":0.9}],"iconIndex":364,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"幻术抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":150,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":61,"value":0.5},{"code":11,"dataId":7,"value":0.8}],"iconIndex":363,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"寒冷抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":151,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":66,"value":0.5},{"code":13,"dataId":67,"value":0.5},{"code":13,"dataId":68,"value":0.5},{"code":11,"dataId":14,"value":0.8}],"iconIndex":362,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"毒素抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":152,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":75,"value":1},{"code":14,"dataId":103,"value":1},{"code":14,"dataId":105,"value":1},{"code":14,"dataId":106,"value":1},{"code":14,"dataId":107,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":46,"value":1}],"iconIndex":379,"maxTurns":5,"message1":"进入霸体状态!","message2":"进入霸体状态!","message3":"","message4":"的霸体状态已解除!","minTurns":5,"motion":0,"name":"霸体","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":152,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":75,"value":1},{"code":14,"dataId":70,"value":1},{"code":14,"dataId":105,"value":1},{"code":14,"dataId":106,"value":1},{"code":14,"dataId":107,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":46,"value":1}],"iconIndex":379,"maxTurns":5,"message1":"进入霸体状态!","message2":"进入霸体状态!","message3":"","message4":"的霸体状态已解除!","minTurns":5,"motion":0,"name":"霸体","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":153,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":13,"dataId":61,"value":0.3},{"code":11,"dataId":7,"value":0.8},{"code":14,"dataId":150,"value":1}],"iconIndex":363,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"超级寒冷抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":154,"autoRemovalTiming":1,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.05},{"code":21,"dataId":3,"value":0.6},{"code":21,"dataId":5,"value":0.8},{"code":11,"dataId":10,"value":1.3},{"code":22,"dataId":0,"value":-0.1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1},{"code":14,"dataId":62,"value":1}],"iconIndex":5,"maxTurns":8,"message1":"进入狂暴状态!","message2":"进入狂暴状态!","message3":"","message4":"的狂暴状态已解除!","minTurns":5,"motion":0,"name":"怪物狂暴化","note":"<Custom Leave Effect>\n target.addState(94);\n</Custom Leave Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":155,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.5},{"code":22,"dataId":4,"value":0.5}],"iconIndex":0,"maxTurns":2,"message1":"","message2":"","message3":"","message4":"","minTurns":2,"motion":0,"name":"闪避提升","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -273,22 +273,22 @@ null,
{"id":271,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"装备弓弩","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":272,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"装备枪炮","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":273,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":274,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":425,"maxTurns":1,"message1":"\\c[17]与敌人贴身作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"贴身状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":275,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"\\c[17]升空作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"升空状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":276,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":277,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":278,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":274,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":2,"value":0.1}],"iconIndex":425,"maxTurns":1,"message1":"\\c[17]与敌人贴身作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"贴身状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":275,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":0.5}],"iconIndex":632,"maxTurns":1,"message1":"\\c[17]升空作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"升空状态","note":"<SF_CommonAttack: 0497, 6>\n\n<Custom Apply Effect>\n if(user.isStateAffected(17)){\n user._add = ture;\n }\n else{\n user.add = false;\n }\n if(user.isStateAffected(271) || user.isStateAffected(272)){}\n else{\n user.addState(277);\n user.addState(278);\n }\n</Custom Apply Effect>\n\n<Custom Remove Effect>\nif(user._add == ture){\n var subject = user;\n subject.forceAction(298, -2);\n BattleManager.forceAction(subject);\n }\n user.removeStateState(277);\n user.removeStateState(278);\n</Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":276,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"开始潜行!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"潜行状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":277,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":301,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用灵狐舞","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":278,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":304,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用绝命","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":279,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":280,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":280,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.5}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"无视50%护甲","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":281,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":282,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":283,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":284,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":285,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":286,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":287,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":288,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":289,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":282,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":307,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":283,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":308,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":284,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":309,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":285,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":310,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"应急维修模块I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":286,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":311,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"应急维修模块II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":287,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":312,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"应急维修模块III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":288,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":15,"value":3},{"code":43,"dataId":498,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"潜行模块","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":289,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":0.05},{"code":22,"dataId":8,"value":0.05},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":4,"value":10},{"code":22,"dataId":4,"value":10},{"code":22,"dataId":4,"value":10}],"iconIndex":395,"maxTurns":3,"message1":"开始潜行!","message2":"","message3":"","message4":"从潜行状态脱出!","minTurns":3,"motion":0,"name":"潜行","note":"<Custom Confirm Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ) {\n value *= 2;\n user.removeState(289);\n}\n</Custom Confirm Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":290,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":291,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":292,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long
Loading…
Cancel
Save