修bug,改细节

main
parent 61b77c009a
commit 9f96129b0c

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@ -295,15 +295,15 @@ null,
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{"id":305,"animationId":193,"damage":{"critical":true,"elementId":-1,"formula":"300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 3- b.def/5)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"绝境斩","note":"<Post-Damage Eval>\n target.removeStateState(280);\n</Post-Damage Eval>\n\n<技能类型:类普攻>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":306,"animationId":192,"damage":{"critical":true,"elementId":-1,"formula":"300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 3 - b.def/5)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"夺命狙击","note":"<Post-Damage Eval>\n target.removeStateState(280);\n</Post-Damage Eval>\n\n<技能类型:类普攻>\n\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":307,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * (15/8 + a.level/99) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰使用火力模块对全体敌人进行弹幕覆盖,\n可以压制敌人的反击能力","effects":[{"code":21,"dataId":253,"value1":1,"value2":0}],"hitType":1,"iconIndex":118,"message1":"使用了%1","message2":"","mpCost":0,"name":"弹幕覆盖I","note":"<MP Cost: 8%>\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<Cooldown: 7>\n<Cooldown Steps: 1>\n\n<技能类型:技能>","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -315,8 +315,8 @@ null,
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{"id":282,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":307,"value":1},{"code":22,"dataId":0,"value":0.05}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":283,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":308,"value":1},{"code":22,"dataId":0,"value":0.1},{"code":22,"dataId":8,"value":0.01}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":284,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":309,"value":1},{"code":22,"dataId":0,"value":0.15},{"code":22,"dataId":8,"value":0.02}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":285,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.02},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":0,"maxTurns":2,"message1":"","message2":"","message3":"","message4":"","minTurns":2,"motion":0,"name":"恢复-2%","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":285,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":288,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":289,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -322,7 +322,7 @@ null,
{"id":320,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"炽焰强击被动","note":"<Custom Battle Effect>\nuser._stratkcd = 0;\n</Custom Battle Effect>\n\n<Custom Turn End Effect>\nuser._stratkcd = user._stratkcd || 0;\nuser._stratkcd = Math.max(user._stratkcd - 1, 0);\n</Custom Turn End Effect>\n\n<Custom Initiate Effect>\nuser._stratkcd = user._stratkcd || 0;\nif(this.item().meta.技能类型 == '普攻'){}\nelse{\n if((this.item().meta.技能类型 == '类普攻' || this.item().meta.技能类型 == '技能')&& user.atk > 10 && user._stratkcd == 0){\n user.addState(321);\n }\n}\n</Custom Initiate Effect>\n\n<Custom Establish Effect>\nif((this.item().meta.技能类型 == '普攻' || this.item().meta.技能类型 == '类普攻' )&& user.isStateAffected(321)){\n BattleManager.queueForceAction(user, 505, -2);\n user.removeState(321);\n user._stratkcd = 4;\n}\n</Custom Establish Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":321,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":64,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"炽焰强击","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":322,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"疾风强击被动","note":"<Custom Battle Effect>\nuser._stratkcd = 0;\n</Custom Battle Effect>\n\n<Custom Turn End Effect>\nuser._stratkcd = user._stratkcd || 0;\nuser._stratkcd = Math.max(user._stratkcd - 1, 0);\n</Custom Turn End Effect>\n\n<Custom Initiate Effect>\nuser._stratkcd = user._stratkcd || 0;\nif(this.item().meta.技能类型 == '普攻'){}\nelse{\n if((this.item().meta.技能类型 == '类普攻' || this.item().meta.技能类型 == '技能')&& user.atk > 10 && user._stratkcd == 0){\n user.addState(323);\n }\n}\n</Custom Initiate Effect>\n\n<Custom Establish Effect>\nif((this.item().meta.技能类型 == '普攻' || this.item().meta.技能类型 == '类普攻' )&& user.isStateAffected(323)){\n BattleManager.queueForceAction(user, 506, -2);\n user.removeState(323);\n user._stratkcd = 4;\n}\n</Custom Establish Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":323,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":405,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"疾风强击","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":323,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2}],"iconIndex":405,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"疾风强击","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":324,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"电弧","note":"<Custom Battle Effect>\nuser._atktimes = 0;\n</Custom Battle Effect>\n\n<Custom Establish Effect>\nif((this.item().meta.技能类型 == '普攻' || this.item().meta.技能类型 == '类普攻') && user.atk > 10 ){\n user._atktimes = user._atktimes || 0;\n user._atktimes += 1;\n if(user._atktimes == 4){\n user._atktimes = 0;\n BattleManager.queueForceAction(user, 507, -2);\n }\n }\n</Custom Establish Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":325,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":326,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},

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