@ -13,31 +13,31 @@ null,
{ "id" : 11 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续替血量最少的队友抵挡攻击持续两回合\n( 获得\\it[153]) " , "effects" : [ { "code" : 21 , "dataId" : 178 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护I" , "note" : "<Hide if Learned Skill: 12,13>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 11 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续替血量最少的队友抵挡攻击持续两回合\n( 获得\\it[153]) " , "effects" : [ { "code" : 21 , "dataId" : 178 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护I" , "note" : "<Hide if Learned Skill: 12,13>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 12 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续替血量最少的队友抵挡攻击持续三回合\n( 获得\\it[178]) " , "effects" : [ { "code" : 21 , "dataId" : 179 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护II" , "note" : "<Hide if Learned Skill: 13>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 12 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续替血量最少的队友抵挡攻击持续三回合\n( 获得\\it[178]) " , "effects" : [ { "code" : 21 , "dataId" : 179 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护II" , "note" : "<Hide if Learned Skill: 13>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 13 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续替血量最少的队友抵挡攻击持续四回合\n( 获得\\it[179]) " , "effects" : [ { "code" : 21 , "dataId" : 180 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 1000 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 13 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续替血量最少的队友抵挡攻击持续四回合\n( 获得\\it[179]) " , "effects" : [ { "code" : 21 , "dataId" : 180 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 1000 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 14 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "50+(1+2*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : " <3倍收割> 向敌人发动致命一击,敌人血量比例越低伤害越高", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "致命一击I" , "note" : "<Hide if Learned Skill: 15,16>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -20 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 14 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "50+(1+2*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : " \\c[18] <3倍收割>\\c[0] 向敌人发动致命一击,敌人血量比例越低伤害越高", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "致命一击I" , "note" : "<Hide if Learned Skill: 15,16>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -20 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 15 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(1+3*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : " <4倍收割> 向敌人发动致命一击,敌人血量比例越低伤害越高", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "致命一击II" , "note" : "<Hide if Learned Skill: 16>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -20 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 15 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(1+3*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : " \\c[18] <4倍收割>\\c[0] 向敌人发动致命一击,敌人血量比例越低伤害越高", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "致命一击II" , "note" : "<Hide if Learned Skill: 16>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -20 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 16 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : " <5倍收割> 向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "致命一击III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -1 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 16 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : " \\c[18] <5倍收割>\\c[0] 向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "致命一击III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -1 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 17 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "200" , "type" : 0 , "variance" : 20 } , "description" : "使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP" , "effects" : [ { "code" : 21 , "dataId" : 11 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "幽能强化I" , "note" : "<Hide if Learned Skill: 18>\n<Cooldown: 20>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 17 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "200" , "type" : 0 , "variance" : 20 } , "description" : "使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP" , "effects" : [ { "code" : 21 , "dataId" : 11 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "幽能强化I" , "note" : "<Hide if Learned Skill: 18>\n<Cooldown: 20>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 18 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "200" , "type" : 0 , "variance" : 20 } , "description" : "使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀" , "effects" : [ { "code" : 21 , "dataId" : 12 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "幽能强化II" , "note" : "<Cooldown: 15>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 18 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "200" , "type" : 0 , "variance" : 20 } , "description" : "使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀" , "effects" : [ { "code" : 21 , "dataId" : 12 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "幽能强化II" , "note" : "<Cooldown: 15>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 19 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "1500+a.atk * 4*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <无视护盾><无视嘲讽> 使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体, 导致只能低功率间歇使用", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(低功率)" , "note" : "<Hide if Learned Skill: 20,21>\n<Cooldown: 30>\n<Cooldown Steps: 1>\n<Bypass Taunt>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 19 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "1500+a.atk * 4*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[18] <无视护盾>\\c[17] <无视嘲讽>\\c[0] 使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体, 导致只能低功率间歇使用", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(低功率)" , "note" : "<Hide if Learned Skill: 20,21>\n<Cooldown: 30>\n<Cooldown Steps: 1>\n<Bypass Taunt>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 20 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "3000+a.atk * 6*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <无视护盾><无视嘲讽> 使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体, 导致只能半功率间歇使用", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(半功率)" , "note" : "<Hide if Learned Skill: 21>\n<Cooldown: 16>\n<Cooldown Steps: 1>\n<Bypass Taunt>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 20 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "3000+a.atk * 6*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[18] <无视护盾>\\c[17] <无视嘲讽>\\c[0] 使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体, 导致只能半功率间歇使用", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(半功率)" , "note" : "<Hide if Learned Skill: 21>\n<Cooldown: 16>\n<Cooldown Steps: 1>\n<Bypass Taunt>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 21 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "4500+a.atk * 8*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <无视护盾><无视嘲讽> 使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能, 所以使用间隔大大缩短。", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(全功率)" , "note" : "<Cooldown: 8>\n<Cooldown Steps: 1>\n<Bypass Taunt>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 21 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "4500+a.atk * 8*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[18] <无视护盾>\\c[17] <无视嘲讽>\\c[0] 使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能, 所以使用间隔大大缩短。", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(全功率)" , "note" : "<Cooldown: 8>\n<Cooldown Steps: 1>\n<Bypass Taunt>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 22 , "animationId" : 19 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "尝试将敌方打晕,几率施加\\it[58]" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 6 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "击晕I" , "note" : "<Hide if Learned Skill: 23,24>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 5 } ,
{ "id" : 22 , "animationId" : 19 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "尝试将敌方打晕,几率施加\\it[58]" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 6 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "击晕I" , "note" : "<Hide if Learned Skill: 23,24>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 5 } ,
{ "id" : 23 , "animationId" : 19 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+7/5*(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "尝试将敌方打晕,几率施加\\it[58]" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.65 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 6 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "击晕II" , "note" : "<Hide if Learned Skill: 24>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 5 } ,
{ "id" : 23 , "animationId" : 19 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+7/5*(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "尝试将敌方打晕,几率施加\\it[58]" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.65 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 6 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "击晕II" , "note" : "<Hide if Learned Skill: 24>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 5 } ,
{ "id" : 24 , "animationId" : 19 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+8/5*(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "尝试将敌方打晕,几率施加\\it[58]" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.8 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 6 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "击晕III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 5 } ,
{ "id" : 24 , "animationId" : 19 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+8/5*(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "尝试将敌方打晕,几率施加\\it[58]" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.8 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 6 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "击晕III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 5 } ,
{ "id" : 25 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : 1 , "formula" : "10+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <破霸体> 来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人( 施加\\it[45]) ", "effects" : [ { "code" : 21 , "dataId" : 45 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 305 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熊孩子的下鞭腿I" , "note" : "<Hide if Learned Skill: 26,27>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
{ "id" : 25 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : 1 , "formula" : "10+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[17] <破霸体>\\c[0] 来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人( 施加\\it[45]) ", "effects" : [ { "code" : 21 , "dataId" : 45 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 305 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熊孩子的下鞭腿I" , "note" : "<Hide if Learned Skill: 26,27>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
{ "id" : 26 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "100+3/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <破霸体><无视护盾> 来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人( 施加\\it[45])并几率性破除\\it[152]", "effects" : [ { "code" : 21 , "dataId" : 45 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 305 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熊孩子的下鞭腿II" , "note" : "<Hide if Learned Skill: 27>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
{ "id" : 26 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "100+3/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[17] <破霸体>\\c[18] <无视护盾>\\c[0] 来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人( 施加\\it[45])并几率性破除\\it[152]", "effects" : [ { "code" : 21 , "dataId" : 45 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 305 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熊孩子的下鞭腿II" , "note" : "<Hide if Learned Skill: 27>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
{ "id" : 27 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "300+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <破霸体><无视护盾><无视嘲讽> 来自《惊悚乐园》的因果律技能,可以百分百绊倒直立\n 的敌人(施加\\it[45])并且必定破除他们的\\it[152]", "effects" : [ { "code" : 21 , "dataId" : 45 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 305 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熊孩子的下鞭腿III" , "note" : "<Bypass Barrier>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 5 } ,
{ "id" : 27 , "animationId" : 35 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "300+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[17] <破霸体>\\c[18] <无视护盾>\\c[17] <无视嘲讽>\\c[0] 来自《惊悚乐园》的因果律技能,\n 可以百分百绊倒直立的敌人(施加\\it[45])并且必定破除他们的\\it[152]", "effects" : [ { "code" : 21 , "dataId" : 45 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 305 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "熊孩子的下鞭腿III" , "note" : "<Bypass Barrier>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 5 } ,
{ "id" : 28 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体解控>渡鸦12345: 干! 别怂! ( PS: 解除全队绝大部分\n负面状态并附加\\it[22]) ", "effects" : [ { "code" : 21 , "dataId" : 22 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 58 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 63 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 67 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 68 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 62 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 65 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 94 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 99 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 50 , "name" : "天神勇气" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 28 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[17] <群体解控>\\c[0] 渡鸦12345: 干! 别怂! ( PS: 解除全队绝大部分\n负面状态并附加\\it[22]) ", "effects" : [ { "code" : 21 , "dataId" : 22 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 58 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 63 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 67 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 68 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 62 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 65 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 94 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 99 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 50 , "name" : "天神勇气" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 29 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱><破霸体> 渡鸦12345: 干你蛋事! ( 解除对方全属性增幅和\\it[152]\n并附加\\it[43]和\\it[65]) ", "effects" : [ { "code" : 21 , "dataId" : 43 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 65 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 117 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 118 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 119 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 120 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 121 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 122 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 123 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 125 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 126 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 128 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 129 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 131 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 132 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 137 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 138 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 145 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 144 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 148 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 149 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 150 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 245 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 50 , "name" : "神圣干涉" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 29 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[17] <破霸体>\\c[0] 渡鸦12345: 干你蛋事! ( 解除对方全属性增幅和\\it[152]\n并附加\\it[43]和\\it[65]) ", "effects" : [ { "code" : 21 , "dataId" : 43 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 65 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 117 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 118 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 119 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 120 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 121 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 122 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 123 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 125 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 126 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 128 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 129 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 131 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 132 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 137 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 138 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 145 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 144 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 148 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 149 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 150 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 245 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 50 , "name" : "神圣干涉" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 30 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "渡鸦12345: 老娘最高! ( PS: 给全体队友\\it[24], \n七回合内可以抵挡一次HP清空造成的\\it[1]) " , "effects" : [ { "code" : 21 , "dataId" : 24 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 30 , "name" : "礼赞术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 30 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "渡鸦12345: 老娘最高! ( PS: 给全体队友\\it[24], \n七回合内可以抵挡一次HP清空造成的\\it[1]) " , "effects" : [ { "code" : 21 , "dataId" : 24 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 30 , "name" : "礼赞术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 31 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体控制><破霸体> 渡鸦12345: 孙贼别跑! ( PS: 给全体敌人\n附加\\it[34])并且破除他们的\\it[152]", "effects" : [ { "code" : 21 , "dataId" : 34 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 330 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 30 , "name" : "律令:禁锢" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 31 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体控制>\\c[17] <破霸体>\\c[0] 渡鸦12345: 孙贼别跑! ( PS: 给全体敌人\n附加\\it[34])并且破除他们的\\it[152]", "effects" : [ { "code" : 21 , "dataId" : 34 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 330 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 30 , "name" : "律令:禁锢" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 32 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 32 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 33 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "薇薇安的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 33 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "薇薇安的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 34 , "animationId" : 123 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "b.hp*0.1" , "type" : 1 , "variance" : 0 } , "description" : " <群体削弱>薇薇安独有的强大技能,召唤一轮诡异红月,\n红月下薇薇安会变得极其强大, 敌人也会被削弱, 但使用技能有一定代价", "effects" : [ { "code" : 44 , "dataId" : 4 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 35 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 341 , "message1" : "召唤了红月!" , "message2" : "" , "mpCost" : 0 , "name" : "召唤红月" , "note" : "<Hide if Learned Skill: 35>\n<Cooldown: 100>\n<Cooldown Steps: 5>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 34 , "animationId" : 123 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "b.hp*0.1" , "type" : 1 , "variance" : 0 } , "description" : " \\c[9] <群体削弱>\\c[0] 薇薇安独有的强大技能,召唤一轮诡异红月,\n红月下薇薇安会变得极其强大, 敌人也会被削弱, 但使用技能有一定代价", "effects" : [ { "code" : 44 , "dataId" : 4 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 35 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 341 , "message1" : "召唤了红月!" , "message2" : "" , "mpCost" : 0 , "name" : "召唤红月" , "note" : "<Hide if Learned Skill: 35>\n<Cooldown: 100>\n<Cooldown Steps: 5>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 35 , "animationId" : 123 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "b.hp*0.1" , "type" : 1 , "variance" : 0 } , "description" : " <群体削弱>薇薇安独有的强大技能,召唤一轮诡异红月,\n红月下薇薇安会变得极其强大, 敌人也会被削弱, 寻回力量后使用技能代价较小", "effects" : [ { "code" : 44 , "dataId" : 4 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 35 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 341 , "message1" : "召唤了红月!" , "message2" : "" , "mpCost" : 0 , "name" : "召唤红月" , "note" : "<Cooldown: 80>\n<Cooldown Steps: 5>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 5 } ,
{ "id" : 35 , "animationId" : 123 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "b.hp*0.1" , "type" : 1 , "variance" : 0 } , "description" : " \\c[9] <群体削弱>\\c[0] 薇薇安独有的强大技能,召唤一轮诡异红月,\n红月下薇薇安会变得极其强大, 敌人也会被削弱, 寻回力量后使用技能代价较小", "effects" : [ { "code" : 44 , "dataId" : 4 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 35 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 341 , "message1" : "召唤了红月!" , "message2" : "" , "mpCost" : 0 , "name" : "召唤红月" , "note" : "<Cooldown: 80>\n<Cooldown Steps: 5>\n<Bypass Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 5 } ,
{ "id" : 36 , "animationId" : 15 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(1+(b.mhp-b.hp)/b.mhp)*(1+a.level/198+a.hp/a.mhp/2)*(a.mat * 2+a.atk - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : " <2倍收割> 用血魔法凝聚的长枪,暴击时会\n掠夺敌方部分生命值补益自身", "effects" : [ ] , "hitType" : 2 , "iconIndex" : 78 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血色长枪I" , "note" : "<Hide if Learned Skill: 37,38>\n<Custom HP Cost>\ncost += user.mhp/30+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 36 , "animationId" : 15 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(1+(b.mhp-b.hp)/b.mhp)*(1+a.level/198+a.hp/a.mhp/2)*(a.mat * 2+a.atk - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : " \\c[18] <2倍收割>\\c[0] 用血魔法凝聚的长枪,暴击时会\n掠夺敌方部分生命值补益自身", "effects" : [ ] , "hitType" : 2 , "iconIndex" : 78 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血色长枪I" , "note" : "<Hide if Learned Skill: 37,38>\n<Custom HP Cost>\ncost += user.mhp/30+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 37 , "animationId" : 15 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(1+(b.mhp-b.hp)/b.mhp)*(1+a.level/198+a.hp/a.mhp)*(a.mat * 2+a.atk - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : " <2倍收割> 用血魔法凝聚的长枪,暴击时会掠夺\n敌方部分生命值补益自身", "effects" : [ ] , "hitType" : 2 , "iconIndex" : 78 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血色长枪II" , "note" : "<Hide if Learned Skill: 38>\n<Custom HP Cost>\ncost += user.mhp/30+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +3% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 37 , "animationId" : 15 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(1+(b.mhp-b.hp)/b.mhp)*(1+a.level/198+a.hp/a.mhp)*(a.mat * 2+a.atk - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : " \\c[18] <2倍收割>\\c[0] 用血魔法凝聚的长枪,暴击时会掠夺\n敌方部分生命值补益自身", "effects" : [ ] , "hitType" : 2 , "iconIndex" : 78 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血色长枪II" , "note" : "<Hide if Learned Skill: 38>\n<Custom HP Cost>\ncost += user.mhp/30+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +3% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 38 , "animationId" : 15 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(1+(b.mhp-b.hp)/b.mhp)*(1+a.level/198+3/2*a.hp/a.mhp)*(a.mat * 2+a.atk - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : " <2倍收割> 用血魔法凝聚的长枪,暴击时会\n掠夺敌方部分生命值补益自身", "effects" : [ ] , "hitType" : 2 , "iconIndex" : 78 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血色长枪III" , "note" : "<Custom HP Cost>\ncost += user.mhp/30+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +4% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -2 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 38 , "animationId" : 15 , "damage" : { "critical" : true , "elementId" : 7 , "formula" : "1+(1+(b.mhp-b.hp)/b.mhp)*(1+a.level/198+3/2*a.hp/a.mhp)*(a.mat * 2+a.atk - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : " \\c[18] <2倍收割>\\c[0] 用血魔法凝聚的长枪,暴击时会\n掠夺敌方部分生命值补益自身", "effects" : [ ] , "hitType" : 2 , "iconIndex" : 78 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血色长枪III" , "note" : "<Custom HP Cost>\ncost += user.mhp/30+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +4% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -2 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 39 , "animationId" : 49 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "150+(5/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)" , "type" : 5 , "variance" : 20 } , "description" : "吸血技能, 自身HP越低伤害和吸血越高。\n有几率附加\\it[94]" , "effects" : [ { "code" : 21 , "dataId" : 94 , "value1" : 0.05 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 71 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 1 , "name" : "生命吸取I" , "note" : "<Hide if Learned Skill: 40,41>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 5 } ,
{ "id" : 39 , "animationId" : 49 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "150+(5/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)" , "type" : 5 , "variance" : 20 } , "description" : "吸血技能, 自身HP越低伤害和吸血越高。\n有几率附加\\it[94]" , "effects" : [ { "code" : 21 , "dataId" : 94 , "value1" : 0.05 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 71 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 1 , "name" : "生命吸取I" , "note" : "<Hide if Learned Skill: 40,41>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 5 } ,
{ "id" : 40 , "animationId" : 49 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "300+(3*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)" , "type" : 5 , "variance" : 10 } , "description" : "吸血技能, 自身HP越低伤害和吸血越高。\n有几率附加\\it[94]" , "effects" : [ { "code" : 21 , "dataId" : 94 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 71 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 1 , "name" : "生命吸取II" , "note" : "<Hide if Learned Skill: 41>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 5 } ,
{ "id" : 40 , "animationId" : 49 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "300+(3*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)" , "type" : 5 , "variance" : 10 } , "description" : "吸血技能, 自身HP越低伤害和吸血越高。\n有几率附加\\it[94]" , "effects" : [ { "code" : 21 , "dataId" : 94 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 71 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 1 , "name" : "生命吸取II" , "note" : "<Hide if Learned Skill: 41>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 5 } ,
{ "id" : 41 , "animationId" : 49 , "damage" : { "critical" : true , "elementId" : 15 , "formula" : "700+(7/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk- b.mdf-b.def/10)*(a.level*a.mat/2048+2)" , "type" : 5 , "variance" : 10 } , "description" : "吸血技能, 自身HP越低伤害和吸血越高。\n有几率附加\\it[94]" , "effects" : [ { "code" : 21 , "dataId" : 94 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 71 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 1 , "name" : "生命吸取III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 5 } ,
{ "id" : 41 , "animationId" : 49 , "damage" : { "critical" : true , "elementId" : 15 , "formula" : "700+(7/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk- b.mdf-b.def/10)*(a.level*a.mat/2048+2)" , "type" : 5 , "variance" : 10 } , "description" : "吸血技能, 自身HP越低伤害和吸血越高。\n有几率附加\\it[94]" , "effects" : [ { "code" : 21 , "dataId" : 94 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 71 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 1 , "name" : "生命吸取III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 5 } ,
@ -121,24 +121,24 @@ null,
{ "id" : 119 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "效果类似轻身术的符卡,使全体队友获得\\it[115]" , "effects" : [ { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 38 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "加速符卡I" , "note" : "<Hide if Learned Skill: 120,121>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : -5 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 119 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "效果类似轻身术的符卡,使全体队友获得\\it[115]" , "effects" : [ { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 38 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "加速符卡I" , "note" : "<Hide if Learned Skill: 120,121>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : -5 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 120 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "效果类似轻身术的符卡,使全体队友解除\\it[54]、\n获得\\it[115]" , "effects" : [ { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 38 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "加速符卡II" , "note" : "<Hide if Learned Skill: 121>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : -5 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 120 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "效果类似轻身术的符卡,使全体队友解除\\it[54]、\n获得\\it[115]" , "effects" : [ { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 38 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "加速符卡II" , "note" : "<Hide if Learned Skill: 121>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : -5 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 121 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "效果类似轻身术的符卡,使全体队友解除\\it[54]、\\it[55]\n获得\\it[116]" , "effects" : [ { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 46 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "加速符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : -5 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 121 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "效果类似轻身术的符卡,使全体队友解除\\it[54]、\\it[55]\n获得\\it[116]" , "effects" : [ { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 46 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "加速符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : -5 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 122 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 限制随机两个敌方行动的符卡,\n有几率解除嘲讽类效果, 效果因人而异。", "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.1 , "value2" : 0 } , { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.08 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 55 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "镇压符卡I" , "note" : "<Hide if Learned Skill: 123,124>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 122 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 限制随机两个敌方行动的符卡,\n有几率解除嘲讽类效果, 效果因人而异。", "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.1 , "value2" : 0 } , { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.08 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 55 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "镇压符卡I" , "note" : "<Hide if Learned Skill: 123,124>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 123 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 限制随机三个敌方目标行动的符卡,\n有几率解除嘲讽类效果, 效果因人而异。", "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.2 , "value2" : 0 } , { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.15 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 55 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "镇压符卡II" , "note" : "<Hide if Learned Skill: 124>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 123 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 限制随机三个敌方目标行动的符卡,\n有几率解除嘲讽类效果, 效果因人而异。", "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.2 , "value2" : 0 } , { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.15 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 55 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "镇压符卡II" , "note" : "<Hide if Learned Skill: 124>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 124 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 限制随机四个敌方目标行动的符卡,\n有几率解除嘲讽类效果, 效果因人而异。", "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.4 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.3 , "value2" : 0 } , { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.95 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 55 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "镇压符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 124 , "animationId" : 47 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 限制随机四个敌方目标行动的符卡,\n有几率解除嘲讽类效果, 效果因人而异。", "effects" : [ { "code" : 21 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 55 , "value1" : 0.4 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.3 , "value2" : 0 } , { "code" : 22 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 162 , "value1" : 0.95 , "value2" : 0 } , { "code" : 22 , "dataId" : 163 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 55 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "镇压符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 125 , "animationId" : 79 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "50 + (1/2+a.level/99)*(a.mat * 5/2 - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 13 } , "description" : "投掷两张制造爆炸的符卡攻击随机敌人,威力可观,\n有几率将敌人炸飞造成\\it[56]" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "爆破符卡I" , "note" : "<Hide if Learned Skill: 126,127>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 125 , "animationId" : 79 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "50 + (1/2+a.level/99)*(a.mat * 5/2 - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 13 } , "description" : "投掷两张制造爆炸的符卡攻击随机敌人,威力可观,\n有几率将敌人炸飞造成\\it[56]" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "爆破符卡I" , "note" : "<Hide if Learned Skill: 126,127>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 126 , "animationId" : 79 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "150 + (4/3+a.level/99)*(a.mat * 3 - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 15 } , "description" : "投掷两张制造爆炸的符卡攻击随机敌人,威力可观,\n有几率将敌人炸飞造成\\it[56]" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "爆破符卡II" , "note" : "<Hide if Learned Skill: 127>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 126 , "animationId" : 79 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "150 + (4/3+a.level/99)*(a.mat * 3 - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 15 } , "description" : "投掷两张制造爆炸的符卡攻击随机敌人,威力可观,\n有几率将敌人炸飞造成\\it[56]" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "爆破符卡II" , "note" : "<Hide if Learned Skill: 127>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 127 , "animationId" : 79 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "400 + (1+a.level/99)*(a.mat * 7/2 - b.mdf/4)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 15 } , "description" : "投掷两张制造爆炸的符卡攻击随机敌人,威力可观,\n有几率将敌人炸飞造成\\it[56]" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 16 , "name" : "爆破符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 127 , "animationId" : 79 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "400 + (1+a.level/99)*(a.mat * 7/2 - b.mdf/4)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 15 } , "description" : "投掷两张制造爆炸的符卡攻击随机敌人,威力可观,\n有几率将敌人炸飞造成\\it[56]" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 16 , "name" : "爆破符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 128 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 解除敌方目标部分双攻、双防、反击率和速度的增幅,但对于\n\\it[142]和\\it[143]效果一般", "effects" : [ { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 0.1 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 0.1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 50 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "驱魔符卡I" , "note" : "<Hide if Learned Skill: 129,130>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 128 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 解除敌方目标部分双攻、双防、反击率和速度的增幅,但对于\n\\it[142]和\\it[143]效果一般", "effects" : [ { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 0.1 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 0.1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 50 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "驱魔符卡I" , "note" : "<Hide if Learned Skill: 129,130>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 129 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 解除敌方目标部分双攻、双防、反击率和速度的增幅,但对于\n\\it[142]和\\it[143]效果一般", "effects" : [ { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 0.7 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 131 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 125 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 128 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 137 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 126 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 129 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 138 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 50 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "驱魔符卡II" , "note" : "<Hide if Learned Skill: 130>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 129 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 解除敌方目标部分双攻、双防、反击率和速度的增幅,但对于\n\\it[142]和\\it[143]效果一般", "effects" : [ { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 0.7 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 131 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 125 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 128 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 137 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 126 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 129 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 138 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 50 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "驱魔符卡II" , "note" : "<Hide if Learned Skill: 130>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 130 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 解除敌方目标的双攻、双防、反击率和速度的增幅,也有较大概率\n解除\\it[142]和\\it[143]", "effects" : [ { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 131 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 132 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 125 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 128 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 137 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 126 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 129 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 138 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 0.9 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 0.9 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 58 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "驱魔符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 130 , "animationId" : 46 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 解除敌方目标的双攻、双防、反击率和速度的增幅,也有较大概率\n解除\\it[142]和\\it[143]", "effects" : [ { "code" : 22 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 124 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 127 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 136 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 130 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 131 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 132 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 125 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 128 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 137 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 126 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 129 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 138 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 142 , "value1" : 0.9 , "value2" : 0 } , { "code" : 22 , "dataId" : 143 , "value1" : 0.9 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 58 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "驱魔符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 131 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "制造单向的强光影响单个敌方目标视力的技能, 50%几率施加\\it[74]\n对魔力视觉无效" , "effects" : [ { "code" : 21 , "dataId" : 74 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 19 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "闪光术I" , "note" : "<Hide if Learned Skill: 132,133>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 131 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "制造单向的强光影响单个敌方目标视力的技能, 50%几率施加\\it[74]\n对魔力视觉无效" , "effects" : [ { "code" : 21 , "dataId" : 74 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 19 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "闪光术I" , "note" : "<Hide if Learned Skill: 132,133>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 132 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "制造单向的强光影响全体敌方目标视力的技能, 90%几率施加\\it[74]\n对魔力视觉无效" , "effects" : [ { "code" : 21 , "dataId" : 74 , "value1" : 0.9 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 19 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "闪光术II" , "note" : "<Hide if Learned Skill: 133>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 132 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "制造单向的强光影响全体敌方目标视力的技能, 90%几率施加\\it[74]\n对魔力视觉无效" , "effects" : [ { "code" : 21 , "dataId" : 74 , "value1" : 0.9 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 19 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "闪光术II" , "note" : "<Hide if Learned Skill: 133>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 133 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "制造单向的强光影响全体敌方目标视力的技能,必定施加\\it[74]\n且90%几率施加\\it[75], \\it[75]对魔力视觉同样有效" , "effects" : [ { "code" : 21 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 75 , "value1" : 0.9 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 19 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "闪光术III" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 133 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "制造单向的强光影响全体敌方目标视力的技能,必定施加\\it[74]\n且90%几率施加\\it[75], \\it[75]对魔力视觉同样有效" , "effects" : [ { "code" : 21 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 75 , "value1" : 0.9 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 19 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "闪光术III" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 134 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 159 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "猎魔人游斗术I" , "note" : "<Hide if Learned Skill: 135,136>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 134 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 159 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "猎魔人游斗术I" , "note" : "<Hide if Learned Skill: 135,136>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 135 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 160 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "猎魔人游斗术II" , "note" : "<Hide if Learned Skill: 136>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 135 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 160 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "猎魔人游斗术II" , "note" : "<Hide if Learned Skill: 136>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 136 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 164 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "猎魔人游斗术III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 136 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 164 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "猎魔人游斗术III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 137 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 几率性削弱敌方魔法攻击、抗性的符卡, 50%几率使敌方\n\\it[108],攻击两个目标", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 86 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 52 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "弱化符卡I" , "note" : "<Hide if Learned Skill: 138,139>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 137 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 几率性削弱敌方魔法攻击、抗性的符卡, 50%几率使敌方\n\\it[108],攻击两个目标", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 86 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 52 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "弱化符卡I" , "note" : "<Hide if Learned Skill: 138,139>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 138 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 几率性削弱敌方魔法攻击、抗性的符卡, 80%几率使敌方\n\\it[108],攻击两个目标", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 86 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 60 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "弱化符卡II" , "note" : "<Hide if Learned Skill: 139>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 138 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 几率性削弱敌方魔法攻击、抗性的符卡, 80%几率使敌方\n\\it[108],攻击两个目标", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 86 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 60 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "弱化符卡II" , "note" : "<Hide if Learned Skill: 139>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 139 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <群体削弱> 几率性削弱敌方魔法攻击、抗性的符卡,同时使敌方\n\\it[108],攻击两个目标", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 86 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 326 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "弱化符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 139 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[9] <群体削弱>\\c[0] 几率性削弱敌方魔法攻击、抗性的符卡,同时使敌方\n\\it[108],攻击两个目标", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 86 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 326 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "弱化符卡III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 140 , "animationId" : 14 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "20+9/10*(a.atk * 2+a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "凭借精湛的射击技术连续射击敌人,造成全体伤害,\n装备枪炮或弓弩都可以使用此技能" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 376 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "精湛射击I" , "note" : "<Hide if Learned Skill: 141,142>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 6 , "requiredWtypeId2" : 7 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 140 , "animationId" : 14 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "20+9/10*(a.atk * 2+a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "凭借精湛的射击技术连续射击敌人,造成全体伤害,\n装备枪炮或弓弩都可以使用此技能" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 376 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "精湛射击I" , "note" : "<Hide if Learned Skill: 141,142>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 6 , "requiredWtypeId2" : 7 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 141 , "animationId" : 14 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "80+11/10*(a.atk * 2+a.mat*11/10 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "凭借精湛的射击技术连续射击敌人,造成全体伤害,\n装备枪炮或弓弩都可以使用此技能" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 376 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "精湛射击II" , "note" : "<Hide if Learned Skill: 142>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 6 , "requiredWtypeId2" : 7 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 141 , "animationId" : 14 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "80+11/10*(a.atk * 2+a.mat*11/10 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "凭借精湛的射击技术连续射击敌人,造成全体伤害,\n装备枪炮或弓弩都可以使用此技能" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 376 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "精湛射击II" , "note" : "<Hide if Learned Skill: 142>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 6 , "requiredWtypeId2" : 7 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 142 , "animationId" : 14 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "300+3/2*(a.atk * 11/5+a.mat*6/5 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "凭借精湛的射击技术连续射击敌人,造成全体伤害,\n装备枪炮或弓弩都可以使用此技能" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 376 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "精湛射击III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 6 , "requiredWtypeId2" : 7 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 142 , "animationId" : 14 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "300+3/2*(a.atk * 11/5+a.mat*6/5 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "凭借精湛的射击技术连续射击敌人,造成全体伤害,\n装备枪炮或弓弩都可以使用此技能" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 376 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "精湛射击III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 6 , "requiredWtypeId2" : 7 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
@ -147,39 +147,39 @@ null,
{ "id" : 145 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 145 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 146 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "伊扎克斯的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 146 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "伊扎克斯的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 147 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "传送门开润!" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 71 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "空间传送" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 147 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "传送门开润!" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 71 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "空间传送" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 148 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+(a.atk * 2+a.mat - b.def*6/5-b.mdf*3/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能>灌注炎魔力量的狂野剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "炎魔剑击I" , "note" : "<Hide if Learned Skill: 149,150>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 148 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+(a.atk * 2+a.mat - b.def*6/5-b.mdf*3/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 灌注炎魔力量的狂野剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "炎魔剑击I" , "note" : "<Hide if Learned Skill: 149,150>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 149 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+3/2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*3/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能>灌注炎魔力量的狂野剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "炎魔剑击II" , "note" : "<Hide if Learned Skill: 150>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 149 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+3/2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*3/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 灌注炎魔力量的狂野剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "炎魔剑击II" , "note" : "<Hide if Learned Skill: 150>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 150 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*3/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能>灌注炎魔力量的狂野剑术,随机攻击\n两个目标", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "炎魔剑击III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 150 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "1+2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*3/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 灌注炎魔力量的狂野剑术,随机攻击\n两个目标", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "炎魔剑击III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 151 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "80" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能><群体削弱>对全体敌人造成少量精神属性伤害并\n附加\\it[93]的战吼", "effects" : [ { "code" : 21 , "dataId" : 93 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 5 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "魔王战吼I" , "note" : "<Hide if Learned Skill: 152,153>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : -2 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 6 } ,
{ "id" : 151 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "80" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[9] <群体削弱>\\c[0] 对全体敌人造成少量精神属性伤害并\n附加\\it[93]的战吼", "effects" : [ { "code" : 21 , "dataId" : 93 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 5 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "魔王战吼I" , "note" : "<Hide if Learned Skill: 152,153>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : -2 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 6 } ,
{ "id" : 152 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "500" , "type" : 1 , "variance" : 0 } , "description" : " <常规技能><群体削弱>对全体敌人造成少量精神属性伤害并\n附加\\it[93]的战吼,20%几率造成\\it[90]", "effects" : [ { "code" : 21 , "dataId" : 93 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 90 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 5 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "魔王战吼II" , "note" : "<Hide if Learned Skill: 153>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 6 } ,
{ "id" : 152 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "500" , "type" : 1 , "variance" : 0 } , "description" : " \\c[3] <常规技能>\\c[9] <群体削弱>\\c[0] 对全体敌人造成少量精神属性伤害并\n附加\\it[93]的战吼,20%几率造成\\it[90]", "effects" : [ { "code" : 21 , "dataId" : 93 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 90 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 5 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "魔王战吼II" , "note" : "<Hide if Learned Skill: 153>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 6 } ,
{ "id" : 153 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "300+2*(a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " <常规技能><群体削弱>对全体敌人造成少量精神属性伤害并\n附加\\it[93]的战吼,50%几率造成\\it[90]", "effects" : [ { "code" : 21 , "dataId" : 93 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 90 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 5 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "魔王战吼III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 6 } ,
{ "id" : 153 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "300+2*(a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : " \\c[3] <常规技能>\\c[9] <群体削弱>\\c[0] 对全体敌人造成少量精神属性伤害并\n附加\\it[93]的战吼,50%几率造成\\it[90]", "effects" : [ { "code" : 21 , "dataId" : 93 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 90 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 5 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "魔王战吼III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 6 } ,
{ "id" : 154 , "animationId" : 52 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "30+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能><40%护盾穿透> 造成精神伤害并必定施加\\it[64]的\n强大单体技能", "effects" : [ { "code" : 21 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 20 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "强效沉默I" , "note" : "<Hide if Learned Skill: 155,156>\n<Barrier Penetration: 40%>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 154 , "animationId" : 52 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "30+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[17] <40%护盾穿透>\\c[0] 造成精神伤害并必定施加\\it[64]的\n强大单体技能", "effects" : [ { "code" : 21 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 20 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "强效沉默I" , "note" : "<Hide if Learned Skill: 155,156>\n<Barrier Penetration: 40%>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 155 , "animationId" : 52 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "100+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能><40%护盾穿透> 造成精神伤害并必定施加\\it[64]的\n强大单体技能", "effects" : [ { "code" : 21 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 20 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 18 , "name" : "强效沉默II" , "note" : "<Hide if Learned Skill: 156>\n<Barrier Penetration: 40%>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 155 , "animationId" : 52 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "100+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[17] <40%护盾穿透>\\c[0] 造成精神伤害并必定施加\\it[64]的\n强大单体技能", "effects" : [ { "code" : 21 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 20 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 18 , "name" : "强效沉默II" , "note" : "<Hide if Learned Skill: 156>\n<Barrier Penetration: 40%>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 156 , "animationId" : 52 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "300+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能><40%护盾穿透> 造成精神伤害并必定施加\\it[64]的\n强大单体技能", "effects" : [ { "code" : 21 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 20 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "强效沉默III" , "note" : "<Barrier Penetration: 40%>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 156 , "animationId" : 52 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "300+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[17] <40%护盾穿透>\\c[0] 造成精神伤害并必定施加\\it[64]的\n强大单体技能", "effects" : [ { "code" : 21 , "dataId" : 64 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 20 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "强效沉默III" , "note" : "<Barrier Penetration: 40%>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 157 , "animationId" : 58 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+1)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能>炎魔招牌技能邪能大火球", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "邪能火球I" , "note" : "<Hide if Learned Skill: 158,159>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 157 , "animationId" : 58 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+1)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 炎魔招牌技能邪能大火球", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "邪能火球I" , "note" : "<Hide if Learned Skill: 158,159>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 158 , "animationId" : 58 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+1)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能>炎魔招牌技能邪能大火球", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 16 , "name" : "邪能火球II" , "note" : "<Hide if Learned Skill: 159>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 158 , "animationId" : 58 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+1)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 炎魔招牌技能邪能大火球", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 16 , "name" : "邪能火球II" , "note" : "<Hide if Learned Skill: 159>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 159 , "animationId" : 58 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+1)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <常规技能>炎魔招牌技能邪能大火球", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "邪能火球III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 159 , "animationId" : 58 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+1)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 炎魔招牌技能邪能大火球", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "邪能火球III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 160 , "animationId" : 60 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+4/5)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 30 } , "description" : " <常规技能>炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击, 但不能拿来砸人了。", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "邪咒火雨I" , "note" : "<Hide if Learned Skill: 161,162>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : -50 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 160 , "animationId" : 60 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+4/5)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 30 } , "description" : " \\c[3] <常规技能>\\c[0] 炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击, 但不能拿来砸人了。", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 8 , "name" : "邪咒火雨I" , "note" : "<Hide if Learned Skill: 161,162>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : -50 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 161 , "animationId" : 60 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+4/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 30 } , "description" : " <常规技能>炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击, 但不能拿来砸人了。", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 16 , "name" : "邪咒火雨II" , "note" : "<Hide if Learned Skill: 162>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : -50 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 161 , "animationId" : 60 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+4/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 30 } , "description" : " \\c[3] <常规技能>\\c[0] 炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击, 但不能拿来砸人了。", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 16 , "name" : "邪咒火雨II" , "note" : "<Hide if Learned Skill: 162>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : -50 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 162 , "animationId" : 60 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+4/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 30 } , "description" : " <常规技能>炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击, 但不能拿来砸人了。", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "邪咒火雨III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 162 , "animationId" : 60 , "damage" : { "critical" : false , "elementId" : 5 , "formula" : "1+(a.level/99+4/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 30 } , "description" : " \\c[3] <常规技能>\\c[0] 炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击, 但不能拿来砸人了。", "effects" : [ { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "邪咒火雨III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 163 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <常规技能>以魔能保护所有队友,增加他们对魔法伤害\n的抵御能力", "effects" : [ { "code" : 21 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 88 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "魔能庇护I" , "note" : "<Hide if Learned Skill: 164,165>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 163 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 以魔能保护所有队友,增加他们对魔法伤害\n的抵御能力", "effects" : [ { "code" : 21 , "dataId" : 139 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 88 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "魔能庇护I" , "note" : "<Hide if Learned Skill: 164,165>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 164 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <常规技能>以魔能保护所有队友,增加他们对魔法伤害\n的抵御能力, 几率附加\\it[149]", "effects" : [ { "code" : 21 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 149 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 88 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "魔能庇护II" , "note" : "<Hide if Learned Skill: 165>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 164 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 以魔能保护所有队友,增加他们对魔法伤害\n的抵御能力, 几率附加\\it[149]", "effects" : [ { "code" : 21 , "dataId" : 140 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 149 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 88 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "魔能庇护II" , "note" : "<Hide if Learned Skill: 165>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 165 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <常规技能>以魔能保护所有队友,增加他们对魔法伤害\n的抵御能力, 必定附加\\it[149]", "effects" : [ { "code" : 21 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 149 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 88 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "魔能庇护III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 165 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 以魔能保护所有队友,增加他们对魔法伤害\n的抵御能力, 必定附加\\it[149]", "effects" : [ { "code" : 21 , "dataId" : 141 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 149 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 88 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "魔能庇护III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 166 , "animationId" : 159 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <常规技能>蛮横地夺取敌人武器(施加\\it[76]) , 成功率50%", "effects" : [ { "code" : 21 , "dataId" : 76 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 342 , "message1" : "尝试夺取敌方武器!" , "message2" : "" , "mpCost" : 0 , "name" : "缴械I" , "note" : "<Hide if Learned Skill: 167,168>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 166 , "animationId" : 159 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 蛮横地夺取敌人武器(施加\\it[76]) , 成功率50%", "effects" : [ { "code" : 21 , "dataId" : 76 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 342 , "message1" : "尝试夺取敌方武器!" , "message2" : "" , "mpCost" : 0 , "name" : "缴械I" , "note" : "<Hide if Learned Skill: 167,168>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 167 , "animationId" : 159 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <常规技能>蛮横地夺取敌人武器(施加\\it[76]) , 成功率75%", "effects" : [ { "code" : 21 , "dataId" : 76 , "value1" : 0.75 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 342 , "message1" : "尝试夺取敌方武器!" , "message2" : "" , "mpCost" : 0 , "name" : "缴械II" , "note" : "<Hide if Learned Skill: 168>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 167 , "animationId" : 159 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 蛮横地夺取敌人武器(施加\\it[76]) , 成功率75%", "effects" : [ { "code" : 21 , "dataId" : 76 , "value1" : 0.75 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 342 , "message1" : "尝试夺取敌方武器!" , "message2" : "" , "mpCost" : 0 , "name" : "缴械II" , "note" : "<Hide if Learned Skill: 168>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 168 , "animationId" : 159 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <常规技能>必定夺取绝大部分敌人武器(施加\\it[76]) ", "effects" : [ { "code" : 21 , "dataId" : 76 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 342 , "message1" : "尝试夺取敌方武器!" , "message2" : "" , "mpCost" : 0 , "name" : "缴械III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 168 , "animationId" : 159 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[3] <常规技能>\\c[0] 必定夺取绝大部分敌人武器(施加\\it[76]) ", "effects" : [ { "code" : 21 , "dataId" : 76 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 19 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 342 , "message1" : "尝试夺取敌方武器!" , "message2" : "" , "mpCost" : 0 , "name" : "缴械III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 169 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "20+(a.atk * 2+a.mat - b.def-b.mdf*2/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <一层魔力> 挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大, 需要一层魔力才能释放", "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 限制技 熔岩剑气I", "note" : "<Hide if Learned Skill: 170,171>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 169 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "20+(a.atk * 2+a.mat - b.def-b.mdf*2/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[9] <一层魔力>\\c[0] 挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大, 需要一层魔力才能释放", "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 熔岩剑气I", "note" : "<Hide if Learned Skill: 170,171>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 170 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "100+12/5*(a.atk * 2+a.mat - b.def-b.mdf*2/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <一层魔力> 挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大, 需要一层魔力才能释放", "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : " 限制技 熔岩剑气II", "note" : "<Hide if Learned Skill: 171>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 170 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "100+12/5*(a.atk * 2+a.mat - b.def-b.mdf*2/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[9] <一层魔力>\\c[0] 挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大, 需要一层魔力才能释放", "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : " 熔岩剑气II", "note" : "<Hide if Learned Skill: 171>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 171 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "20+14/5*(a.atk * 2+a.mat - b.def-b.mdf*2/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <一层魔力> 挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大, 需要一层魔力才能释放", "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 20 , "name" : " 限制技 熔岩剑气III", "note" : "<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 171 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 5 , "formula" : "20+14/5*(a.atk * 2+a.mat - b.def-b.mdf*2/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[9] <一层魔力>\\c[0] 挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大, 需要一层魔力才能释放", "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 36 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 64 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 20 , "name" : " 熔岩剑气III", "note" : "<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 10 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 1 , "tpGain" : 6 } ,
{ "id" : 172 , "animationId" : 163 , "damage" : { "critical" : true , "elementId" : 2 , "formula" : "1+(a.level/30+1)*(a.mat *8 - b.mdf/3)*(a.level*a.mat/2048+2) * (b.isStateAffected(101) ? 3/2 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <三层魔力> 召唤陨石对敌方全体进行无法闪避的全力打击,\n对\\it[56]的敌人伤害增加50%", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 68 , "message1" : "召唤陨石进行打击!" , "message2" : "" , "mpCost" : 100 , "name" : " 禁咒 陨石召唤", "note" : "<Hit Reward: Remove State 183>\n<Hit Reward: Remove State 184>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 172 , "animationId" : 163 , "damage" : { "critical" : true , "elementId" : 2 , "formula" : "1+(a.level/30+1)*(a.mat *8 - b.mdf/3)*(a.level*a.mat/2048+2) * (b.isStateAffected(101) ? 3/2 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[27] <三层魔力>\\c[0] 召唤陨石对敌方全体进行无法闪避的全力打击,\n对\\it[56]的敌人伤害增加50%", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 68 , "message1" : "召唤陨石进行打击!" , "message2" : "" , "mpCost" : 100 , "name" : " 陨石召唤", "note" : "<Hit Reward: Remove State 183>\n<Hit Reward: Remove State 184>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 173 , "animationId" : 51 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/40+6/5)*(a.mat * 3 - b.mdf/3)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 2 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <三层魔力><80%护盾穿透> 造成精神属性伤害并附加\\it[80]的强大魔法,\n对\\it[82]的敌人伤害翻倍, 击杀敌人时会掠夺其灵魂碎片恢复30点法力", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 166 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 100 , "name" : " 禁咒 灵魂震爆", "note" : "<Barrier Penetration: 80%>\n<Defeat Reward: +30 MP>\n<Hit Reward: Remove State 183>\n<Hit Reward: Remove State 184>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 173 , "animationId" : 51 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/40+6/5)*(a.mat * 3 - b.mdf/3)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 2 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[27] <三层魔力>\\c[17] <80%护盾穿透>\\c[0] 造成精神属性伤害并附加\\it[80]的强大魔法,\n对\\it[82]的敌人伤害翻倍, 击杀敌人时会掠夺其灵魂碎片恢复30点法力", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 166 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 100 , "name" : " 灵魂震爆", "note" : "<Barrier Penetration: 80%>\n<Defeat Reward: +30 MP>\n<Hit Reward: Remove State 183>\n<Hit Reward: Remove State 184>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 174 , "animationId" : 48 , "damage" : { "critical" : true , "elementId" : 11 , "formula" : "1+(a.level/45+1)*(a.mat * 5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <三层魔力> 撕裂空间,对全体敌人造成高额力场伤害\n并有几率附加\\it[57]", "effects" : [ { "code" : 21 , "dataId" : 57 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 167 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 100 , "name" : " 禁咒 空间撕裂", "note" : "<Barrier Penetration: 50%>\n<Hit Reward: Remove State 183>\n<Hit Reward: Remove State 184>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : -50 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 174 , "animationId" : 48 , "damage" : { "critical" : true , "elementId" : 11 , "formula" : "1+(a.level/45+1)*(a.mat * 5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[27] <三层魔力>\\c[0] 撕裂空间,对全体敌人造成高额力场伤害\n并有几率附加\\it[57]", "effects" : [ { "code" : 21 , "dataId" : 57 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 167 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 100 , "name" : " 空间撕裂", "note" : "<Barrier Penetration: 50%>\n<Hit Reward: Remove State 183>\n<Hit Reward: Remove State 184>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : -50 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 175 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "伊扎克斯解放魔王真身,战斗起来更方便施展,所以\n表观双攻和移动速度有所增加, 招数也更丰富" , "effects" : [ { "code" : 21 , "dataId" : 13 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 348 , "message1" : "解放了恶魔真身!" , "message2" : "" , "mpCost" : 0 , "name" : "真身解放" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 175 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "伊扎克斯解放魔王真身,战斗起来更方便施展,所以\n表观双攻和移动速度有所增加, 招数也更丰富" , "effects" : [ { "code" : 21 , "dataId" : 13 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 348 , "message1" : "解放了恶魔真身!" , "message2" : "" , "mpCost" : 0 , "name" : "真身解放" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 176 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "非战斗状态在菜单里使用可以查看伊扎克斯的被动说明" , "effects" : [ { "code" : 44 , "dataId" : 16 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 71 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "伊扎克斯被动说明" , "note" : "" , "occasion" : 2 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 176 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "非战斗状态在菜单里使用可以查看伊扎克斯的被动说明" , "effects" : [ { "code" : 44 , "dataId" : 16 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 71 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "伊扎克斯被动说明" , "note" : "" , "occasion" : 2 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 177 , "animationId" : 12 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(2-b.hp/b.mhp + a.level/99)*(a.atk*2 +a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "" , "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "魔王斩" , "note" : "<Hit Reward: +5% HP>\n<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 15 } ,
{ "id" : 177 , "animationId" : 12 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(2-b.hp/b.mhp + a.level/99)*(a.atk*2 +a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "" , "effects" : [ { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "魔王斩" , "note" : "<Hit Reward: +5% HP>\n<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 15 } ,
{ "id" : 178 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/99+1)*(a.mat * 2 - b.mdf/2)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 6/5 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <二层魔力> <50%护盾穿透> 强行攫取敌人灵魂造成精神属性伤害(对\\it[82]的敌人伤害增加20%) , \n并有几率附加\\it[80], 技能击杀敌人时会掠夺敌人的灵魂碎片恢复20点MP", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 限制技 灵魂攫取I", "note" : "<Hide if Learned Skill: 179,180>\n<Barrier Penetration:50%>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>\n<Defeat Reward: +20 MP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 178 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/99+1)*(a.mat * 2 - b.mdf/2)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 6/5 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[9]<二层魔力>\\c[18]<50%护盾穿透>\\c[0] 强行攫取敌人灵魂造成精神属性伤害(对\\it[82]的敌人伤害增加20%) , \n并有几率附加\\it[80], 技能击杀敌人时会掠夺敌人的灵魂碎片恢复20点MP", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.5 , "value2" : 0 } , { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 灵魂攫取I", "note" : "<Hide if Learned Skill: 179,180>\n<Barrier Penetration:50%>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>\n<Defeat Reward: +20 MP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 179 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/99+1)*(a.mat * 14/5 - b.mdf/2)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 6/5 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <二层魔力><55%护盾穿透> 强行攫取敌人灵魂造成精神属性伤害(对\\it[82]的敌人伤害增加20%) , \n并有几率附加\\it[80], 技能击杀敌人时会掠夺敌人的灵魂碎片恢复30点MP", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.75 , "value2" : 0 } , { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 限制技 灵魂攫取II", "note" : "<Hide if Learned Skill: 180>\n<Barrier Penetration:55%>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>\n<Defeat Reward: +30 MP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 179 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/99+1)*(a.mat * 14/5 - b.mdf/2)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 6/5 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[9]<二层魔力>\\c[18]<50%护盾穿透>\\c[0] 强行攫取敌人灵魂造成精神属性伤害(对\\it[82]的敌人伤害增加20%) , \n并有几率附加\\it[80], 技能击杀敌人时会掠夺敌人的灵魂碎片恢复30点MP", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 0.75 , "value2" : 0 } , { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 灵魂攫取II", "note" : "<Hide if Learned Skill: 180>\n<Barrier Penetration:55%>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>\n<Defeat Reward: +30 MP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 180 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/99+1)*(a.mat * 18/5 - b.mdf/2)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 6/5 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <二层魔力><60%护盾穿透> 强行攫取敌人灵魂造成精神属性伤害(对\\it[82]的敌人伤害增加20%) , \n并附加\\it[80], 技能击杀敌人时会掠夺敌人的灵魂碎片恢复40点MP", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 限制技 灵魂攫取III", "note" : "<Barrier Penetration:60%>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>\n<Defeat Reward: +40 MP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 180 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "1+(a.level/99+1)*(a.mat * 18/5 - b.mdf/2)*(a.level*a.mat/2048+2) * (b.isStateAffected(82) ? 6/5 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[9]<二层魔力>\\c[18]<50%护盾穿透>\\c[0] 强行攫取敌人灵魂造成精神属性伤害(对\\it[82]的敌人伤害增加20%) , \n并附加\\it[80], 技能击杀敌人时会掠夺敌人的灵魂碎片恢复40点MP", "effects" : [ { "code" : 21 , "dataId" : 80 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 20 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : " 灵魂攫取III", "note" : "<Barrier Penetration:60%>\n<Hit Reward: Remove State 185>\n<Hit Reward: Remove State 186>\n<Hit Reward: Remove State 187>\n<Hit Reward: Add State 49>\n<Hit Reward: Add State 50>\n<Hit Reward: Add State 51>\n<Defeat Reward: +40 MP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 181 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 181 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 182 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "伊丽莎白的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 182 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "伊丽莎白的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 183 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "卖个萌减少敌方的敌意,免疫\\it[95],有效降低被随机攻击命中的几率,\n且不会受到暴击, 持续两回合。同时恢复10点TP。" , "effects" : [ { "code" : 21 , "dataId" : 157 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 205 , "message1" : "卖了个萌OvO" , "message2" : "" , "mpCost" : 0 , "name" : "卖萌I" , "note" : "<Hide if Learned Skill: 184>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 183 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "卖个萌减少敌方的敌意,免疫\\it[95],有效降低被随机攻击命中的几率,\n且不会受到暴击, 持续两回合。同时恢复10点TP。" , "effects" : [ { "code" : 21 , "dataId" : 157 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 205 , "message1" : "卖了个萌OvO" , "message2" : "" , "mpCost" : 0 , "name" : "卖萌I" , "note" : "<Hide if Learned Skill: 184>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
@ -201,8 +201,8 @@ null,
{ "id" : 199 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "由初级组装制成,强制拘束一个敌方目标的限制装置,\n必定施加\\it[57]" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 196 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "机械拘束器" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 199 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "由初级组装制成,强制拘束一个敌方目标的限制装置,\n必定施加\\it[57]" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 196 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "机械拘束器" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 200 , "animationId" : 4 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "100+(1+a.level/40)*(a.mat* 3- b.mdf/2)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "初级组装制成的一次性圣光约束炮,\n造成高额单体圣属性伤害" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "圣光约束炮" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 200 , "animationId" : 4 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "100+(1+a.level/40)*(a.mat* 3- b.mdf/2)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "初级组装制成的一次性圣光约束炮,\n造成高额单体圣属性伤害" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "圣光约束炮" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 201 , "animationId" : 96 , "damage" : { "critical" : false , "elementId" : 11 , "formula" : "500+( 2.5+a.lv/100)*(a.mat * 2.5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "高级组装制成的强力爆弹,可以破坏所有的护盾\n" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 171 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "结界裂解弹" , "note" : "<Target Barrier: -999999>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 201 , "animationId" : 96 , "damage" : { "critical" : false , "elementId" : 11 , "formula" : "500+( 2.5+a.lv/100)*(a.mat * 2.5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "高级组装制成的强力爆弹,可以破坏所有的护盾\n" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 171 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "结界裂解弹" , "note" : "<Target Barrier: -999999>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 202 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "600+(2+a.level/30)*(a.mat* 5- b.mdf/2)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <群体控制> 高级组装制成的危险爆弹,内部储存了高能级圣光和\n魔能, 爆发时会直接杀伤灵魂, 且大概率造成\\it[58]", "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 58 , "value1" : 0.7 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 75 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "圣魔双相弹" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 202 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 10 , "formula" : "600+(2+a.level/30)*(a.mat* 5- b.mdf/2)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[17] <群体控制>\\c[0] 高级组装制成的危险爆弹,内部储存了高能级圣光和\n魔能, 爆发时会直接杀伤灵魂, 且大概率造成\\it[58]", "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 58 , "value1" : 0.7 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 75 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "圣魔双相弹" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 203 , "animationId" : 77 , "damage" : { "critical" : false , "elementId" : 11 , "formula" : "1+(1+a.level/30)*(a.mat *3 - b.mdf )*(a.level*a.mat/2048+2)", "type" : 1 , "variance" : 20 } , "description" : " <群体控制> 高级组装制成的微型紊乱重力源,对敌方全体造成\n力场伤害并施加\\it[55],有概率造成\\it[56]和\\it[57]", "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 56 , "value1" : 0.8 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.4 , "value2" : 0 } , { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 308 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "紊乱重力源" , "note" : "<Barrier Penetration: 50%>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 203 , "animationId" : 77 , "damage" : { "critical" : false , "elementId" : 11 , "formula" : "1+(1+a.level/30)*(a.mat *3 - b.mdf /2 )*(a.level*a.mat/2048+2)", "type" : 1 , "variance" : 20 } , "description" : " \\c[17] <群体控制>\\c[0] 高级组装制成的微型紊乱重力源,对敌方全体造成\n力场伤害并施加\\it[55],有概率造成\\it[56]和\\it[57]", "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 56 , "value1" : 0.8 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.4 , "value2" : 0 } , { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 308 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "紊乱重力源" , "note" : "<Barrier Penetration: 50%>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 204 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "高级组装制成的一次性小队魔能护盾发生器" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 161 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "强化魔能护盾" , "note" : "<Custom Target Barrier 6 Turns>\nvalue = user.mat*10;\n</Custom Target Barrier 6 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 204 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "高级组装制成的一次性小队魔能护盾发生器" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 161 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "强化魔能护盾" , "note" : "<Custom Target Barrier 6 Turns>\nvalue = user.mat*10;\n</Custom Target Barrier 6 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 205 , "animationId" : 28 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "伊丽莎白研究机械时开发出的金属加工魔法,也能够用来破坏敌人的防御(\\it[91]) \n并解除\\it[147],但也可能解除他们受到的\\it[61]" , "effects" : [ { "code" : 21 , "dataId" : 91 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 346 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "腐蚀术I" , "note" : "<Hide if Learned Skill: 206,207>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 205 , "animationId" : 28 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "伊丽莎白研究机械时开发出的金属加工魔法,也能够用来破坏敌人的防御(\\it[91]) \n并解除\\it[147],但也可能解除他们受到的\\it[61]" , "effects" : [ { "code" : 21 , "dataId" : 91 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 346 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "腐蚀术I" , "note" : "<Hide if Learned Skill: 206,207>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 206 , "animationId" : 28 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "伊丽莎白研究机械时开发出的金属加工魔法,也能够用来破坏敌人的防御(\\it[91]) \n并解除\\it[147],但也可能解除他们受到的\\it[61]" , "effects" : [ { "code" : 21 , "dataId" : 91 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 346 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "腐蚀术II" , "note" : "<Hide if Learned Skill: 207>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 206 , "animationId" : 28 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "伊丽莎白研究机械时开发出的金属加工魔法,也能够用来破坏敌人的防御(\\it[91]) \n并解除\\it[147],但也可能解除他们受到的\\it[61]" , "effects" : [ { "code" : 21 , "dataId" : 91 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 346 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "腐蚀术II" , "note" : "<Hide if Learned Skill: 207>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
@ -232,9 +232,9 @@ null,
{ "id" : 230 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 230 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 231 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "最炫的特效配最怂的效果————开润!" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 160 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "超级•冰火双击•水蒸气逃窜之术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 231 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "最炫的特效配最怂的效果————开润!" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 160 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "超级•冰火双击•水蒸气逃窜之术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 232 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "(1+a.level/99)*(20+(a.atk * 2+a.mat/2 - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2)) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "附带属性的爪击,可以伤害到纯元素生物" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "冰火爪击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 232 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "(1+a.level/99)*(20+(a.atk * 2+a.mat/2 - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2)) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "附带属性的爪击,可以伤害到纯元素生物" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "冰火爪击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 233 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "吃下辣条变身巨型哈士奇 ,每次变身\n都要消耗辣条一包, 而且存在变身冷却", "effects" : [ { "code" : 21 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 343 , "message1" : "吃下辣条准备变身!" , "message2" : "" , "mpCost" : 0 , "name" : "哈士奇变身" , "note" : "<Item 0060 Cost: 1>\n<Cooldown: 30>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 233 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "吃下辣条变身巨型哈士奇 并回复25%的HP ,每次变身\n都要消耗辣条一包, 而且存在变身冷却", "effects" : [ { "code" : 21 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } , { "code" : 11 , "dataId" : 0 , "value1" : 0.25 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 343 , "message1" : "吃下辣条准备变身!" , "message2" : "" , "mpCost" : 0 , "name" : "哈士奇变身" , "note" : "<Item 0060 Cost: 1>\n<Cooldown: 30>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 234 , "animationId" : 4 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "b.hp/25+600*a.level/99+(3/2+a.level/60)*(a.mat* (4+6*a.level/99) - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "狗•破天一击•炮( 青春版) , 消耗10点狗炮能量" , "effects" : [ { "code" : 44 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 338 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "小型狗炮" , "note" : "<Item 0066 Cost: 8>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 234 , "animationId" : 4 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "b.hp/25+600*a.level/99+(3/2+a.level/60)*(a.mat* (4+6*a.level/99) - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "狗•破天一击•炮( 青春版) , 消耗10点狗炮能量" , "effects" : [ { "code" : 44 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 338 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "小型狗炮" , "note" : "<Item 0066 Cost: 8>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 235 , "animationId" : 163 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "b.hp/15+1200*a.level/99+(3/2+a.level/40)*(a.mat* (8+12*a.level/99)- b.mdf/4)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "狗•破天一击•炮, 消耗15点狗炮能量" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 338 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 4 0, "name" : "大型狗炮" , "note" : "<Item 0066 Cost: 15>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 20 } ,
{ "id" : 235 , "animationId" : 163 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "b.hp/15+1200*a.level/99+(3/2+a.level/40)*(a.mat* (8+12*a.level/99)- b.mdf/4)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "狗•破天一击•炮, 消耗15点狗炮能量" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 338 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 3 0, "name" : "大型狗炮" , "note" : "<Item 0066 Cost: 15>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 20 } ,
{ "id" : 236 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "寒冷环境下的莉莉更加精神,自动获得\\it[146]和\n\\it[153]" , "effects" : [ { "code" : 21 , "dataId" : 146 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 153 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 363 , "message1" : "激活了自身的抗寒能力!" , "message2" : "" , "mpCost" : 0 , "name" : "北地之哈" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 0 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 236 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "寒冷环境下的莉莉更加精神,自动获得\\it[146]和\n\\it[153]" , "effects" : [ { "code" : 21 , "dataId" : 146 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 153 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 363 , "message1" : "激活了自身的抗寒能力!" , "message2" : "" , "mpCost" : 0 , "name" : "北地之哈" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 0 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 237 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "50+(1/2+4/5*(1-b.hp/b.mhp))*(a.atk * 2+a.mat+a.agi/20 - b.def*4/5)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的狗爪攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "狗形态普通攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 237 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "50+(1/2+4/5*(1-b.hp/b.mhp))*(a.atk * 2+a.mat+a.agi/20 - b.def*4/5)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的狗爪攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "狗形态普通攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 238 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "(1+a.level/99)*(20+(a.atk * 2+a.mat - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2)) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "成精的哈士奇将释放她的拆家之力" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "冰火拆家爪" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 238 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "(1+a.level/99)*(20+(a.atk * 2+a.mat - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2)) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "成精的哈士奇将释放她的拆家之力" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "冰火拆家爪" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
@ -247,9 +247,9 @@ null,
{ "id" : 245 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+4/5*(a.atk * 2+a.agi/10 - b.def/2)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠III" , "note" : "<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 245 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+4/5*(a.atk * 2+a.agi/10 - b.def/2)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,目标\\it[97]叠加越高伤害越高\n技能触发暴击会恢复8点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠III" , "note" : "<Critical Reward: +8 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 246 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得30TP并增加攻击力和速度三回合, 代价是透支身体, \n效果结束后\\it[96]两个回合。" , "effects" : [ { "code" : 21 , "dataId" : 191 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑I" , "note" : "<Hide if Learned Skill: 247>\n<Cooldown: 10>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 30 } ,
{ "id" : 246 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得30TP并增加攻击力和速度三回合, 代价是透支身体, \n效果结束后\\it[96]两个回合。" , "effects" : [ { "code" : 21 , "dataId" : 191 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑I" , "note" : "<Hide if Learned Skill: 247>\n<Cooldown: 10>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 30 } ,
{ "id" : 247 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得50P并增加攻击力和速度三回合, 代价是透支身体, \n效果结束后\\it[96]两个回合。" , "effects" : [ { "code" : 21 , "dataId" : 192 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑II" , "note" : "<Cooldown: 10>\n<Cooldown Steps: 1>\n" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 50 } ,
{ "id" : 247 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得50P并增加攻击力和速度三回合, 代价是透支身体, \n效果结束后\\it[96]两个回合。" , "effects" : [ { "code" : 21 , "dataId" : 192 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑II" , "note" : "<Cooldown: 10>\n<Cooldown Steps: 1>\n" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 50 } ,
{ "id" : 248 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <10%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复10点TP, 同时加速并免疫\\it[96]两回合。", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击I" , "note" : "<Hide if Learned Skill: 249,250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +10 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 248 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[18] <10%暴击叠加>\\c[0] 用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复10点TP, 同时加速并免疫\\it[96]两回合。", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击I" , "note" : "<Hide if Learned Skill: 249,250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +10 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 249 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "6/5*(a.atk *2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 105/100 : 1) * (b.isStateAffected(98) ? 110/100 : 1) * (b.isStateAffected(99) ? 115/100 : 1) * (b.isStateAffected(100) ? 120/100 : 1) * (b.isStateAffected(101) ? 125/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <15%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复15点TP, 同时加速并免疫\\it[96]两回合。", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击II" , "note" : "<Hide if Learned Skill: 250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +15%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +15 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 249 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "6/5*(a.atk *2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 105/100 : 1) * (b.isStateAffected(98) ? 110/100 : 1) * (b.isStateAffected(99) ? 115/100 : 1) * (b.isStateAffected(100) ? 120/100 : 1) * (b.isStateAffected(101) ? 125/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[18] <15%暴击叠加>\\c[0] 用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复15点TP, 同时加速并免疫\\it[96]两回合。", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击II" , "note" : "<Hide if Learned Skill: 250>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +15%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +15 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 250 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "7/5*(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 110/100 : 1) * (b.isStateAffected(98) ? 115/100 : 1) * (b.isStateAffected(99) ? 120/100 : 1) * (b.isStateAffected(100) ? 125/100 : 1) * (b.isStateAffected(101) ? 130/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " <20%暴击叠加>用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复20点TP, 同时加速并免疫\\it[96]两回合。", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击III" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +20%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +20 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 250 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "7/5*(a.atk * 2 +a.agi/15 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 110/100 : 1) * (b.isStateAffected(98) ? 115/100 : 1) * (b.isStateAffected(99) ? 120/100 : 1) * (b.isStateAffected(100) ? 125/100 : 1) * (b.isStateAffected(101) ? 130/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[18] <20%暴击叠加>\\c[0] 用利爪疯狂攻击单一目标五次,目标\\it[97]叠加越高伤害越高;\n成功击杀目标时回复20点TP, 同时加速并免疫\\it[96]两回合。", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击III" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +20%>\n<Defeat Reward: Add State 10>\n<Defeat Reward: +20 TP>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 251 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+2/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83]),目标\\it[97]叠加越高伤害越高;\n技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂I" , "note" : "<Hide if Learned Skill: 252,253>\n<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 251 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+2/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83]),目标\\it[97]叠加越高伤害越高;\n技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂I" , "note" : "<Hide if Learned Skill: 252,253>\n<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 252 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83]),目标\\it[97]叠加越高伤害越高;\n有几率解除\\it[147]; 技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂II" , "note" : "<Hide if Learned Skill: 253>\n<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 252 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83]),目标\\it[97]叠加越高伤害越高;\n有几率解除\\it[147]; 技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂II" , "note" : "<Hide if Learned Skill: 253>\n<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 253 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "150+3/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83])并解除\\it[147], \n目标\\it[97]叠加越高伤害越高; 技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂III" , "note" : "<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 253 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "150+3/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(97) ? 104/100 : 1) * (b.isStateAffected(98) ? 108/100 : 1) * (b.isStateAffected(99) ? 112/100 : 1) * (b.isStateAffected(100) ? 116/100 : 1) * (b.isStateAffected(101) ? 120/100 : 1)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲(施加\\it[83])并解除\\it[147], \n目标\\it[97]叠加越高伤害越高; 技能被闪避时返还5点TP" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 147 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂III" , "note" : "<Missed Reward: +5 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
@ -272,23 +272,23 @@ null,
{ "id" : 270 , "animationId" : 35 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(a.atk*2 + a.mat/5 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n\\it[56],或者挑飞敌人的武器造成\\it[76],但伤害不高" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 76 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 69 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "上挑III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 270 , "animationId" : 35 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(a.atk*2 + a.mat/5 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n\\it[56],或者挑飞敌人的武器造成\\it[76],但伤害不高" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 76 , "value1" : 0.7 , "value2" : 0 } , { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 69 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "上挑III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 271 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续舞动自己的兵器强化普通攻击,解除并免疫\n\\it[76],也免疫定身类控制,但期间不能使用技能" , "effects" : [ { "code" : 22 , "dataId" : 46 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 107 , "message1" : "开始舞动她的兵器!" , "message2" : "" , "mpCost" : 0 , "name" : "长刃乱舞I" , "note" : "<Hide if Learned Skill: 272,273>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 271 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续舞动自己的兵器强化普通攻击,解除并免疫\n\\it[76],也免疫定身类控制,但期间不能使用技能" , "effects" : [ { "code" : 22 , "dataId" : 46 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 107 , "message1" : "开始舞动她的兵器!" , "message2" : "" , "mpCost" : 0 , "name" : "长刃乱舞I" , "note" : "<Hide if Learned Skill: 272,273>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 272 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续舞动自己的兵器强化普通攻击,解除并免疫\n\\it[76],也免疫定身类控制,但期间不能使用技能" , "effects" : [ { "code" : 22 , "dataId" : 46 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 107 , "message1" : "开始舞动她的兵器!" , "message2" : "" , "mpCost" : 0 , "name" : "长刃乱舞II" , "note" : "<Hide if Learned Skill: 273>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 272 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "持续舞动自己的兵器强化普通攻击,解除并免疫\n\\it[76],也免疫定身类控制,但期间不能使用技能" , "effects" : [ { "code" : 22 , "dataId" : 46 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 107 , "message1" : "开始舞动她的兵器!" , "message2" : "" , "mpCost" : 0 , "name" : "长刃乱舞II" , "note" : "<Hide if Learned Skill: 273>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 273 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <霸体四回合> 持续舞动自己的兵器强化普通攻击,\n解除并免疫\\it[76],但期间不能使用技能", "effects" : [ { "code" : 22 , "dataId" : 46 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 107 , "message1" : "开始舞动她的兵器!" , "message2" : "" , "mpCost" : 0 , "name" : "长刃乱舞III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 273 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[17] <霸体四回合>\\c[0] 持续舞动自己的兵器强化普通攻击,\n解除并免疫\\it[76],但期间不能使用技能", "effects" : [ { "code" : 22 , "dataId" : 46 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 152 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 107 , "message1" : "开始舞动她的兵器!" , "message2" : "" , "mpCost" : 0 , "name" : "长刃乱舞III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 1 , "requiredWtypeId2" : 2 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 274 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk+a.mat*2 - b.mdf)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞I" , "note" : "<Hide if Learned Skill: 275,276>\n<Custom User Barrier>\nvalue = user.mat*2;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 2 } ,
{ "id" : 274 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk+a.mat*2 - b.mdf)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞I" , "note" : "<Hide if Learned Skill: 275,276>\n<Custom User Barrier>\nvalue = user.mat*2;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 2 } ,
{ "id" : 275 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk*6/5+a.mat * 12/5 - b.mdf)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞II" , "note" : "<Hide if Learned Skill: 250>\n<Custom User Barrier>\nvalue = user.mat*3;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 4 } ,
{ "id" : 275 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk*6/5+a.mat * 12/5 - b.mdf)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞II" , "note" : "<Hide if Learned Skill: 250>\n<Custom User Barrier>\nvalue = user.mat*3;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 4 } ,
{ "id" : 276 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk*7/5+a.mat * 14/5 - b.mdf)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.4 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞III" , "note" : "<Custom User Barrier>\nvalue = user.mat*4;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 6 } ,
{ "id" : 276 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(a.level/99+1)*(a.atk*7/5+a.mat * 14/5 - b.mdf)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 59 , "value1" : 0.4 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "电蛇狂舞III" , "note" : "<Custom User Barrier>\nvalue = user.mat*4;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 6 } ,
{ "id" : 277 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[59]", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激I" , "note" : "<Hide if Learned Skill: 278,279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 277 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[17]<群体解控>\\c[0] 用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[59]", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激I" , "note" : "<Hide if Learned Skill: 278,279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 278 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[59],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激II" , "note" : "<Hide if Learned Skill: 279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 278 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[17]<群体解控>\\c[0] 用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[59],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "微电刺激II" , "note" : "<Hide if Learned Skill: 279>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 279 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[59]和\\it[58],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 58 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "微电刺激III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 279 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " \\c[17]<群体解控>\\c[0] 用微电流刺激队友的神经系统,可以解除\\it[74]、\\it[60]\n\\it[59]和\\it[58],同时释放强光驱散\\it[75]效果", "effects" : [ { "code" : 22 , "dataId" : 74 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 60 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 75 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 58 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "微电刺激III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 280 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[172]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭I" , "note" : "<Hide if Learned Skill: 281,282>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 280 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[172]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭I" , "note" : "<Hide if Learned Skill: 281,282>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 281 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[173]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 173 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭II" , "note" : "<Hide if Learned Skill: 282>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 281 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[173]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 173 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭II" , "note" : "<Hide if Learned Skill: 282>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 282 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[174]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 282 , "animationId" : 29 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "隐藏自身气息,并且短时间内增加攻击力、命中和暴击率的\n突袭技能( 获得\\it[174]),可以解除敌人赋予的\\it[95]" , "effects" : [ { "code" : 22 , "dataId" : 95 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 395 , "message1" : "隐藏了自己的气息!" , "message2" : "" , "mpCost" : 0 , "name" : "隐匿突袭III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 283 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "提高行动速度并回复一定TP,同时释放一些电流形成护盾\n保护自身" , "effects" : [ { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发I" , "note" : "<Hide if Learned Skill: 284,285>\n<Custom User Barrier>\nvalue = user.mat*3;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 283 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "提高行动速度并回复一定TP,同时释放一些电流形成护盾\n保护自身" , "effects" : [ { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发I" , "note" : "<Hide if Learned Skill: 284,285>\n<Custom User Barrier>\nvalue = user.mat*3;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 284 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "提高行动速度并回复一定TP,同时释放一些电流形成护盾\n保护自身" , "effects" : [ { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发II" , "note" : "<Hide if Learned Skill: 285>\n<Custom User Barrier>\nvalue = user.mat*4;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 284 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "提高行动速度并回复一定TP,同时释放一些电流形成护盾\n保护自身" , "effects" : [ { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发II" , "note" : "<Hide if Learned Skill: 285>\n<Custom User Barrier>\nvalue = user.mat*4;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 285 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "提高行动速度并回复一定TP,同时释放一些电流形成护盾\n保护自身" , "effects" : [ { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发III" , "note" : "<Custom User Barrier>\nvalue = user.mat*5;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 13 } ,
{ "id" : 285 , "animationId" : 43 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "提高行动速度并回复一定TP,同时释放一些电流形成护盾\n保护自身" , "effects" : [ { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 220 , "message1" : "蓄势待发!" , "message2" : "" , "mpCost" : 0 , "name" : "蓄势待发III" , "note" : "<Custom User Barrier>\nvalue = user.mat*5;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 13 } ,
{ "id" : 286 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "10+(a.lv/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " <强普显示>一重势时郝籽会使出的招式,对\n一个敌人进行狂风暴雨般的连续攻击", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "一重势 • 暴雨梨花" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 286 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "10+(a.lv/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " \\c[18] <强普显示>\\c[0] 一重势时郝籽会使出的招式,对\n一个敌人进行狂风暴雨般的连续攻击", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "一重势 • 暴雨梨花" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 287 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " <强普显示>二重势时郝籽会使出的招式,得名自\n如银河分裂天空般的剑光( 刘莉莉友情赐名) ", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 122 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "二重势 • 星分穹宇" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 287 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " \\c[18] <强普显示>\\c[0] 二重势时郝籽会使出的招式,得名自\n如银河分裂天空般的剑光( 刘莉莉友情赐名) ", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 122 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "二重势 • 星分穹宇" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 288 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " <强普显示><10%损伤><无视嘲讽> 三重势时郝籽会使出的招式,灵感来自\n希灵数据库中各类人种族的终结技, 击杀立刻获得三重势", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 97 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "三重势 • 白虹贯日" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 288 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " \\c[18]<强普显示>\\c[17]<无视嘲讽>\\c[18]<10%损伤>\\c[0] 三重势时郝籽会使出的招式,灵感来自\n希灵数据库中各类人种族的终结技, 击杀立刻获得三重势", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 97 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "三重势 • 白虹贯日" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 2 , "requiredWtypeId2" : 1 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 289 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/5)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 10 } , "description" : " <10%暴击叠加>乱舞状态的普通攻击,挥舞武器时\n释放的生物电也会在身体周围形成一定的护盾", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 56 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的多段攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(乱舞状态)" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Custom User Barrier>\nvalue = user.mat*(1+user.level/99);\n</Custom User Barrier>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 289 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/5)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 10 } , "description" : " \\c[18]<强普显示> <10%暴击叠加>\\c[0] 乱舞状态的普通攻击,挥舞武器时\n释放的生物电也会在身体周围形成一定的护盾", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 56 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的多段攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(乱舞状态)" , "note" : "<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>\n<Custom User Barrier>\nvalue = user.mat*(1+user.level/99);\n</Custom User Barrier>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 290 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "10+(a.atk * 7/8+a.mat+a.agi/20 - b.def-b.mdf/5)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "郝籽的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(郝籽)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 290 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "10+(a.atk * 7/8+a.mat+a.agi/20 - b.def-b.mdf/5)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 6 : 5)" , "type" : 1 , "variance" : 20 } , "description" : "郝籽的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(郝籽)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 291 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 291 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 292 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "诺兰的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 292 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "诺兰的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
@ -328,21 +328,21 @@ null,
{ "id" : 326 , "animationId" : 87 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "释放强劲的圣焰剑气攻击全体敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "一剑净世I" , "note" : "<Hide if Learned Skill: 327,328>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 326 , "animationId" : 87 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "释放强劲的圣焰剑气攻击全体敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "一剑净世I" , "note" : "<Hide if Learned Skill: 327,328>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 327 , "animationId" : 87 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+3/2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "释放强劲的圣焰剑气攻击全体敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "一剑净世II" , "note" : "<Hide if Learned Skill: 328>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 327 , "animationId" : 87 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+3/2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "释放强劲的圣焰剑气攻击全体敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "一剑净世II" , "note" : "<Hide if Learned Skill: 328>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 328 , "animationId" : 87 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "释放强劲的圣焰剑气攻击全体敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "一剑净世III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 328 , "animationId" : 87 , "damage" : { "critical" : false , "elementId" : -1 , "formula" : "1+2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "释放强劲的圣焰剑气攻击全体敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 97 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "一剑净世III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 329 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "50+(1+2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : " <3倍收割> 对濒死敌人进行最后一击的杀戮剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "绝剑诛邪I" , "note" : "<Hide if Learned Skill: 330,331>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 329 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "50+(1+2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : " \\c[18] <3倍收割>\\c[0] 对濒死敌人进行最后一击的杀戮剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "绝剑诛邪I" , "note" : "<Hide if Learned Skill: 330,331>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 330 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(1+3*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*5/2 - b.mdf- b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " <4倍收割> 对濒死敌人进行最后一击的杀戮剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "绝剑诛邪II" , "note" : "<Hide if Learned Skill: 331>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 330 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(1+3*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*5/2 - b.mdf- b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : " \\c[18] <4倍收割>\\c[0] 对濒死敌人进行最后一击的杀戮剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "绝剑诛邪II" , "note" : "<Hide if Learned Skill: 331>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 331 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : " <5倍收割> 对濒死敌人进行最后一击的杀戮剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "绝剑诛邪III" , "note" : "<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 99 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 331 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : " \\c[18] <5倍收割>\\c[0] 对濒死敌人进行最后一击的杀戮剑术", "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "绝剑诛邪III" , "note" : "<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 99 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 332 , "animationId" : 48 , "damage" : { "critical" : false , "elementId" : 8 , "formula" : "1+(a.level/198+1/2)*(a.mat - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用圣焰全力禁锢单一目标" , "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 144 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 3 , "name" : "伏魔焰网I" , "note" : "<Hide if Learned Skill: 333,334>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 332 , "animationId" : 48 , "damage" : { "critical" : false , "elementId" : 8 , "formula" : "1+(a.level/198+1/2)*(a.mat - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用圣焰全力禁锢单一目标" , "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 0.5 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 144 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 3 , "name" : "伏魔焰网I" , "note" : "<Hide if Learned Skill: 333,334>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 333 , "animationId" : 48 , "damage" : { "critical" : false , "elementId" : 8 , "formula" : "1+(a.level/198+1/2)*(a.mat - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用圣焰全力禁锢单一目标" , "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 0.75 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 144 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 3 , "name" : "伏魔焰网II" , "note" : "<Hide if Learned Skill: 334>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 333 , "animationId" : 48 , "damage" : { "critical" : false , "elementId" : 8 , "formula" : "1+(a.level/198+1/2)*(a.mat - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用圣焰全力禁锢单一目标" , "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 0.75 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 144 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 3 , "name" : "伏魔焰网II" , "note" : "<Hide if Learned Skill: 334>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 334 , "animationId" : 48 , "damage" : { "critical" : false , "elementId" : 8 , "formula" : "1+(a.level/198+1/2)*(a.mat - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用圣焰全力禁锢单一目标" , "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 0.9 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.3 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 144 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 3 , "name" : "伏魔焰网III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 334 , "animationId" : 48 , "damage" : { "critical" : false , "elementId" : 8 , "formula" : "1+(a.level/198+1/2)*(a.mat - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用圣焰全力禁锢单一目标" , "effects" : [ { "code" : 21 , "dataId" : 55 , "value1" : 0.9 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 0.3 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 144 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 3 , "name" : "伏魔焰网III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 335 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "用圣焰生成结界保护队友" , "effects" : [ { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 163 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "圣焰结界I" , "note" : "<Hide if Learned Skill: 336,337>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*6;\n</Custom Target Barrier 4 Truns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 335 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "用圣焰生成结界保护队友" , "effects" : [ { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 163 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "圣焰结界I" , "note" : "<Hide if Learned Skill: 336,337>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*6;\n</Custom Target Barrier 4 Truns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 336 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "用圣焰生成结界保护队友" , "effects" : [ { "code" : 21 , "dataId" : 175 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 163 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "圣焰结界II" , "note" : "<Hide if Learned Skill: 337>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 4 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 336 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "用圣焰生成结界保护队友" , "effects" : [ { "code" : 21 , "dataId" : 175 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 163 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "圣焰结界II" , "note" : "<Hide if Learned Skill: 337>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 4 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 337 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "用圣焰生成结界保护队友" , "effects" : [ { "code" : 21 , "dataId" : 176 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 163 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "圣焰结界III" , "note" : "<Custom Target Barrier 4 Turns>\nvalue = user.mat*8;\n</Custom Target Barrier 4 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 337 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1" , "type" : 3 , "variance" : 0 } , "description" : "用圣焰生成结界保护队友" , "effects" : [ { "code" : 21 , "dataId" : 176 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 163 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "圣焰结界III" , "note" : "<Custom Target Barrier 4 Turns>\nvalue = user.mat*8;\n</Custom Target Barrier 4 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 338 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <解除减速和定身> 化身圣焰战斗力大幅上涨,\n期间的普通攻击有几率【点燃】 敌人", "effects" : [ { "code" : 21 , "dataId" : 18 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "" , "message2" : "" , "mpCost" : 50 , "name" : "化身圣焰I" , "note" : "<Hide if Learned Skill: 339,340>\n<Cooldown: 20>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 338 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 化身圣焰战斗力大幅上涨,\n期间的普通攻击有几率\\it[36] 敌人", "effects" : [ { "code" : 21 , "dataId" : 18 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "" , "message2" : "" , "mpCost" : 50 , "name" : "化身圣焰I" , "note" : "<Hide if Learned Skill: 339,340>\n<Cooldown: 20>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 339 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <解除减速和定身> 化身圣焰战斗力大幅上涨,并立即进行一次瞬移,\n期间的普通攻击有几率【点燃】 敌人", "effects" : [ { "code" : 21 , "dataId" : 18 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 29 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "" , "message2" : "" , "mpCost" : 50 , "name" : "化身圣焰II" , "note" : "<Hide if Learned Skill: 340>\n<Cooldown: 20>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 339 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 化身圣焰战斗力大幅上涨,并立即进行一次瞬移,\n期间的普通攻击有几率\\it[36] 敌人", "effects" : [ { "code" : 21 , "dataId" : 18 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 29 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "" , "message2" : "" , "mpCost" : 50 , "name" : "化身圣焰II" , "note" : "<Hide if Learned Skill: 340>\n<Cooldown: 20>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 340 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <解除减速和定身> 化身圣焰战斗力大幅上涨,并立即进行一次二级瞬移\n期间的普通攻击有几率【点燃】 敌人", "effects" : [ { "code" : 21 , "dataId" : 18 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 30 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 27 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "" , "message2" : "" , "mpCost" : 50 , "name" : "化身圣焰III" , "note" : "<Cooldown: 20>\n<Cooldown Steps: 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 340 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 化身圣焰战斗力大幅上涨,并立即进行一次二级瞬移\n期间的普通攻击有几率\\it[36] 敌人", "effects" : [ { "code" : 21 , "dataId" : 18 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 59 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 30 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 27 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "" , "message2" : "" , "mpCost" : 50 , "name" : "化身圣焰III" , "note" : "<Cooldown: 20>\n<Cooldown Steps: 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 341 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <解除减速> 瞬间移动,立刻进入下一回合并连续行动两次,\n可解除【定身】 ", "effects" : [ { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 29 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "瞬移I" , "note" : "<Hide if Learned Skill: 342,343>\n<Cooldown: 5>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 341 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 瞬间移动,立刻进入下一回合并连续行动两次,\n可解除\\it[54]\\it[55]\\it[56]\\it[57] ", "effects" : [ { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 29 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "瞬移I" , "note" : "<Hide if Learned Skill: 342,343>\n<Cooldown: 5>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 342 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <解除减速> 瞬间移动立刻进入下一回合并连续行动两次,\n可解除【定身】,期间普攻强化为弱化版“绝剑诛邪” ", "effects" : [ { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 30 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 27 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "瞬移II" , "note" : "<Hide if Learned Skill: 343>\n<Cooldown: 4>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 342 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 瞬间移动立刻进入下一回合并连续行动两次,\n可解除\\it[54]\\it[55]\\it[56]\\it[57],并强化期间的普通攻击 ", "effects" : [ { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 30 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 27 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "瞬移II" , "note" : "<Hide if Learned Skill: 343>\n<Cooldown: 4>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 343 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " <解除减速> 瞬间移动立刻进入下一回合增加攻击力并连续行动两次\n可解除【定身】, 普攻强化为“绝剑诛邪I” ", "effects" : [ { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 31 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 28 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "瞬移III" , "note" : "<Cooldown: 3>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 343 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : " 瞬间移动立刻进入下一回合并连续行动两次,\n可解除\\it[54]\\it[55]\\it[56]\\it[57],并强化期间的普通攻击 ", "effects" : [ { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 31 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 28 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "瞬移III" , "note" : "<Cooldown: 3>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 344 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "标记一个猎物进行追踪,提升击杀成功率" , "effects" : [ { "code" : 21 , "dataId" : 40 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猎杀意志I" , "note" : "<Hide if Learned Skill: 345,346>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 344 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "标记一个猎物进行追踪,提升击杀成功率" , "effects" : [ { "code" : 21 , "dataId" : 40 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猎杀意志I" , "note" : "<Hide if Learned Skill: 345,346>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 345 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "标记一个猎物进行追踪,提升击杀成功率" , "effects" : [ { "code" : 21 , "dataId" : 40 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猎杀意志II" , "note" : "<Hide if Learned Skill: 346>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 345 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "标记一个猎物进行追踪,提升击杀成功率" , "effects" : [ { "code" : 21 , "dataId" : 40 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猎杀意志II" , "note" : "<Hide if Learned Skill: 346>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 346 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "标记一个猎物进行追踪,提升击杀成功率" , "effects" : [ { "code" : 21 , "dataId" : 40 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猎杀意志III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 346 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "标记一个猎物进行追踪,提升击杀成功率" , "effects" : [ { "code" : 21 , "dataId" : 40 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猎杀意志III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
@ -360,7 +360,7 @@ null,
{ "id" : 358 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(5/2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : "对濒死敌人进行最后一击的杀戮剑术" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "的强力攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "绝剑诛邪(弱化版)" , "note" : "<SF_SkillUpdate: jjzx, 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 358 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(5/2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : "对濒死敌人进行最后一击的杀戮剑术" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "的强力攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "绝剑诛邪(弱化版)" , "note" : "<SF_SkillUpdate: jjzx, 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 359 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "a.mhp/20" , "type" : 3 , "variance" : 20 } , "description" : "在安全的位置进行备战" , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "正在备战" , "message2" : "" , "mpCost" : 0 , "name" : "积极备战" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 359 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "a.mhp/20" , "type" : 3 , "variance" : 20 } , "description" : "在安全的位置进行备战" , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "正在备战" , "message2" : "" , "mpCost" : 0 , "name" : "积极备战" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 360 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "1+(a.atk * 7/8+a.mat+a.agi/200 - b.def/2-b.mdf/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "附带圣焰的斩击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(白火)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 360 , "animationId" : 8 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "1+(a.atk * 7/8+a.mat+a.agi/200 - b.def/2-b.mdf/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "附带圣焰的斩击!" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(白火)" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 361 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "(function () { if (10*b.hp/b.mhp < 1) { return (999999); } else { return ((b.mhp - b.hp)/10 + (1/2+a.level/99)*a.mat * 2*(a.level*a.atk/2048+2)); }})()" , "type" : 1 , "variance" : 0 } , "description" : "<10%损伤> <10%斩杀> <无视屏障>规则系的禁忌符卡,\n需要消耗生命释放, 击杀会掠夺残余生命力补益自身" , "effects" : [ { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 340 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "杀戮符卡I" , "note" : "<Hide if Learned Skill: 362,363>\n<Bypass Barrier>\n<Custom HP Cost>\ncost += user.mhp/20+user.hp/15;\n</Custom HP Cost>\n<Defeat Reward: +5% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 361 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "(function () { if (10*b.hp/b.mhp < 1) { return (999999); } else { return ((b.mhp - b.hp)/10 + (1/2+a.level/99)*a.mat * 2*(a.level*a.atk/2048+2)); }})()" , "type" : 1 , "variance" : 0 } , "description" : "<10%损伤> <10%斩杀> <无视屏障>规则系的禁忌符卡,\n需要消耗生命释放, 击杀会掠夺残余生命力补益自身" , "effects" : [ { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 340 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "杀戮符卡I" , "note" : "<Hide if Learned Skill: 362,363>\n<Bypass Barrier>\n<Custom HP Cost>\ncost += user.mhp/20+user.hp/15;\n</Custom HP Cost>\n<Defeat Reward: +5% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 362 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "(function () { if (100*b.hp/b.mhp < 15) { return (999999); } else { return ((b.mhp - b.hp)*15/100 + (1/2+a.level/60)*a.mat * 5/2*(a.level*a.atk/2048+2)); }})()" , "type" : 1 , "variance" : 0 } , "description" : "<15%损伤> <15%斩杀> <无视屏障>规则系的禁忌符卡,\n需要消耗生命释放, 击杀会掠夺残余生命力补益自身" , "effects" : [ { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "杀戮符卡II" , "note" : "<Hide if Learned Skill: 363>\n<Bypass Barrier>\n<Custom HP Cost>\ncost += user.mhp/20+user.hp/15;\n</Custom HP Cost>\n<Defeat Reward: +8% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 362 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "(function () { if (100*b.hp/b.mhp < 15) { return (999999); } else { return ((b.mhp - b.hp)*15/100 + (1/2+a.level/60)*a.mat * 5/2*(a.level*a.atk/2048+2)); }})()" , "type" : 1 , "variance" : 0 } , "description" : "<15%损伤> <15%斩杀> <无视屏障>规则系的禁忌符卡,\n需要消耗生命释放, 击杀会掠夺残余生命力补益自身" , "effects" : [ { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "杀戮符卡II" , "note" : "<Hide if Learned Skill: 363>\n<Bypass Barrier>\n<Custom HP Cost>\ncost += user.mhp/20+user.hp/15;\n</Custom HP Cost>\n<Defeat Reward: +8% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 363 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "(function () { if (10*b.hp/b.mhp < 2) { return (999999); } else { return ((b.mhp - b.hp)/20 + (1/2+a.level/40)*a.mat * 3*(a.level*a.atk/2048+2)); }})()" , "type" : 1 , "variance" : 0 } , "description" : "<20%损伤> <20%斩杀> <无视屏障> 规则系的禁忌符卡,\n需要消耗生命释放, 击杀会掠夺残余生命力补益自身" , "effects" : [ { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "杀戮符卡III" , "note" : "<Bypass Barrier>\n<Custom HP Cost>\ncost += user.mhp/20+user.hp/15;\n</Custom HP Cost>\n<Defeat Reward: +10% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 363 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 17 , "formula" : "(function () { if (10*b.hp/b.mhp < 2) { return (999999); } else { return ((b.mhp - b.hp)/20 + (1/2+a.level/40)*a.mat * 3*(a.level*a.atk/2048+2)); }})()" , "type" : 1 , "variance" : 0 } , "description" : "<20%损伤> <20%斩杀> <无视屏障> 规则系的禁忌符卡,\n需要消耗生命释放, 击杀会掠夺残余生命力补益自身" , "effects" : [ { "code" : 44 , "dataId" : 9 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "杀戮符卡III" , "note" : "<Bypass Barrier>\n<Custom HP Cost>\ncost += user.mhp/20+user.hp/15;\n</Custom HP Cost>\n<Defeat Reward: +10% HP>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 364 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "b,mhp/5" , "type" : 3 , "variance" : 20 } , "description" : "令失去战斗力的队友恢复战斗力的符卡,但恢复的队友\n会\\it[94]一段时间" , "effects" : [ { "code" : 22 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 94 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 221 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "复苏符卡I" , "note" : "<Hide if Learned Skill: 365,366>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 9 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 364 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "b,mhp/5" , "type" : 3 , "variance" : 20 } , "description" : "令失去战斗力的队友恢复战斗力的符卡,但恢复的队友\n会\\it[94]一段时间" , "effects" : [ { "code" : 22 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 94 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 221 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "复苏符卡I" , "note" : "<Hide if Learned Skill: 365,366>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 9 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
@ -369,11 +369,11 @@ null,
{ "id" : 367 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "丢下一颗烟雾弹掩护队友撤退" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 160 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "烟雾弹" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 367 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "丢下一颗烟雾弹掩护队友撤退" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 160 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "烟雾弹" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
{ "id" : 368 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用电流制造纯粹的强光掩护队友逃跑" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "逃脱闪光" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 368 , "animationId" : 33 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "用电流制造纯粹的强光掩护队友逃跑" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 70 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "逃脱闪光" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 369 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "机械师必备的逃生装置,不属于组装物" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 307 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "逃生装置" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 369 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "机械师必备的逃生装置,不属于组装物" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 307 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "逃生装置" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 370 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 6 , "formula" : "20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 10 } , "description" : " <强普显示><10%暴击叠加><无视嘲讽> 乱舞状态的普通攻击,几率造成\\it[56],\n随机攻击四个敌人,同时释放生物电生成护盾保护自身", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 76 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(乱舞状态)" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 370 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 6 , "formula" : "20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/3)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 10 } , "description" : " \\c[18]<强普显示>\\c[17]<无视嘲讽>\\c[18]<10%暴击叠加>\\c[0] 乱舞状态的普通攻击,几率造成\\it[56],\n随机攻击四个敌人,同时释放生物电生成护盾保护自身", "effects" : [ ] , "hitType" : 0 , "iconIndex" : 76 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "普通攻击(乱舞状态)" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 371 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在菜单里使用可以查看郝籽的被动说明" , "effects" : [ { "code" : 44 , "dataId" : 13 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "郝籽被动说明" , "note" : "" , "occasion" : 2 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 371 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "在菜单里使用可以查看郝籽的被动说明" , "effects" : [ { "code" : 44 , "dataId" : 13 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "郝籽被动说明" , "note" : "" , "occasion" : 2 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 372 , "animationId" : 1 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "1+(a.atk * 2+a.agi/200 - b.def*3/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "赤手空拳的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "赤手空拳的攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 372 , "animationId" : 1 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "1+(a.atk * 2+a.agi/200 - b.def*3/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "赤手空拳的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "赤手空拳的攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 373 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "50+(3*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : "对濒死敌人进行最后一击的杀戮剑术" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "的强力攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "绝剑诛邪I" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 373 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "50+(3*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 20 } , "description" : "对濒死敌人进行最后一击的杀戮剑术" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 99 , "message1" : "的强力攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "绝剑诛邪I" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 5 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 374 , "animationId" : 12 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(1/2+b.hp/(2*b.mhp) + a.level/198)*(a.atk*5/2 +a.mat*3/2 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " <强普显示> 伊扎克斯刚成为魔王时的得意技能,只能在真身状态下,\n通过叠满魔力层数获得释放机会( 详情查看被动说明) ", "effects" : [ ] , "hitType" : 1 , "iconIndex" : 0, "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "魔王斩" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 374 , "animationId" : 12 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "1+(1/2+b.hp/(2*b.mhp) + a.level/198)*(a.atk*5/2 +a.mat*3/2 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : " \\c[18] <强普显示>\\c[0] 伊扎克斯刚成为魔王时的得意技能,只能在真身状态下,\n通过叠满魔力层数获得释放机会( 详情查看被动说明) ", "effects" : [ ] , "hitType" : 1 , "iconIndex" : 39 0, "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "魔王斩" , "note" : "" , "occasion" : 3 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 0 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 375 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "b.mp/25" , "type" : 0 , "variance" : 20 } , "description" : "用事先准备的凝息符卡辅助自身凝神静气恢复精力,\n同时恢复自身的TP和MP的战斗恢复技巧" , "effects" : [ { "code" : 12 , "dataId" : 0 , "value1" : 0.05 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 657 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "凝息术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 375 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "b.mp/25" , "type" : 0 , "variance" : 20 } , "description" : "用事先准备的凝息符卡辅助自身凝神静气恢复精力,\n同时恢复自身的TP和MP的战斗恢复技巧" , "effects" : [ { "code" : 12 , "dataId" : 0 , "value1" : 0.05 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 657 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "凝息术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 376 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 376 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 377 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 377 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,