@ -1,11 +1,11 @@
[
null ,
{ "id" : 1 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "iconIndex" : 1 , "maxTurns" : 1 , "message1" : "失去了战斗力!" , "message2" : "被打败了!" , "message3" : "" , "message4" : "恢复了战斗力!" , "minTurns" : 1 , "motion" : 3 , "name" : "无法战斗" , "note" : " 1 号状态在 HP 变为 0 时会自动附加。 ", "overlay" : 0 , "priority" : 100 , "releaseByDamage" : false , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 4 , "stepsToRemove" : 100 , "traits" : [ ] } ,
{ "id" : 1 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "iconIndex" : 1 , "maxTurns" : 1 , "message1" : "失去了战斗力!" , "message2" : "被打败了!" , "message3" : "" , "message4" : "恢复了战斗力!" , "minTurns" : 1 , "motion" : 3 , "name" : "无法战斗" , "note" : " <SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(201)) {\n result.statesAdd.push(206);\n result.statesAdd.push(194);\n}\nelse {\nif (this.isStateAffected(202)) {\n result.statesAdd.push(206);\n result.statesAdd.push(195);\n}\nelse {\nif (this.isStateAffected(203)) {\n result.statesAdd.push(206);\n result.statesAdd.push(196);\n}\nelse {\nif (this.isStateAffected(204)) {\n result.statesAdd.push(206);\n result.statesAdd.push(197);\n}\nelse {\nif (this.isStateAffected(205)) {\n result.statesAdd.push(206);\n result.statesAdd.push(198);\n}\nelse {\nif (this.isStateAffected(24)) {\n result.statesAdd.push(200);\n}\nelse {\n result.statesAdd.push(1);\n}\n}\n}\n}\n}\n}\nif (this.isStateAffected(206)) {\n result.statesRemove.push(201);\n result.statesRemove.push(202);\n result.statesRemove.push(203);\n result.statesRemove.push(204);\n result.statesRemove.push(205);\n}\nelse {\nif (this.isStateAffected(200)) {\n result.statesRemove.push(24);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before> ", "overlay" : 0 , "priority" : 100 , "releaseByDamage" : false , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 4 , "stepsToRemove" : 100 , "traits" : [ ] } ,
{ "id" : 2 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "description" : "" , "iconIndex" : 81 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "防御" , "note" : "" , "overlay" : 0 , "priority" : 0 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 , "traits" : [ { "code" : 62 , "dataId" : 1 , "value" : 0 } ] } ,
{ "id" : 3 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 4 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "主角团技能正面状态" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 5 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 2 , "value" : 0.1 } , { "code" : 21 , "dataId" : 3 , "value" : 0.8 } , { "code" : 21 , "dataId" : 5 , "value" : 0.7 } , { "code" : 11 , "dataId" : 10 , "value" : 1.3 } , { "code" : 22 , "dataId" : 0 , "value" : -0.1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } ] , "iconIndex" : 3 48 , "maxTurns" : 10 , "message1" : "狂暴了!" , "message2" : "" , "message3" : "" , "message4" : "恢复了理智!" , "minTurns" : 10 , "motion" : 0 , "name" : "血之狂暴" , "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 1 , "stepsToRemove" : 100 } ,
{ "id" : 6 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 2 , "value" : 0.1 } , { "code" : 21 , "dataId" : 3 , "value" : 0.9 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 63 , "value" : 1 } , { "code" : 22 , "dataId" : 9 , "value" : 0.04 } , { "code" : 42 , "dataId" : 4 , "value" : 1 } , { "code" : 42 , "dataId" : 3 , "value" : 1 } , { "code" : 42 , "dataId" : 2 , "value" : 1 } ] , "iconIndex" : 3 50 , "maxTurns" : 10 , "message1" : "狂化了!" , "message2" : "" , "message3" : "" , "message4" : "狂化结束了!" , "minTurns" : 10 , "motion" : 0 , "name" : "血之狂化" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 5 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 2 , "value" : 0.1 } , { "code" : 21 , "dataId" : 3 , "value" : 0.8 } , { "code" : 21 , "dataId" : 5 , "value" : 0.7 } , { "code" : 11 , "dataId" : 10 , "value" : 1.3 } , { "code" : 22 , "dataId" : 0 , "value" : -0.1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } ] , "iconIndex" : 3 50 , "maxTurns" : 10 , "message1" : "狂暴了!" , "message2" : "" , "message3" : "" , "message4" : "恢复了理智!" , "minTurns" : 10 , "motion" : 0 , "name" : "血之狂暴" , "note" : " <Custom Leave Effect>\n target.addState(94);\n</Custom Leave Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 1 , "stepsToRemove" : 100 } ,
{ "id" : 6 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 2 , "value" : 0.1 } , { "code" : 21 , "dataId" : 3 , "value" : 0.9 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 63 , "value" : 1 } , { "code" : 22 , "dataId" : 9 , "value" : 0.04 } , { "code" : 42 , "dataId" : 4 , "value" : 1 } , { "code" : 42 , "dataId" : 3 , "value" : 1 } , { "code" : 42 , "dataId" : 2 , "value" : 1 } ] , "iconIndex" : 3 48 , "maxTurns" : 10 , "message1" : "狂化了!" , "message2" : "" , "message3" : "" , "message4" : "狂化结束了!" , "minTurns" : 10 , "motion" : 0 , "name" : "血之狂化" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 7 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 61 , "value" : 0.2 } , { "code" : 14 , "dataId" : 56 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 75 , "value" : 1 } , { "code" : 44 , "dataId" : 98 , "value" : 1 } , { "code" : 21 , "dataId" : 6 , "value" : 1.1 } , { "code" : 22 , "dataId" : 1 , "value" : 0.2 } , { "code" : 22 , "dataId" : 4 , "value" : 0.2 } ] , "iconIndex" : 333 , "maxTurns" : 5 , "message1" : "变成了流动的活水!" , "message2" : "变成了流动的活水!" , "message3" : "" , "message4" : "从流动状态重新凝聚成型!" , "minTurns" : 5 , "motion" : 2 , "name" : "水无定型" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 8 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 14 , "dataId" : 56 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } , { "code" : 44 , "dataId" : 106 , "value" : 1 } , { "code" : 21 , "dataId" : 6 , "value" : 1.2 } , { "code" : 22 , "dataId" : 1 , "value" : 0.3 } , { "code" : 22 , "dataId" : 4 , "value" : 0.3 } , { "code" : 22 , "dataId" : 9 , "value" : 0.05 } ] , "iconIndex" : 333 , "maxTurns" : 5 , "message1" : "变成了流动的活水!" , "message2" : "变成了流动的活水!" , "message3" : "" , "message4" : "从流动状态重新凝聚成型!" , "minTurns" : 5 , "motion" : 2 , "name" : "灵源活水" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 9 , "autoRemovalTiming" : 2 , "chanceByDamage" : 0 , "traits" : [ { "code" : 21 , "dataId" : 0 , "value" : 1.5 } , { "code" : 21 , "dataId" : 1 , "value" : 1.5 } , { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 3 , "value" : 1.5 } , { "code" : 21 , "dataId" : 4 , "value" : 1.5 } , { "code" : 21 , "dataId" : 5 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.1 } , { "code" : 22 , "dataId" : 7 , "value" : 0.08 } , { "code" : 22 , "dataId" : 9 , "value" : 0.1 } , { "code" : 11 , "dataId" : 3 , "value" : 0.5 } , { "code" : 11 , "dataId" : 5 , "value" : 0.5 } , { "code" : 11 , "dataId" : 7 , "value" : 0.5 } , { "code" : 13 , "dataId" : 5 , "value" : 0.05 } , { "code" : 13 , "dataId" : 6 , "value" : 0.05 } , { "code" : 14 , "dataId" : 154 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 90 , "value" : 1 } , { "code" : 14 , "dataId" : 93 , "value" : 1 } , { "code" : 43 , "dataId" : 229 , "value" : 1 } , { "code" : 44 , "dataId" : 234 , "value" : 1 } , { "code" : 43 , "dataId" : 235 , "value" : 1 } , { "code" : 13 , "dataId" : 63 , "value" : 0.2 } ] , "iconIndex" : 343 , "maxTurns" : 10 , "message1" : "变身成了哈士奇形态!" , "message2" : "" , "message3" : "" , "message4" : "变回了人身!" , "minTurns" : 10 , "motion" : 0 , "name" : "哈士奇变身" , "note" : "<SF_CommonAttack: 0237, 8>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -17,13 +17,13 @@ null,
{ "id" : 15 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 4 , "value" : 0.4 } , { "code" : 22 , "dataId" : 1 , "value" : 0.4 } ] , "iconIndex" : 3 , "maxTurns" : 2 , "message1" : "被信息投影所庇护!" , "message2" : "" , "message3" : "" , "message4" : "的信息投影已经消散!" , "minTurns" : 2 , "motion" : 0 , "name" : "幻象庇护" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 16 , "autoRemovalTiming" : 2 , "chanceByDamage" : 30 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.2 } , { "code" : 21 , "dataId" : 6 , "value" : 1.2 } , { "code" : 22 , "dataId" : 7 , "value" : -0.06 } , { "code" : 31 , "dataId" : 13 , "value" : 1 } , { "code" : 22 , "dataId" : 9 , "value" : 0.05 } ] , "iconIndex" : 9 , "maxTurns" : 5 , "message1" : "过载了自己的机体!" , "message2" : "" , "message3" : "" , "message4" : "机体过载结束了!" , "minTurns" : 5 , "motion" : 0 , "name" : "机体过载I" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 17 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.3 } , { "code" : 21 , "dataId" : 6 , "value" : 1.3 } , { "code" : 22 , "dataId" : 7 , "value" : -0.04 } , { "code" : 31 , "dataId" : 13 , "value" : 1 } , { "code" : 32 , "dataId" : 36 , "value" : 0.5 } , { "code" : 22 , "dataId" : 9 , "value" : 0.05 } ] , "iconIndex" : 9 , "maxTurns" : 5 , "message1" : "过载了自己的机体!" , "message2" : "" , "message3" : "" , "message4" : "机体过载结束了!" , "minTurns" : 5 , "motion" : 0 , "name" : "机体过载II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 18 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 0.9 } , { "code" : 21 , "dataId" : 4 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.15 } , { "code" : 11 , "dataId" : 1 , "value" : 0.05 } , { "code" : 11 , "dataId" : 5 , "value" : 0.1 } , { "code" : 11 , "dataId" : 8 , "value" : 0.2 } , { "code" : 11 , "dataId" : 9 , "value" : 0.9 } , { "code" : 22 , "dataId" : 9 , "value" : 0.08 } , { "code" : 14 , "dataId" : 56 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } ] , "iconIndex" : 72 , "maxTurns" : 10 , "message1" : "整个人都化作了圣焰!" , "message2" : "" , "message3" : "" , "message4" : "变回了人身!" , "minTurns" : 10 , "motion" : 0 , "name" : "化身圣焰" , "note" : "<SF_CommonAttack: 0322, 4> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 19 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 14 , "dataId" : 97 , "value" : 1 } , { "code" : 14 , "dataId" : 98 , "value" : 1 } , { "code" : 14 , "dataId" : 99 , "value" : 1 } , { "code" : 14 , "dataId" : 100 , "value" : 1 } , { "code" : 14 , "dataId" : 101 , "value" : 1 } ], "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "获得护盾,免疫【抓伤】!" , "message2" : "" , "message3" : "" , "message4" : "护盾带来的【抓伤】免疫效果已经消失!!" , "minTurns" : 1 , "motion" : 0 , "name" : "护盾 免疫【抓伤】 ", "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 18 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 0.9 } , { "code" : 21 , "dataId" : 4 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.15 } , { "code" : 11 , "dataId" : 1 , "value" : 0.05 } , { "code" : 11 , "dataId" : 5 , "value" : 0.1 } , { "code" : 11 , "dataId" : 8 , "value" : 0.2 } , { "code" : 11 , "dataId" : 9 , "value" : 0.9 } , { "code" : 22 , "dataId" : 9 , "value" : 0.08 } , { "code" : 14 , "dataId" : 56 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } ] , "iconIndex" : 72 , "maxTurns" : 10 , "message1" : "整个人都化作了圣焰!" , "message2" : "" , "message3" : "" , "message4" : "变回了人身!" , "minTurns" : 10 , "motion" : 0 , "name" : "化身圣焰" , "note" : "<SF_CommonAttack: 0322, 4> \n<Custom Leave Effect>\n target.addState(94);\n</Custom Leave Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 19 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 14 , "dataId" : 97 , "value" : 1 } , { "code" : 14 , "dataId" : 98 , "value" : 1 } , { "code" : 14 , "dataId" : 99 , "value" : 1 } , { "code" : 14 , "dataId" : 100 , "value" : 1 } , { "code" : 14 , "dataId" : 101 , "value" : 1 } ,{ "code" : 14 , "dataId" : 36 , "value" : 1 } , { "code" : 11 , "dataId" : 18 , "value" : 0 } ], "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "获得护盾,免疫【抓伤】!" , "message2" : "" , "message3" : "" , "message4" : "护盾带来的【抓伤】免疫效果已经消失!!" , "minTurns" : 1 , "motion" : 0 , "name" : "护盾 保护 ", "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 20 , "autoRemovalTiming" : 0 , "chanceByDamage" : 1 , "traits" : [ { "code" : 22 , "dataId" : 1 , "value" : 0.5 } , { "code" : 22 , "dataId" : 4 , "value" : 0.3 } , { "code" : 21 , "dataId" : 2 , "value" : 0.8 } , { "code" : 22 , "dataId" : 7 , "value" : -0.03 } , { "code" : 23 , "dataId" : 2 , "value" : 1.2 } , { "code" : 44 , "dataId" : 42 , "value" : 1 } , { "code" : 21 , "dataId" : 6 , "value" : 1.1 } , { "code" : 43 , "dataId" : 43 , "value" : 1 } , { "code" : 23 , "dataId" : 6 , "value" : 0.1 } , { "code" : 21 , "dataId" : 4 , "value" : 1.1 } , { "code" : 22 , "dataId" : 3 , "value" : 0.5 } , { "code" : 22 , "dataId" : 9 , "value" : 0.04 } , { "code" : 13 , "dataId" : 61 , "value" : 0.2 } , { "code" : 14 , "dataId" : 56 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 75 , "value" : 1 } ] , "iconIndex" : 347 , "maxTurns" : 1 , "message1" : "解体成了小蝙蝠!" , "message2" : "解体成了小蝙蝠!" , "message3" : "" , "message4" : "重新聚合成人类形态!" , "minTurns" : 1 , "motion" : 0 , "name" : "解体" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 21 , "autoRemovalTiming" : 2 , "chanceByDamage" : 10 , "traits" : [ { "code" : 21 , "dataId" : 6 , "value" : 1.05 } , { "code" : 14 , "dataId" : 46 , "value" : 1 } , { "code" : 44 , "dataId" : 274 , "value" : 1 } , { "code" : 44 , "dataId" : 275 , "value" : 1 } , { "code" : 44 , "dataId" : 276 , "value" : 1 } , { "code" : 44 , "dataId" : 277 , "value" : 1 } , { "code" : 44 , "dataId" : 278 , "value" : 1 } , { "code" : 44 , "dataId" : 279 , "value" : 1 } , { "code" : 44 , "dataId" : 280 , "value" : 1 } , { "code" : 44 , "dataId" : 281 , "value" : 1 } , { "code" : 44 , "dataId" : 282 , "value" : 1 } , { "code" : 44 , "dataId" : 283 , "value" : 1 } , { "code" : 44 , "dataId" : 284 , "value" : 1 } , { "code" : 44 , "dataId" : 285 , "value" : 1 } , { "code" : 44 , "dataId" : 271 , "value" : 1 } , { "code" : 44 , "dataId" : 272 , "value" : 1 } , { "code" : 44 , "dataId" : 273 , "value" : 1 } , { "code" : 44 , "dataId" : 268 , "value" : 1 } , { "code" : 44 , "dataId" : 269 , "value" : 1 } , { "code" : 44 , "dataId" : 270 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } ] , "iconIndex" : 76 , "maxTurns" : 4 , "message1" : "开始舞动自己的兵器!" , "message2" : "" , "message3" : "" , "message4" : "恢复了普通的作战姿态!" , "minTurns" : 4 , "motion" : 0 , "name" : "长刃乱舞" , "note" : "<SF_CommonAttack: 0289, 5>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 22 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.2 } , { "code" : 21 , "dataId" : 4 , "value" : 1.2 } , { "code" : 21 , "dataId" : 6 , "value" : 1.2 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 63 , "value" : 1 } , { "code" : 14 , "dataId" : 64 , "value" : 1 } , { "code" : 14 , "dataId" : 65 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 76 , "value" : 1 } , { "code" : 14 , "dataId" : 90 , "value" : 1 } , { "code" : 14 , "dataId" : 93 , "value" : 1 } , { "code" : 14 , "dataId" : 94 , "value" : 1 } , { "code" : 14 , "dataId" : 45 , "value" : 1 } , { "code" : 14 , "dataId" : 46 , "value" : 1 } , { "code" : 22 , "dataId" : 6 , "value" : 0.5 } , { "code" : 22 , "dataId" : 9 , "value" : 0.05 } ] , "iconIndex" : 117 , "maxTurns" : 1 , "message1" : "充满了勇气!" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "士气提升" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 23 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 24 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ ], "iconIndex" : 221 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : " 已经恢复战斗力,领受的神之恩泽已耗尽! ", "minTurns" : 8 , "motion" : 0 , "name" : "神之恩赐" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 24 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ {"code" : 14 , "dataId" : 1 , "value" : 1 } ], "iconIndex" : 221 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : " ", "minTurns" : 8 , "motion" : 0 , "name" : "神之恩赐" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 25 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 11 , "dataId" : 9 , "value" : 0.8 } , { "code" : 11 , "dataId" : 7 , "value" : 0.8 } , { "code" : 11 , "dataId" : 6 , "value" : 0.8 } , { "code" : 11 , "dataId" : 10 , "value" : 0.5 } , { "code" : 21 , "dataId" : 5 , "value" : 1.2 } , { "code" : 21 , "dataId" : 4 , "value" : 1.2 } , { "code" : 14 , "dataId" : 63 , "value" : 1 } , { "code" : 23 , "dataId" : 0 , "value" : 1.2 } , { "code" : 21 , "dataId" : 6 , "value" : 1.2 } , { "code" : 13 , "dataId" : 1 , "value" : 0 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 65 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } , { "code" : 14 , "dataId" : 64 , "value" : 1 } , { "code" : 14 , "dataId" : 75 , "value" : 1 } , { "code" : 22 , "dataId" : 5 , "value" : 0.5 } , { "code" : 22 , "dataId" : 9 , "value" : 0.08 } ] , "iconIndex" : 162 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "红月强化" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 26 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 27 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 2 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 2 , "motion" : 0 , "name" : "二级瞬移普攻强化" , "note" : "<SF_CommonAttack: 0358, 5>\n<Null Physical Taunt>\n<Null Magical Taunt>\n<Null Certain Taunt> " , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -35,7 +35,7 @@ null,
{ "id" : 33 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "主角团技能负面状态" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 34 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 6 , "value" : 0.5 } , { "code" : 22 , "dataId" : 1 , "value" : -1 } , { "code" : 22 , "dataId" : 4 , "value" : -1 } , { "code" : 22 , "dataId" : 5 , "value" : -1 } , { "code" : 22 , "dataId" : 6 , "value" : -1 } ] , "iconIndex" : 330 , "maxTurns" : 3 , "message1" : "被神术禁锢了!" , "message2" : "被神术禁锢了!" , "message3" : "依旧被神术禁锢!" , "message4" : "受到的神术禁锢解除了!" , "minTurns" : 3 , "motion" : 0 , "name" : "神圣禁锢" , "note" : "" , "overlay" : 0 , "priority" : 100 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 4 , "stepsToRemove" : 100 } ,
{ "id" : 35 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 11 , "dataId" : 1 , "value" : 1.2 } , { "code" : 11 , "dataId" : 2 , "value" : 1.2 } , { "code" : 11 , "dataId" : 3 , "value" : 1.2 } , { "code" : 11 , "dataId" : 4 , "value" : 1.2 } , { "code" : 11 , "dataId" : 5 , "value" : 1.2 } , { "code" : 11 , "dataId" : 6 , "value" : 1.2 } , { "code" : 11 , "dataId" : 7 , "value" : 1.2 } , { "code" : 11 , "dataId" : 8 , "value" : 1.2 } , { "code" : 11 , "dataId" : 9 , "value" : 1.2 } , { "code" : 11 , "dataId" : 10 , "value" : 1.2 } , { "code" : 11 , "dataId" : 12 , "value" : 1.2 } , { "code" : 11 , "dataId" : 14 , "value" : 1.2 } , { "code" : 11 , "dataId" : 18 , "value" : 1.2 } , { "code" : 11 , "dataId" : 16 , "value" : 1.2 } , { "code" : 11 , "dataId" : 11 , "value" : 1.2 } , { "code" : 21 , "dataId" : 0 , "value" : 0.75 } , { "code" : 21 , "dataId" : 1 , "value" : 0.75 } , { "code" : 21 , "dataId" : 2 , "value" : 0.75 } , { "code" : 21 , "dataId" : 3 , "value" : 0.75 } , { "code" : 21 , "dataId" : 4 , "value" : 0.75 } , { "code" : 21 , "dataId" : 5 , "value" : 0.75 } , { "code" : 21 , "dataId" : 6 , "value" : 0.75 } ] , "iconIndex" : 162 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "红月照射" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 36 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 2 , "value" : 0.9 } , { "code" : 22 , "dataId" : 7 , "value" : -0.05 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } ,{ "code" : 14 , "dataId" : 146 , "value" : 1 } , { "code" : 14 , "dataId" : 147 , "value" : 1 } ], "iconIndex" : 64 , "maxTurns" : 1 , "message1" : "被点燃了!" , "message2" : "被点燃了!" , "message3" : "" , "message4" : "身上的火焰已经熄灭!" , "minTurns" : 1 , "motion" : 0 , "name" : "点燃" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 36 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 2 , "value" : 0.9 } , { "code" : 22 , "dataId" : 7 , "value" : -0.05 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } ], "iconIndex" : 64 , "maxTurns" : 1 , "message1" : "被点燃了!" , "message2" : "被点燃了!" , "message3" : "" , "message4" : "身上的火焰已经熄灭!" , "minTurns" : 1 , "motion" : 0 , "name" : "点燃" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 37 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 44 , "dataId" : 28 , "value" : 1 } , { "code" : 44 , "dataId" : 29 , "value" : 1 } , { "code" : 44 , "dataId" : 30 , "value" : 1 } , { "code" : 44 , "dataId" : 31 , "value" : 1 } ] , "iconIndex" : 156 , "maxTurns" : 1 , "message1" : "的神术进入了冷却!" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "禁用神术" , "note" : "" , "overlay" : 0 , "priority" : 100 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 500 } ,
{ "id" : 38 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 1 , "value" : 0.6 } ] , "iconIndex" : 74 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "精神力匮乏" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : true , "restriction" : 0 , "stepsToRemove" : 500 } ,
{ "id" : 39 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -65,9 +65,9 @@ null,
{ "id" : 63 , "autoRemovalTiming" : 2 , "chanceByDamage" : 1 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 3 , "value" : 0.5 } , { "code" : 21 , "dataId" : 5 , "value" : 0.5 } , { "code" : 22 , "dataId" : 0 , "value" : -0.2 } , { "code" : 11 , "dataId" : 10 , "value" : 1.5 } ] , "iconIndex" : 21 , "maxTurns" : 10 , "message1" : "陷入狂乱之中!不分敌友!" , "message2" : "陷入狂乱之中!不分敌友!" , "message3" : "仍旧疯狂!" , "message4" : "的狂乱状态解除了!" , "minTurns" : 5 , "motion" : 0 , "name" : "狂乱" , "note" : "" , "overlay" : 4 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 3 , "stepsToRemove" : 100 } ,
{ "id" : 64 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 42 , "dataId" : 2 , "value" : 1 } ] , "iconIndex" : 4 , "maxTurns" : 6 , "message1" : "被沉默了!" , "message2" : "被沉默了!" , "message3" : "" , "message4" : "受到的沉默效果解除了!" , "minTurns" : 3 , "motion" : 0 , "name" : "沉默" , "note" : "" , "overlay" : 3 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 65 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 42 , "dataId" : 1 , "value" : 1 } , { "code" : 42 , "dataId" : 2 , "value" : 1 } , { "code" : 42 , "dataId" : 3 , "value" : 1 } ] , "iconIndex" : 331 , "maxTurns" : 6 , "message1" : "的技能被封印了!" , "message2" : "的技能被封印了!" , "message3" : "" , "message4" : "的技能封印解除了!" , "minTurns" : 3 , "motion" : 0 , "name" : "技能封印" , "note" : "" , "overlay" : 3 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 66 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.03 } , { "code" : 23 , "dataId" : 2 , "value" : 0.93 } ] , "iconIndex" : 177 , "maxTurns" : 1 , "message1" : "中毒了!" , "message2" : "中毒了!" , "message3" : "" , "message4" : "体内的毒素解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(66)) {\n result.statesRemove.push(66);\n result.statesAdd.push(67);\n}\nelse {\nif (this.isStateAffected(67)) {\n result.statesRemove.push(67);\n result.statesAdd.push(68);\n}\nelse {\nif (this.isStateAffected(68)) {\n result.statesAdd.push(68);\n}\nelse {\n result.statesAdd.push(66);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 1 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 67 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.06 } , { "code" : 23 , "dataId" : 2 , "value" : 0.87 } ] , "iconIndex" : 177 , "maxTurns" : 1 , "message1" : "中毒了!" , "message2" : "中毒了!" , "message3" : "" , "message4" : "体内的毒素解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒II" , "note" : "" , "overlay" : 1 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 68 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.09 } , { "code" : 23 , "dataId" : 2 , "value" : 0.8 } ] , "iconIndex" : 177 , "maxTurns" : 1 , "message1" : "中毒了!" , "message2" : "中毒了!" , "message3" : "" , "message4" : "体内的毒素解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒III" , "note" : "" , "overlay" : 1 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 66 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.03 } , { "code" : 23 , "dataId" : 2 , "value" : 0.93 } ] , "iconIndex" : 359 , "maxTurns" : 1 , "message1" : "中毒了!" , "message2" : "中毒了!" , "message3" : "" , "message4" : "体内的毒素解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(66)) {\n result.statesRemove.push(66);\n result.statesAdd.push(67);\n}\nelse {\nif (this.isStateAffected(67)) {\n result.statesRemove.push(67);\n result.statesAdd.push(68);\n}\nelse {\nif (this.isStateAffected(68)) {\n result.statesAdd.push(68);\n}\nelse {\n result.statesAdd.push(66);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 1 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 67 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.06 } , { "code" : 23 , "dataId" : 2 , "value" : 0.87 } ] , "iconIndex" : 360 , "maxTurns" : 1 , "message1" : "中毒了!" , "message2" : "中毒了!" , "message3" : "" , "message4" : "体内的毒素解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒II" , "note" : "" , "overlay" : 1 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 68 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.09 } , { "code" : 23 , "dataId" : 2 , "value" : 0.8 } ] , "iconIndex" : 36 1, "maxTurns" : 1 , "message1" : "中毒了!" , "message2" : "中毒了!" , "message3" : "" , "message4" : "体内的毒素解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒III" , "note" : "" , "overlay" : 1 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 69 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 7 , "value" : -0.06 } , { "code" : 23 , "dataId" : 2 , "value" : 0.9 } , { "code" : 13 , "dataId" : 66 , "value" : 1.5 } , { "code" : 11 , "dataId" : 14 , "value" : 1.3 } ] , "iconIndex" : 340 , "maxTurns" : 1 , "message1" : "的生命开始流失!" , "message2" : "的生命开始流失!" , "message3" : "" , "message4" : "生命的流失止住了!" , "minTurns" : 1 , "motion" : 0 , "name" : "生命流失" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 70 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 71 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -84,32 +84,32 @@ null,
{ "id" : 82 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 4 , "value" : 0.7 } ] , "iconIndex" : 326 , "maxTurns" : 6 , "message1" : "的精神力衰弱了一成!" , "message2" : "的精神力衰弱了一成!" , "message3" : "" , "message4" : "衰弱的精神力恢复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "精神衰弱III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 83 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 3 , "value" : 0.9 } ] , "iconIndex" : 51 , "maxTurns" : 6 , "message1" : "的护甲破损了一成!" , "message2" : "的护甲破损了一成!" , "message3" : "" , "message4" : "的护甲被修复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "护甲破损I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(83)) {\n result.statesRemove.push(83);\n result.statesAdd.push(84);\n}\nelse {\nif (this.isStateAffected(84)) {\n result.statesRemove.push(84);\n result.statesAdd.push(85);\n}\nelse {\nif (this.isStateAffected(85)) {\n result.statesAdd.push(85);\n}\nelse {\n result.statesAdd.push(83);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 84 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 3 , "value" : 0.8 } ] , "iconIndex" : 59 , "maxTurns" : 6 , "message1" : "的护甲破损了一成!" , "message2" : "的护甲破损了一成!" , "message3" : "" , "message4" : "的护甲被修复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "护甲破损II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 85 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 3 , "value" : 0.7 } ] , "iconIndex" : 59 , "maxTurns" : 6 , "message1" : "的护甲破损了一成!" , "message2" : "的护甲破损了一成!" , "message3" : "" , "message4" : "的护甲被修复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "护甲破损III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 85 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 3 , "value" : 0.7 } ] , "iconIndex" : 372 , "maxTurns" : 6 , "message1" : "的护甲破损了一成!" , "message2" : "的护甲破损了一成!" , "message3" : "" , "message4" : "的护甲被修复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "护甲破损III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 86 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 0.9 } ] , "iconIndex" : 53 , "maxTurns" : 6 , "message1" : "的魔法防御薄弱了一成!" , "message2" : "的魔法防御薄弱了一成!" , "message3" : "" , "message4" : "的魔法防御恢复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "魔抗削弱I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(86)) {\n result.statesRemove.push(86);\n result.statesAdd.push(87);\n}\nelse {\nif (this.isStateAffected(87)) {\n result.statesRemove.push(87);\n result.statesAdd.push(88);\n}\nelse {\nif (this.isStateAffected(88)) {\n result.statesAdd.push(88);\n}\nelse {\n result.statesAdd.push(86);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 87 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 0.8 } ] , "iconIndex" : 61 , "maxTurns" : 6 , "message1" : "的魔法防御薄弱了一成!" , "message2" : "的魔法防御薄弱了一成!" , "message3" : "" , "message4" : "的魔法防御恢复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "魔抗削弱II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 88 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 0.7 } ] , "iconIndex" : 61 , "maxTurns" : 6 , "message1" : "的魔法防御薄弱了一成!" , "message2" : "的魔法防御薄弱了一成!" , "message3" : "" , "message4" : "的魔法防御恢复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "魔抗削弱III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 88 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 0.7 } ] , "iconIndex" : 374 , "maxTurns" : 6 , "message1" : "的魔法防御薄弱了一成!" , "message2" : "的魔法防御薄弱了一成!" , "message3" : "" , "message4" : "的魔法防御恢复了!" , "minTurns" : 3 , "motion" : 0 , "name" : "魔抗削弱III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 89 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 90 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 0.85 } , { "code" : 11 , "dataId" : 10 , "value" : 1.2 } , { "code" : 13 , "dataId" : 62 , "value" : 1.5 } , { "code" : 22 , "dataId" : 6 , "value" : -0.5 } , { "code" : 13 , "dataId" : 76 , "value" : 1.5 } , { "code" : 42 , "dataId" : 1 , "value" : 1 } ] , "iconIndex" : 335 , "maxTurns" : 6 , "message1" : "陷入恐惧之中!" , "message2" : "陷入恐惧之中!" , "message3" : "" , "message4" : "恢复了勇气!" , "minTurns" : 3 , "motion" : 0 , "name" : "恐惧" , "note" : "" , "overlay" : 10 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 91 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 3 , "value" : 0.9 } , { "code" : 21 , "dataId" : 5 , "value" : 0.9 } ] , "iconIndex" : 344 , "maxTurns" : 6 , "message1" : "的装备被腐蚀了!" , "message2" : "的装备被腐蚀了!" , "message3" : "" , "message4" : "被腐蚀的装备已经修复!" , "minTurns" : 3 , "motion" : 0 , "name" : "腐蚀I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(91)) {\n result.statesRemove.push(91);\n result.statesAdd.push(92);\n}\nelse {\nif (this.isStateAffected(92)) {\n result.statesAdd.push(92);\n}\nelse {\n result.statesAdd.push(91);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 92 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 3 , "value" : 0.8 } , { "code" : 21 , "dataId" : 5 , "value" : 0.8 } ] , "iconIndex" : 346 , "maxTurns" : 6 , "message1" : "的装备被腐蚀了!" , "message2" : "的装备被腐蚀了!" , "message3" : "" , "message4" : "被腐蚀的装备已经修复!" , "minTurns" : 3 , "motion" : 0 , "name" : "腐蚀II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 93 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 6 , "value" : 0.9 } , { "code" : 22 , "dataId" : 6 , "value" : -0.3 } , { "code" : 13 , "dataId" : 76 , "value" : 1.5 } , { "code" : 44 , "dataId" : 1 , "value" : 1 } , { "code" : 44 , "dataId" : 105 , "value" : 1 } , { "code" : 44 , "dataId" : 143 , "value" : 1 } , { "code" : 44 , "dataId" : 144 , "value" : 1 } , { "code" : 44 , "dataId" : 175 , "value" : 1 } , { "code" : 44 , "dataId" : 237 , "value" : 1 } , { "code" : 44 , "dataId" : 265 , "value" : 1 } , { "code" : 44 , "dataId" : 266 , "value" : 1 } , { "code" : 44 , "dataId" : 267 , "value" : 1 } , { "code" : 44 , "dataId" : 289 , "value" : 1 } , { "code" : 44 , "dataId" : 290 , "value" : 1 } , { "code" : 44 , "dataId" : 322 , "value" : 1 } , { "code" : 44 , "dataId" : 350 , "value" : 1 } , { "code" : 44 , "dataId" : 351 , "value" : 1 } , { "code" : 44 , "dataId" : 352 , "value" : 1 } , { "code" : 44 , "dataId" : 353 , "value" : 1 } , { "code" : 44 , "dataId" : 354 , "value" : 1 } , { "code" : 44 , "dataId" : 355 , "value" : 1 } , { "code" : 44 , "dataId" : 356 , "value" : 1 } , { "code" : 44 , "dataId" : 357 , "value" : 1 } , { "code" : 44 , "dataId" : 358 , "value" : 1 } , { "code" : 44 , "dataId" : 360 , "value" : 1 } , { "code" : 44 , "dataId" : 350 , "value" : 1 } , { "code" : 44 , "dataId" : 410 , "value" : 1 } ] , "iconIndex" : 352 , "maxTurns" : 6 , "message1" : "受到了震慑!" , "message2" : "受到了震慑!" , "message3" : "" , "message4" : "回过神来,震慑解除!" , "minTurns" : 3 , "motion" : 0 , "name" : "震慑" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 94 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 0.8 } , { "code" : 21 , "dataId" : 4 , "value" : 0.9 } , { "code" : 21 , "dataId" : 6 , "value" : 0.8 } , { "code" : 21 , "dataId" : 0 , "value" : 0.9 } , { "code" : 13 , "dataId" : 93 , "value" : 1.5 } ] , "iconIndex" : 349 , "maxTurns" : 1 , "message1" : "处于虚弱状态!" , "message2" : "处于虚弱状态!" , "message3" : "" , "message4" : "从虚弱状态中恢复了!" , "minTurns" : 1 , "motion" : 0 , "name" : "虚弱" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : fals e, "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : tru e, "restriction" : 0 , "stepsToRemove" : 150 } ,
{ "id" : 95 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 0 , "value" : 3 } ] , "iconIndex" : 340 , "maxTurns" : 7 , "message1" : "被敌人视作了优先攻击目标!" , "message2" : "被我方视作了优先攻击目标!" , "message3" : "" , "message4" : "的被攻击优先级恢复正常!" , "minTurns" : 4 , "motion" : 0 , "name" : "敌意锁定" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 94 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 0.8 } , { "code" : 21 , "dataId" : 4 , "value" : 0.9 } , { "code" : 21 , "dataId" : 6 , "value" : 0.8 } , { "code" : 21 , "dataId" : 0 , "value" : 0.9 } , { "code" : 13 , "dataId" : 93 , "value" : 1.5 } ] , "iconIndex" : 349 , "maxTurns" : 6 , "message1" : "处于虚弱状态!" , "message2" : "处于虚弱状态!" , "message3" : "" , "message4" : "从虚弱状态中恢复了!" , "minTurns" : 4 , "motion" : 0 , "name" : "虚弱" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : tru e, "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : fals e, "restriction" : 0 , "stepsToRemove" : 150 } ,
{ "id" : 95 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 0 , "value" : 3 } ] , "iconIndex" : 116 , "maxTurns" : 7 , "message1" : "被敌人视作了优先攻击目标!" , "message2" : "被我方视作了优先攻击目标!" , "message3" : "" , "message4" : "的被攻击优先级恢复正常!" , "minTurns" : 4 , "motion" : 0 , "name" : "敌意锁定" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 96 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 97 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1.0 6 } , { "code" : 11 , "dataId" : 14 , "value" : 1.03 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 5 } , { "code" : 22 , "dataId" : 7 , "value" : -0.01 } ], "iconIndex" : 105 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(97)) {\n result.statesRemove.push(97);\n result.statesAdd.push(98);\n}\nelse {\nif (this.isStateAffected(98)) {\n result.statesRemove.push(98);\n result.statesAdd.push(99);\n}\nelse {\nif (this.isStateAffected(99)) {\n result.statesRemove.push(99);\n result.statesAdd.push(100);\n}\nelse {\nif (this.isStateAffected(100)) {\n result.statesRemove.push(100);\n result.statesAdd.push(101);\n}\nelse {\nif (this.isStateAffected(101)) {\n result.statesAdd.push(101);\n}\nelse {\n result.statesAdd.push(97);\n}\n}\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 98 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1.06 } , { "code" : 11 , "dataId" : 14 , "value" : 1.0 3 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 5 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 1 }] , "iconIndex" : 105 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 99 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1.0 6 } , { "code" : 11 , "dataId" : 14 , "value" : 1.0 3 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 5 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 1 }] , "iconIndex" : 10 5, "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 100 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1. 06 } , { "code" : 11 , "dataId" : 14 , "value" : 1. 03 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 5 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 1 }] , "iconIndex" : 105 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤IV" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 101 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1. 06 } , { "code" : 11 , "dataId" : 14 , "value" : 1. 03 } , { "code" : 22 , "dataId" : 3 , "value" : -0. 05 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 1 }] , "iconIndex" : 105 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤V" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 97 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1.0 3 } , { "code" : 11 , "dataId" : 14 , "value" : 1.03 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 6 } , { "code" : 22 , "dataId" : 7 , "value" : -0.01 } ,{ "code" : 11 , "dataId" : 18 , "value" : 1.03 } ], "iconIndex" : 353 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(97)) {\n result.statesRemove.push(97);\n result.statesAdd.push(98);\n}\nelse {\nif (this.isStateAffected(98)) {\n result.statesRemove.push(98);\n result.statesAdd.push(99);\n}\nelse {\nif (this.isStateAffected(99)) {\n result.statesRemove.push(99);\n result.statesAdd.push(100);\n}\nelse {\nif (this.isStateAffected(100)) {\n result.statesRemove.push(100);\n result.statesAdd.push(101);\n}\nelse {\nif (this.isStateAffected(101)) {\n result.statesAdd.push(101);\n}\nelse {\n result.statesAdd.push(97);\n}\n}\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 98 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1.06 } , { "code" : 11 , "dataId" : 14 , "value" : 1.0 6 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 7 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 2} , { "code" : 1 1,"dataId" : 18 , "value" : 1.06 }] , "iconIndex" : 354 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 99 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1.0 9 } , { "code" : 11 , "dataId" : 14 , "value" : 1.0 9 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 8 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 3} , { "code" : 1 1,"dataId" : 18 , "value" : 1.09 }] , "iconIndex" : 35 5, "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 100 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1. 12 } , { "code" : 11 , "dataId" : 14 , "value" : 1. 12 } , { "code" : 22 , "dataId" : 3 , "value" : -0.0 9 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 5} , { "code" : 1 1,"dataId" : 18 , "value" : 1.12 }] , "iconIndex" : 356 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤IV" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 101 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 6 , "value" : 1. 15 } , { "code" : 11 , "dataId" : 14 , "value" : 1. 15 } , { "code" : 22 , "dataId" : 3 , "value" : -0. 1 } , { "code" : 22 , "dataId" : 7 , "value" : -0.0 5} , { "code" : 1 1,"dataId" : 18 , "value" : 1.15 }] , "iconIndex" : 357 , "maxTurns" : 5 , "message1" : "的体表被抓伤了!" , "message2" : "的体表被抓伤了!" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "抓伤V" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 102 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 103 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 104 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 105 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 6 , "value" : -0.2 } ] , "iconIndex" : 226 , "maxTurns" : 3 , "message1" : "的反击受到了限制!" , "message2" : "的反击受到了限制!" , "message3" : "" , "message4" : "反击能力恢复正常!" , "minTurns" : 3 , "motion" : 0 , "name" : "反击受限I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(105)) {\n result.statesRemove.push(105);\n result.statesAdd.push(106);\n}\nelse {\nif (this.isStateAffected(106)) {\n result.statesRemove.push(106);\n result.statesAdd.push(107);\n}\nelse {\nif (this.isStateAffected(107)) {\n result.statesAdd.push(107);\n}\nelse {\n result.statesAdd.push(105);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 106 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 6 , "value" : -0.4 } ] , "iconIndex" : 22 6, "maxTurns" : 3 , "message1" : "的反击受到了限制!" , "message2" : "的反击受到了限制!" , "message3" : "" , "message4" : "反击能力恢复正常!" , "minTurns" : 3 , "motion" : 0 , "name" : "反击受限II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 107 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 6 , "value" : -0.6 } ] , "iconIndex" : 226 , "maxTurns" : 3 , "message1" : "的反击受到了限制!" , "message2" : "的反击受到了限制!" , "message3" : "" , "message4" : "反击能力恢复正常!" , "minTurns" : 3 , "motion" : 0 , "name" : "反击受限III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 108 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 3 , "value" : -0.1 } ] , "iconIndex" : 87 , "maxTurns" : 4 , "message1" : "弱点暴露了!" , "message2" : "弱点暴露了!" , "message3" : "" , "message4" : "所有弱点都被掩盖!" , "minTurns" : 4 , "motion" : 1 , "name" : "弱点暴露I" , "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 109 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 3 , "value" : -0.15 } ] , "iconIndex" : 87 , "maxTurns" : 4 , "message1" : "弱点暴露了!" , "message2" : "弱点暴露了!" , "message3" : "" , "message4" : "所有弱点都被掩盖!" , "minTurns" : 4 , "motion" : 1 , "name" : "弱点暴露II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 110 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 3 , "value" : -0.2 } ] , "iconIndex" : 87 , "maxTurns" : 4 , "message1" : "弱点暴露了!" , "message2" : "弱点暴露了!" , "message3" : "" , "message4" : "所有弱点都被掩盖!" , "minTurns" : 4 , "motion" : 1 , "name" : "弱点暴露III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 105 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 6 , "value" : -0.2 } ] , "iconIndex" : 365 , "maxTurns" : 3 , "message1" : "的反击受到了限制!" , "message2" : "的反击受到了限制!" , "message3" : "" , "message4" : "反击能力恢复正常!" , "minTurns" : 3 , "motion" : 0 , "name" : "反击受限I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(105)) {\n result.statesRemove.push(105);\n result.statesAdd.push(106);\n}\nelse {\nif (this.isStateAffected(106)) {\n result.statesRemove.push(106);\n result.statesAdd.push(107);\n}\nelse {\nif (this.isStateAffected(107)) {\n result.statesAdd.push(107);\n}\nelse {\n result.statesAdd.push(105);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 106 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 6 , "value" : -0.4 } ] , "iconIndex" : 36 6, "maxTurns" : 3 , "message1" : "的反击受到了限制!" , "message2" : "的反击受到了限制!" , "message3" : "" , "message4" : "反击能力恢复正常!" , "minTurns" : 3 , "motion" : 0 , "name" : "反击受限II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 107 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 6 , "value" : -0.6 } ] , "iconIndex" : 367 , "maxTurns" : 3 , "message1" : "的反击受到了限制!" , "message2" : "的反击受到了限制!" , "message3" : "" , "message4" : "反击能力恢复正常!" , "minTurns" : 3 , "motion" : 0 , "name" : "反击受限III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 108 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 3 , "value" : -0.1 } ] , "iconIndex" : 36 8, "maxTurns" : 4 , "message1" : "弱点暴露了!" , "message2" : "弱点暴露了!" , "message3" : "" , "message4" : "所有弱点都被掩盖!" , "minTurns" : 4 , "motion" : 1 , "name" : "弱点暴露I" , "note" : " <SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(108)) {\n result.statesRemove.push(108);\n result.statesAdd.push(109);\n}\nelse {\nif (this.isStateAffected(109)) {\n result.statesRemove.push(109);\n result.statesAdd.push(110);\n}\nelse {\nif (this.isStateAffected(110)) {\n result.statesAdd.push(110);\n}\nelse {\n result.statesAdd.push(108);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 109 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 3 , "value" : -0.15 } ] , "iconIndex" : 369 , "maxTurns" : 4 , "message1" : "弱点暴露了!" , "message2" : "弱点暴露了!" , "message3" : "" , "message4" : "所有弱点都被掩盖!" , "minTurns" : 4 , "motion" : 1 , "name" : "弱点暴露II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 110 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 3 , "value" : -0.2 } ] , "iconIndex" : 370 , "maxTurns" : 4 , "message1" : "弱点暴露了!" , "message2" : "弱点暴露了!" , "message3" : "" , "message4" : "所有弱点都被掩盖!" , "minTurns" : 4 , "motion" : 1 , "name" : "弱点暴露III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 111 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 112 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 113 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -141,19 +141,19 @@ null,
{ "id" : 139 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 1.1 } ] , "iconIndex" : 37 , "maxTurns" : 6 , "message1" : "的魔防被强化了一成!" , "message2" : "的魔防被强化了一成!" , "message3" : "" , "message4" : "被强化的魔防恢复了原状!" , "minTurns" : 4 , "motion" : 0 , "name" : "魔法抵御I" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(141)) {\n result.statesRemove.push(141);\n}\nelse {\nif (this.isStateAffected(140)) {\n result.statesRemove.push(140);\n}\nelse {\n result.statesAdd.push(139);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 140 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 1.2 } ] , "iconIndex" : 45 , "maxTurns" : 6 , "message1" : "的魔防被强化了两成!" , "message2" : "的魔防被强化了两成!" , "message3" : "" , "message4" : "被强化的魔防恢复了原状!" , "minTurns" : 4 , "motion" : 0 , "name" : "魔法抵御II" , "note" : "<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(141)) {\n result.statesRemove.push(141);\n}\nelse {\n result.statesAdd.push(140);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 141 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 5 , "value" : 1.3 } ] , "iconIndex" : 45 , "maxTurns" : 6 , "message1" : "的魔防被强化了三成!" , "message2" : "的魔防被强化了三成!" , "message3" : "" , "message4" : "被强化的魔防恢复了原状!" , "minTurns" : 4 , "motion" : 0 , "name" : "魔法抵御III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 142 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 11 , "dataId" : 1 , "value" : 0.5 } ] , "iconIndex" : 81 , "maxTurns" : 5 , "message1" : "的护甲固若金汤,受到物理伤害减少一半!" , "message2" : "的护甲固若金汤,受到物理伤害减少一半!" , "message3" : "" , "message4" : "的护甲不再固若金汤!" , "minTurns" : 5 , "motion" : 0 , "name" : "固若金汤" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 142 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 11 , "dataId" : 1 , "value" : 0.5 } ] , "iconIndex" : 232 , "maxTurns" : 5 , "message1" : "的护甲固若金汤,受到物理伤害减少一半!" , "message2" : "的护甲固若金汤,受到物理伤害减少一半!" , "message3" : "" , "message4" : "的护甲不再固若金汤!" , "minTurns" : 5 , "motion" : 0 , "name" : "固若金汤" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 143 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 11 , "dataId" : 2 , "value" : 0.5 } , { "code" : 11 , "dataId" : 3 , "value" : 0.5 } , { "code" : 11 , "dataId" : 4 , "value" : 0.5 } , { "code" : 11 , "dataId" : 5 , "value" : 0.5 } , { "code" : 11 , "dataId" : 6 , "value" : 0.5 } , { "code" : 11 , "dataId" : 7 , "value" : 0.5 } , { "code" : 11 , "dataId" : 8 , "value" : 0.5 } , { "code" : 11 , "dataId" : 9 , "value" : 0.5 } , { "code" : 11 , "dataId" : 10 , "value" : 0.5 } ] , "iconIndex" : 191 , "maxTurns" : 5 , "message1" : "受到九大元素祝福,元素伤害减少一半!!" , "message2" : "受到九大元素祝福,元素伤害减少一半!" , "message3" : "" , "message4" : "受到的元素祝福已解除!" , "minTurns" : 5 , "motion" : 0 , "name" : "元素祝福" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 144 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.1 } , { "code" : 21 , "dataId" : 6 , "value" : 1.2 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } ] , "iconIndex" : 161 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "奔走强袭I" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 145 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.2 } , { "code" : 21 , "dataId" : 6 , "value" : 1.3 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } ] , "iconIndex" : 291 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "奔走强袭II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 146 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 147 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ], "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : " ", "message3" : "" , "message4" : " ", "minTurns" : 1 , "motion" : 0 , "name" : " ", "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : fals e, "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 148 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 58 , "value" : 0.7 } , { "code" : 13 , "dataId" : 59 , "value" : 0.7 } , { "code" : 13 , "dataId" : 60 , "value" : 0.7 } , { "code" : 13 , "dataId" : 75 , "value" : 0.7 } , { "code" : 13 , "dataId" : 93 , "value" : 0.7 } , { "code" : 21 , "dataId" : 4 , "value" : 1.08 } ] , "iconIndex" : 3 14 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "神经活跃" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 149 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 62 , "value" : 0.7 } , { "code" : 13 , "dataId" : 75 , "value" : 0.7 } , { "code" : 13 , "dataId" : 93 , "value" : 0.7 } , { "code" : 13 , "dataId" : 90 , "value" : 0.7 } , { "code" : 11 , "dataId" : 10 , "value" : 0.9 } ] , "iconIndex" : 2 64, "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "幻术抗性" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 150 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 61 , "value" : 0.5 } , { "code" : 11 , "dataId" : 7 , "value" : 0.8 } ] , "iconIndex" : 3 12 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "寒冷抗性" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 151 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 67 , "value" : 0.5 } , { "code" : 13 , "dataId" : 68 , "value" : 0.5 } , { "code" : 13 , "dataId" : 74 , "value" : 0.5 } , { "code" : 11 , "dataId" : 14 , "value" : 0.8 } ] , "iconIndex" : 3 11 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "毒素抗性" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 147 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ {"code" : 14 , "dataId" : 97 , "value" : 1 } , { "code" : 14 , "dataId" : 98 , "value" : 1 } , { "code" : 14 , "dataId" : 99 , "value" : 1 } , { "code" : 14 , "dataId" : 100 , "value" : 1 } , { "code" : 14 , "dataId" : 101 , "value" : 1 } , { "code" : 21 , "dataId" : 6 , "value" : 0.95 } ], "iconIndex" : 358 , "maxTurns" : 1 , "message1" : "" , "message2" : " 皮肤硬化,免疫抓伤! ", "message3" : "" , "message4" : " 皮肤硬化解除! ", "minTurns" : 1 , "motion" : 0 , "name" : " 坚硬皮肤 ", "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : tru e, "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 148 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 58 , "value" : 0.7 } , { "code" : 13 , "dataId" : 59 , "value" : 0.7 } , { "code" : 13 , "dataId" : 60 , "value" : 0.7 } , { "code" : 13 , "dataId" : 75 , "value" : 0.7 } , { "code" : 13 , "dataId" : 93 , "value" : 0.7 } , { "code" : 21 , "dataId" : 4 , "value" : 1.08 } ] , "iconIndex" : 3 75 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "神经活跃" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 149 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 62 , "value" : 0.7 } , { "code" : 13 , "dataId" : 75 , "value" : 0.7 } , { "code" : 13 , "dataId" : 93 , "value" : 0.7 } , { "code" : 13 , "dataId" : 90 , "value" : 0.7 } , { "code" : 11 , "dataId" : 10 , "value" : 0.9 } ] , "iconIndex" : 3 64, "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "幻术抗性" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 150 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 61 , "value" : 0.5 } , { "code" : 11 , "dataId" : 7 , "value" : 0.8 } ] , "iconIndex" : 3 63 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "寒冷抗性" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 151 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 13 , "dataId" : 67 , "value" : 0.5 } , { "code" : 13 , "dataId" : 68 , "value" : 0.5 } , { "code" : 13 , "dataId" : 74 , "value" : 0.5 } , { "code" : 11 , "dataId" : 14 , "value" : 0.8 } ] , "iconIndex" : 3 62 , "maxTurns" : 8 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 4 , "motion" : 0 , "name" : "毒素抗性" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 152 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 14 , "dataId" : 54 , "value" : 1 } , { "code" : 14 , "dataId" : 55 , "value" : 1 } , { "code" : 14 , "dataId" : 56 , "value" : 1 } , { "code" : 14 , "dataId" : 57 , "value" : 1 } , { "code" : 14 , "dataId" : 58 , "value" : 1 } , { "code" : 14 , "dataId" : 59 , "value" : 1 } , { "code" : 14 , "dataId" : 60 , "value" : 1 } , { "code" : 14 , "dataId" : 61 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } , { "code" : 14 , "dataId" : 64 , "value" : 1 } , { "code" : 14 , "dataId" : 90 , "value" : 1 } , { "code" : 14 , "dataId" : 93 , "value" : 1 } , { "code" : 14 , "dataId" : 94 , "value" : 1 } , { "code" : 14 , "dataId" : 65 , "value" : 1 } , { "code" : 14 , "dataId" : 75 , "value" : 1 } , { "code" : 14 , "dataId" : 103 , "value" : 1 } , { "code" : 14 , "dataId" : 105 , "value" : 1 } , { "code" : 14 , "dataId" : 106 , "value" : 1 } , { "code" : 14 , "dataId" : 107 , "value" : 1 } , { "code" : 14 , "dataId" : 76 , "value" : 1 } , { "code" : 14 , "dataId" : 46 , "value" : 1 } ] , "iconIndex" : 137 , "maxTurns" : 4 , "message1" : "进入霸体状态!" , "message2" : "进入霸体状态!" , "message3" : "" , "message4" : "的霸体状态已解除!" , "minTurns" : 4 , "motion" : 0 , "name" : "霸体" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 153 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 62 , "dataId" : 2 , "value" : 1 } ] , "iconIndex" : 130 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "掩护" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 154 , "autoRemovalTiming" : 1 , "chanceByDamage" : 5 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 2 , "value" : 0.05 } , { "code" : 21 , "dataId" : 3 , "value" : 0.6 } , { "code" : 21 , "dataId" : 5 , "value" : 0.8 } , { "code" : 11 , "dataId" : 10 , "value" : 1.3 } , { "code" : 22 , "dataId" : 0 , "value" : -0.1 } , { "code" : 42 , "dataId" : 2 , "value" : 1 } , { "code" : 42 , "dataId" : 3 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } ] , "iconIndex" : 5 , "maxTurns" : 8 , "message1" : "进入狂暴状态!" , "message2" : "进入狂暴状态!" , "message3" : "" , "message4" : "的狂暴状态已解除!" , "minTurns" : 5 , "motion" : 0 , "name" : "怪物狂暴化" , "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 154 , "autoRemovalTiming" : 1 , "chanceByDamage" : 5 , "traits" : [ { "code" : 21 , "dataId" : 2 , "value" : 1.5 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 2 , "value" : 0.05 } , { "code" : 21 , "dataId" : 3 , "value" : 0.6 } , { "code" : 21 , "dataId" : 5 , "value" : 0.8 } , { "code" : 11 , "dataId" : 10 , "value" : 1.3 } , { "code" : 22 , "dataId" : 0 , "value" : -0.1 } , { "code" : 42 , "dataId" : 2 , "value" : 1 } , { "code" : 42 , "dataId" : 3 , "value" : 1 } , { "code" : 14 , "dataId" : 62 , "value" : 1 } ] , "iconIndex" : 5 , "maxTurns" : 8 , "message1" : "进入狂暴状态!" , "message2" : "进入狂暴状态!" , "message3" : "" , "message4" : "的狂暴状态已解除!" , "minTurns" : 5 , "motion" : 0 , "name" : "怪物狂暴化" , "note" : " <Custom Leave Effect>\n target.addState(94);\n</Custom Leave Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 155 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 1 , "value" : 0.5 } , { "code" : 22 , "dataId" : 4 , "value" : 0.5 } ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "闪避提升" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 156 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ { "code" : 11 , "dataId" : 1 , "value" : 0.85 } , { "code" : 22 , "dataId" : 7 , "value" : 0.05 } , { "code" : 21 , "dataId" : 2 , "value" : 1.1 } , { "code" : 21 , "dataId" : 4 , "value" : 1.1 } ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "复活后更强了!" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "复活后强化" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 157 , "autoRemovalTiming" : 2 , "chanceByDamage" : 10 , "traits" : [ { "code" : 23 , "dataId" : 0 , "value" : 0.1 } , { "code" : 21 , "dataId" : 6 , "value" : 1.5 } , { "code" : 22 , "dataId" : 3 , "value" : 10 } , { "code" : 22 , "dataId" : 9 , "value" : 0.2 } , { "code" : 21 , "dataId" : 4 , "value" : 1.1 } ] , "iconIndex" : 205 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "暴露了凶残本性!" , "minTurns" : 1 , "motion" : 0 , "name" : "卖萌I" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -173,7 +173,7 @@ null,
{ "id" : 171 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 1 , "value" : 0.4 } , { "code" : 22 , "dataId" : 4 , "value" : 0.4 } , { "code" : 22 , "dataId" : 2 , "value" : 0.2 } ] , "iconIndex" : 0 , "maxTurns" : 2 , "message1" : "被魔法迷雾遮蔽!" , "message2" : "被魔法迷雾遮蔽!" , "message3" : "" , "message4" : "周围的迷雾已经消散!" , "minTurns" : 2 , "motion" : 0 , "name" : "迷雾遮蔽III" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 172 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 23 , "dataId" : 0 , "value" : 0.4 } , { "code" : 22 , "dataId" : 1 , "value" : 0.2 } , { "code" : 22 , "dataId" : 4 , "value" : 0.2 } , { "code" : 22 , "dataId" : 2 , "value" : 0.5 } , { "code" : 22 , "dataId" : 0 , "value" : 0.2 } , { "code" : 13 , "dataId" : 95 , "value" : 0.5 } ] , "iconIndex" : 161 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "隐匿突袭I" , "note" : "<Null Physical Taunt>\n<Null Magical Taunt>\n<Null Certain Taunt> " , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
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{ "id" : 176 , "autoRemovalTiming" : 1 , "chanceByDamage" : 1 , "traits" : [ { "code" : 21 , "dataId" : 6 , "value" : 0.9 } , { "code" : 61 , "dataId" : 0 , "value" : 0.6 } , { "code" : 22 , "dataId" : 6 , "value" : 0.6 } , { "code" : 32 , "dataId" : 105 , "value" : 0.2 } , { "code" : 32 , "dataId" : 106 , "value" : 0.4 } , { "code" : 32 , "dataId" : 107 , "value" : 0.6 } , { "code" : 22 , "dataId" : 9 , "value" : 0.06 } ] , "iconIndex" : 111 , "maxTurns" : 6 , "message1" : "开始与敌人缠斗!" , "message2" : "" , "message3" : "" , "message4" : "恢复了普通的作战姿态!" , "minTurns" : 6 , "motion" : 0 , "name" : "缠斗II" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : true , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
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@ -193,19 +193,19 @@ null,
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{ "id" : 193 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
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