@ -233,18 +233,18 @@ null,
{ "id" : 231 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 0 , "value" : 0.5 } ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "额外命中率50%" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 232 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "命中提升叠加" , "note" : "<Custom Apply Effect>\n var i = 0;\n i += user.isStateAffected(223)?1:0;\n i += user.isStateAffected(224)?2:0;\n i += user.isStateAffected(225)?3:0;\n i += user.isStateAffected(226)?3:0;\n user.removeState(223);\n user.removeState(224);\n user.removeState(225);\n user.addState(223 + i);\n</Custom Apply Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 233 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 234 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "通用吸血计算" , "note" : "<Custom Establish Effect>\n user._absrate = user._absrate || 0;\n user._pbsrate = user._pbsrate || 0;\n user._mbsrate = user._mbsrate || 0;\n this._bsaffective = this._bsaffective || 1;\n if (this.isSkill && value >0 && this._bsaffective > 0){\n var bsrate = 0;\n bsrate += user._absrate;\n if (this.isPhysical()){\n bsrate += user._pbsrate;\n }\n else{\n if (this.isMagical()){\n bsrate += user._mbsrate;\n }\n }\n bsrate *= this._bsaffective;\n bsrate = Math.min(bsrate, 1);\n var hpgain = Math.floor(value*bsrate);\n var a = Math.floor(user.mhp - user.hp);\n if(hpgain > a){\n user.gainHp(a);\n var overheal = Math.floor(hpgain - a);\n if (user.isStateAffected(218)){\n overheal *= 0.2;\n }\n else{\n if (user.isStateAffected(219)){\n overheal *= 0.3;\n }\n else{\n if (user.isStateAffected(220)){\n overheal *= 0.4;\n }\n }\n }\n user.gainBarrier(overheal); \n }\n else{\n user.gainHp(hpgain);\n }\n }\n</Custom Establish Effect>", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 235 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 100%全能吸血", "note" : "<Custom Apply Effect>\n user._absrate = user._absrate || 0;\n user._pbsrate = user._pbsrate || 0;\n user._mbsrate = user._mbsrate || 0;\n user._absrate += 0.1;\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._absrate = user._absrate || 0;\n user._pbsrate = user._pbsrate || 0;\n user._mbsrate = user._mbsrate || 0;\n user._absrate = Math.max(user._absrate - 0.1, 0);\n</Custom Leave Effect>", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 234 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "通用吸血计算" , "note" : "<Custom Establish Effect>\n user._absrate = user._absrate || 0;\n user._pbsrate = user._pbsrate || 0;\n user._mbsrate = user._mbsrate || 0;\n this._bsaffective = this._bsaffective || 1;\n if (this.isSkill && value >0 && \n this._bsaffective > 0){\n var bsrate = 0;\n bsrate += user._absrate;\n bsrate += this.isPhysical?(user._pbsrate):0;\n bsrate += this.isMagical?(user._mbsrate):0;\n bsrate *= this._bsaffective;\n if(bsrate > 0){\n bsrate = Math.min(bsrate, 1);\n var hpgain = Math.floor(value*bsrate);\n var a = Math.floor(user.mhp - user.hp);\n if(hpgain > a){\n user.gainHp(a);\n var overheal = Math.floor(hpgain - a);\n var i = 0;\n i = user.isStateAffected(218)?0.2:0;\n i = user.isStateAffected(219)?0.3:0;\n i = user.isStateAffected(220)?0.4:0;\n overheal = Math.floor(overheal*i);\n user.gainBarrier(overheal); \n }\n else{ user.gainHp(hpgain); }\n }\n }\n</Custom Establish Effect>", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 235 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 精准计算", "note" : "<Custom Confirm Effect>\nuser._precise = user._precise || 0;\nif(user._precise > 0){\n this._pcirate = this._pcirate || 1;\n if(this.isSkill() && this.isHpEffect && this.isDamage && value > 0){\n value += Math.floor( user._precise*this._pcirate); }\n}\n</Custom Confirm Effect>", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 236 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 237 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 122 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "伤害加深" , "note" : "<Counter Alignment: left>\n<Counter Text Color: 18>\n\n" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 238 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 136 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "伤害格挡" , "note" : "<Counter Alignment: left>\n<Counter Text Color: 17>\n\n" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 239 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 240 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 241 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ { "code" : 14 , "dataId" : 62 , "value" : 1 } ] , "iconIndex" : 2 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱" , "note" : "<Custom Apply Effect>\n user._randomturns = Math.round(Math.random() * 4 + 3);\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n</Custom Apply Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 242 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 320 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱1" , "note" : "<SF_CommonAttack: 0485, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 3 , "stepsToRemove" : 100 } ,
{ "id" : 243 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 321 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱2" , "note" : "<SF_CommonAttack: 0486, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 1 , "stepsToRemove" : 100 } ,
{ "id" : 244 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 322 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱3" , "note" : "<SF_CommonAttack: 0487, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 3 , "stepsToRemove" : 100 } ,
{ "id" : 245 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 400 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱4" , "note" : "<SF_CommonAttack: 0488, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 1 , "stepsToRemove" : 100 } ,
{ "id" : 241 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ { "code" : 14 , "dataId" : 62 , "value" : 1 } ] , "iconIndex" : 2 3 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱" , "note" : "<Custom Apply Effect>\n user._randomturns = Math.round(Math.random() * 4 + 3);\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n</Custom Apply Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 242 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 23 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱1" , "note" : "<SF_CommonAttack: 0485, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 3 , "stepsToRemove" : 100 } ,
{ "id" : 243 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 23 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱2" , "note" : "<SF_CommonAttack: 0486, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 1 , "stepsToRemove" : 100 } ,
{ "id" : 244 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 23 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱3" , "note" : "<SF_CommonAttack: 0487, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 3 , "stepsToRemove" : 100 } ,
{ "id" : 245 , "autoRemovalTiming" : 1 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 23 , "maxTurns" : 1 , "message1" : "再次陷入了敌我不分的状态!" , "message2" : "" , "message3" : "" , "message4" : "的混乱解除了!" , "minTurns" : 1 , "motion" : 0 , "name" : "五月混乱4" , "note" : "<SF_CommonAttack: 0488, 9>\n\n<Custom Apply Effect>\nuser.removeState(62);\nuser.removeState(241);\n</Custom Apply Effect>\n\n<Custom Leave Effect>\n user._randomturns = user._randomturns || 0;\n user._randomturns -= 1;\n if (user._randomturns <= 0 ){\n user._randomturns = 0;\n }\n else{\n var random = Math.round(Math.random() * 3 + 1);\n user.addState(random + 241);\n }\n</Custom Leave Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 1 , "stepsToRemove" : 100 } ,
{ "id" : 246 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 247 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "叠加使用的工具状态" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 248 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 177 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "中毒" , "note" : "<Custom Apply Effect>\n var i = 0;\n i += user.isStateAffected(66)?1:0;\n i += user.isStateAffected(67)?2:0;\n i += user.isStateAffected(68)?2:0;\n user.removeState(66);\n user.removeState(67);\n user.addState(66 + i);\n var random = Math.floor(Math.random() * 10 + 1);\n if(user.isStateAffected(43)){}\nelse{ \n if (random <=1){\n user.addState(151); }\n }\n</Custom Apply Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -300,11 +300,11 @@ null,
{ "id" : 298 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 734 , "maxTurns" : 5 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 5 , "motion" : 0 , "name" : "精确攻击" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 299 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 300 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 301 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 精准50 ", "note" : " <Custom Battle Effect>\nuser._precise = user._precise || 0;\nuser._precise += Math.min(user._precise + 50, 1000);\n</Custom Battle Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 302 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 精准100 ", "note" : " <Custom Battle Effect>\nuser._precise = user._precise || 0;\nuser._precise += Math.min(user._precise + 100, 1000);\n</Custom Battle Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 303 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 精准300 ", "note" : " <Custom Battle Effect>\nuser._precise = user._precise || 0;\nuser._precise += Math.min(user._precise + 300, 1000);\n</Custom Battle Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 304 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 精准500 ", "note" : " <Custom Battle Effect>\nuser._precise = user._precise || 0;\nuser._precise += Math.min(user._precise + 500, 1000);\n</Custom Battle Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 305 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " 精准计算 ", "note" : " <Custom Victory Effect>\n user._precise = 0;\n</Custom Victory Effect>\n\n<Custom Escape Effect>\n user._precise = 0;\n</Custom Escape Effect>\n\n<Custom Defeat Effect>\n user._precise = 0;\n</Custom Defeat Effect>\n\n<Custom Confirm Effect>\nuser._precise = user._precise || 0;\nif(user._precise > 0){\n this._pcirate = this._pcirate || 1;\n if(this.isSkill() && this.isHpEffect && this.isDamage && value > 0){\n value += Math.floor( user._precise*this._pcirate); }\n}\n</Custom Confirm Effect> ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 301 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " ", "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 302 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " ", "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 303 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " ", "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 304 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " ", "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 305 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : " ", "note" : " ", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 306 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 307 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 308 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
@ -407,7 +407,7 @@ null,
{ "id" : 405 , "autoRemovalTiming" : 0 , "chanceByDamage" : 1 , "traits" : [ { "code" : 21 , "dataId" : 6 , "value" : 1.3 } , { "code" : 21 , "dataId" : 4 , "value" : 1.2 } ] , "iconIndex" : 447 , "maxTurns" : 1 , "message1" : "" , "message2" : "进入\\c[17]\\it[405]\\c[0]!" , "message3" : "" , "message4" : "不再\\c[17]\\it[405]\\c[0]!" , "minTurns" : 1 , "motion" : 0 , "name" : "亢奋" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : true , "removeByDamage" : true , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 406 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "几率解体闪避" , "note" : "<Custom Select Effect>\n var hprate = user.hp/user.mhp;\n if(user.isStateAffected(20) || \n hprate <= 0.3){}\n else{\n if(this.isDamage() && value > 0 \n && this.isHpEffect()){\n var random = Math.random()*10;\n if(random <= 1){ \n user.addState(20);\n user.addState(407);\n }\n }\n }\n</Custom Select Effect>\n\n<Custom Deselect Effect>\nif(user.isStateAffected(407)){\n user.removeState(407);\n}\n</Custom Deselect Effect>" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 407 , "autoRemovalTiming" : 2 , "chanceByDamage" : 100 , "traits" : [ { "code" : 22 , "dataId" : 1 , "value" : 10 } , { "code" : 22 , "dataId" : 4 , "value" : 10 } ] , "iconIndex" : 81 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "必定闪避" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 408 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "风语" , "note" : "<Custom Battle Effect>\n var barrier = 1;\n barrier += user.mhp/10;\n barrier += user.mat* 5 ;\n user.gainBarrier(barrier);\n</Custom Battle Effect>", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 408 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "风语" , "note" : "<Custom Battle Effect>\n var barrier = 1;\n barrier += user.mhp/10;\n barrier += user.mat* 4 ;\n user.gainBarrier(barrier);\n</Custom Battle Effect>", "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 409 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 410 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,
{ "id" : 411 , "autoRemovalTiming" : 0 , "chanceByDamage" : 100 , "traits" : [ ] , "iconIndex" : 0 , "maxTurns" : 1 , "message1" : "" , "message2" : "" , "message3" : "" , "message4" : "" , "minTurns" : 1 , "motion" : 0 , "name" : "" , "note" : "" , "overlay" : 0 , "priority" : 50 , "removeAtBattleEnd" : false , "removeByDamage" : false , "removeByRestriction" : false , "removeByWalking" : false , "restriction" : 0 , "stepsToRemove" : 100 } ,