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@ -388,7 +388,7 @@ null,
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{"id":386,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"BOSS特殊状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":386,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"BOSS特殊状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":387,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":-10}],"iconIndex":165,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"魔法吸收盾","note":"<Custom Select Effect>\n if(this.isMagical() &&\n this.isDamage() &&\n this.isHpEffect() &&\n target.barrierPoints() > 0){\n target.gainBarrier(value);\n value = 0;\n }\n </Custom Select Effect>\n\n <Custom Respond Effect>\n if(target.barrierPoints() == 0){\n target.removeState(387);\n }\n </Custom Respond Effect>\n\n <Custom Leave Effect>\n var subject = user;\n subject.forceAction(582, -1);\n BattleManager.forceAction(subject); \n </Custom Leave Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":387,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":-10}],"iconIndex":165,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"魔法吸收盾","note":"<Custom Select Effect>\n if(this.isMagical() &&\n this.isDamage() &&\n this.isHpEffect() &&\n target.barrierPoints() > 0){\n target.gainBarrier(value);\n value = 0;\n }\n </Custom Select Effect>\n\n <Custom Respond Effect>\n if(target.barrierPoints() == 0){\n target.removeState(387);\n }\n </Custom Respond Effect>\n\n <Custom Leave Effect>\n var subject = user;\n subject.forceAction(582, -1);\n BattleManager.forceAction(subject); \n </Custom Leave Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":388,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"自动释放魔法吸收盾","note":"<Custom Respond Effect>\n target._defence = target._defence || 0;\n var subject = user;\n subject.forceAction(583, -1);\n BattleManager.forceAction(subject);\n target.removeState(388);\n</Custom Respond Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":388,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"自动释放魔法吸收盾","note":"<Custom Respond Effect>\n target._defence = target._defence || 0;\n var subject = user;\n subject.forceAction(583, -1);\n BattleManager.forceAction(subject);\n target.removeState(388);\n</Custom Respond Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":389,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":21,"maxTurns":4,"message1":"受到\\c[18]\\it[389]\\c[0]!","message2":"","message3":"依旧承受\\c[18]\\it[389]\\c[0]!","message4":"\\c[18]\\it[389]\\c[0]已解除!","minTurns":4,"motion":0,"name":"狂躁诅咒","note":"<Custom Apply Effect>\nuser._frenzy = 10;\n</Custom Apply Effect>\n\n<Custom Remove Effect>\nuser._frenzy = undefined;\n</Custom Remove Effect>\n\n<Custom Establish Effect>\nuser._frenzy = user._frenzy || 10; \nif (target.result().hpDamage > 0) {\nuser._frenzy -= 1;\n}\nif (user._frenzy <= 0) {\nvar frenzy_recover = Math.floor(user.mhp / 5);\nuser.gainHp(frenzy_recover); \nuser.startDamagePopup();\nuser.clearResult();\nuser.startAnimation(43);\nuser.addState(115);\nuser.removeState(289);\n}\n</Custom Establish Effect>\n\n<Custom Leave Effect>\nvar n = Math.min(6, user._frenzy);\nvar frenzy_damage = Math.floor(user.mhp *n/ 10);\nuser.startAnimation(231);\nuser.gainHp(-frenzy_damage); \nuser.startDamagePopup();\n</Custom Leave Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":389,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":21,"maxTurns":4,"message1":"受到\\c[18]\\it[389]\\c[0]!","message2":"","message3":"依旧承受\\c[18]\\it[389]\\c[0]!","message4":"\\c[18]\\it[389]\\c[0]已解除!","minTurns":4,"motion":0,"name":"狂躁诅咒","note":"<Custom Apply Effect>\nuser._frenzy = 10;\n</Custom Apply Effect>\n\n<Custom Remove Effect>\nuser._frenzy = undefined;\n</Custom Remove Effect>\n\n<Custom Establish Effect>\nuser._frenzy = user._frenzy || 10; \nif (target.result().hpDamage > 0) {\nuser._frenzy -= 1;\n}\nif (user._frenzy <= 0) {\nvar frenzy_recover = Math.floor(user.mhp / 5);\nuser.gainHp(frenzy_recover); \nuser.startDamagePopup();\nuser.clearResult();\nuser.startAnimation(43);\nuser.addState(115);\nuser.removeState(289);\n}\n</Custom Establish Effect>\n\n<Custom Leave Effect>\nvar n = Math.min(7, user._frenzy);\nvar frenzy_damage = Math.floor(user.hp *n/ 10);\nuser.startAnimation(231);\nuser.gainHp(-frenzy_damage); \nuser.startDamagePopup();\n</Custom Leave Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":390,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":390,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":391,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":391,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":392,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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{"id":392,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
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