解决一些技能bug

main
戴面具的乐子人 2 years ago
parent cf44de0177
commit 3fc954f890

@ -22,6 +22,7 @@
## 更新记录 ## 更新记录
- **2023/3/28****乐子人**解决一些技能bug
- **2023/3/9****乐子人**;优化脑怪战斗剧情,重做郝籽机制 - **2023/3/9****乐子人**;优化脑怪战斗剧情,重做郝籽机制
- **2023/2/18****乐子人**;诺兰的技能树 - **2023/2/18****乐子人**;诺兰的技能树
- **2022/11/20****不明枪兵**;推进一点点剧情 - **2022/11/20****不明枪兵**;推进一点点剧情

File diff suppressed because one or more lines are too long

@ -35,7 +35,7 @@ null,
{"id":33,"expanded":true,"name":"柯伊伯站","order":27,"parentId":32,"scrollX":1715,"scrollY":2075}, {"id":33,"expanded":true,"name":"柯伊伯站","order":27,"parentId":32,"scrollX":1715,"scrollY":2075},
{"id":34,"expanded":true,"name":"豆豆星系","order":28,"parentId":32,"scrollX":780,"scrollY":477}, {"id":34,"expanded":true,"name":"豆豆星系","order":28,"parentId":32,"scrollX":780,"scrollY":477},
{"id":35,"expanded":true,"name":"豆豆星","order":29,"parentId":34,"scrollX":1715,"scrollY":4373}, {"id":35,"expanded":true,"name":"豆豆星","order":29,"parentId":34,"scrollX":1715,"scrollY":4373},
{"id":36,"expanded":false,"name":"群星之城","order":30,"parentId":35,"scrollX":1568,"scrollY":1933.5}, {"id":36,"expanded":false,"name":"群星之城","order":30,"parentId":35,"scrollX":1560,"scrollY":1916.5},
{"id":37,"expanded":false,"name":"迷失森林","order":43,"parentId":35,"scrollX":772,"scrollY":469}, {"id":37,"expanded":false,"name":"迷失森林","order":43,"parentId":35,"scrollX":772,"scrollY":469},
{"id":38,"expanded":true,"name":"艾瑞姆皇宫","order":31,"parentId":36,"scrollX":811,"scrollY":1405.5}, {"id":38,"expanded":true,"name":"艾瑞姆皇宫","order":31,"parentId":36,"scrollX":811,"scrollY":1405.5},
{"id":39,"expanded":true,"name":"艾瑞姆皇宫1F","order":32,"parentId":38,"scrollX":811,"scrollY":1620.5}, {"id":39,"expanded":true,"name":"艾瑞姆皇宫1F","order":32,"parentId":38,"scrollX":811,"scrollY":1620.5},

@ -1,7 +1,7 @@
[ [
null, null,
{"id":1,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"的攻击!","message2":"","mpCost":0,"name":"攻击","note":"1 号技能会在选择“攻击”指令时使用。","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":9}, {"id":1,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 2+a.agi/200 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"的攻击!","message2":"","mpCost":0,"name":"攻击","note":"1 号技能会在选择“攻击”指令时使用。","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":9},
{"id":2,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":81,"message1":"正在保护自己。","message2":"","mpCost":0,"name":"防御","note":"1 号技能会在选择“防御”指令时使用。","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5}, {"id":2,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":81,"message1":"正在保护自己。","message2":"","mpCost":0,"name":"防御","note":"1 号技能会在选择“防御”指令时使用。","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":2000,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":10},
{"id":3,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":3,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":4,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"郝仁的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":4,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"郝仁的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":5,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"向敌人发出挑衅,增加自己受到攻击的几率,并\n略微提升敏捷且期间会持续积累TP","effects":[{"code":21,"dataId":161,"value1":1,"value2":0}],"hitType":0,"iconIndex":292,"message1":"使用了%1","message2":"","mpCost":0,"name":"挑衅","note":"<SF_SkillUpdate: tx, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":1000,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":5,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"向敌人发出挑衅,增加自己受到攻击的几率,并\n略微提升敏捷且期间会持续积累TP","effects":[{"code":21,"dataId":161,"value1":1,"value2":0}],"hitType":0,"iconIndex":292,"message1":"使用了%1","message2":"","mpCost":0,"name":"挑衅","note":"<SF_SkillUpdate: tx, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":1000,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
@ -16,8 +16,8 @@ null,
{"id":14,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"50+(3*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"致命一击I","note":"<SF_SkillUpdate: zmyj, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":14,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"50+(3*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"致命一击I","note":"<SF_SkillUpdate: zmyj, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":15,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"100+(4*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"致命一击II","note":"<SF_SkillUpdate: zmyj, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":15,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"100+(4*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"致命一击II","note":"<SF_SkillUpdate: zmyj, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":16,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"300+(5*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":12,"name":"致命一击III","note":"<SF_SkillUpdate: zmyj, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":16,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"300+(5*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":12,"name":"致命一击III","note":"<SF_SkillUpdate: zmyj, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":17,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP","effects":[{"code":21,"dataId":11,"value1":1,"value2":0},{"code":21,"dataId":35,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化I","note":"<SF_SkillUpdate: ynqh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":17,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP","effects":[{"code":21,"dataId":11,"value1":1,"value2":0},{"code":21,"dataId":35,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化I","note":"<SF_SkillUpdate: ynqh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":18,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀","effects":[{"code":21,"dataId":11,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化II","note":"<SF_SkillUpdate: ynqh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":18,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀","effects":[{"code":21,"dataId":11,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化II","note":"<SF_SkillUpdate: ynqh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":19,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"1500+a.atk * 4*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能低功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(低功率)","note":"<SF_SkillUpdate: pqsj, 1>\n<Cooldown: 30>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":19,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"1500+a.atk * 4*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能低功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(低功率)","note":"<SF_SkillUpdate: pqsj, 1>\n<Cooldown: 30>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
{"id":20,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"3000+a.atk * 6*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能半功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(半功率)","note":"<SF_SkillUpdate: pqsj, 2>\n<Cooldown: 16>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":20,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"3000+a.atk * 6*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能半功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(半功率)","note":"<SF_SkillUpdate: pqsj, 2>\n<Cooldown: 16>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
{"id":21,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"4500+a.atk * 8*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能所以使用间隔大大缩短。","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(全功率)","note":"<SF_SkillUpdate: pqsj, 3>\n<Cooldown: 8>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":21,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"4500+a.atk * 8*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能所以使用间隔大大缩短。","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(全功率)","note":"<SF_SkillUpdate: pqsj, 3>\n<Cooldown: 8>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
@ -27,28 +27,28 @@ null,
{"id":25,"animationId":35,"damage":{"critical":false,"elementId":0,"formula":"10+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人","effects":[{"code":21,"dataId":45,"value1":1,"value2":0}],"hitType":0,"iconIndex":337,"message1":"使用了%1","message2":"","mpCost":0,"name":"熊孩子的下鞭腿I","note":"<SF_SkillUpdate: xhzxbt, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":25,"tpGain":0}, {"id":25,"animationId":35,"damage":{"critical":false,"elementId":0,"formula":"10+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人","effects":[{"code":21,"dataId":45,"value1":1,"value2":0}],"hitType":0,"iconIndex":337,"message1":"使用了%1","message2":"","mpCost":0,"name":"熊孩子的下鞭腿I","note":"<SF_SkillUpdate: xhzxbt, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":25,"tpGain":0},
{"id":26,"animationId":35,"damage":{"critical":false,"elementId":0,"formula":"100+3/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人并且有几率破除他们的【霸体】","effects":[{"code":21,"dataId":45,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":337,"message1":"使用了%1","message2":"","mpCost":0,"name":"熊孩子的下鞭腿II","note":"<SF_SkillUpdate: xhzxbt, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":25,"tpGain":0}, {"id":26,"animationId":35,"damage":{"critical":false,"elementId":0,"formula":"100+3/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人并且有几率破除他们的【霸体】","effects":[{"code":21,"dataId":45,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":337,"message1":"使用了%1","message2":"","mpCost":0,"name":"熊孩子的下鞭腿II","note":"<SF_SkillUpdate: xhzxbt, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":25,"tpGain":0},
{"id":27,"animationId":35,"damage":{"critical":false,"elementId":0,"formula":"300+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人并且必定破除他们的【霸体】","effects":[{"code":21,"dataId":45,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":1,"value2":0}],"hitType":0,"iconIndex":337,"message1":"使用了%1","message2":"","mpCost":0,"name":"熊孩子的下鞭腿III","note":"<SF_SkillUpdate: xhzxbt, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":25,"tpGain":5}, {"id":27,"animationId":35,"damage":{"critical":false,"elementId":0,"formula":"300+2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"来自《惊悚乐园》的因果律技能,可以百分百绊倒\n直立的敌人并且必定破除他们的【霸体】","effects":[{"code":21,"dataId":45,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":1,"value2":0}],"hitType":0,"iconIndex":337,"message1":"使用了%1","message2":"","mpCost":0,"name":"熊孩子的下鞭腿III","note":"<SF_SkillUpdate: xhzxbt, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":25,"tpGain":5},
{"id":28,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345别怂PS解除全队绝大部分\n负面状态并附加【士气提升】","effects":[{"code":21,"dataId":22,"value1":1,"value2":0},{"code":22,"dataId":58,"value1":1,"value2":0},{"code":21,"dataId":63,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":65,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0}],"hitType":0,"iconIndex":99,"message1":"施放了%1","message2":"","mpCost":50,"name":"天神勇气","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":100,"tpGain":0}, {"id":28,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345别怂PS解除全队绝大部分\n负面状态并附加【士气提升】","effects":[{"code":21,"dataId":22,"value1":1,"value2":0},{"code":22,"dataId":58,"value1":1,"value2":0},{"code":21,"dataId":63,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":65,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0}],"hitType":0,"iconIndex":99,"message1":"施放了%1","message2":"","mpCost":50,"name":"天神勇气","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0},
{"id":29,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345干你蛋事解除对方全属性增幅和【霸体】\n并附加【技能封印】","effects":[{"code":21,"dataId":43,"value1":1,"value2":0},{"code":21,"dataId":65,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":117,"value1":1,"value2":0},{"code":22,"dataId":118,"value1":1,"value2":0},{"code":22,"dataId":119,"value1":1,"value2":0},{"code":22,"dataId":120,"value1":1,"value2":0},{"code":22,"dataId":121,"value1":1,"value2":0},{"code":22,"dataId":122,"value1":1,"value2":0},{"code":22,"dataId":123,"value1":1,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":126,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":129,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":135,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":138,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":141,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":1,"value2":0},{"code":22,"dataId":143,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":148,"value1":1,"value2":0},{"code":22,"dataId":149,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":22,"dataId":150,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":245,"message1":"吟唱了%1","message2":"","mpCost":50,"name":"神圣干涉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":100,"tpGain":0}, {"id":29,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345干你蛋事解除对方全属性增幅和【霸体】\n并附加【技能封印】","effects":[{"code":21,"dataId":43,"value1":1,"value2":0},{"code":21,"dataId":65,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":117,"value1":1,"value2":0},{"code":22,"dataId":118,"value1":1,"value2":0},{"code":22,"dataId":119,"value1":1,"value2":0},{"code":22,"dataId":120,"value1":1,"value2":0},{"code":22,"dataId":121,"value1":1,"value2":0},{"code":22,"dataId":122,"value1":1,"value2":0},{"code":22,"dataId":123,"value1":1,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":126,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":129,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":135,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":138,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":141,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":1,"value2":0},{"code":22,"dataId":143,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":148,"value1":1,"value2":0},{"code":22,"dataId":149,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":22,"dataId":150,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":245,"message1":"吟唱了%1","message2":"","mpCost":50,"name":"神圣干涉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0},
{"id":30,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345老娘最高PS给郝仁自己\n附加【霸体】和【神之恩赐】","effects":[{"code":21,"dataId":24,"value1":1,"value2":0},{"code":21,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"吟唱了%1","message2":"","mpCost":30,"name":"礼赞术","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":30,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345老娘最高PS给郝仁自己\n附加【霸体】和【神之恩赐】","effects":[{"code":21,"dataId":24,"value1":1,"value2":0},{"code":21,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"吟唱了%1","message2":"","mpCost":30,"name":"礼赞术","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0},
{"id":31,"animationId":47,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345孙贼别跑PS给全体敌人\n附加【神圣禁锢】","effects":[{"code":21,"dataId":33,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":330,"message1":"施放了%1","message2":"","mpCost":30,"name":"律令:禁锢","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":31,"animationId":47,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345孙贼别跑PS给全体敌人\n附加【神圣禁锢】","effects":[{"code":21,"dataId":33,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":330,"message1":"施放了%1","message2":"","mpCost":30,"name":"律令:禁锢","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0},
{"id":32,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":32,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":33,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"薇薇安的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":33,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"薇薇安的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":34,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":21,"dataId":34,"value1":1,"value2":0},{"code":21,"dataId":72,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<SF_SkillUpdate: zhhy, 1>\n<Cooldown: 60>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":1,"successRate":100,"tpCost":100,"tpGain":0}, {"id":34,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":21,"dataId":34,"value1":1,"value2":0},{"code":21,"dataId":72,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<SF_SkillUpdate: zhhy, 1>\n<Cooldown: 60>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":3,"successRate":100,"tpCost":100,"tpGain":0},
{"id":35,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":21,"dataId":34,"value1":1,"value2":0},{"code":21,"dataId":72,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<SF_SkillUpdate: zhhy, 2>\n<Cooldown: 40>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":1,"successRate":100,"tpCost":100,"tpGain":5}, {"id":35,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":21,"dataId":34,"value1":1,"value2":0},{"code":21,"dataId":72,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<SF_SkillUpdate: zhhy, 2>\n<Cooldown: 40>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":3,"successRate":100,"tpCost":100,"tpGain":5},
{"id":36,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+a.hp/a.mhp - 3/2*b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害也会随敌方血量降低而增加。","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":6,"name":"血色长枪I","note":"<SF_SkillUpdate: xscq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":5}, {"id":36,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+a.hp/a.mhp - 3/2*b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害也会随敌方血量降低而增加。","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":6,"name":"血色长枪I","note":"<SF_SkillUpdate: xscq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":5},
{"id":37,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(3/2+a.level/198+a.hp/a.mhp - 2*b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害也会随敌方血量降低而增加。","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":8,"name":"血色长枪II","note":"<SF_SkillUpdate: xscq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":5}, {"id":37,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(3/2+a.level/198+a.hp/a.mhp - 2*b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害也会随敌方血量降低而增加。","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":8,"name":"血色长枪II","note":"<SF_SkillUpdate: xscq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":5},
{"id":38,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(2+a.level/198+a.hp/a.mhp - 5/2*b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害也会随敌方血量降低而增加。","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":10,"name":"血色长枪III","note":"<SF_SkillUpdate: xscq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-2,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":5}, {"id":38,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(2+a.level/198+a.hp/a.mhp - 5/2*b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害也会随敌方血量降低而增加。","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":10,"name":"血色长枪III","note":"<SF_SkillUpdate: xscq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-2,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":5},
{"id":39,"animationId":49,"damage":{"critical":false,"elementId":15,"formula":"150+(5/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)","type":5,"variance":20},"description":"吸血技能自身HP越低伤害和吸血越高。\n有几率附加【虚弱】","effects":[{"code":21,"dataId":94,"value1":0.05,"value2":0}],"hitType":2,"iconIndex":71,"message1":"使用了%1","message2":"","mpCost":10,"name":"生命吸取I","note":"<SF_SkillUpdate: smxq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":39,"animationId":49,"damage":{"critical":false,"elementId":15,"formula":"150+(5/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)","type":5,"variance":20},"description":"吸血技能自身HP越低伤害和吸血越高。\n有几率附加【虚弱】","effects":[{"code":21,"dataId":94,"value1":0.05,"value2":0}],"hitType":2,"iconIndex":71,"message1":"使用了%1","message2":"","mpCost":10,"name":"生命吸取I","note":"<SF_SkillUpdate: smxq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
{"id":40,"animationId":49,"damage":{"critical":false,"elementId":15,"formula":"300+(3*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)","type":5,"variance":10},"description":"吸血技能自身HP越低伤害和吸血越高。\n有几率附加【虚弱】","effects":[{"code":21,"dataId":94,"value1":0.1,"value2":0}],"hitType":2,"iconIndex":71,"message1":"使用了%1","message2":"","mpCost":10,"name":"生命吸取II","note":"<SF_SkillUpdate: smxq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":5}, {"id":40,"animationId":49,"damage":{"critical":false,"elementId":15,"formula":"300+(3*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk*3/4- b.mdf-b.def/5)*(a.level*a.mat/2048+2)","type":5,"variance":10},"description":"吸血技能自身HP越低伤害和吸血越高。\n有几率附加【虚弱】","effects":[{"code":21,"dataId":94,"value1":0.1,"value2":0}],"hitType":2,"iconIndex":71,"message1":"使用了%1","message2":"","mpCost":10,"name":"生命吸取II","note":"<SF_SkillUpdate: smxq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":5},
{"id":41,"animationId":49,"damage":{"critical":true,"elementId":15,"formula":"700+(7/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk- b.mdf-b.def/10)*(a.level*a.mat/2048+2)","type":5,"variance":10},"description":"吸血技能自身HP越低伤害和吸血越高。\n有几率附加【虚弱】","effects":[{"code":21,"dataId":94,"value1":0.2,"value2":0}],"hitType":2,"iconIndex":71,"message1":"使用了%1","message2":"","mpCost":15,"name":"生命吸取III","note":"<SF_SkillUpdate: smxq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":5}, {"id":41,"animationId":49,"damage":{"critical":true,"elementId":15,"formula":"700+(7/2*(a.mhp-a.hp)/a.mhp)*(a.mat* 2+a.atk- b.mdf-b.def/10)*(a.level*a.mat/2048+2)","type":5,"variance":10},"description":"吸血技能自身HP越低伤害和吸血越高。\n有几率附加【虚弱】","effects":[{"code":21,"dataId":94,"value1":0.2,"value2":0}],"hitType":2,"iconIndex":71,"message1":"使用了%1","message2":"","mpCost":15,"name":"生命吸取III","note":"<SF_SkillUpdate: smxq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":5},
{"id":42,"animationId":51,"damage":{"critical":false,"elementId":0,"formula":"5","type":0,"variance":0},"description":"解体成小蝙蝠,解除减速类和定身类控制,变得更灵活\n且避免大部分暴击但需要消耗HP来维持解体","effects":[{"code":21,"dataId":20,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0}],"hitType":0,"iconIndex":347,"message1":"","message2":"","mpCost":5,"name":"解体","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":50,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":42,"animationId":51,"damage":{"critical":false,"elementId":0,"formula":"5","type":0,"variance":0},"description":"解体成小蝙蝠,解除减速类和定身类控制,变得更灵活\n且避免大部分暴击但需要消耗HP来维持解体","effects":[{"code":21,"dataId":20,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0}],"hitType":0,"iconIndex":347,"message1":"","message2":"","mpCost":5,"name":"解体","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":50,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":43,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"从小蝙蝠状态重新聚合成人形","effects":[{"code":22,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":345,"message1":"","message2":"","mpCost":5,"name":"聚合","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":43,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"从小蝙蝠状态重新聚合成人形","effects":[{"code":22,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":345,"message1":"","message2":"","mpCost":5,"name":"聚合","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":44,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"将HP转化为MP有几率获得【神经活跃】","effects":[{"code":21,"dataId":148,"value1":0.3,"value2":0},{"code":44,"dataId":6,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1","message2":"","mpCost":0,"name":"血灵转化I","note":"<SF_SkillUpdate: xlzh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":44,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"将HP转化为MP有几率获得【神经活跃】","effects":[{"code":21,"dataId":148,"value1":0.3,"value2":0},{"code":44,"dataId":6,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1","message2":"","mpCost":0,"name":"血灵转化I","note":"<SF_SkillUpdate: xlzh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":45,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"将HP转化为MP有几率获得【神经活跃】","effects":[{"code":21,"dataId":148,"value1":0.6,"value2":0},{"code":44,"dataId":6,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1","message2":"","mpCost":0,"name":"血灵转化II","note":"<SF_SkillUpdate: xlzh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":45,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"将HP转化为MP有几率获得【神经活跃】","effects":[{"code":21,"dataId":148,"value1":0.6,"value2":0},{"code":44,"dataId":6,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1","message2":"","mpCost":0,"name":"血灵转化II","note":"<SF_SkillUpdate: xlzh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":46,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"将HP转化为MP必定获得【神经活跃】","effects":[{"code":21,"dataId":148,"value1":1,"value2":0},{"code":44,"dataId":6,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1","message2":"","mpCost":0,"name":"血灵转化III","note":"<SF_SkillUpdate: xlzh, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":46,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"将HP转化为MP必定获得【神经活跃】","effects":[{"code":21,"dataId":148,"value1":1,"value2":0},{"code":44,"dataId":6,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"使用了%1","message2":"","mpCost":0,"name":"血灵转化III","note":"<SF_SkillUpdate: xlzh, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":47,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"100","type":3,"variance":0},"description":"薇薇安从邪念体获取的技能,使一个队友进入不断攻击\n的狂暴状态对机械人无效。","effects":[{"code":21,"dataId":5,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":21,"message1":"施放了%1","message2":"","mpCost":15,"name":"血之狂暴","note":"<SF_SkillUpdate: xzkb, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0}, {"id":47,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"100","type":3,"variance":0},"description":"薇薇安从邪念体获取的技能,使一个队友进入不断攻击\n的狂暴状态对机械人无效。","effects":[{"code":21,"dataId":5,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":21,"message1":"施放了%1","message2":"","mpCost":15,"name":"血之狂暴","note":"<SF_SkillUpdate: xzkb, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
{"id":48,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"200","type":3,"variance":0},"description":"薇薇安从邪念体获取的技能,强化队友战斗力\n且可以解除【狂乱】对机械人无效。","effects":[{"code":21,"dataId":6,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":22,"dataId":63,"value1":1,"value2":0}],"hitType":0,"iconIndex":5,"message1":"施放了%1","message2":"","mpCost":15,"name":"血之狂化","note":"<SF_SkillUpdate: xzkb, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0}, {"id":48,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"200","type":3,"variance":0},"description":"薇薇安从邪念体获取的技能,强化队友战斗力\n且可以解除【狂乱】对机械人无效。","effects":[{"code":21,"dataId":6,"value1":1,"value2":0},{"code":44,"dataId":2,"value1":1,"value2":0},{"code":22,"dataId":63,"value1":1,"value2":0}],"hitType":0,"iconIndex":5,"message1":"施放了%1","message2":"","mpCost":15,"name":"血之狂化","note":"<SF_SkillUpdate: xzkb, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
{"id":49,"animationId":96,"damage":{"critical":false,"elementId":9,"formula":"500+1.5*(a.mat* 2- b.mdf*0.8)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"薇薇安从邪念体获取的技能,造成暗属性伤害\n并极大幅度破坏敌方护盾","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":18,"message1":"施放了%1","message2":"","mpCost":15,"name":"凋零一指","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":49,"animationId":96,"damage":{"critical":false,"elementId":9,"formula":"500+1.5*(a.mat* 2- b.mdf*0.8)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"薇薇安从邪念体获取的技能,造成暗属性伤害\n并极大幅度破坏敌方护盾","effects":[{"code":44,"dataId":3,"value1":1,"value2":0}],"hitType":2,"iconIndex":18,"message1":"施放了%1","message2":"","mpCost":15,"name":"凋零一指","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":50,"animationId":22,"damage":{"critical":false,"elementId":6,"formula":"1+(3/2+a.level/99)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"薇薇安的电系单体魔法","effects":[],"hitType":2,"iconIndex":9,"message1":"施放了%1","message2":"","mpCost":6,"name":"电击I","note":"<SF_SkillUpdate: dj, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":50,"animationId":22,"damage":{"critical":false,"elementId":6,"formula":"1+(3/2+a.level/99)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"薇薇安的电系单体魔法","effects":[],"hitType":2,"iconIndex":9,"message1":"施放了%1","message2":"","mpCost":6,"name":"电击I","note":"<SF_SkillUpdate: dj, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":51,"animationId":65,"damage":{"critical":false,"elementId":6,"formula":"1+(1+a.level/99)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"薇薇安的电系单体魔法","effects":[],"hitType":2,"iconIndex":9,"message1":"施放了%1","message2":"","mpCost":12,"name":"电击II","note":"<SF_SkillUpdate: dj, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":10,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":51,"animationId":65,"damage":{"critical":false,"elementId":6,"formula":"1+(1+a.level/99)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"薇薇安的电系单体魔法","effects":[],"hitType":2,"iconIndex":9,"message1":"施放了%1","message2":"","mpCost":12,"name":"电击II","note":"<SF_SkillUpdate: dj, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":10,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":52,"animationId":65,"damage":{"critical":true,"elementId":6,"formula":"1+(1+a.level/99)*(a.mat * 14/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"薇薇安的电系单体魔法","effects":[],"hitType":2,"iconIndex":9,"message1":"施放了%1","message2":"","mpCost":18,"name":"电击III","note":"<SF_SkillUpdate: dj, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":52,"animationId":65,"damage":{"critical":true,"elementId":6,"formula":"1+(1+a.level/99)*(a.mat * 14/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"薇薇安的电系单体魔法","effects":[],"hitType":2,"iconIndex":9,"message1":"施放了%1","message2":"","mpCost":18,"name":"电击III","note":"<SF_SkillUpdate: dj, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
@ -58,7 +58,7 @@ null,
{"id":56,"animationId":26,"damage":{"critical":false,"elementId":0,"formula":"20","type":1,"variance":0},"description":"薇薇安的寒风魔法,伤害很低,但有几率\n将敌人【冰冻】","effects":[{"code":21,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1","message2":"","mpCost":2,"name":"寒风","note":"<SF_SkillUpdate: hf, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":56,"animationId":26,"damage":{"critical":false,"elementId":0,"formula":"20","type":1,"variance":0},"description":"薇薇安的寒风魔法,伤害很低,但有几率\n将敌人【冰冻】","effects":[{"code":21,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1","message2":"","mpCost":2,"name":"寒风","note":"<SF_SkillUpdate: hf, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":57,"animationId":26,"damage":{"critical":false,"elementId":0,"formula":"1+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"强化的寒风技能,伤害更高,几率附加【冰冻】,\n可以解除部分迷雾类技能","effects":[{"code":21,"dataId":61,"value1":0.65,"value2":0},{"code":22,"dataId":169,"value1":1,"value2":0},{"code":22,"dataId":170,"value1":1,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1","message2":"","mpCost":12,"name":"深寒风息","note":"<SF_SkillUpdate: hf, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":57,"animationId":26,"damage":{"critical":false,"elementId":0,"formula":"1+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"强化的寒风技能,伤害更高,几率附加【冰冻】,\n可以解除部分迷雾类技能","effects":[{"code":21,"dataId":61,"value1":0.65,"value2":0},{"code":22,"dataId":169,"value1":1,"value2":0},{"code":22,"dataId":170,"value1":1,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1","message2":"","mpCost":12,"name":"深寒风息","note":"<SF_SkillUpdate: hf, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":58,"animationId":26,"damage":{"critical":false,"elementId":0,"formula":"1+3/2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"二次强化的寒风技能,伤害更高,几率附加冰冻,\n可以解除所有迷雾类技能","effects":[{"code":21,"dataId":61,"value1":0.8,"value2":0},{"code":22,"dataId":169,"value1":1,"value2":0},{"code":22,"dataId":170,"value1":1,"value2":0},{"code":22,"dataId":171,"value1":1,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1","message2":"","mpCost":18,"name":"极寒冻气","note":"<SF_SkillUpdate: hf, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":9}, {"id":58,"animationId":26,"damage":{"critical":false,"elementId":0,"formula":"1+3/2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"二次强化的寒风技能,伤害更高,几率附加冰冻,\n可以解除所有迷雾类技能","effects":[{"code":21,"dataId":61,"value1":0.8,"value2":0},{"code":22,"dataId":169,"value1":1,"value2":0},{"code":22,"dataId":170,"value1":1,"value2":0},{"code":22,"dataId":171,"value1":1,"value2":0}],"hitType":2,"iconIndex":65,"message1":"施放了%1","message2":"","mpCost":18,"name":"极寒冻气","note":"<SF_SkillUpdate: hf, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":9},
{"id":59,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"释放黑雾遮蔽队友,令队友能够更从容地\n闪避敌人的攻击","effects":[{"code":21,"dataId":169,"value1":1,"value2":0}],"hitType":2,"iconIndex":161,"message1":"施放了%1","message2":"","mpCost":5,"name":"黑雾","note":"<SF_SkillUpdate: hsmw, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":20,"tpGain":0}, {"id":59,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"释放黑雾遮蔽队友,令队友能够更从容地\n闪避敌人的攻击","effects":[{"code":21,"dataId":169,"value1":1,"value2":0}],"hitType":2,"iconIndex":161,"message1":"施放了%1","message2":"","mpCost":5,"name":"黑雾","note":"<SF_SkillUpdate: hsmw, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":20,"tpGain":0},
{"id":60,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加10%","effects":[{"code":21,"dataId":170,"value1":1,"value2":0}],"hitType":2,"iconIndex":161,"message1":"施放了%1","message2":"","mpCost":5,"name":"暗雾","note":"<SF_SkillUpdate: hsmw, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":20,"tpGain":0}, {"id":60,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加10%","effects":[{"code":21,"dataId":170,"value1":1,"value2":0}],"hitType":2,"iconIndex":161,"message1":"施放了%1","message2":"","mpCost":5,"name":"暗雾","note":"<SF_SkillUpdate: hsmw, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":20,"tpGain":0},
{"id":61,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加20%","effects":[{"code":21,"dataId":171,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"使用了%1","message2":"","mpCost":5,"name":"幽雾","note":"<SF_SkillUpdate: hsmw, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":61,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加20%","effects":[{"code":21,"dataId":171,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"使用了%1","message2":"","mpCost":5,"name":"幽雾","note":"<SF_SkillUpdate: hsmw, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":62,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 3+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友,\n目标HP比例越低治疗量越大","effects":[{"code":44,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":5,"name":"鲜血治愈I","note":"<SF_SkillUpdate: xxzy, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":62,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 3+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友,\n目标HP比例越低治疗量越大","effects":[{"code":44,"dataId":2,"value1":1,"value2":0}],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":5,"name":"鲜血治愈I","note":"<SF_SkillUpdate: xxzy, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
@ -104,7 +104,7 @@ null,
{"id":102,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.5,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":10,"name":"安塔维恩魔纹I","note":"<SF_SkillUpdate: atwemw, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0}, {"id":102,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.5,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":10,"name":"安塔维恩魔纹I","note":"<SF_SkillUpdate: atwemw, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":103,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.8,"value2":0},{"code":21,"dataId":149,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":15,"name":"安塔维恩魔纹II","note":"<SF_SkillUpdate: atwemw, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0}, {"id":103,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.8,"value2":0},{"code":21,"dataId":149,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":15,"name":"安塔维恩魔纹II","note":"<SF_SkillUpdate: atwemw, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":104,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":1,"name":"安塔维恩魔纹III","note":"<SF_SkillUpdate: atwemw, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0}, {"id":104,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":1,"name":"安塔维恩魔纹III","note":"<SF_SkillUpdate: atwemw, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":105,"animationId":19,"damage":{"critical":false,"elementId":1,"formula":"0","type":1,"variance":0},"description":"","effects":[{"code":44,"dataId":13,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"鼓起勇气用尾巴戳了一下对自己造成1点伤害","message2":"","mpCost":0,"name":"五月的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":105,"animationId":19,"damage":{"critical":false,"elementId":1,"formula":"0","type":1,"variance":0},"description":"","effects":[{"code":44,"dataId":13,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"鼓起勇气用尾巴戳了一下对自己造成1点伤害","message2":"","mpCost":0,"name":"五月的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":0},
{"id":106,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":2,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":106,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":2,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":107,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":107,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":108,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":108,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -146,22 +146,22 @@ null,
{"id":144,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"魔剑士的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"南宫三八的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5}, {"id":144,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"魔剑士的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"南宫三八的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5},
{"id":145,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":145,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":146,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"伊扎克斯的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":146,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"伊扎克斯的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":147,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"传送门开润!","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":71,"message1":"施放了%1","message2":"","mpCost":10,"name":"空间传送","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":147,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"传送门开润!","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":71,"message1":"施放了%1","message2":"","mpCost":10,"name":"空间传送","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
{"id":148,"animationId":-1,"damage":{"critical":true,"elementId":5,"formula":"20+(a.atk * 2+a.mat - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"灌注炎魔力量的狂野剑术,随机攻击两个目标","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":10,"name":"炎魔剑击I","note":"<SF_SkillUpdate: ymjj, 1>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":148,"animationId":-1,"damage":{"critical":true,"elementId":5,"formula":"20+(a.atk * 2+a.mat - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"灌注炎魔力量的狂野剑术,随机攻击两个目标","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":10,"name":"炎魔剑击I","note":"<SF_SkillUpdate: ymjj, 1>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":149,"animationId":-1,"damage":{"critical":true,"elementId":5,"formula":"150+3/2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"灌注炎魔力量的狂野剑术,随机攻击两个目标","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":15,"name":"炎魔剑击II","note":"<SF_SkillUpdate: ymjj, 2>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":149,"animationId":-1,"damage":{"critical":true,"elementId":5,"formula":"150+3/2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"灌注炎魔力量的狂野剑术,随机攻击两个目标","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":15,"name":"炎魔剑击II","note":"<SF_SkillUpdate: ymjj, 2>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":150,"animationId":-1,"damage":{"critical":true,"elementId":5,"formula":"500+2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"灌注炎魔力量的狂野剑术,随机攻击两个目标","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":20,"name":"炎魔剑击III","note":"<SF_SkillUpdate: ymjj, 3>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":150,"animationId":-1,"damage":{"critical":true,"elementId":5,"formula":"500+2*(a.atk * 2+a.mat - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"灌注炎魔力量的狂野剑术,随机攻击两个目标","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":20,"name":"炎魔剑击III","note":"<SF_SkillUpdate: ymjj, 3>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":151,"animationId":34,"damage":{"critical":false,"elementId":10,"formula":"80","type":1,"variance":20},"description":"对全体敌人造成少量精神属性伤害并\n附加【震慑】的战吼","effects":[{"code":21,"dataId":93,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":5,"message1":"使用了%1","message2":"","mpCost":5,"name":"魔王战吼I","note":"<SF_SkillUpdate: mwzh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":-2,"stypeId":1,"successRate":100,"tpCost":8,"tpGain":6}, {"id":151,"animationId":34,"damage":{"critical":false,"elementId":10,"formula":"80","type":1,"variance":20},"description":"对全体敌人造成少量精神属性伤害并\n附加【震慑】的战吼","effects":[{"code":21,"dataId":93,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":5,"message1":"使用了%1","message2":"","mpCost":5,"name":"魔王战吼I","note":"<SF_SkillUpdate: mwzh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":-2,"stypeId":1,"successRate":100,"tpCost":8,"tpGain":6},
{"id":152,"animationId":34,"damage":{"critical":false,"elementId":10,"formula":"500","type":1,"variance":0},"description":"对敌方全体造成固定精神属性伤害\n并附加【震慑】的战吼几率附加【恐惧】","effects":[{"code":21,"dataId":93,"value1":1,"value2":0},{"code":21,"dataId":90,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":5,"message1":"使用了%1","message2":"","mpCost":5,"name":"魔王战吼II","note":"<SF_SkillUpdate: mwzh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":8,"tpGain":6}, {"id":152,"animationId":34,"damage":{"critical":false,"elementId":10,"formula":"500","type":1,"variance":0},"description":"对敌方全体造成固定精神属性伤害\n并附加【震慑】的战吼几率附加【恐惧】","effects":[{"code":21,"dataId":93,"value1":1,"value2":0},{"code":21,"dataId":90,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":5,"message1":"使用了%1","message2":"","mpCost":5,"name":"魔王战吼II","note":"<SF_SkillUpdate: mwzh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":8,"tpGain":6},
{"id":153,"animationId":34,"damage":{"critical":false,"elementId":10,"formula":"300+2*(a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"对敌方全体造成精神属性伤害\n并附加【震慑】的战吼几率附加【恐惧】","effects":[{"code":21,"dataId":93,"value1":1,"value2":0},{"code":21,"dataId":90,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":5,"message1":"使用了%1","message2":"","mpCost":5,"name":"魔王战吼III","note":"<SF_SkillUpdate: mwzh, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":8,"tpGain":6}, {"id":153,"animationId":34,"damage":{"critical":false,"elementId":10,"formula":"300+2*(a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"对敌方全体造成精神属性伤害\n并附加【震慑】的战吼几率附加【恐惧】","effects":[{"code":21,"dataId":93,"value1":1,"value2":0},{"code":21,"dataId":90,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":5,"message1":"使用了%1","message2":"","mpCost":5,"name":"魔王战吼III","note":"<SF_SkillUpdate: mwzh, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":8,"tpGain":6},
{"id":154,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"30+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大单体技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":8,"name":"强效沉默I","note":"<SF_SkillUpdate: qxcm, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":154,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"30+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大单体技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":8,"name":"强效沉默I","note":"<SF_SkillUpdate: qxcm, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":155,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"300+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大技能,\n随机攻击三个敌人","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":12,"name":"强效沉默II","note":"<SF_SkillUpdate: qxcm, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":155,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"300+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大技能,\n随机攻击三个敌人","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":12,"name":"强效沉默II","note":"<SF_SkillUpdate: qxcm, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":156,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"600+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神伤害并必定施加【沉默】的强大群攻技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":16,"name":"强效沉默III","note":"<SF_SkillUpdate: qxcm, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":156,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"600+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神伤害并必定施加【沉默】的强大群攻技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":16,"name":"强效沉默III","note":"<SF_SkillUpdate: qxcm, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":157,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":8,"name":"邪能火球I","note":"<SF_SkillUpdate: xnhq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":157,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":8,"name":"邪能火球I","note":"<SF_SkillUpdate: xnhq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":158,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.4,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":16,"name":"邪能火球II","note":"<SF_SkillUpdate: xnhq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":158,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.4,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":16,"name":"邪能火球II","note":"<SF_SkillUpdate: xnhq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":159,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":24,"name":"邪能火球III","note":"<SF_SkillUpdate: xnhq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":159,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":24,"name":"邪能火球III","note":"<SF_SkillUpdate: xnhq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":160,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":8,"name":"邪咒火雨I","note":"<SF_SkillUpdate: xzhy, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":-50,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":160,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":8,"name":"邪咒火雨I","note":"<SF_SkillUpdate: xzhy, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":161,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.4,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":16,"name":"邪咒火雨II","note":"<SF_SkillUpdate: xzhy, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":161,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.4,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":16,"name":"邪咒火雨II","note":"<SF_SkillUpdate: xzhy, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":162,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":24,"name":"邪咒火雨III","note":"<SF_SkillUpdate: xzhy, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":162,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":24,"name":"邪咒火雨III","note":"<SF_SkillUpdate: xzhy, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":163,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力","effects":[{"code":21,"dataId":139,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":10,"name":"魔能庇护I","note":"<SF_SkillUpdate: mnbh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":163,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力","effects":[{"code":21,"dataId":139,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":10,"name":"魔能庇护I","note":"<SF_SkillUpdate: mnbh, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
{"id":164,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n有一定几率附加【幻术抗性】","effects":[{"code":21,"dataId":140,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":15,"name":"魔能庇护II","note":"<SF_SkillUpdate: mnbh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":164,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n有一定几率附加【幻术抗性】","effects":[{"code":21,"dataId":140,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":15,"name":"魔能庇护II","note":"<SF_SkillUpdate: mnbh, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
{"id":165,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n并使其获得【幻术抗性】","effects":[{"code":21,"dataId":141,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":20,"name":"魔能庇护III","note":"<SF_SkillUpdate: mnbh, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":165,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n并使其获得【幻术抗性】","effects":[{"code":21,"dataId":141,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":20,"name":"魔能庇护III","note":"<SF_SkillUpdate: mnbh, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
@ -171,9 +171,9 @@ null,
{"id":169,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":10,"name":"熔岩剑气I","note":"<SF_SkillUpdate: ryjq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":169,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":10,"name":"熔岩剑气I","note":"<SF_SkillUpdate: ryjq, 1>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":170,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"100+11/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":15,"name":"熔岩剑气II","note":"<SF_SkillUpdate: ryjq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":170,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"100+11/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":15,"name":"熔岩剑气II","note":"<SF_SkillUpdate: ryjq, 2>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":171,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+12/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":20,"name":"熔岩剑气III","note":"<SF_SkillUpdate: ryjq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":171,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+12/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":20,"name":"熔岩剑气III","note":"<SF_SkillUpdate: ryjq, 3>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":172,"animationId":163,"damage":{"critical":true,"elementId":2,"formula":"1+(a.level/30+1)*(a.mat * 5 - b.mdf/2)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"召唤陨石对敌方全体进行无法闪避的全力打击,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":68,"message1":"召唤陨石进行打击!","message2":"","mpCost":60,"name":"禁咒 陨石召唤","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":60,"tpGain":0}, {"id":172,"animationId":163,"damage":{"critical":true,"elementId":2,"formula":"1+(a.level/30+1)*(a.mat * 5 - b.mdf/2)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"召唤陨石对敌方全体进行无法闪避的全力打击,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":68,"message1":"召唤陨石进行打击!","message2":"","mpCost":60,"name":"禁咒 陨石召唤","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":0},
{"id":173,"animationId":51,"damage":{"critical":true,"elementId":10,"formula":"1+(a.level/40+6/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神属性伤害并有几率附加【精神衰弱】\n的强大魔法使用该禁咒会消耗所有魔力层数","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.5,"value2":0},{"code":21,"dataId":82,"value1":0.1,"value2":0},{"code":21,"dataId":58,"value1":0.5,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":166,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 灵魂震爆","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":60,"tpGain":0}, {"id":173,"animationId":51,"damage":{"critical":true,"elementId":10,"formula":"1+(a.level/40+6/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神属性伤害并有几率附加【精神衰弱】\n的强大魔法使用该禁咒会消耗所有魔力层数","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.5,"value2":0},{"code":21,"dataId":82,"value1":0.1,"value2":0},{"code":21,"dataId":58,"value1":0.5,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":166,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 灵魂震爆","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":0},
{"id":174,"animationId":48,"damage":{"critical":true,"elementId":11,"formula":"1+(a.level/45+1)*(a.mat * 13/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"撕裂空间,对随机三个敌方目标造成高额力场伤害,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":167,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 空间撕裂","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":-50,"stypeId":3,"successRate":100,"tpCost":60,"tpGain":2}, {"id":174,"animationId":48,"damage":{"critical":true,"elementId":11,"formula":"1+(a.level/45+1)*(a.mat * 13/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"撕裂空间,对随机三个敌方目标造成高额力场伤害,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":167,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 空间撕裂","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":-50,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":2},
{"id":175,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 3/2+a.mat - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"伊扎克斯的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"伊扎克斯的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8}, {"id":175,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 3/2+a.mat - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"伊扎克斯的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"伊扎克斯的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8},
{"id":176,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"老王的魔力需要进入战斗状态后一层一层调动,魔力\n层数越高法强和速度越快达到三层时会解锁禁咒","effects":[],"hitType":0,"iconIndex":71,"message1":"","message2":"","mpCost":0,"name":"伊扎克斯被动说明","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":176,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"老王的魔力需要进入战斗状态后一层一层调动,魔力\n层数越高法强和速度越快达到三层时会解锁禁咒","effects":[],"hitType":0,"iconIndex":71,"message1":"","message2":"","mpCost":0,"name":"伊扎克斯被动说明","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":177,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":177,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -212,7 +212,7 @@ null,
{"id":210,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":210,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":211,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":211,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":212,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"刘莉莉的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":212,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"刘莉莉的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":213,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"20+9/10*(a.atk * 9/5+a.agi/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"旋转攻击敌方,速度越快伤害越高,\n但速度太快时使用会把自己转晕","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":8,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":0,"name":"回旋重击I","note":"<SF_SkillUpdate: hxzj, 1>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":30,"tpGain":0}, {"id":213,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"20+9/10*(a.atk * 9/5+a.agi/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"旋转攻击敌方,速度越快伤害越高,\n但速度太快时使用会把自己转晕","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":8,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":0,"name":"回旋重击I","note":"<SF_SkillUpdate: hxzj, 1>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0},
{"id":214,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"100+11/10*(a.atk * 2+a.agi/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"旋转攻击敌方,速度越快伤害越高,\n但速度太快时使用会把自己转晕","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":8,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":0,"name":"回旋重击II","note":"<SF_SkillUpdate: hxzj, 2>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":214,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"100+11/10*(a.atk * 2+a.agi/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"旋转攻击敌方,速度越快伤害越高,\n但速度太快时使用会把自己转晕","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":8,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":0,"name":"回旋重击II","note":"<SF_SkillUpdate: hxzj, 2>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0},
{"id":215,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"300+14/10*(a.atk * 12/5+a.agi/5 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"旋转攻击敌方,速度越快伤害越高,\n但速度太快时使用会把自己转晕","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":8,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":0,"name":"回旋重击III","note":"<SF_SkillUpdate: hxzj, 3>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":215,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"300+14/10*(a.atk * 12/5+a.agi/5 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"旋转攻击敌方,速度越快伤害越高,\n但速度太快时使用会把自己转晕","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":8,"value1":1,"value2":0}],"hitType":1,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":0,"name":"回旋重击III","note":"<SF_SkillUpdate: hxzj, 3>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0},
{"id":216,"animationId":36,"damage":{"critical":true,"elementId":0,"formula":"80+(a.atk * 2+a.agi/5+a.def/5 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"头铁汪简单粗暴的撞击,速度越快伤害越高。\n速度太快也会把自己撞晕","effects":[{"code":44,"dataId":8,"value1":1,"value2":0},{"code":21,"dataId":58,"value1":0.4,"value2":0}],"hitType":1,"iconIndex":132,"message1":"撞了过去!","message2":"","mpCost":0,"name":"冲撞I","note":"<SF_SkillUpdate: cz, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":216,"animationId":36,"damage":{"critical":true,"elementId":0,"formula":"80+(a.atk * 2+a.agi/5+a.def/5 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"头铁汪简单粗暴的撞击,速度越快伤害越高。\n速度太快也会把自己撞晕","effects":[{"code":44,"dataId":8,"value1":1,"value2":0},{"code":21,"dataId":58,"value1":0.4,"value2":0}],"hitType":1,"iconIndex":132,"message1":"撞了过去!","message2":"","mpCost":0,"name":"冲撞I","note":"<SF_SkillUpdate: cz, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
@ -228,16 +228,16 @@ null,
{"id":226,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"发挥作为猎手的敏锐和压迫力,破除敌人的隐匿\n和强袭技能并压制他们的加速","effects":[{"code":33,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"本能追猎I","note":"<SF_SkillUpdate: bnzl, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":226,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"发挥作为猎手的敏锐和压迫力,破除敌人的隐匿\n和强袭技能并压制他们的加速","effects":[{"code":33,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"本能追猎I","note":"<SF_SkillUpdate: bnzl, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":227,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"发挥作为猎手的敏锐和压迫力,破除敌人的隐匿\n和强袭技能并压制他们的加速","effects":[{"code":33,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"本能追猎II","note":"<SF_SkillUpdate: bnzl, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":227,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"发挥作为猎手的敏锐和压迫力,破除敌人的隐匿\n和强袭技能并压制他们的加速","effects":[{"code":33,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"本能追猎II","note":"<SF_SkillUpdate: bnzl, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":228,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"发挥作为猎手的敏锐和压迫力,破除敌人的隐匿\n和强袭技能并压制他们的加速","effects":[{"code":33,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":32,"dataId":6,"value1":5,"value2":0},{"code":22,"dataId":179,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"本能追猎III","note":"<SF_SkillUpdate: bnzl, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":228,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"发挥作为猎手的敏锐和压迫力,破除敌人的隐匿\n和强袭技能并压制他们的加速","effects":[{"code":33,"dataId":6,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":32,"dataId":6,"value1":5,"value2":0},{"code":22,"dataId":179,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"本能追猎III","note":"<SF_SkillUpdate: bnzl, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":229,"animationId":74,"damage":{"critical":false,"elementId":0,"formula":"(1+a.lv/40)*(300+2*(a.atk+a.mat * 3 - b.mde)*(a.level*a.atk/2048+2))","type":1,"variance":20},"description":"“房东,房东,我也会放魔法了诶,\n那个蝙蝠不能说我没脑子了”","effects":[{"code":21,"dataId":56,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":69,"message1":"施放了%1","message2":"","mpCost":5,"name":"巨兽狂风","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":229,"animationId":74,"damage":{"critical":false,"elementId":0,"formula":"(1+a.lv/40)*(300+2*(a.atk+a.mat * 3 - b.mde)*(a.level*a.atk/2048+2))","type":1,"variance":20},"description":"“房东,房东,我也会放魔法了诶,\n那个蝙蝠不能说我没脑子了”","effects":[{"code":21,"dataId":56,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":69,"message1":"施放了%1","message2":"","mpCost":5,"name":"巨兽狂风","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":230,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":230,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":231,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"最炫的特效配最怂的效果————开润!","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":160,"message1":"使用了%1","message2":"","mpCost":0,"name":"超级•冰火双击•水蒸气逃窜之术","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":231,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"最炫的特效配最怂的效果————开润!","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":160,"message1":"使用了%1","message2":"","mpCost":0,"name":"超级•冰火双击•水蒸气逃窜之术","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":232,"animationId":0,"damage":{"critical":true,"elementId":16,"formula":"(1+a.level/99)*(20+(a.atk * 2+a.mat/2 - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2))","type":1,"variance":20},"description":"附带属性的爪击,可以伤害到纯元素生物","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":5,"name":"冰火爪击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":232,"animationId":0,"damage":{"critical":true,"elementId":16,"formula":"(1+a.level/99)*(20+(a.atk * 2+a.mat/2 - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2))","type":1,"variance":20},"description":"附带属性的爪击,可以伤害到纯元素生物","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":5,"name":"冰火爪击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0},
{"id":233,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"吃下辣条变身巨型哈士奇,每次变身\n都要消耗辣条一包而且存在变身冷却","effects":[{"code":21,"dataId":10,"value1":1,"value2":0}],"hitType":0,"iconIndex":343,"message1":"吃下辣条准备变身!","message2":"","mpCost":0,"name":"哈士奇变身","note":"<Item 0060 Cost: 1>\n<Cooldown: 30>\n<Cooldown Steps: 10>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":233,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"吃下辣条变身巨型哈士奇,每次变身\n都要消耗辣条一包而且存在变身冷却","effects":[{"code":21,"dataId":10,"value1":1,"value2":0}],"hitType":0,"iconIndex":343,"message1":"吃下辣条准备变身!","message2":"","mpCost":0,"name":"哈士奇变身","note":"<Item 0060 Cost: 1>\n<Cooldown: 30>\n<Cooldown Steps: 10>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":234,"animationId":4,"damage":{"critical":true,"elementId":8,"formula":"b.hp/30+600*a.level/99+(3/2+a.level/60)*(a.mat* (4+6*a.level/99) - b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"狗•破天一击•炮青春版消耗10点狗炮能量","effects":[{"code":44,"dataId":10,"value1":1,"value2":0}],"hitType":2,"iconIndex":338,"message1":"施放了%1","message2":"","mpCost":0,"name":"小型狗炮","note":"<Item 0066 Cost: 8>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0}, {"id":234,"animationId":4,"damage":{"critical":true,"elementId":8,"formula":"b.hp/30+600*a.level/99+(3/2+a.level/60)*(a.mat* (4+6*a.level/99) - b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"狗•破天一击•炮青春版消耗10点狗炮能量","effects":[{"code":44,"dataId":10,"value1":1,"value2":0}],"hitType":2,"iconIndex":338,"message1":"施放了%1","message2":"","mpCost":0,"name":"小型狗炮","note":"<Item 0066 Cost: 8>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":4,"successRate":100,"tpCost":20,"tpGain":0},
{"id":235,"animationId":163,"damage":{"critical":true,"elementId":8,"formula":"b.hp/15+1200*a.level/99+(3/2+a.level/40)*(a.mat* (8+12*a.level/99)- b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"狗•破天一击•炮消耗15点狗炮能量","effects":[{"code":21,"dataId":58,"value1":0.3,"value2":0},{"code":44,"dataId":10,"value1":1,"value2":0}],"hitType":2,"iconIndex":338,"message1":"施放了%1","message2":"","mpCost":0,"name":"大型狗炮","note":"<Item 0066 Cost: 15>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0}, {"id":235,"animationId":163,"damage":{"critical":true,"elementId":8,"formula":"b.hp/15+1200*a.level/99+(3/2+a.level/40)*(a.mat* (8+12*a.level/99)- b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"狗•破天一击•炮消耗15点狗炮能量","effects":[{"code":21,"dataId":58,"value1":0.3,"value2":0},{"code":44,"dataId":10,"value1":1,"value2":0}],"hitType":2,"iconIndex":338,"message1":"施放了%1","message2":"","mpCost":0,"name":"大型狗炮","note":"<Item 0066 Cost: 15>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":20,"tpGain":0},
{"id":236,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"莉莉天生拥有的强大抗寒能力,\n无需任何消耗就可以激活。","effects":[{"code":21,"dataId":150,"value1":1,"value2":0}],"hitType":0,"iconIndex":81,"message1":"激活了自身的抗寒能力!","message2":"","mpCost":0,"name":"北地之哈","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":236,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"莉莉天生拥有的强大抗寒能力,\n无需任何消耗就可以激活。","effects":[{"code":21,"dataId":150,"value1":1,"value2":0}],"hitType":0,"iconIndex":81,"message1":"激活了自身的抗寒能力!","message2":"","mpCost":0,"name":"北地之哈","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":237,"animationId":82,"damage":{"critical":true,"elementId":1,"formula":"50+(1/2+4/5*(1-b.hp/b.mhp))*(a.atk * 2+a.mat+a.agi/20 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的狗爪攻击!","message2":"","mpCost":0,"name":"狗形态普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":10}, {"id":237,"animationId":82,"damage":{"critical":true,"elementId":1,"formula":"50+(1/2+4/5*(1-b.hp/b.mhp))*(a.atk * 2+a.mat+a.agi/20 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的狗爪攻击!","message2":"","mpCost":0,"name":"狗形态普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":10},
{"id":238,"animationId":0,"damage":{"critical":true,"elementId":16,"formula":"(1+a.level/99)*(20+(a.atk * 2+a.mat - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2))","type":1,"variance":20},"description":"成精的哈士奇将释放她的拆家之力","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":5,"name":"冰火拆家爪","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":238,"animationId":0,"damage":{"critical":true,"elementId":16,"formula":"(1+a.level/99)*(20+(a.atk * 2+a.mat - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2))","type":1,"variance":20},"description":"成精的哈士奇将释放她的拆家之力","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":5,"name":"冰火拆家爪","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0},
{"id":239,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"哈士奇按捺住自己的本性积累TP并加快行动速度","effects":[{"code":31,"dataId":6,"value1":2,"value2":0}],"hitType":0,"iconIndex":8,"message1":"跃跃欲试","message2":"","mpCost":0,"name":"跃跃欲试","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":15}, {"id":239,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"哈士奇按捺住自己的本性积累TP并加快行动速度","effects":[{"code":31,"dataId":6,"value1":2,"value2":0}],"hitType":0,"iconIndex":8,"message1":"跃跃欲试","message2":"","mpCost":0,"name":"跃跃欲试","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":15},
{"id":240,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":240,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":241,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升暴击率的刺杀技能","effects":[{"code":21,"dataId":179,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟III","note":"<SF_SkillUpdate: mmss, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":241,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升暴击率的刺杀技能","effects":[{"code":21,"dataId":179,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟III","note":"<SF_SkillUpdate: mmss, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
@ -267,7 +267,7 @@ null,
{"id":265,"animationId":10,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.level/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"一重势时郝籽会使出的招式,灵感来自于莉莉的\n格斗技巧可以攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":122,"message1":"使用了%1","message2":"","mpCost":0,"name":"一重势 • 星河掠影","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":4}, {"id":265,"animationId":10,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.level/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"一重势时郝籽会使出的招式,灵感来自于莉莉的\n格斗技巧可以攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":122,"message1":"使用了%1","message2":"","mpCost":0,"name":"一重势 • 星河掠影","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":4},
{"id":266,"animationId":18,"damage":{"critical":true,"elementId":6,"formula":"10+(a.level/150 + 1/4 + b.hp/(b.mhp*2))*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"二重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版对一个敌人进行狂风暴雨般的连续攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"二重势 • 暴雨梨花","note":"","occasion":1,"repeats":7,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8}, {"id":266,"animationId":18,"damage":{"critical":true,"elementId":6,"formula":"10+(a.level/150 + 1/4 + b.hp/(b.mhp*2))*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"二重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版对一个敌人进行狂风暴雨般的连续攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"二重势 • 暴雨梨花","note":"","occasion":1,"repeats":7,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8},
{"id":267,"animationId":16,"damage":{"critical":true,"elementId":6,"formula":"1+(2+a.level/198+a.hp/a.mhp - 5/2*b.hp/b.mhp)*(a.mat +a.atk*3 - b.mdf/2-b.def)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"三重势时郝籽会使出的招式,招式原型来自希灵数据库\n中各类人种族的一击必杀秘技","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.3,"value2":0},{"code":21,"dataId":107,"value1":0.05,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":0,"name":"三重势 • 白虹贯日","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":12}, {"id":267,"animationId":16,"damage":{"critical":true,"elementId":6,"formula":"1+(2+a.level/198+a.hp/a.mhp - 5/2*b.hp/b.mhp)*(a.mat +a.atk*3 - b.mdf/2-b.def)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"三重势时郝籽会使出的招式,招式原型来自希灵数据库\n中各类人种族的一击必杀秘技","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.3,"value2":0},{"code":21,"dataId":107,"value1":0.05,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":0,"name":"三重势 • 白虹贯日","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":12},
{"id":268,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"20+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"接连进行两次上挑攻击,可以挑飞敌人造成【浮空】,\n或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.5,"value2":0},{"code":21,"dataId":76,"value1":0.3,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑I","note":"<SF_SkillUpdate: st, 1>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0}, {"id":268,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"20+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"接连进行两次上挑攻击,可以挑飞敌人造成【浮空】,\n或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.5,"value2":0},{"code":21,"dataId":76,"value1":0.3,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑I","note":"<SF_SkillUpdate: st, 1>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":269,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"50+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"接连进行两次上挑攻击,可以挑飞敌人造成【浮空】,\n或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.8,"value2":0},{"code":21,"dataId":76,"value1":0.5,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑II","note":"<SF_SkillUpdate: st, 2>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":269,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"50+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"接连进行两次上挑攻击,可以挑飞敌人造成【浮空】,\n或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.8,"value2":0},{"code":21,"dataId":76,"value1":0.5,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑II","note":"<SF_SkillUpdate: st, 2>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":270,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"100+(a.atk + a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"接连进行两次上挑攻击,可以挑飞敌人造成【浮空】,\n或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":76,"value1":0.7,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑III","note":"<SF_SkillUpdate: st, 3>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":270,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"100+(a.atk + a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"接连进行两次上挑攻击,可以挑飞敌人造成【浮空】,\n或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":76,"value1":0.7,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑III","note":"<SF_SkillUpdate: st, 3>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":271,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器,期间普通攻击获得强化\n并免疫【缴械】和定身类控制但期间不能使用技能","effects":[{"code":21,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"","message2":"","mpCost":0,"name":"长刃乱舞I","note":"<SF_SkillUpdate: crlw, 1>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0}, {"id":271,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器,期间普通攻击获得强化\n并免疫【缴械】和定身类控制但期间不能使用技能","effects":[{"code":21,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"","message2":"","mpCost":0,"name":"长刃乱舞I","note":"<SF_SkillUpdate: crlw, 1>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0},
@ -307,21 +307,21 @@ null,
{"id":305,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":182,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗II","note":"<SF_SkillUpdate: cd, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":305,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":182,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗II","note":"<SF_SkillUpdate: cd, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":306,"animationId":66,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体使战斗力大增并提升TP恢复速度\n但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载I","note":"<SF_SkillUpdate: jtgz, 1>\n<Cooldown: 25>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":306,"animationId":66,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体使战斗力大增并提升TP恢复速度\n但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载I","note":"<SF_SkillUpdate: jtgz, 1>\n<Cooldown: 25>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":307,"animationId":65,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体使战斗力大增并提升TP恢复速度\n且对机体护盾再次充能但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0},{"code":21,"dataId":30,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载II","note":"<SF_SkillUpdate: jtgz, 2>\n<Cooldown: 15>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":307,"animationId":65,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体使战斗力大增并提升TP恢复速度\n且对机体护盾再次充能但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0},{"code":21,"dataId":30,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载II","note":"<SF_SkillUpdate: jtgz, 2>\n<Cooldown: 15>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":308,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":165,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动I","note":"<SF_SkillUpdate: gsjd, 1>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":308,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":165,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动I","note":"<SF_SkillUpdate: gsjd, 1>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":309,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":166,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动II","note":"<SF_SkillUpdate: gsjd, 2>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":309,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":166,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动II","note":"<SF_SkillUpdate: gsjd, 2>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":310,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":167,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动III","note":"<SF_SkillUpdate: gsjd, 3>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":310,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":167,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动III","note":"<SF_SkillUpdate: gsjd, 3>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":311,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影I","note":"<SF_SkillUpdate: xxty, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":311,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影I","note":"<SF_SkillUpdate: xxty, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":312,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<SF_SkillUpdate: xxty, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":312,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<SF_SkillUpdate: xxty, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0},
{"id":313,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"<SF_SkillUpdate: xxty, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":313,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"<SF_SkillUpdate: xxty, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":314,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/15","type":3,"variance":20},"description":"诺兰从高强度的对抗中撤出降低机体负荷并回复TP","effects":[],"hitType":0,"iconIndex":65,"message1":"撤出战线并冷却自己的机体!","message2":"","mpCost":0,"name":"机体冷却","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":314,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/15","type":3,"variance":20},"description":"诺兰从高强度的对抗中撤出降低机体负荷并回复TP","effects":[],"hitType":0,"iconIndex":65,"message1":"撤出战线并冷却自己的机体!","message2":"","mpCost":0,"name":"机体冷却","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":10},
{"id":315,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":0.6,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰I","note":"<SF_SkillUpdate: qpdgr, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":315,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":0.6,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰I","note":"<SF_SkillUpdate: qpdgr, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":316,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰II","note":"<SF_SkillUpdate: qpdgr, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":316,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰II","note":"<SF_SkillUpdate: qpdgr, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":317,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰III","note":"<SF_SkillUpdate: qpdgr, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":317,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰III","note":"<SF_SkillUpdate: qpdgr, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":318,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":183,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗III","note":"<SF_SkillUpdate: cd, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":318,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":183,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗III","note":"<SF_SkillUpdate: cd, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":319,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":319,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":320,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":320,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":321,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"白火的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":321,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"白火的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":322,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat*2+a.agi/50 - b.def*-b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":41,"value1":0.2,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"圣焰状态的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":15}, {"id":322,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat*2+a.agi/50 - b.def*-b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":41,"value1":0.2,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"圣焰状态的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":15},
{"id":323,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*6/5+a.mat*6/5 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.3,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原I","note":"<SF_SkillUpdate: thly, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10}, {"id":323,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*6/5+a.mat*6/5 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.3,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原I","note":"<SF_SkillUpdate: thly, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10},
{"id":324,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*3/2+a.mat*3/2 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.4,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原II","note":"<SF_SkillUpdate: thly, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10}, {"id":324,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*3/2+a.mat*3/2 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.4,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原II","note":"<SF_SkillUpdate: thly, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10},
{"id":325,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*15/8+a.mat*15/8 -b.def- b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原III","note":"<SF_SkillUpdate: thly, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10}, {"id":325,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*15/8+a.mat*15/8 -b.def- b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原III","note":"<SF_SkillUpdate: thly, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10},
@ -337,12 +337,12 @@ null,
{"id":335,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":174,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界I","note":"<SF_SkillUpdate: syjj, 1>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*6;\n</Custom Target Barrier 4 Truns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":335,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":174,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界I","note":"<SF_SkillUpdate: syjj, 1>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*6;\n</Custom Target Barrier 4 Truns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":336,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":175,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界II","note":"<SF_SkillUpdate: syjj, 2>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":336,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":175,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界II","note":"<SF_SkillUpdate: syjj, 2>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":337,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":176,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界III","note":"<SF_SkillUpdate: syjj, 3>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*8;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":337,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":176,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界III","note":"<SF_SkillUpdate: syjj, 3>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*8;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":338,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰I","note":"<SF_SkillUpdate: hssy, 1>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":338,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰I","note":"<SF_SkillUpdate: hssy, 1>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":339,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":21,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰II","note":"<SF_SkillUpdate: hssy, 2>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":339,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":21,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰II","note":"<SF_SkillUpdate: hssy, 2>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":340,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次二级瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":21,"dataId":192,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰III","note":"<SF_SkillUpdate: hssy, 3>\n<Cooldown: 20>\n<Cooldown Steps: 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":340,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次二级瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":21,"dataId":192,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰III","note":"<SF_SkillUpdate: hssy, 3>\n<Cooldown: 20>\n<Cooldown Steps: 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":341,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动,立刻进入下一回合并连续行动两次,\n可以解除减速类控制","effects":[{"code":21,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移I","note":"<SF_SkillUpdate: sy, 1>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":341,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动,立刻进入下一回合并连续行动两次,\n可以解除减速类控制","effects":[{"code":21,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移I","note":"<SF_SkillUpdate: sy, 1>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0},
{"id":342,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动解除减速类控制,立刻进入下一回合并\n连续行动两次期间普攻强化为弱化版“绝剑诛邪”","effects":[{"code":21,"dataId":192,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移II","note":"<SF_SkillUpdate: sy, 2>\n<Cooldown: 4>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":342,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动解除减速类控制,立刻进入下一回合并\n连续行动两次期间普攻强化为弱化版“绝剑诛邪”","effects":[{"code":21,"dataId":192,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移II","note":"<SF_SkillUpdate: sy, 2>\n<Cooldown: 4>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0},
{"id":343,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动解除减速类和定身类控制,立刻进入下一回合\n并连续行动两次期间普攻强化为弱化版“绝剑诛邪”","effects":[{"code":21,"dataId":193,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移III","note":"<SF_SkillUpdate: sy, 3>\n<Cooldown: 3>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":343,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动解除减速类和定身类控制,立刻进入下一回合\n并连续行动两次期间普攻强化为弱化版“绝剑诛邪”","effects":[{"code":21,"dataId":193,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移III","note":"<SF_SkillUpdate: sy, 3>\n<Cooldown: 3>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0},
{"id":344,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志I","note":"<SF_SkillUpdate: lsyz, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":344,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志I","note":"<SF_SkillUpdate: lsyz, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":345,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志II","note":"<SF_SkillUpdate: lsyz, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":345,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志II","note":"<SF_SkillUpdate: lsyz, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":346,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志III","note":"<SF_SkillUpdate: lsyz, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":346,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志III","note":"<SF_SkillUpdate: lsyz, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
@ -397,7 +397,7 @@ null,
{"id":395,"animationId":112,"damage":{"critical":true,"elementId":1,"formula":"(1+a.lv/20)*(10+(a.atk * 2+a.mat*1 - b.def*1.2+b.mdf*0.5)*(a.level*a.atk/2048+2))","type":1,"variance":0},"description":"刘莉莉独门绝技,对蝙蝠特攻","effects":[],"hitType":0,"iconIndex":229,"message1":"对着蝙蝠扔出了制作组送她的板砖!","message2":"","mpCost":0,"name":"天马流星砖","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":20}, {"id":395,"animationId":112,"damage":{"critical":true,"elementId":1,"formula":"(1+a.lv/20)*(10+(a.atk * 2+a.mat*1 - b.def*1.2+b.mdf*0.5)*(a.level*a.atk/2048+2))","type":1,"variance":0},"description":"刘莉莉独门绝技,对蝙蝠特攻","effects":[],"hitType":0,"iconIndex":229,"message1":"对着蝙蝠扔出了制作组送她的板砖!","message2":"","mpCost":0,"name":"天马流星砖","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":20},
{"id":396,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":184,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击II","note":"<SF_SkillUpdate: zzfj, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":396,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":184,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击II","note":"<SF_SkillUpdate: zzfj, 2>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":397,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":191,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击III","note":"<SF_SkillUpdate: zzfj, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":397,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":191,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击III","note":"<SF_SkillUpdate: zzfj, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":398,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"元素生物和灵体生物特有的视觉,\n可以无视物理层面的【致盲】","effects":[{"code":21,"dataId":212,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0}],"hitType":0,"iconIndex":334,"message1":"","message2":"","mpCost":0,"name":"魔力视觉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":398,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"元素生物和灵体生物特有的视觉,\n可以无视物理层面的【致盲】","effects":[{"code":21,"dataId":212,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0}],"hitType":0,"iconIndex":334,"message1":"","message2":"","mpCost":0,"name":"魔力视觉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":399,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":399,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":400,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":400,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":401,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":401,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},

@ -56,11 +56,11 @@ null,
{"id":54,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.7},{"code":22,"dataId":1,"value":-0.2}],"iconIndex":54,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"减速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":54,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.7},{"code":22,"dataId":1,"value":-0.2}],"iconIndex":54,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"减速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":55,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-0.3}],"iconIndex":62,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"缓速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":55,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-0.3}],"iconIndex":62,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"缓速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":56,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.4},{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":337,"maxTurns":1,"message1":"被打飞到空中!","message2":"被打飞到空中!","message3":"","message4":"落回了地面!","minTurns":1,"motion":0,"name":"浮空","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":56,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.4},{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":337,"maxTurns":1,"message1":"被打飞到空中!","message2":"被打飞到空中!","message3":"","message4":"落回了地面!","minTurns":1,"motion":0,"name":"浮空","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":57,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":42,"dataId":1,"value":1},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":262,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1}],"iconIndex":339,"maxTurns":6,"message1":"的身体被定住了!","message2":"的身体被定住了!","message3":"依旧不能移动!","message4":"受到的定身解除了!","minTurns":3,"motion":0,"name":"定身","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":57,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":262,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1}],"iconIndex":339,"maxTurns":6,"message1":"的身体被定住了!","message2":"的身体被定住了!","message3":"依旧不能移动!","message4":"受到的定身解除了!","minTurns":3,"motion":0,"name":"定身","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":58,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":6,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":3,"motion":1,"name":"眩晕","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100}, {"id":58,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":6,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":3,"motion":1,"name":"眩晕","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":59,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.2},{"code":42,"dataId":2,"value":1},{"code":21,"dataId":2,"value":0.5}],"iconIndex":25,"maxTurns":6,"message1":"身体被麻痹了!","message2":"身体被麻痹了!","message3":"","message4":"身体的麻痹解除了!","minTurns":3,"motion":1,"name":"麻痹","note":"","overlay":8,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":59,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.2},{"code":42,"dataId":2,"value":1},{"code":21,"dataId":2,"value":0.5}],"iconIndex":25,"maxTurns":6,"message1":"身体被麻痹了!","message2":"身体被麻痹了!","message3":"","message4":"身体的麻痹解除了!","minTurns":3,"motion":1,"name":"麻痹","note":"","overlay":8,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":60,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":-1},{"code":11,"dataId":10,"value":1.5},{"code":22,"dataId":6,"value":-0.5}],"iconIndex":24,"maxTurns":6,"message1":"陷入昏睡!","message2":"陷入昏睡1","message3":"仍旧熟睡不醒","message4":"睡醒了!","minTurns":3,"motion":2,"name":"睡眠","note":"","overlay":7,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100}, {"id":60,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":-1},{"code":11,"dataId":10,"value":1.5},{"code":22,"dataId":6,"value":-0.5}],"iconIndex":24,"maxTurns":6,"message1":"陷入昏睡!","message2":"陷入昏睡1","message3":"仍旧熟睡不醒","message4":"睡醒了!","minTurns":3,"motion":2,"name":"睡眠","note":"","overlay":7,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":61,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":21,"dataId":6,"value":0.9},{"code":11,"dataId":4,"value":0.8},{"code":11,"dataId":5,"value":1.5},{"code":11,"dataId":6,"value":1.2},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":262,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1}],"iconIndex":65,"maxTurns":6,"message1":"身体被冰冻住了!","message2":"身体被冰冻住了!","message3":"仍旧被冰封!","message4":"身体的冰冻解除了!","minTurns":3,"motion":1,"name":"冰冻","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":61,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":21,"dataId":6,"value":0.9},{"code":11,"dataId":4,"value":0.8},{"code":11,"dataId":5,"value":1.5},{"code":11,"dataId":6,"value":1.2},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":262,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1}],"iconIndex":65,"maxTurns":6,"message1":"身体被冰冻住了!","message2":"身体被冰冻住了!","message3":"仍旧被冰封!","message4":"身体的冰冻解除了!","minTurns":3,"motion":1,"name":"冰冻","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":62,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-0.1}],"iconIndex":23,"maxTurns":6,"message1":"陷入了敌我不分的状态!","message2":"陷入了敌我不分的状态!","message3":"","message4":"的混乱状态解除了1","minTurns":3,"motion":1,"name":"混乱","note":"","overlay":5,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100}, {"id":62,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-0.1}],"iconIndex":23,"maxTurns":6,"message1":"陷入了敌我不分的状态!","message2":"陷入了敌我不分的状态!","message3":"","message4":"的混乱状态解除了1","minTurns":3,"motion":1,"name":"混乱","note":"","overlay":5,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100},
{"id":63,"autoRemovalTiming":2,"chanceByDamage":1,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":21,"dataId":3,"value":0.5},{"code":21,"dataId":5,"value":0.5},{"code":22,"dataId":0,"value":-0.1},{"code":11,"dataId":10,"value":1.5}],"iconIndex":21,"maxTurns":10,"message1":"陷入狂乱之中!不分敌友!","message2":"陷入狂乱之中!不分敌友!","message3":"仍旧疯狂!","message4":"的狂乱状态解除了!","minTurns":5,"motion":0,"name":"狂乱","note":"","overlay":4,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100}, {"id":63,"autoRemovalTiming":2,"chanceByDamage":1,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":21,"dataId":3,"value":0.5},{"code":21,"dataId":5,"value":0.5},{"code":22,"dataId":0,"value":-0.1},{"code":11,"dataId":10,"value":1.5}],"iconIndex":21,"maxTurns":10,"message1":"陷入狂乱之中!不分敌友!","message2":"陷入狂乱之中!不分敌友!","message3":"仍旧疯狂!","message4":"的狂乱状态解除了!","minTurns":5,"motion":0,"name":"狂乱","note":"","overlay":4,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100},
{"id":64,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":2,"value":1}],"iconIndex":4,"maxTurns":6,"message1":"被沉默了!","message2":"被沉默了!","message3":"","message4":"受到的沉默效果解除了!","minTurns":3,"motion":0,"name":"沉默","note":"","overlay":3,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":64,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":2,"value":1}],"iconIndex":4,"maxTurns":6,"message1":"被沉默了!","message2":"被沉默了!","message3":"","message4":"受到的沉默效果解除了!","minTurns":3,"motion":0,"name":"沉默","note":"","overlay":3,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},

File diff suppressed because one or more lines are too long
Loading…
Cancel
Save