使用状态添加自定义插件完全替代状态叠加和状态替换插件

main
戴面具的乐子人 2 years ago
parent 94ce57d35a
commit 10b64ffc1b

@ -22,6 +22,7 @@
## 更新记录 ## 更新记录
- **2023/4/7****乐子人**;淘汰状态叠加和状态替换插件,精简状态数量,优化部分技能机制
- **2023/4/1****乐子人**;新增插件,完善技能效果 - **2023/4/1****乐子人**;新增插件,完善技能效果
- **2023/3/31****乐子人**;完善缴械机制和控制对技能的封禁 - **2023/3/31****乐子人**;完善缴械机制和控制对技能的封禁
- **2023/3/31****不明枪兵**;添加火山怪和硫酸怪高等级免战即死 - **2023/3/31****不明枪兵**;添加火山怪和硫酸怪高等级免战即死

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -1,24 +1,24 @@
[ [
null, null,
{"id":1,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":412}],"battlerHue":64,"battlerName":"蝙蝠","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":6,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":0.95},{"code":11,"dataId":7,"value":1.1},{"code":11,"dataId":4,"value":1.1},{"code":11,"dataId":16,"value":1.1},{"code":13,"dataId":103,"value":0.8}],"gold":5,"name":"火山蝙蝠","note":"","params":[180,100,19,13,19,15,28,10]}, {"id":1,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":412}],"battlerHue":64,"battlerName":"蝙蝠","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":6,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":0.95},{"code":11,"dataId":7,"value":1.1},{"code":11,"dataId":4,"value":1.1},{"code":11,"dataId":16,"value":1.1}],"gold":5,"name":"火山蝙蝠","note":"","params":[180,100,19,13,19,15,28,10]},
{"id":2,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":416},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":414}],"battlerHue":36,"battlerName":"大耗子(兽形态)","dropItems":[{"kind":1,"dataId":58,"denominator":50},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":7,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":0.95},{"code":11,"dataId":7,"value":1.1},{"code":11,"dataId":4,"value":1.1},{"code":13,"dataId":90,"value":1.2},{"code":11,"dataId":16,"value":1.1},{"code":13,"dataId":103,"value":0.8}],"gold":4,"name":"火山鼠","note":"","params":[190,0,22,14,20,17,20,10]}, {"id":2,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":416},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":414}],"battlerHue":36,"battlerName":"大耗子(兽形态)","dropItems":[{"kind":1,"dataId":58,"denominator":50},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":7,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":0.95},{"code":11,"dataId":7,"value":1.1},{"code":11,"dataId":4,"value":1.1},{"code":13,"dataId":90,"value":1.2},{"code":11,"dataId":16,"value":1.1}],"gold":4,"name":"火山鼠","note":"","params":[190,0,22,14,20,17,20,10]},
{"id":3,"actions":[{"conditionParam1":3,"conditionParam2":0,"conditionType":1,"rating":5,"skillId":434}],"battlerHue":320,"battlerName":"爆弹怪","dropItems":[{"kind":1,"dataId":28,"denominator":30},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":4,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":7,"value":2},{"code":11,"dataId":16,"value":2},{"code":13,"dataId":103,"value":0.8}],"gold":10,"name":"爆弹怪","note":"","params":[250,0,1,12,25,25,15,10]}, {"id":3,"actions":[{"conditionParam1":3,"conditionParam2":0,"conditionType":1,"rating":5,"skillId":434}],"battlerHue":320,"battlerName":"爆弹怪","dropItems":[{"kind":1,"dataId":28,"denominator":30},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":4,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":7,"value":2},{"code":11,"dataId":16,"value":2}],"gold":10,"name":"爆弹怪","note":"","params":[250,0,1,12,25,25,15,10]},
{"id":4,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":411},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":414}],"battlerHue":145,"battlerName":"史莱姆","dropItems":[{"kind":1,"dataId":28,"denominator":30},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":8,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.01},{"code":31,"dataId":5,"value":0},{"code":11,"dataId":1,"value":0.5},{"code":11,"dataId":5,"value":0.2},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":7,"value":2},{"code":11,"dataId":10,"value":2},{"code":11,"dataId":14,"value":0.4},{"code":11,"dataId":15,"value":0.4},{"code":11,"dataId":16,"value":2}],"gold":8,"name":"熔岩怪","note":"","params":[160,0,20,10,30,22,15,10]}, {"id":4,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":411},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":414}],"battlerHue":145,"battlerName":"史莱姆","dropItems":[{"kind":1,"dataId":28,"denominator":30},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":8,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.01},{"code":31,"dataId":5,"value":0},{"code":11,"dataId":1,"value":0.5},{"code":11,"dataId":5,"value":0.2},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":7,"value":2},{"code":11,"dataId":10,"value":2},{"code":11,"dataId":14,"value":0.4},{"code":11,"dataId":15,"value":0.4},{"code":11,"dataId":16,"value":2}],"gold":8,"name":"熔岩怪","note":"","params":[160,0,20,10,30,22,15,10]},
{"id":5,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":421},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":412},{"conditionParam1":0,"conditionParam2":0.6,"conditionType":2,"rating":6,"skillId":422},{"conditionParam1":0,"conditionParam2":0.3,"conditionType":2,"rating":9,"skillId":431}],"battlerHue":0,"battlerName":"幽灵船","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":1,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":11,"dataId":7,"value":0.95},{"code":22,"dataId":2,"value":0.05},{"code":11,"dataId":16,"value":1.1},{"code":14,"dataId":103,"value":1}],"gold":0,"name":"幽灵船","note":"","params":[5000,200,45,40,55,65,45,10]}, {"id":5,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":421},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":412},{"conditionParam1":0,"conditionParam2":0.6,"conditionType":2,"rating":6,"skillId":422},{"conditionParam1":0,"conditionParam2":0.3,"conditionType":2,"rating":9,"skillId":431}],"battlerHue":0,"battlerName":"幽灵船","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":1,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":11,"dataId":7,"value":0.95},{"code":22,"dataId":2,"value":0.05},{"code":11,"dataId":16,"value":1.1}],"gold":0,"name":"幽灵船","note":"","params":[5000,200,45,40,55,65,45,10]},
{"id":6,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":435}],"battlerHue":230,"battlerName":"史莱姆","dropItems":[{"kind":1,"dataId":59,"denominator":5},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":5,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":14,"value":0},{"code":11,"dataId":14,"value":0.5},{"code":11,"dataId":1,"value":0.8},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":5,"value":0.9},{"code":11,"dataId":10,"value":2},{"code":11,"dataId":16,"value":1.1},{"code":11,"dataId":7,"value":1.1},{"code":14,"dataId":103,"value":1}],"gold":5,"name":"硫酸史莱姆","note":"","params":[160,0,20,10,30,22,15,10]}, {"id":6,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":435}],"battlerHue":230,"battlerName":"史莱姆","dropItems":[{"kind":1,"dataId":59,"denominator":5},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":5,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":14,"value":0},{"code":11,"dataId":14,"value":0.5},{"code":11,"dataId":1,"value":0.8},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":5,"value":0.9},{"code":11,"dataId":10,"value":2},{"code":11,"dataId":16,"value":1.1},{"code":11,"dataId":7,"value":1.1}],"gold":5,"name":"硫酸史莱姆","note":"","params":[160,0,20,10,30,22,15,10]},
{"id":7,"actions":[{"conditionParam1":0,"conditionParam2":0.4,"conditionType":2,"rating":5,"skillId":413},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":435},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410}],"battlerHue":188,"battlerName":"史莱姆2","dropItems":[{"kind":1,"dataId":59,"denominator":1},{"kind":1,"dataId":62,"denominator":1},{"dataId":1,"denominator":1,"kind":0}],"exp":50,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":14,"value":0},{"code":11,"dataId":14,"value":0.5},{"code":11,"dataId":1,"value":0.8},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":5,"value":0.9},{"code":11,"dataId":10,"value":2},{"code":11,"dataId":16,"value":1.1},{"code":11,"dataId":7,"value":1.1},{"code":14,"dataId":103,"value":1}],"gold":50,"name":"硫酸史莱姆王","note":"","params":[320,0,40,20,50,40,35,10]}, {"id":7,"actions":[{"conditionParam1":0,"conditionParam2":0.4,"conditionType":2,"rating":5,"skillId":413},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":435},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410}],"battlerHue":188,"battlerName":"史莱姆2","dropItems":[{"kind":1,"dataId":59,"denominator":1},{"kind":1,"dataId":62,"denominator":1},{"dataId":1,"denominator":1,"kind":0}],"exp":50,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":14,"value":0},{"code":11,"dataId":14,"value":0.5},{"code":11,"dataId":1,"value":0.8},{"code":11,"dataId":4,"value":2},{"code":11,"dataId":5,"value":0.9},{"code":11,"dataId":10,"value":2},{"code":11,"dataId":16,"value":1.1},{"code":11,"dataId":7,"value":1.1}],"gold":50,"name":"硫酸史莱姆王","note":"","params":[320,0,40,20,50,40,35,10]},
{"id":8,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":422},{"conditionParam1":76,"conditionParam2":0,"conditionType":4,"rating":5,"skillId":442}],"battlerHue":49,"battlerName":"海妖","dropItems":[{"kind":2,"dataId":1,"denominator":10},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":10,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":0.4},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":10,"value":1.1},{"code":11,"dataId":1,"value":0.85},{"code":11,"dataId":2,"value":1.5},{"code":11,"dataId":6,"value":2},{"code":11,"dataId":16,"value":1.1},{"code":14,"dataId":103,"value":1}],"gold":10,"name":"被控制的海妖","note":"","params":[220,0,10,12,25,30,20,10]}, {"id":8,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":422},{"conditionParam1":76,"conditionParam2":0,"conditionType":4,"rating":5,"skillId":442}],"battlerHue":49,"battlerName":"海妖","dropItems":[{"kind":2,"dataId":1,"denominator":10},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":10,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":0.4},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":10,"value":1.1},{"code":11,"dataId":1,"value":0.85},{"code":11,"dataId":2,"value":1.5},{"code":11,"dataId":6,"value":2},{"code":11,"dataId":16,"value":1.1}],"gold":10,"name":"被控制的海妖","note":"","params":[220,0,10,12,25,30,20,10]},
{"id":9,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":6,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":422},{"conditionParam1":76,"conditionParam2":0,"conditionType":4,"rating":5,"skillId":442}],"battlerHue":124,"battlerName":"海妖","dropItems":[{"kind":2,"dataId":1,"denominator":2},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":10,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":0.4},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":10,"value":1.1},{"code":11,"dataId":1,"value":0.85},{"code":11,"dataId":2,"value":1.5},{"code":11,"dataId":6,"value":2},{"code":11,"dataId":16,"value":1.1},{"code":14,"dataId":103,"value":1}],"gold":10,"name":"被控制的精锐海妖","note":"","params":[300,0,15,18,30,40,26,10]}, {"id":9,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":6,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":422},{"conditionParam1":76,"conditionParam2":0,"conditionType":4,"rating":5,"skillId":442}],"battlerHue":124,"battlerName":"海妖","dropItems":[{"kind":2,"dataId":1,"denominator":2},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":10,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":0.4},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":10,"value":1.1},{"code":11,"dataId":1,"value":0.85},{"code":11,"dataId":2,"value":1.5},{"code":11,"dataId":6,"value":2},{"code":11,"dataId":16,"value":1.1}],"gold":10,"name":"被控制的精锐海妖","note":"","params":[300,0,15,18,30,40,26,10]},
{"id":10,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":416}],"battlerHue":194,"battlerName":"大耗子(兽形态)","dropItems":[{"kind":1,"dataId":58,"denominator":50},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":7,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":13,"dataId":90,"value":1.2},{"code":11,"dataId":16,"value":1.1},{"code":13,"dataId":103,"value":0.8}],"gold":4,"name":"深海怪鼠","note":"","params":[190,0,26,22,5,15,22,10]}, {"id":10,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":416}],"battlerHue":194,"battlerName":"大耗子(兽形态)","dropItems":[{"kind":1,"dataId":58,"denominator":50},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":7,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":13,"dataId":90,"value":1.2},{"code":11,"dataId":16,"value":1.1}],"gold":4,"name":"深海怪鼠","note":"","params":[190,0,26,22,5,15,22,10]},
{"id":11,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":412}],"battlerHue":274,"battlerName":"海蜇","dropItems":[{"kind":1,"dataId":26,"denominator":30},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":6,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.95},{"code":11,"dataId":4,"value":0.95},{"code":11,"dataId":14,"value":0.9},{"code":11,"dataId":16,"value":1.1},{"code":13,"dataId":103,"value":0.8}],"gold":5,"name":"海蜇","note":"","params":[180,100,19,13,19,15,30,10]}, {"id":11,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":412}],"battlerHue":274,"battlerName":"海蜇","dropItems":[{"kind":1,"dataId":26,"denominator":30},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":6,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.95},{"code":11,"dataId":4,"value":0.95},{"code":11,"dataId":14,"value":0.9},{"code":11,"dataId":16,"value":1.1}],"gold":5,"name":"海蜇","note":"","params":[180,100,19,13,19,15,30,10]},
{"id":12,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":417}],"battlerHue":358,"battlerName":"海蜇2","dropItems":[{"kind":1,"dataId":26,"denominator":20},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":10,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":11,"dataId":14,"value":0.8},{"code":11,"dataId":16,"value":1.1},{"code":13,"dataId":103,"value":0.8}],"gold":12,"name":"潜渊海蜇","note":"","params":[260,100,30,19,36,20,35,10]}, {"id":12,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":417}],"battlerHue":358,"battlerName":"海蜇2","dropItems":[{"kind":1,"dataId":26,"denominator":20},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":10,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":11,"dataId":14,"value":0.8},{"code":11,"dataId":16,"value":1.1}],"gold":12,"name":"潜渊海蜇","note":"","params":[260,100,30,19,36,20,35,10]},
{"id":13,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":435}],"battlerHue":29,"battlerName":"蛇","dropItems":[{"kind":0,"dataId":0,"denominator":50},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":8,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":11,"dataId":14,"value":0.95},{"code":11,"dataId":16,"value":1.1},{"code":13,"dataId":103,"value":0.8}],"gold":6,"name":"海蛇","note":"","params":[220,0,30,22,1,20,22,10]}, {"id":13,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":435}],"battlerHue":29,"battlerName":"蛇","dropItems":[{"kind":0,"dataId":0,"denominator":50},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":8,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":7,"value":0.9},{"code":11,"dataId":4,"value":0.9},{"code":11,"dataId":14,"value":0.95},{"code":11,"dataId":16,"value":1.1}],"gold":6,"name":"海蛇","note":"","params":[220,0,30,22,1,20,22,10]},
{"id":14,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":418},{"conditionParam1":0.7,"conditionParam2":1,"conditionType":2,"rating":5,"skillId":415},{"conditionParam1":0,"conditionParam2":0.5,"conditionType":2,"rating":4,"skillId":413},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0.8,"conditionType":2,"rating":3,"skillId":419},{"conditionParam1":0,"conditionParam2":0.6,"conditionType":2,"rating":4,"skillId":417},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":414}],"battlerHue":52,"battlerName":"蝎子","dropItems":[{"kind":1,"dataId":61,"denominator":1},{"kind":1,"dataId":29,"denominator":1},{"kind":1,"dataId":27,"denominator":1}],"exp":80,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":32,"dataId":58,"value":0.05},{"code":11,"dataId":16,"value":1.1},{"code":11,"dataId":5,"value":0.95},{"code":11,"dataId":7,"value":1.1},{"code":11,"dataId":4,"value":1.1},{"code":13,"dataId":103,"value":0.8},{"code":11,"dataId":8,"value":0.6}],"gold":500,"name":"熔岩巨蝎","note":"","params":[1200,600,45,40,53,35,60,10]}, {"id":14,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":412},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":4,"skillId":418},{"conditionParam1":0.7,"conditionParam2":1,"conditionType":2,"rating":5,"skillId":415},{"conditionParam1":0,"conditionParam2":0.5,"conditionType":2,"rating":4,"skillId":413},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0.8,"conditionType":2,"rating":3,"skillId":419},{"conditionParam1":0,"conditionParam2":0.6,"conditionType":2,"rating":4,"skillId":417},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":414}],"battlerHue":52,"battlerName":"蝎子","dropItems":[{"kind":1,"dataId":61,"denominator":1},{"kind":1,"dataId":29,"denominator":1},{"kind":1,"dataId":27,"denominator":1}],"exp":80,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":32,"dataId":58,"value":0.05},{"code":11,"dataId":16,"value":1.1},{"code":11,"dataId":5,"value":0.95},{"code":11,"dataId":7,"value":1.1},{"code":11,"dataId":4,"value":1.1},{"code":11,"dataId":8,"value":0.6}],"gold":500,"name":"熔岩巨蝎","note":"","params":[1200,600,45,40,53,35,60,10]},
{"id":15,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":9,"skillId":439}],"battlerHue":0,"battlerName":"脑怪2","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":13,"dataId":103,"value":0.8}],"gold":0,"name":"被囚禁的脑怪","note":"","params":[99999,0,10,150,10,10,10,10]}, {"id":15,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":9,"skillId":439}],"battlerHue":0,"battlerName":"脑怪2","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"被囚禁的脑怪","note":"","params":[99999,0,10,150,10,10,10,10]},
{"id":16,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410}],"battlerHue":0,"battlerName":"安洁莉娜·莉莉丝·刘","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"测试用的怪物","note":"","params":[999999,0,20,10,10,10,10,10]}, {"id":16,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410}],"battlerHue":0,"battlerName":"安洁莉娜·莉莉丝·刘","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"测试用的怪物","note":"","params":[999999,0,20,10,10,10,10,10]},
{"id":17,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":267,"battlerName":"魔法师女4","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":14,"dataId":103,"value":1}],"gold":0,"name":"海妖女王","note":"","params":[100,0,10,10,10,10,10,10]}, {"id":17,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":267,"battlerName":"魔法师女4","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"海妖女王","note":"","params":[100,0,10,10,10,10,10,10]},
{"id":18,"actions":[],"battlerHue":0,"battlerName":"伪·五月","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":4,"value":10},{"code":13,"dataId":103,"value":0.8}],"gold":0,"name":"被控制的南宫五月","note":"","params":[100,2000,10,10,50,10,50,10]}, {"id":18,"actions":[],"battlerHue":0,"battlerName":"伪·五月","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":4,"value":10}],"gold":0,"name":"被控制的南宫五月","note":"","params":[100,2000,10,10,50,10,50,10]},
{"id":19,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"猎魔人领队","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":13,"dataId":103,"value":0.8}],"gold":0,"name":"被控制的图坦因","note":"","params":[100,0,10,10,10,10,10,10]}, {"id":19,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"猎魔人领队","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"被控制的图坦因","note":"","params":[100,0,10,10,10,10,10,10]},
{"id":20,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0.4,"conditionType":2,"rating":5,"skillId":413},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":435},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":420}],"battlerHue":16,"battlerName":"拟态怪2","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":30,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":1.2},{"code":11,"dataId":7,"value":1.2},{"code":11,"dataId":5,"value":0.8},{"code":11,"dataId":1,"value":0.95}],"gold":100,"name":"硫酸拟态怪","note":"","params":[400,400,70,40,40,40,35,10]}, {"id":20,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":410},{"conditionParam1":0,"conditionParam2":0.4,"conditionType":2,"rating":5,"skillId":413},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":435},{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":3,"skillId":420}],"battlerHue":16,"battlerName":"拟态怪2","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":30,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0},{"code":11,"dataId":4,"value":1.2},{"code":11,"dataId":7,"value":1.2},{"code":11,"dataId":5,"value":0.8},{"code":11,"dataId":1,"value":0.95}],"gold":100,"name":"硫酸拟态怪","note":"","params":[400,400,70,40,40,40,35,10]},
{"id":21,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"","note":"","params":[100,0,10,10,10,10,10,10]}, {"id":21,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"","note":"","params":[100,0,10,10,10,10,10,10]},
{"id":22,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"","note":"","params":[100,0,10,10,10,10,10,10]}, {"id":22,"actions":[{"conditionParam1":0,"conditionParam2":0,"conditionType":0,"rating":5,"skillId":1}],"battlerHue":0,"battlerName":"","dropItems":[{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0},{"dataId":1,"denominator":1,"kind":0}],"exp":0,"traits":[{"code":22,"dataId":0,"value":0.95},{"code":22,"dataId":1,"value":0.05},{"code":31,"dataId":1,"value":0}],"gold":0,"name":"","note":"","params":[100,0,10,10,10,10,10,10]},

@ -13,8 +13,8 @@ null,
{"id":11,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":15,"formula":"b.mhp*4/5","type":4,"variance":20},"description":"恢复80%HP和20%MP解除净化药剂可解除的所有常规\nDebuff以及【耐药性】【生命损耗】赋予【毒素抗性】","effects":[{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":73,"value1":1,"value2":0},{"code":12,"dataId":0,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":273,"itypeId":1,"name":"圣灵药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0}, {"id":11,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":15,"formula":"b.mhp*4/5","type":4,"variance":20},"description":"恢复80%HP和20%MP解除净化药剂可解除的所有常规\nDebuff以及【耐药性】【生命损耗】赋予【毒素抗性】","effects":[{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":73,"value1":1,"value2":0},{"code":12,"dataId":0,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":273,"itypeId":1,"name":"圣灵药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":12,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复30%HP但恢复的队友会有一段\n时间的【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":0.3,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":500,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0}, {"id":12,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复30%HP但恢复的队友会有一段\n时间的【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":0.3,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":500,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0},
{"id":13,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复50%HP恢复的队友有50%的几率\n不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":0.5,"value2":0},{"code":11,"dataId":0,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"优质复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":1200,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0}, {"id":13,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复50%HP恢复的队友有50%的几率\n不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":0.5,"value2":0},{"code":11,"dataId":0,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"优质复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":1200,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0},
{"id":14,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复70%HP恢复的队友不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"顶级复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":2500,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0}, {"id":14,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复70%HP恢复的队友不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":0.7,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"顶级复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":2500,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0},
{"id":15,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复全部HP恢复的队友不会\n【虚弱】并获得【振奋】【复活无敌】,仅战斗中可用","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":155,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"被祝福的复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0}, {"id":15,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【无法战斗】并恢复全部HP恢复的队友不会\n【虚弱】并获得【复活无敌】,仅战斗中可用","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":11,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":199,"value1":1,"value2":0}],"hitType":0,"iconIndex":191,"itypeId":1,"name":"被祝福的复苏卷轴","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":9,"speed":0,"successRate":100,"tpGain":0},
{"id":16,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"永久提升50点HP上限","effects":[{"code":42,"dataId":0,"value1":50,"value2":0}],"hitType":0,"iconIndex":265,"itypeId":1,"name":"金之药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":30000,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0}, {"id":16,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"永久提升50点HP上限","effects":[{"code":42,"dataId":0,"value1":50,"value2":0}],"hitType":0,"iconIndex":265,"itypeId":1,"name":"金之药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":30000,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":17,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"永久提升20点MP上限","effects":[{"code":42,"dataId":1,"value1":20,"value2":0}],"hitType":0,"iconIndex":182,"itypeId":1,"name":"银之药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":30000,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0}, {"id":17,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"永久提升20点MP上限","effects":[{"code":42,"dataId":1,"value1":20,"value2":0}],"hitType":0,"iconIndex":182,"itypeId":1,"name":"银之药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":30000,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":18,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"永久提升5点物理攻击","effects":[{"code":42,"dataId":2,"value1":5,"value2":0}],"hitType":0,"iconIndex":277,"itypeId":1,"name":"力量魔药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0}, {"id":18,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"永久提升5点物理攻击","effects":[{"code":42,"dataId":2,"value1":5,"value2":0}],"hitType":0,"iconIndex":277,"itypeId":1,"name":"力量魔药","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":2,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
@ -55,7 +55,7 @@ null,
{"id":53,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"通过蘑菇王屏障的通行证","effects":[],"hitType":0,"iconIndex":215,"itypeId":1,"name":"菌丝秘匙","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0}, {"id":53,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"通过蘑菇王屏障的通行证","effects":[],"hitType":0,"iconIndex":215,"itypeId":1,"name":"菌丝秘匙","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":54,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":15,"formula":"600","type":3,"variance":20},"description":"弗兰克培育的牛奶味蘑菇恢复800HP和200MP解除\n【中毒】附加【幻术抗性】【毒素抗性】仅战斗中可用","effects":[{"code":12,"dataId":0,"value1":0,"value2":200},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":21,"dataId":151,"value1":1,"value2":0}],"hitType":0,"iconIndex":261,"itypeId":1,"name":"牛奶蘑菇","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0}, {"id":54,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":15,"formula":"600","type":3,"variance":20},"description":"弗兰克培育的牛奶味蘑菇恢复800HP和200MP解除\n【中毒】附加【幻术抗性】【毒素抗性】仅战斗中可用","effects":[{"code":12,"dataId":0,"value1":0,"value2":200},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":21,"dataId":151,"value1":1,"value2":0}],"hitType":0,"iconIndex":261,"itypeId":1,"name":"牛奶蘑菇","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":55,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":14,"formula":"1000","type":1,"variance":0},"description":"以《数码宝贝大冒险》中蘑菇兽的技能数据制造的\n蘑菇炸弹造成2000点毒属性伤害概率附加【中毒】","effects":[{"code":21,"dataId":67,"value1":1,"value2":0},{"code":21,"dataId":68,"value1":0.5,"value2":0},{"code":21,"dataId":74,"value1":0.05,"value2":0}],"hitType":0,"iconIndex":314,"itypeId":1,"name":"蘑菇炸弹","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":1,"speed":-5,"successRate":100,"tpGain":10}, {"id":55,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":14,"formula":"1000","type":1,"variance":0},"description":"以《数码宝贝大冒险》中蘑菇兽的技能数据制造的\n蘑菇炸弹造成2000点毒属性伤害概率附加【中毒】","effects":[{"code":21,"dataId":67,"value1":1,"value2":0},{"code":21,"dataId":68,"value1":0.5,"value2":0},{"code":21,"dataId":74,"value1":0.05,"value2":0}],"hitType":0,"iconIndex":314,"itypeId":1,"name":"蘑菇炸弹","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":1,"speed":-5,"successRate":100,"tpGain":10},
{"id":56,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"蘑菇怪留下的孢子,拥有很强的寄生能力,\n给敌人造成300点毒属性伤害并附加【孢子寄生】","effects":[{"code":21,"dataId":96,"value1":1,"value2":0}],"hitType":0,"iconIndex":235,"itypeId":1,"name":"寄生孢子","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":0,"repeats":1,"scope":1,"speed":-10,"successRate":100,"tpGain":10}, {"id":56,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"itypeId":1,"name":"","note":"","occasion":0,"price":0,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":57,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"100","type":3,"variance":10},"description":"店里买的普通小鱼干回血50点","effects":[],"hitType":0,"iconIndex":260,"itypeId":1,"name":"小鱼干","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":10,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0}, {"id":57,"animationId":0,"consumable":true,"damage":{"critical":false,"elementId":0,"formula":"100","type":3,"variance":10},"description":"店里买的普通小鱼干回血50点","effects":[],"hitType":0,"iconIndex":260,"itypeId":1,"name":"小鱼干","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":0,"price":10,"repeats":1,"scope":7,"speed":0,"successRate":100,"tpGain":0},
{"id":58,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"各种奇怪老鼠的尾巴","effects":[],"hitType":0,"iconIndex":272,"itypeId":1,"name":"老鼠尾巴","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0}, {"id":58,"animationId":0,"consumable":false,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"各种奇怪老鼠的尾巴","effects":[],"hitType":0,"iconIndex":272,"itypeId":1,"name":"老鼠尾巴","note":"<Not Independent Item>\n<Menu Category: 任务道具>","occasion":3,"price":0,"repeats":1,"scope":0,"speed":0,"successRate":100,"tpGain":0},
{"id":59,"animationId":50,"consumable":true,"damage":{"critical":false,"elementId":5,"formula":"80","type":1,"variance":20},"description":"硫酸史莱姆的凝聚物,造成火属性伤害并\n几率施加【腐蚀】","effects":[{"code":21,"dataId":91,"value1":0.5,"value2":0},{"code":21,"dataId":92,"value1":0.01,"value2":0}],"hitType":1,"iconIndex":164,"itypeId":1,"name":"史莱姆提纯酸弹","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":50,"repeats":1,"scope":1,"speed":0,"successRate":100,"tpGain":0}, {"id":59,"animationId":50,"consumable":true,"damage":{"critical":false,"elementId":5,"formula":"80","type":1,"variance":20},"description":"硫酸史莱姆的凝聚物,造成火属性伤害并\n几率施加【腐蚀】","effects":[{"code":21,"dataId":91,"value1":0.5,"value2":0},{"code":21,"dataId":92,"value1":0.01,"value2":0}],"hitType":1,"iconIndex":164,"itypeId":1,"name":"史莱姆提纯酸弹","note":"<Not Independent Item>\n<Menu Category: 消耗品>","occasion":1,"price":50,"repeats":1,"scope":1,"speed":0,"successRate":100,"tpGain":0},

@ -36,7 +36,7 @@ null,
{"id":34,"expanded":true,"name":"豆豆星系","order":28,"parentId":32,"scrollX":780,"scrollY":477}, {"id":34,"expanded":true,"name":"豆豆星系","order":28,"parentId":32,"scrollX":780,"scrollY":477},
{"id":35,"expanded":true,"name":"豆豆星","order":29,"parentId":34,"scrollX":1715,"scrollY":4373}, {"id":35,"expanded":true,"name":"豆豆星","order":29,"parentId":34,"scrollX":1715,"scrollY":4373},
{"id":36,"expanded":true,"name":"群星之城","order":30,"parentId":35,"scrollX":1589,"scrollY":1431.5}, {"id":36,"expanded":true,"name":"群星之城","order":30,"parentId":35,"scrollX":1589,"scrollY":1431.5},
{"id":37,"expanded":false,"name":"测试用的地图","order":52,"parentId":1,"scrollX":1701.818181818182,"scrollY":1040.7272727272727}, {"id":37,"expanded":false,"name":"测试用的地图","order":52,"parentId":1,"scrollX":819,"scrollY":474.5},
{"id":38,"expanded":true,"name":"艾瑞姆皇宫","order":31,"parentId":36,"scrollX":811,"scrollY":1405.5}, {"id":38,"expanded":true,"name":"艾瑞姆皇宫","order":31,"parentId":36,"scrollX":811,"scrollY":1405.5},
{"id":39,"expanded":true,"name":"艾瑞姆皇宫1F","order":32,"parentId":38,"scrollX":811,"scrollY":1620.5}, {"id":39,"expanded":true,"name":"艾瑞姆皇宫1F","order":32,"parentId":38,"scrollX":811,"scrollY":1620.5},
{"id":40,"expanded":false,"name":"炼金商店","order":33,"parentId":36,"scrollX":819,"scrollY":474.5}, {"id":40,"expanded":false,"name":"炼金商店","order":33,"parentId":36,"scrollX":819,"scrollY":474.5},

@ -17,7 +17,7 @@ null,
{"id":15,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"100+(4*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"致命一击II","note":"<Hide if Learned Skill: 16>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":15,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"100+(4*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"致命一击II","note":"<Hide if Learned Skill: 16>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":16,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"300+(5*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":12,"name":"致命一击III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":16,"animationId":13,"damage":{"critical":true,"elementId":-1,"formula":"300+(5*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":0},"description":"向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":12,"name":"致命一击III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":17,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP","effects":[{"code":21,"dataId":11,"value1":1,"value2":0},{"code":21,"dataId":35,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化I","note":"<Hide if Learned Skill: 18>\n<Cooldown: 20>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":17,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP","effects":[{"code":21,"dataId":11,"value1":1,"value2":0},{"code":21,"dataId":35,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化I","note":"<Hide if Learned Skill: 18>\n<Cooldown: 20>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":18,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀","effects":[{"code":21,"dataId":11,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化II","note":"<Cooldown: 15>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":18,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"200","type":0,"variance":20},"description":"使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀","effects":[{"code":21,"dataId":14,"value1":1,"value2":0}],"hitType":0,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"幽能强化II","note":"<Cooldown: 15>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":19,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"1500+a.atk * 4*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能低功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(低功率)","note":"<Hide if Learned Skill: 20,21>\n<Cooldown: 30>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":19,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"1500+a.atk * 4*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能低功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(低功率)","note":"<Hide if Learned Skill: 20,21>\n<Cooldown: 30>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
{"id":20,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"3000+a.atk * 6*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能半功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(半功率)","note":"<Hide if Learned Skill: 21>\n<Cooldown: 16>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":20,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"3000+a.atk * 6*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体导致只能半功率间歇使用","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(半功率)","note":"<Hide if Learned Skill: 21>\n<Cooldown: 16>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
{"id":21,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"4500+a.atk * 8*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能所以使用间隔大大缩短。","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(全功率)","note":"<Cooldown: 8>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0}, {"id":21,"animationId":93,"damage":{"critical":false,"elementId":13,"formula":"4500+a.atk * 8*(a.level*a.atk/2048+2)","type":1,"variance":0},"description":"使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能所以使用间隔大大缩短。","effects":[],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"配枪射击(全功率)","note":"<Cooldown: 8>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":50,"tpGain":0},
@ -30,11 +30,11 @@ null,
{"id":28,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345别怂PS解除全队绝大部分\n负面状态并附加【士气提升】","effects":[{"code":21,"dataId":22,"value1":1,"value2":0},{"code":22,"dataId":58,"value1":1,"value2":0},{"code":21,"dataId":63,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":65,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0}],"hitType":0,"iconIndex":99,"message1":"施放了%1","message2":"","mpCost":50,"name":"天神勇气","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0}, {"id":28,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345别怂PS解除全队绝大部分\n负面状态并附加【士气提升】","effects":[{"code":21,"dataId":22,"value1":1,"value2":0},{"code":22,"dataId":58,"value1":1,"value2":0},{"code":21,"dataId":63,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":65,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0},{"code":22,"dataId":94,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0}],"hitType":0,"iconIndex":99,"message1":"施放了%1","message2":"","mpCost":50,"name":"天神勇气","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0},
{"id":29,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345干你蛋事解除对方全属性增幅和【霸体】\n并附加【技能封印】","effects":[{"code":21,"dataId":43,"value1":1,"value2":0},{"code":21,"dataId":65,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":117,"value1":1,"value2":0},{"code":22,"dataId":118,"value1":1,"value2":0},{"code":22,"dataId":119,"value1":1,"value2":0},{"code":22,"dataId":120,"value1":1,"value2":0},{"code":22,"dataId":121,"value1":1,"value2":0},{"code":22,"dataId":122,"value1":1,"value2":0},{"code":22,"dataId":123,"value1":1,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":126,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":129,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":135,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":138,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":141,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":1,"value2":0},{"code":22,"dataId":143,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":148,"value1":1,"value2":0},{"code":22,"dataId":149,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":22,"dataId":150,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":245,"message1":"吟唱了%1","message2":"","mpCost":50,"name":"神圣干涉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0}, {"id":29,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345干你蛋事解除对方全属性增幅和【霸体】\n并附加【技能封印】","effects":[{"code":21,"dataId":43,"value1":1,"value2":0},{"code":21,"dataId":65,"value1":1,"value2":0},{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":117,"value1":1,"value2":0},{"code":22,"dataId":118,"value1":1,"value2":0},{"code":22,"dataId":119,"value1":1,"value2":0},{"code":22,"dataId":120,"value1":1,"value2":0},{"code":22,"dataId":121,"value1":1,"value2":0},{"code":22,"dataId":122,"value1":1,"value2":0},{"code":22,"dataId":123,"value1":1,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":126,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":129,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":135,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":138,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":141,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":1,"value2":0},{"code":22,"dataId":143,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":148,"value1":1,"value2":0},{"code":22,"dataId":149,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":22,"dataId":150,"value1":1,"value2":0},{"code":22,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":245,"message1":"吟唱了%1","message2":"","mpCost":50,"name":"神圣干涉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0},
{"id":30,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345老娘最高PS给郝仁自己\n附加【霸体】和【神之恩赐】","effects":[{"code":21,"dataId":24,"value1":1,"value2":0},{"code":21,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"吟唱了%1","message2":"","mpCost":30,"name":"礼赞术","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0}, {"id":30,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345老娘最高PS给郝仁自己\n附加【霸体】和【神之恩赐】","effects":[{"code":21,"dataId":24,"value1":1,"value2":0},{"code":21,"dataId":152,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"吟唱了%1","message2":"","mpCost":30,"name":"礼赞术","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0},
{"id":31,"animationId":47,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345孙贼别跑PS给全体敌人\n附加【神圣禁锢】","effects":[{"code":21,"dataId":33,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":330,"message1":"施放了%1","message2":"","mpCost":30,"name":"律令:禁锢","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0}, {"id":31,"animationId":47,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"渡鸦12345孙贼别跑PS给全体敌人\n附加【神圣禁锢】","effects":[{"code":21,"dataId":34,"value1":1,"value2":0},{"code":44,"dataId":1,"value1":1,"value2":0}],"hitType":0,"iconIndex":330,"message1":"施放了%1","message2":"","mpCost":30,"name":"律令:禁锢","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0},
{"id":32,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":32,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":33,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"薇薇安的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":33,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"薇薇安的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":34,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":21,"dataId":34,"value1":1,"value2":0},{"code":21,"dataId":72,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<Hide if Learned Skill: 35>\n<Cooldown: 100>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0}, {"id":34,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":21,"dataId":35,"value1":1,"value2":0},{"code":21,"dataId":69,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<Hide if Learned Skill: 35>\n<Cooldown: 100>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":0},
{"id":35,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":21,"dataId":34,"value1":1,"value2":0},{"code":21,"dataId":72,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<Cooldown: 80>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":5}, {"id":35,"animationId":123,"damage":{"critical":false,"elementId":0,"formula":"b.hp*0.1","type":1,"variance":0},"description":"薇薇安独有的强大技能,召唤一轮诡异红月,红月下\n薇薇安会变得极其强大敌人也会被削弱","effects":[{"code":44,"dataId":4,"value1":1,"value2":0},{"code":21,"dataId":35,"value1":1,"value2":0},{"code":21,"dataId":69,"value1":1,"value2":0}],"hitType":0,"iconIndex":162,"message1":"召唤了红月!","message2":"","mpCost":0,"name":"召唤红月","note":"<Cooldown: 80>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1000,"stypeId":4,"successRate":100,"tpCost":100,"tpGain":5},
{"id":36,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+a.hp/a.mhp/2 - b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害会随敌方血量降低而增加。\n暴击时会掠夺敌方部分生命值补益自身","effects":[],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":0,"name":"血色长枪I","note":"<Hide if Learned Skill: 37,38>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":36,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+a.hp/a.mhp/2 - b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害会随敌方血量降低而增加。\n暴击时会掠夺敌方部分生命值补益自身","effects":[],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":0,"name":"血色长枪I","note":"<Hide if Learned Skill: 37,38>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":37,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+a.hp/a.mhp - b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害会随敌方血量降低而增加。\n暴击时会掠夺敌方部分生命值补益自身","effects":[],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":0,"name":"血色长枪II","note":"<Hide if Learned Skill: 38>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":37,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+a.hp/a.mhp - b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害会随敌方血量降低而增加。\n暴击时会掠夺敌方部分生命值补益自身","effects":[],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":0,"name":"血色长枪II","note":"<Hide if Learned Skill: 38>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":38,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+3/2*a.hp/a.mhp - b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害会随敌方血量降低而增加。\n暴击时会掠夺敌方部分生命值补益自身","effects":[],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":0,"name":"血色长枪III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-2,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":38,"animationId":15,"damage":{"critical":true,"elementId":7,"formula":"1+(1+a.level/198+3/2*a.hp/a.mhp - b.hp/b.mhp)*(a.mat * 2+a.atk - b.mdf-b.def/2)*(a.level*a.mat/2048+2)","type":1,"variance":10},"description":"用血魔法凝聚的长枪,伤害会随敌方血量降低而增加。\n暴击时会掠夺敌方部分生命值补益自身","effects":[],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":0,"name":"血色长枪III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>\n<Critical Reward: +2% HP>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-2,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
@ -64,14 +64,14 @@ null,
{"id":62,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 3+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友,\n目标HP比例越低治疗量越大","effects":[],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":0,"name":"鲜血治愈I","note":"<Hide if Learned Skill: 63,64>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":62,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 3+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友,\n目标HP比例越低治疗量越大","effects":[],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":0,"name":"鲜血治愈I","note":"<Hide if Learned Skill: 63,64>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":63,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 4+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友\n并几率性赋予【毒素抗性】","effects":[{"code":21,"dataId":151,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":0,"name":"鲜血治愈II","note":"<Hide if Learned Skill: 64>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":63,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 4+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友\n并几率性赋予【毒素抗性】","effects":[{"code":21,"dataId":151,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":0,"name":"鲜血治愈II","note":"<Hide if Learned Skill: 64>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":64,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 5+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友\n并必定赋予【毒素抗性】可以解除【生命损耗】","effects":[{"code":22,"dataId":69,"value1":1,"value2":0},{"code":21,"dataId":151,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0}],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":0,"name":"鲜血治愈III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":64,"animationId":109,"damage":{"critical":false,"elementId":0,"formula":"(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 5+a.mhp/20)); }})()","type":3,"variance":10},"description":"薇薇安将自己的血液转化为治愈力量治愈队友\n并必定赋予【毒素抗性】可以解除【生命损耗】","effects":[{"code":22,"dataId":69,"value1":1,"value2":0},{"code":21,"dataId":151,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0}],"hitType":0,"iconIndex":231,"message1":"施放了%1","message2":"","mpCost":0,"name":"鲜血治愈III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":65,"animationId":42,"damage":{"critical":false,"elementId":0,"formula":"50+(a.mat * 3+a.mhp/20)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力,解除【无法战斗】,\n但队友会【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1","message2":"","mpCost":12,"name":"血之复苏I","note":"<Hide if Learned Skill: 66,67>\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0}, {"id":65,"animationId":42,"damage":{"critical":false,"elementId":0,"formula":"50+(a.mat * 3+a.mhp/20)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力,\n但队友会【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1","message2":"","mpCost":12,"name":"血之复苏I","note":"<Hide if Learned Skill: 66,67>\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0},
{"id":66,"animationId":42,"damage":{"critical":false,"elementId":0,"formula":"200+(a.mat * 4+a.mhp/15)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力,解除【无法战斗】,\n队友有几率【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":0.5,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1","message2":"","mpCost":16,"name":"血之复苏II","note":"<Hide if Learned Skill: 67>\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0}, {"id":66,"animationId":42,"damage":{"critical":false,"elementId":0,"formula":"200+(a.mat * 4+a.mhp/15)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力,\n队友有50%几率不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1","message2":"","mpCost":16,"name":"血之复苏II","note":"<Hide if Learned Skill: 67>\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0},
{"id":67,"animationId":42,"damage":{"critical":false,"elementId":0,"formula":"500+(a.mat * 5+a.mhp/10)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力,解除【无法战斗】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1","message2":"","mpCost":16,"name":"血之复苏III","note":"<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0}, {"id":67,"animationId":42,"damage":{"critical":false,"elementId":0,"formula":"500+(a.mat * 5+a.mhp/10)","type":3,"variance":20},"description":"消耗鲜血帮助队友恢复战斗力,恢复的队友\n不会【虚弱】还会获得【复活无敌】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":199,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"施放了%1","message2":"","mpCost":16,"name":"血之复苏III","note":"<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":2,"successRate":100,"tpCost":5,"tpGain":0},
{"id":68,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"大幅提升速度的强大魔法","effects":[{"code":21,"dataId":117,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"施放了%1","message2":"","mpCost":20,"name":"神速I","note":"<Hide if Learned Skill: 69>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":2,"successRate":100,"tpCost":40,"tpGain":0}, {"id":68,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"大幅提升速度的强大魔法","effects":[{"code":21,"dataId":117,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"施放了%1","message2":"","mpCost":20,"name":"神速I","note":"<Hide if Learned Skill: 69>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":2,"successRate":100,"tpCost":40,"tpGain":0},
{"id":69,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"大幅提升速度的强大魔法","effects":[{"code":21,"dataId":118,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"施放了%1","message2":"","mpCost":20,"name":"神速II","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":2,"successRate":100,"tpCost":40,"tpGain":0}, {"id":69,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"大幅提升速度的强大魔法","effects":[{"code":21,"dataId":118,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"施放了%1","message2":"","mpCost":20,"name":"神速II","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":2,"successRate":100,"tpCost":40,"tpGain":0},
{"id":70,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2*(a.hp/a.mhp)+a.level/198)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并附加【中毒】","effects":[{"code":21,"dataId":67,"value1":1,"value2":0},{"code":21,"dataId":68,"value1":0.5,"value2":0},{"code":21,"dataId":74,"value1":0.05,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1","message2":"","mpCost":0,"name":"血毒爆蚀I","note":"<Hide if Learned Skill: 71,72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":70,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2*(a.hp/a.mhp)+a.level/198)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并几率附加【中毒】","effects":[{"code":21,"dataId":66,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1","message2":"","mpCost":0,"name":"血毒爆蚀I","note":"<Hide if Learned Skill: 71,72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":71,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2*(a.hp/a.mhp)+a.level/99)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并附加【中毒】","effects":[{"code":21,"dataId":67,"value1":1,"value2":0},{"code":21,"dataId":68,"value1":0.8,"value2":0},{"code":21,"dataId":74,"value1":0.2,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1","message2":"","mpCost":0,"name":"血毒爆蚀II","note":"<Hide if Learned Skill: 72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":71,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2*(a.hp/a.mhp)+a.level/99)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并几率附加【中毒】","effects":[{"code":21,"dataId":66,"value1":0.8,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1","message2":"","mpCost":0,"name":"血毒爆蚀II","note":"<Hide if Learned Skill: 72>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":72,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2*(a.hp/a.mhp)+a.level/99)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并附加【中毒】","effects":[{"code":21,"dataId":67,"value1":1,"value2":0},{"code":21,"dataId":68,"value1":1,"value2":0},{"code":21,"dataId":74,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1","message2":"","mpCost":0,"name":"血毒爆蚀III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":72,"animationId":0,"damage":{"critical":false,"elementId":14,"formula":"1+(1/2*(a.hp/a.mhp)+a.level/99)*(a.mat * 2 +a.mhp/20- b.mdf*9/10)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"将自身的血液转化为毒素注入敌人体内并引爆,\n造成毒属性伤害并必定附加【中毒】","effects":[{"code":21,"dataId":66,"value1":1,"value2":0}],"hitType":2,"iconIndex":11,"message1":"吟唱了%1","message2":"","mpCost":0,"name":"血毒爆蚀III","note":"<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":73,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":73,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":74,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"南宫五月的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":74,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"南宫五月的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":75,"animationId":40,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/20+(b.mhp-b.hp)*3/10+a.mat*4","type":3,"variance":10},"description":"五月的治疗技能治疗量随损失HP数值增加\n可以解除【抓伤】","effects":[{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":1,"value2":0},{"code":22,"dataId":99,"value1":1,"value2":0},{"code":22,"dataId":100,"value1":1,"value2":0},{"code":22,"dataId":101,"value1":1,"value2":0}],"hitType":0,"iconIndex":67,"message1":"施放了%1","message2":"","mpCost":7,"name":"治疗","note":"<Hide if Learned Skill: 76,77>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":75,"animationId":40,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/20+(b.mhp-b.hp)*3/10+a.mat*4","type":3,"variance":10},"description":"五月的治疗技能治疗量随损失HP数值增加\n可以解除【抓伤】","effects":[{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":1,"value2":0},{"code":22,"dataId":99,"value1":1,"value2":0},{"code":22,"dataId":100,"value1":1,"value2":0},{"code":22,"dataId":101,"value1":1,"value2":0}],"hitType":0,"iconIndex":67,"message1":"施放了%1","message2":"","mpCost":7,"name":"治疗","note":"<Hide if Learned Skill: 76,77>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
@ -80,9 +80,9 @@ null,
{"id":78,"animationId":37,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)/5+a.mat*7/2","type":3,"variance":20},"description":"五月的群体治疗技能治疗量随损失HP数值增加,\n可以部分解除【抓伤】","effects":[{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":0.5,"value2":0},{"code":22,"dataId":99,"value1":0.5,"value2":0},{"code":22,"dataId":100,"value1":0.5,"value2":0},{"code":22,"dataId":101,"value1":0.1,"value2":0}],"hitType":0,"iconIndex":164,"message1":"吟唱了%1","message2":"","mpCost":12,"name":"回复I","note":"<Hide if Learned Skill: 79,80>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":78,"animationId":37,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)/5+a.mat*7/2","type":3,"variance":20},"description":"五月的群体治疗技能治疗量随损失HP数值增加,\n可以部分解除【抓伤】","effects":[{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":0.5,"value2":0},{"code":22,"dataId":99,"value1":0.5,"value2":0},{"code":22,"dataId":100,"value1":0.5,"value2":0},{"code":22,"dataId":101,"value1":0.1,"value2":0}],"hitType":0,"iconIndex":164,"message1":"吟唱了%1","message2":"","mpCost":12,"name":"回复I","note":"<Hide if Learned Skill: 79,80>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":79,"animationId":38,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*3/10+a.mat*4","type":3,"variance":20},"description":"五月的群体治疗技能治疗量随损失HP数值增加\n可以部分解除【抓伤】和【生命损耗】","effects":[{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":0.5,"value2":0},{"code":22,"dataId":89,"value1":0.5,"value2":0},{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":1,"value2":0},{"code":22,"dataId":99,"value1":0.5,"value2":0},{"code":22,"dataId":100,"value1":0.5,"value2":0},{"code":22,"dataId":101,"value1":0.1,"value2":0}],"hitType":0,"iconIndex":164,"message1":"吟唱了%1","message2":"","mpCost":24,"name":"治愈之环","note":"<Hide if Learned Skill: 80>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":79,"animationId":38,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*3/10+a.mat*4","type":3,"variance":20},"description":"五月的群体治疗技能治疗量随损失HP数值增加\n可以部分解除【抓伤】和【生命损耗】","effects":[{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":0.5,"value2":0},{"code":22,"dataId":89,"value1":0.5,"value2":0},{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":1,"value2":0},{"code":22,"dataId":99,"value1":0.5,"value2":0},{"code":22,"dataId":100,"value1":0.5,"value2":0},{"code":22,"dataId":101,"value1":0.1,"value2":0}],"hitType":0,"iconIndex":164,"message1":"吟唱了%1","message2":"","mpCost":24,"name":"治愈之环","note":"<Hide if Learned Skill: 80>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":80,"animationId":39,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*2/5+a.mat*9/2","type":3,"variance":20},"description":"群体回复技能的最终形态治疗量随损失HP数值增加\n可以解除【抓伤】和【生命损耗】","effects":[{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":1,"value2":0},{"code":22,"dataId":99,"value1":1,"value2":0},{"code":22,"dataId":100,"value1":1,"value2":0},{"code":22,"dataId":101,"value1":1,"value2":0}],"hitType":0,"iconIndex":164,"message1":"吟唱了%1","message2":"","mpCost":36,"name":"生命浪涌","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":80,"animationId":39,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*2/5+a.mat*9/2","type":3,"variance":20},"description":"群体回复技能的最终形态治疗量随损失HP数值增加\n可以解除【抓伤】和【生命损耗】","effects":[{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":97,"value1":1,"value2":0},{"code":22,"dataId":98,"value1":1,"value2":0},{"code":22,"dataId":99,"value1":1,"value2":0},{"code":22,"dataId":100,"value1":1,"value2":0},{"code":22,"dataId":101,"value1":1,"value2":0}],"hitType":0,"iconIndex":164,"message1":"吟唱了%1","message2":"","mpCost":36,"name":"生命浪涌","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
{"id":81,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)/5+a.mat*2/5","type":3,"variance":20},"description":"帮助队友恢复战斗力,解除【无法战斗】,\n但队友会【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"吟唱了%1","message2":"","mpCost":10,"name":"复苏I","note":"<Hide if Learned Skill: 82,83>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":81,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)/5+a.mat*2/5","type":3,"variance":20},"description":"帮助队友恢复战斗力,解除【无法战斗】,\n但队友会【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"吟唱了%1","message2":"","mpCost":10,"name":"复苏I","note":"<Hide if Learned Skill: 82,83>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":82,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*3/10+a.mat*4","type":3,"variance":20},"description":"帮助队友恢复战斗力,解除【无法战斗】,\n但队友有几率【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":0.5,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"吟唱了%1","message2":"","mpCost":20,"name":"复苏II","note":"<Hide if Learned Skill: 83>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":82,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*3/10+a.mat*4","type":3,"variance":20},"description":"帮助队友恢复战斗力,解除【无法战斗】,\n但队友有几率【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":221,"message1":"吟唱了%1","message2":"","mpCost":20,"name":"复苏II","note":"<Hide if Learned Skill: 83>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":83,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*2/5+a.mat*9/2","type":3,"variance":20},"description":"复苏技能的最终形态,解除【无法战斗】,\n且不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"吟唱了%1","message2":"","mpCost":20,"name":"唤魂潮声","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":83,"animationId":42,"damage":{"critical":false,"elementId":15,"formula":"b.mhp/32+(b.mhp-b.hp)*2/5+a.mat*9/2","type":3,"variance":20},"description":"复苏技能的最终形态,恢复战斗力的队友不会【虚弱】\n并获得【复活无敌】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":199,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"吟唱了%1","message2":"","mpCost":20,"name":"唤魂潮声","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":-20,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":84,"animationId":40,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【中毒】【致盲】【混乱】【麻痹】【睡眠】\n【沉默】【定身】","effects":[{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":6,"name":"驱散","note":"<Hide if Learned Skill: 85,86>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":84,"animationId":40,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【中毒】【致盲】【混乱】【麻痹】【睡眠】\n【沉默】【定身】","effects":[{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":6,"name":"驱散","note":"<Hide if Learned Skill: 85,86>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":85,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【中毒】【剧毒】【辐射】【致盲】【定身】\n【沉默】【麻痹】【睡眠】【混乱】【冰冻】","effects":[{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"施放了%1","message2":"","mpCost":12,"name":"清净","note":"<Hide if Learned Skill: 86>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":85,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除【中毒】【剧毒】【辐射】【致盲】【定身】\n【沉默】【麻痹】【睡眠】【混乱】【冰冻】","effects":[{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"施放了%1","message2":"","mpCost":12,"name":"清净","note":"<Hide if Learned Skill: 86>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":86,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除绝大部分负面状态,但无法解除减速类控制","effects":[{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":96,"value1":1,"value2":0},{"code":22,"dataId":90,"value1":1,"value2":0},{"code":22,"dataId":93,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":111,"value1":1,"value2":0},{"code":22,"dataId":112,"value1":1,"value2":0},{"code":22,"dataId":113,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":58,"value1":1,"value2":0}],"hitType":0,"iconIndex":87,"message1":"施放了%1","message2":"","mpCost":18,"name":"康复","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8}, {"id":86,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除绝大部分负面状态,但无法解除减速类控制","effects":[{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":60,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":62,"value1":1,"value2":0},{"code":22,"dataId":64,"value1":1,"value2":0},{"code":22,"dataId":67,"value1":1,"value2":0},{"code":22,"dataId":68,"value1":1,"value2":0},{"code":22,"dataId":74,"value1":1,"value2":0},{"code":22,"dataId":71,"value1":1,"value2":0},{"code":22,"dataId":96,"value1":1,"value2":0},{"code":22,"dataId":90,"value1":1,"value2":0},{"code":22,"dataId":93,"value1":1,"value2":0},{"code":22,"dataId":89,"value1":1,"value2":0},{"code":22,"dataId":70,"value1":1,"value2":0},{"code":22,"dataId":69,"value1":1,"value2":0},{"code":22,"dataId":111,"value1":1,"value2":0},{"code":22,"dataId":112,"value1":1,"value2":0},{"code":22,"dataId":113,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":58,"value1":1,"value2":0}],"hitType":0,"iconIndex":87,"message1":"施放了%1","message2":"","mpCost":18,"name":"康复","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":8},
@ -97,15 +97,15 @@ null,
{"id":95,"animationId":32,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"五月哼唱的无名海妖歌曲,有催眠效果","effects":[{"code":21,"dataId":60,"value1":0.8,"value2":0}],"hitType":2,"iconIndex":80,"message1":"哼唱了%1","message2":"","mpCost":5,"name":"海的安眠曲","note":"<Hide if Learned Skill: 96,97>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":95,"animationId":32,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"五月哼唱的无名海妖歌曲,有催眠效果","effects":[{"code":21,"dataId":60,"value1":0.8,"value2":0}],"hitType":2,"iconIndex":80,"message1":"哼唱了%1","message2":"","mpCost":5,"name":"海的安眠曲","note":"<Hide if Learned Skill: 96,97>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":96,"animationId":32,"damage":{"critical":false,"elementId":10,"formula":"1+(a.level/99+6/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"解析阿曼妮西斯神术而仿制的类神术,催眠敌人\n并制造噩梦概率附加【恐惧】和【精神衰弱】","effects":[{"code":21,"dataId":60,"value1":0.9,"value2":0},{"code":21,"dataId":90,"value1":0.2,"value2":0},{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.3,"value2":0},{"code":21,"dataId":82,"value1":0.7,"value2":0}],"hitType":2,"iconIndex":80,"message1":"吟唱了%1","message2":"","mpCost":10,"name":"黄昏安魂曲","note":"<Hide if Learned Skill: 97>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0}, {"id":96,"animationId":32,"damage":{"critical":false,"elementId":10,"formula":"1+(a.level/99+6/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"解析阿曼妮西斯神术而仿制的类神术,催眠敌人\n并制造噩梦概率附加【恐惧】和【精神衰弱】","effects":[{"code":21,"dataId":60,"value1":0.9,"value2":0},{"code":21,"dataId":90,"value1":0.2,"value2":0},{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.3,"value2":0},{"code":21,"dataId":82,"value1":0.7,"value2":0}],"hitType":2,"iconIndex":80,"message1":"吟唱了%1","message2":"","mpCost":10,"name":"黄昏安魂曲","note":"<Hide if Learned Skill: 97>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":97,"animationId":32,"damage":{"critical":false,"elementId":10,"formula":"1+(a.level/99+7/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"解析阿曼妮西斯神术而仿制的类神术,催眠敌人\n并制造噩梦概率附加【恐惧】和【精神衰弱】","effects":[{"code":21,"dataId":60,"value1":1,"value2":0},{"code":21,"dataId":90,"value1":0.5,"value2":0},{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.5,"value2":0},{"code":21,"dataId":82,"value1":1,"value2":0}],"hitType":2,"iconIndex":80,"message1":"吟唱了%1","message2":"","mpCost":10,"name":"永夜安魂曲","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0}, {"id":97,"animationId":32,"damage":{"critical":false,"elementId":10,"formula":"1+(a.level/99+7/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"解析阿曼妮西斯神术而仿制的类神术,催眠敌人\n并制造噩梦概率附加【恐惧】和【精神衰弱】","effects":[{"code":21,"dataId":60,"value1":1,"value2":0},{"code":21,"dataId":90,"value1":0.5,"value2":0},{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.5,"value2":0},{"code":21,"dataId":82,"value1":1,"value2":0}],"hitType":2,"iconIndex":80,"message1":"吟唱了%1","message2":"","mpCost":10,"name":"永夜安魂曲","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":98,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"海妖将自己的身体化作活水,以解除并抵御各种物理层面的\n控制效果,被【冰冻】时无法使用","effects":[{"code":21,"dataId":9,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":333,"message1":"使用了%1","message2":"","mpCost":0,"name":"水无定形","note":"<Hide if Learned Skill: 106>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0}, {"id":98,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"海妖将自己的身体化作活水,以解除并抵御各种物理\n层面的控制效果,被【冰冻】时无法使用","effects":[{"code":21,"dataId":7,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":333,"message1":"使用了%1","message2":"","mpCost":0,"name":"水无定形","note":"<Hide if Learned Skill: 106>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":50,"tpGain":0},
{"id":99,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"激活队友的身体潜力令其恢复HP","effects":[{"code":21,"dataId":119,"value1":1,"value2":0}],"hitType":0,"iconIndex":84,"message1":"施放了%1","message2":"","mpCost":5,"name":"生命再生","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":99,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"激活队友的身体潜力令其恢复HP","effects":[{"code":21,"dataId":119,"value1":1,"value2":0}],"hitType":0,"iconIndex":84,"message1":"施放了%1","message2":"","mpCost":5,"name":"生命再生","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":100,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化队友的恢复能力","effects":[{"code":21,"dataId":122,"value1":1,"value2":0}],"hitType":0,"iconIndex":195,"message1":"施放了%1","message2":"","mpCost":10,"name":"再生加速I","note":"<Hide if Learned Skill: 101>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":100,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化队友的恢复能力","effects":[{"code":21,"dataId":122,"value1":1,"value2":0}],"hitType":0,"iconIndex":265,"message1":"施放了%1","message2":"","mpCost":10,"name":"再生加速I","note":"<Hide if Learned Skill: 101>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
{"id":101,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化队友的恢复能力","effects":[{"code":21,"dataId":122,"value1":1,"value2":0}],"hitType":0,"iconIndex":195,"message1":"施放了%1","message2":"","mpCost":1,"name":"再生加速II","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8}, {"id":101,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"强化队友的恢复能力","effects":[{"code":21,"dataId":122,"value1":1,"value2":0}],"hitType":0,"iconIndex":265,"message1":"施放了%1","message2":"","mpCost":1,"name":"再生加速II","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8},
{"id":102,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.5,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":10,"name":"安塔维恩魔纹I","note":"<Hide if Learned Skill: 103,104>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0}, {"id":102,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.5,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":10,"name":"安塔维恩魔纹I","note":"<Hide if Learned Skill: 103,104>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":103,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.8,"value2":0},{"code":21,"dataId":149,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":15,"name":"安塔维恩魔纹II","note":"<Hide if Learned Skill: 104>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0}, {"id":103,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":0.8,"value2":0},{"code":21,"dataId":149,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":15,"name":"安塔维恩魔纹II","note":"<Hide if Learned Skill: 104>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":104,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":1,"name":"安塔维恩魔纹III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0}, {"id":104,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"安塔维恩海妖特有的海魔形态身上的魔纹解析出来的\n法术可令队友获得精神系法术的抗性效果因人而异","effects":[{"code":21,"dataId":148,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0}],"hitType":0,"iconIndex":79,"message1":"施放了%1","message2":"","mpCost":1,"name":"安塔维恩魔纹III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":0},
{"id":105,"animationId":19,"damage":{"critical":false,"elementId":1,"formula":"0","type":1,"variance":0},"description":"","effects":[{"code":44,"dataId":13,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"鼓起勇气用尾巴戳了一下对自己造成1点伤害","message2":"","mpCost":0,"name":"五月的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":0}, {"id":105,"animationId":19,"damage":{"critical":false,"elementId":1,"formula":"0","type":1,"variance":0},"description":"","effects":[{"code":44,"dataId":13,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"鼓起勇气用尾巴戳了一下对自己造成1点伤害","message2":"","mpCost":0,"name":"五月的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":0},
{"id":106,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"海妖将自己的身体化作活水,以抵御各种物理层面的\n控制效果被【冰冻】时也可以使用解除【冰冻】","effects":[{"code":21,"dataId":13,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0}],"hitType":0,"iconIndex":333,"message1":"使用了%1","message2":"","mpCost":0,"name":"灵源活水","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":20,"tpGain":0}, {"id":106,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"海妖将自己的身体化作活水,以抵御各种物理层面的\n控制效果被【冰冻】时也可以使用解除【冰冻】","effects":[{"code":21,"dataId":8,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0}],"hitType":0,"iconIndex":333,"message1":"使用了%1","message2":"","mpCost":0,"name":"灵源活水","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":20,"tpGain":0},
{"id":107,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":107,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":108,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":108,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":109,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":109,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -130,9 +130,9 @@ null,
{"id":128,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除敌方目标的一些属性强化效果,但对于\n【固若金汤】和【元素祝福】效果一般","effects":[{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":0.5,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":0.1,"value2":0},{"code":22,"dataId":143,"value1":0.1,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":2,"iconIndex":50,"message1":"使用了%1","message2":"","mpCost":10,"name":"驱魔符卡I","note":"<Hide if Learned Skill: 129,130>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0}, {"id":128,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除敌方目标的一些属性强化效果,但对于\n【固若金汤】和【元素祝福】效果一般","effects":[{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":0.5,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":0.1,"value2":0},{"code":22,"dataId":143,"value1":0.1,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":2,"iconIndex":50,"message1":"使用了%1","message2":"","mpCost":10,"name":"驱魔符卡I","note":"<Hide if Learned Skill: 129,130>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":129,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除敌方目标的一些属性强化效果,但对于\n【固若金汤】和【元素祝福】效果一般","effects":[{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":0.7,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":0.5,"value2":0},{"code":22,"dataId":143,"value1":0.5,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":2,"iconIndex":50,"message1":"使用了%1","message2":"","mpCost":15,"name":"驱魔符卡II","note":"<Hide if Learned Skill: 130>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0}, {"id":129,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除敌方目标的一些属性强化效果,但对于\n【固若金汤】和【元素祝福】效果一般","effects":[{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":0.7,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":0.5,"value2":0},{"code":22,"dataId":143,"value1":0.5,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":2,"iconIndex":50,"message1":"使用了%1","message2":"","mpCost":15,"name":"驱魔符卡II","note":"<Hide if Learned Skill: 130>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":130,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除敌方目标的一些属性强化效果,也有较大概率\n解除【固若金汤】和【元素祝福】","effects":[{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":126,"value1":1,"value2":0},{"code":22,"dataId":129,"value1":1,"value2":0},{"code":22,"dataId":138,"value1":1,"value2":0},{"code":22,"dataId":141,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":0.9,"value2":0},{"code":22,"dataId":143,"value1":0.9,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":2,"iconIndex":58,"message1":"使用了%1","message2":"","mpCost":15,"name":"驱魔符卡III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0}, {"id":130,"animationId":46,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"解除敌方目标的一些属性强化效果,也有较大概率\n解除【固若金汤】和【元素祝福】","effects":[{"code":22,"dataId":115,"value1":1,"value2":0},{"code":22,"dataId":116,"value1":1,"value2":0},{"code":22,"dataId":124,"value1":1,"value2":0},{"code":22,"dataId":127,"value1":1,"value2":0},{"code":22,"dataId":136,"value1":1,"value2":0},{"code":22,"dataId":139,"value1":1,"value2":0},{"code":22,"dataId":130,"value1":1,"value2":0},{"code":22,"dataId":131,"value1":1,"value2":0},{"code":22,"dataId":132,"value1":1,"value2":0},{"code":22,"dataId":133,"value1":1,"value2":0},{"code":22,"dataId":134,"value1":1,"value2":0},{"code":22,"dataId":125,"value1":1,"value2":0},{"code":22,"dataId":128,"value1":1,"value2":0},{"code":22,"dataId":137,"value1":1,"value2":0},{"code":22,"dataId":140,"value1":1,"value2":0},{"code":22,"dataId":126,"value1":1,"value2":0},{"code":22,"dataId":129,"value1":1,"value2":0},{"code":22,"dataId":138,"value1":1,"value2":0},{"code":22,"dataId":141,"value1":1,"value2":0},{"code":22,"dataId":142,"value1":0.9,"value2":0},{"code":22,"dataId":143,"value1":0.9,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":2,"iconIndex":58,"message1":"使用了%1","message2":"","mpCost":15,"name":"驱魔符卡III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":131,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"制造单向的强光影响单个敌方目标视力的技能,\n对魔力视觉无效","effects":[{"code":21,"dataId":75,"value1":0.5,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":6,"name":"闪光术I","note":"<Hide if Learned Skill: 132,133>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":131,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"制造单向的强光影响单个敌方目标视力的技能,\n对魔力视觉无效","effects":[{"code":21,"dataId":74,"value1":0.5,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":6,"name":"闪光术I","note":"<Hide if Learned Skill: 132,133>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":132,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"制造单向的强光影响全体敌方目标视力的技能,\n对魔力视觉无效","effects":[{"code":21,"dataId":75,"value1":0.9,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":12,"name":"闪光术II","note":"<Hide if Learned Skill: 133>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":132,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"制造单向的强光影响全体敌方目标视力的技能,\n对魔力视觉无效","effects":[{"code":21,"dataId":74,"value1":0.9,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":12,"name":"闪光术II","note":"<Hide if Learned Skill: 133>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":133,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"制造单向的强光影响全体敌方目标视力的技能,\n对魔力视觉同样有效","effects":[{"code":21,"dataId":75,"value1":1,"value2":0},{"code":21,"dataId":104,"value1":0.9,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":11,"name":"闪光术III","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":133,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"制造单向的强光影响全体敌方目标视力的技能,\n对魔力视觉同样有效","effects":[{"code":21,"dataId":74,"value1":1,"value2":0},{"code":21,"dataId":75,"value1":0.9,"value2":0},{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":11,"name":"闪光术III","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":134,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击","effects":[{"code":21,"dataId":159,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":2,"name":"猎魔人游斗术I","note":"<Hide if Learned Skill: 135,136>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":134,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击","effects":[{"code":21,"dataId":159,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":2,"name":"猎魔人游斗术I","note":"<Hide if Learned Skill: 135,136>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":135,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击","effects":[{"code":21,"dataId":160,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":2,"name":"猎魔人游斗术II","note":"<Hide if Learned Skill: 136>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":135,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击","effects":[{"code":21,"dataId":160,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":2,"name":"猎魔人游斗术II","note":"<Hide if Learned Skill: 136>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":136,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击","effects":[{"code":21,"dataId":164,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":2,"name":"猎魔人游斗术III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":136,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"在战斗中保持灵活游走的战斗技巧,需要持续消耗魔力,\n期间所有攻击都会追加一次特定的普通攻击","effects":[{"code":21,"dataId":164,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":2,"name":"猎魔人游斗术III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -156,30 +156,30 @@ null,
{"id":154,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"30+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大单体技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":8,"name":"强效沉默I","note":"<Hide if Learned Skill: 155,156>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":154,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"30+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大单体技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":8,"name":"强效沉默I","note":"<Hide if Learned Skill: 155,156>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":155,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"300+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大技能,\n随机攻击三个敌人","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":12,"name":"强效沉默II","note":"<Hide if Learned Skill: 156>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":155,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"300+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成固定精神伤害并必定施加【沉默】的强大技能,\n随机攻击三个敌人","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":12,"name":"强效沉默II","note":"<Hide if Learned Skill: 156>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":156,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"600+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神伤害并必定施加【沉默】的强大群攻技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":16,"name":"强效沉默III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":156,"animationId":52,"damage":{"critical":false,"elementId":10,"formula":"600+2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神伤害并必定施加【沉默】的强大群攻技能","effects":[{"code":21,"dataId":64,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":2,"iconIndex":20,"message1":"使用了%1","message2":"","mpCost":16,"name":"强效沉默III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":157,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":8,"name":"邪能火球I","note":"<Hide if Learned Skill: 158,159>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":157,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":8,"name":"邪能火球I","note":"<Hide if Learned Skill: 158,159>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":158,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.4,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":16,"name":"邪能火球II","note":"<Hide if Learned Skill: 159>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":158,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":16,"name":"邪能火球II","note":"<Hide if Learned Skill: 159>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":159,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":24,"name":"邪能火球III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":159,"animationId":58,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+1)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":24,"name":"邪能火球III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":160,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":8,"name":"邪咒火雨I","note":"<Hide if Learned Skill: 161,162>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":160,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":8,"name":"邪咒火雨I","note":"<Hide if Learned Skill: 161,162>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":161,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.4,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":16,"name":"邪咒火雨II","note":"<Hide if Learned Skill: 162>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":161,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":16,"name":"邪咒火雨II","note":"<Hide if Learned Skill: 162>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":-50,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":162,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":21,"dataId":42,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":24,"name":"邪咒火雨III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":162,"animationId":60,"damage":{"critical":false,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":30},"description":"炎魔简单粗暴地开发出散装的小火球,\n虽然可以批量放送饱和打击但不能拿来砸人了。","effects":[{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"吟唱了%1","message2":"","mpCost":24,"name":"邪咒火雨III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":163,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力","effects":[{"code":21,"dataId":139,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":10,"name":"魔能庇护I","note":"<Hide if Learned Skill: 164,165>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":163,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力","effects":[{"code":21,"dataId":139,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":10,"name":"魔能庇护I","note":"<Hide if Learned Skill: 164,165>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
{"id":164,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n有一定几率附加【幻术抗性】","effects":[{"code":21,"dataId":140,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":15,"name":"魔能庇护II","note":"<Hide if Learned Skill: 165>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":164,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n有一定几率附加【幻术抗性】","effects":[{"code":21,"dataId":140,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":15,"name":"魔能庇护II","note":"<Hide if Learned Skill: 165>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
{"id":165,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n并使其获得【幻术抗性】","effects":[{"code":21,"dataId":141,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":20,"name":"魔能庇护III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0}, {"id":165,"animationId":94,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"以魔能保护所有队友,增加他们对魔法伤害的抵御能力,\n并使其获得【幻术抗性】","effects":[{"code":21,"dataId":141,"value1":1,"value2":0},{"code":21,"dataId":149,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":88,"message1":"施放了%1","message2":"","mpCost":20,"name":"魔能庇护III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":0},
{"id":166,"animationId":159,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"蛮横地夺取敌人武器,成功率不算高","effects":[{"code":21,"dataId":76,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":342,"message1":"尝试夺取敌方武器!","message2":"","mpCost":0,"name":"缴械I","note":"<Hide if Learned Skill: 167,168>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":166,"animationId":159,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"蛮横地夺取敌人武器,成功率不算高","effects":[{"code":21,"dataId":76,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":342,"message1":"尝试夺取敌方武器!","message2":"","mpCost":0,"name":"缴械I","note":"<Hide if Learned Skill: 167,168>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":167,"animationId":159,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"蛮横地夺取敌人武器,成功率较高","effects":[{"code":21,"dataId":76,"value1":0.75,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":342,"message1":"尝试夺取敌方武器!","message2":"","mpCost":0,"name":"缴械II","note":"<Hide if Learned Skill: 168>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":167,"animationId":159,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"蛮横地夺取敌人武器,成功率较高","effects":[{"code":21,"dataId":76,"value1":0.75,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":342,"message1":"尝试夺取敌方武器!","message2":"","mpCost":0,"name":"缴械II","note":"<Hide if Learned Skill: 168>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":168,"animationId":159,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"必定夺取绝大部分敌人武器","effects":[{"code":21,"dataId":76,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":342,"message1":"尝试夺取敌方武器!","message2":"","mpCost":0,"name":"缴械III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":168,"animationId":159,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"必定夺取绝大部分敌人武器","effects":[{"code":21,"dataId":76,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":342,"message1":"尝试夺取敌方武器!","message2":"","mpCost":0,"name":"缴械III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":169,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":10,"name":"熔岩剑气I","note":"<Hide if Learned Skill: 170,171>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":169,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大需要一层魔力才能释放","effects":[{"code":44,"dataId":20,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":10,"name":"熔岩剑气I","note":"<Hide if Learned Skill: 170,171>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":170,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"100+11/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":15,"name":"熔岩剑气II","note":"<Hide if Learned Skill: 171>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":170,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"100+11/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大需要一层魔力才能释放","effects":[{"code":44,"dataId":20,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":15,"name":"熔岩剑气II","note":"<Hide if Learned Skill: 171>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":171,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+12/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过剑之圣女的改良\n也是伊扎克斯对他妻子的一种纪念方式","effects":[{"code":21,"dataId":42,"value1":0.2,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":20,"name":"熔岩剑气III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6}, {"id":171,"animationId":8,"damage":{"critical":true,"elementId":5,"formula":"20+12/5*(a.atk * 2+a.mat/2 - b.def*6/5-b.mdf*2/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"挥舞佩剑释放高热剑气的剑术,经历过伊扎克斯妻子\n剑之圣女的改良威力更大需要一层魔力才能释放","effects":[{"code":44,"dataId":20,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":20,"name":"熔岩剑气III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":10,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":1,"tpGain":6},
{"id":172,"animationId":163,"damage":{"critical":true,"elementId":2,"formula":"1+(a.level/30+1)*(a.mat * 5 - b.mdf/2)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"召唤陨石对敌方全体进行无法闪避的全力打击,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":68,"message1":"召唤陨石进行打击!","message2":"","mpCost":60,"name":"禁咒 陨石召唤","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":0}, {"id":172,"animationId":163,"damage":{"critical":true,"elementId":2,"formula":"1+(a.level/30+1)*(a.mat * 5 - b.mdf/2)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"召唤陨石对敌方全体进行无法闪避的全力打击,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":68,"message1":"召唤陨石进行打击!","message2":"","mpCost":60,"name":"禁咒 陨石召唤","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":0},
{"id":173,"animationId":51,"damage":{"critical":true,"elementId":10,"formula":"1+(a.level/40+6/5)*(a.mat * 4 - b.mdf/2)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神属性伤害并有几率附加【精神衰弱】和【眩晕】\n的强大魔法使用该禁咒会消耗所有魔力层数","effects":[{"code":21,"dataId":80,"value1":0.1,"value2":0},{"code":21,"dataId":81,"value1":0.5,"value2":0},{"code":21,"dataId":82,"value1":1,"value2":0},{"code":21,"dataId":58,"value1":0.5,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":166,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 灵魂震爆","note":"<Barrier Penetration: 80%>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":0}, {"id":173,"animationId":51,"damage":{"critical":true,"elementId":10,"formula":"1+(a.level/40+6/5)*(a.mat * 4 - b.mdf/2)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"造成精神属性伤害并有几率附加【精神衰弱】和【眩晕】\n的强大魔法使用该禁咒会消耗所有魔力层数","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":58,"value1":0.5,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":166,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 灵魂震爆","note":"<Barrier Penetration: 80%>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":0},
{"id":174,"animationId":48,"damage":{"critical":true,"elementId":11,"formula":"1+(a.level/45+1)*(a.mat * 13/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"撕裂空间,对随机三个敌方目标造成高额力场伤害,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":167,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 空间撕裂","note":"<Barrier Penetration: 50%>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":-50,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":2}, {"id":174,"animationId":48,"damage":{"critical":true,"elementId":11,"formula":"1+(a.level/45+1)*(a.mat * 13/5 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"撕裂空间,对随机三个敌方目标造成高额力场伤害,\n使用该禁咒会消耗所有魔力层数","effects":[{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":2,"iconIndex":167,"message1":"施放了%1","message2":"","mpCost":60,"name":"禁咒 空间撕裂","note":"<Barrier Penetration: 50%>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":-50,"stypeId":2,"successRate":100,"tpCost":60,"tpGain":2},
{"id":175,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 3/2+a.mat - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"伊扎克斯的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"伊扎克斯的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8}, {"id":175,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 3/2+a.mat - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"伊扎克斯的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"伊扎克斯的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8},
{"id":176,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"老王的力量需要进入战斗后一层一层调动,魔力层数会\n增加法强和速度减少魔力消耗达到三层会解锁禁咒","effects":[],"hitType":0,"iconIndex":71,"message1":"","message2":"","mpCost":0,"name":"伊扎克斯被动说明","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0}, {"id":176,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"老王的力量需要进入战斗后一层一层调动,魔力层数会\n增加法强和速度减少魔力消耗每层都会解锁不同技能","effects":[],"hitType":0,"iconIndex":71,"message1":"","message2":"","mpCost":0,"name":"伊扎克斯被动说明","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":177,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+a.level/99)*(a.atk * 3+a.mat*3/2 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":23,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的强力攻击!","message2":"","mpCost":0,"name":"伊扎克斯三层充能强普","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":10}, {"id":177,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+a.level/99)*(a.atk * 3+a.mat*3/2 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":23,"value1":1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的强力攻击!","message2":"","mpCost":0,"name":"伊扎克斯三层充能强普","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":10},
{"id":178,"animationId":0,"damage":{"critical":false,"elementId":15,"formula":"a.mmp/5","type":6,"variance":20},"description":"消耗自身最大魔力量十分之一的魔力,制造虹吸效应,\n从指定敌人身上吸取双倍的魔力,几率施加【精神衰弱】","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.5,"value2":0},{"code":21,"dataId":82,"value1":0.1,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"施放了%1","message2":"","mpCost":0,"name":"魔力虹吸I","note":"<Custom MP Cost>\ncost += user.mmp/10;\n</Custom MP Cost>\n<Hide if Learned Skill: 179,180>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":178,"animationId":0,"damage":{"critical":false,"elementId":15,"formula":"a.mmp/5","type":6,"variance":20},"description":"消耗一定魔力从敌人身上吸取双倍魔力,几率附加\n【精神衰弱】需要两层魔力才能释放","effects":[{"code":21,"dataId":80,"value1":0.5,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"施放了%1","message2":"","mpCost":0,"name":"魔力虹吸I","note":"<Custom MP Cost>\ncost += user.mmp/10;\n</Custom MP Cost>\n<Hide if Learned Skill: 179,180>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0},
{"id":179,"animationId":0,"damage":{"critical":false,"elementId":15,"formula":"a.mmp/5","type":6,"variance":20},"description":"消耗自身最大魔力量十分之一的魔力,制造虹吸效应,\n从指定敌人身上吸取双倍的魔力,几率施加【精神衰弱】","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":0.8,"value2":0},{"code":21,"dataId":82,"value1":0.3,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"施放了%1","message2":"","mpCost":0,"name":"魔力虹吸II","note":"<Custom MP Cost>\ncost += user.mmp/10;\n</Custom MP Cost>\n<Hide if Learned Skill: 180>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":25,"tpGain":0}, {"id":179,"animationId":0,"damage":{"critical":false,"elementId":15,"formula":"a.mmp/5","type":6,"variance":20},"description":"消耗一定魔力从敌人身上吸取双倍魔力,几率附加\n【精神衰弱】需要两层魔力才能释放","effects":[{"code":21,"dataId":80,"value1":0.8,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"施放了%1","message2":"","mpCost":0,"name":"魔力虹吸II","note":"<Custom MP Cost>\ncost += user.mmp/10;\n</Custom MP Cost>\n<Hide if Learned Skill: 180>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":25,"tpGain":0},
{"id":180,"animationId":0,"damage":{"critical":false,"elementId":15,"formula":"a.mmp/5","type":6,"variance":20},"description":"消耗自身最大魔力量十分之一的魔力,制造虹吸效应,\n从指定敌人身上吸取双倍的魔力,几率施加【精神衰弱】","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":21,"dataId":81,"value1":1,"value2":0},{"code":21,"dataId":82,"value1":0.5,"value2":0},{"code":44,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"施放了%1","message2":"","mpCost":0,"name":"魔力虹吸III","note":"<Custom MP Cost>\ncost += user.mmp/10;\n</Custom MP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":180,"animationId":0,"damage":{"critical":false,"elementId":15,"formula":"a.mmp/5","type":6,"variance":20},"description":"消耗一定魔力从敌人身上吸取双倍魔力,几率附加\n【精神衰弱】需要两层魔力才能释放","effects":[{"code":21,"dataId":80,"value1":1,"value2":0},{"code":44,"dataId":20,"value1":1,"value2":0}],"hitType":0,"iconIndex":75,"message1":"施放了%1","message2":"","mpCost":0,"name":"魔力虹吸III","note":"<Custom MP Cost>\ncost += user.mmp/10;\n</Custom MP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":181,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":181,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":182,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"伊丽莎白的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":182,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"伊丽莎白的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":183,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"这是一个正在卖萌的小萝莉,趁着怪物不忍心下手,\n她已经准备好了她的反击。","effects":[{"code":21,"dataId":157,"value1":1,"value2":0}],"hitType":0,"iconIndex":205,"message1":"卖了个萌OvO","message2":"","mpCost":0,"name":"卖萌I","note":"<Hide if Learned Skill: 184>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":183,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"这是一个正在卖萌的小萝莉,趁着怪物不忍心下手,\n她已经准备好了她的反击。","effects":[{"code":21,"dataId":157,"value1":1,"value2":0}],"hitType":0,"iconIndex":205,"message1":"卖了个萌OvO","message2":"","mpCost":0,"name":"卖萌I","note":"<Hide if Learned Skill: 184>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -187,9 +187,9 @@ null,
{"id":185,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"使用恶魔天赋强化队友的武器,提升其物理攻击。","effects":[{"code":21,"dataId":130,"value1":0.6,"value2":0},{"code":31,"dataId":2,"value1":4,"value2":0}],"hitType":0,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":9,"name":"武器附魔I","note":"<Hide if Learned Skill: 186,187>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":185,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"使用恶魔天赋强化队友的武器,提升其物理攻击。","effects":[{"code":21,"dataId":130,"value1":0.6,"value2":0},{"code":31,"dataId":2,"value1":4,"value2":0}],"hitType":0,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":9,"name":"武器附魔I","note":"<Hide if Learned Skill: 186,187>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":186,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"使用恶魔天赋强化队友的武器,提升其物理攻击。","effects":[{"code":21,"dataId":130,"value1":0.8,"value2":0},{"code":31,"dataId":2,"value1":5,"value2":0}],"hitType":0,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":9,"name":"武器附魔II","note":"<Hide if Learned Skill: 187>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":186,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"使用恶魔天赋强化队友的武器,提升其物理攻击。","effects":[{"code":21,"dataId":130,"value1":0.8,"value2":0},{"code":31,"dataId":2,"value1":5,"value2":0}],"hitType":0,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":9,"name":"武器附魔II","note":"<Hide if Learned Skill: 187>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":187,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"使用恶魔天赋强化队友的武器,提升其物理攻击。","effects":[{"code":21,"dataId":130,"value1":1,"value2":0},{"code":31,"dataId":2,"value1":6,"value2":0}],"hitType":0,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":9,"name":"武器附魔III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":187,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"使用恶魔天赋强化队友的武器,提升其物理攻击。","effects":[{"code":21,"dataId":130,"value1":1,"value2":0},{"code":31,"dataId":2,"value1":6,"value2":0}],"hitType":0,"iconIndex":76,"message1":"使用了%1","message2":"","mpCost":9,"name":"武器附魔III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":188,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 2+a.atk/2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":8,"name":"火球重击I","note":"<Hide if Learned Skill: 189,190>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":188,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 2+a.atk/2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":8,"name":"火球重击I","note":"<Hide if Learned Skill: 189,190>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":189,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 11/5+a.atk/2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":16,"name":"火球重击II","note":"<Hide if Learned Skill: 190>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":189,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 11/5+a.atk/2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":16,"name":"火球重击II","note":"<Hide if Learned Skill: 190>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":190,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 12/5+a.atk/2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":21,"dataId":42,"value1":0.3,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":24,"name":"火球重击III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5}, {"id":190,"animationId":58,"damage":{"critical":true,"elementId":0,"formula":"1+(a.level/99+4/5)*(a.mat * 12/5+a.atk/2 - b.mdf)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"炎魔招牌技能邪能大火球,用力砸过去威力更大","effects":[{"code":22,"dataId":61,"value1":0.5,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"使用了%1","message2":"","mpCost":24,"name":"火球重击III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":2,"successRate":100,"tpCost":0,"tpGain":5},
{"id":191,"animationId":36,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * 2+a.agi/20 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"对小体型地面敌人专用的格斗技能,\n有一定几率将敌人击飞造成【浮空】","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":56,"value1":0.2,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"可爱头槌I","note":"<Hide if Learned Skill: 192,193>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":191,"animationId":36,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * 2+a.agi/20 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"对小体型地面敌人专用的格斗技能,\n有一定几率将敌人击飞造成【浮空】","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":56,"value1":0.2,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"可爱头槌I","note":"<Hide if Learned Skill: 192,193>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
{"id":192,"animationId":36,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * 2+a.agi/20 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"对小体型地面敌人专用的格斗技能,\n有一定几率将敌人击飞造成【浮空】","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":56,"value1":0.3,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"可爱头槌II","note":"<Hide if Learned Skill: 193>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":192,"animationId":36,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * 2+a.agi/20 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"对小体型地面敌人专用的格斗技能,\n有一定几率将敌人击飞造成【浮空】","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":56,"value1":0.3,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"可爱头槌II","note":"<Hide if Learned Skill: 193>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
{"id":193,"animationId":36,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * 2+a.agi/20 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"对小体型地面敌人专用的格斗技能,\n有一定几率将敌人击飞造成【浮空】","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":56,"value1":0.4,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"可爱头槌III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":193,"animationId":36,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * 2+a.agi/20 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"对小体型地面敌人专用的格斗技能,\n有一定几率将敌人击飞造成【浮空】","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":56,"value1":0.4,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"可爱头槌III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
@ -242,52 +242,52 @@ null,
{"id":240,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":240,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":241,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":241,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":242,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"滚的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":242,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"滚的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":243,"animationId":82,"damage":{"critical":true,"elementId":-1,"formula":"20+1/2*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"使用利爪抓挠两个随机目标,速度越快伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":101,"value1":1,"value2":0},{"code":21,"dataId":100,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":0,"name":"利爪抓挠I","note":"<Hide if Learned Skill: 244,245>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":243,"animationId":82,"damage":{"critical":true,"elementId":-1,"formula":"20+1/2*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"使用利爪抓挠两个随机目标,速度越快伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":97,"value1":1,"value2":0}],"hitType":1,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":0,"name":"利爪抓挠I","note":"<Hide if Learned Skill: 244,245>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":244,"animationId":82,"damage":{"critical":true,"elementId":-1,"formula":"20+3/5*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"使用利爪抓挠两个随机目标,速度越快伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":101,"value1":1,"value2":0},{"code":21,"dataId":100,"value1":0.7,"value2":0}],"hitType":1,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":0,"name":"利爪抓挠II","note":"<Hide if Learned Skill: 245>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":244,"animationId":82,"damage":{"critical":true,"elementId":-1,"formula":"20+3/5*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"使用利爪抓挠两个随机目标,速度越快伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":97,"value1":1,"value2":0}],"hitType":1,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":0,"name":"利爪抓挠II","note":"<Hide if Learned Skill: 245>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":245,"animationId":82,"damage":{"critical":true,"elementId":-1,"formula":"20+4/5*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"使用利爪抓挠两个随机目标,速度越快伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":101,"value1":1,"value2":0},{"code":21,"dataId":100,"value1":1,"value2":0}],"hitType":1,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":0,"name":"利爪抓挠III","note":"<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":245,"animationId":82,"damage":{"critical":true,"elementId":-1,"formula":"20+4/5*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"使用利爪抓挠两个随机目标,速度越快伤害越高","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":97,"value1":1,"value2":0}],"hitType":1,"iconIndex":105,"message1":"使用了%1","message2":"","mpCost":0,"name":"利爪抓挠III","note":"<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":246,"animationId":73,"damage":{"critical":true,"elementId":-1,"formula":"80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"提升自己的速度和闪避率并加快回复TP\n技能存在冷却","effects":[{"code":21,"dataId":121,"value1":1,"value2":0},{"code":21,"dataId":115,"value1":1,"value2":0}],"hitType":1,"iconIndex":291,"message1":"使用了%1","message2":"","mpCost":0,"name":"轻灵步伐I","note":"<Hide if Learned Skill: 247>\n<Cooldown: 10>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":246,"animationId":44,"damage":{"critical":true,"elementId":-1,"formula":"80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"直接获得30TP并增加攻击力和速度两回合\n代价是透支身体消耗一定生命值","effects":[{"code":21,"dataId":115,"value1":1,"value2":0},{"code":31,"dataId":2,"value1":2,"value2":0},{"code":31,"dataId":6,"value1":2,"value2":0}],"hitType":1,"iconIndex":291,"message1":"使用了%1","message2":"","mpCost":0,"name":"狂野飞扑I","note":"<Hide if Learned Skill: 247>\n<Cooldown: 10>\n<Cooldown Steps: 1>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":30},
{"id":247,"animationId":73,"damage":{"critical":true,"elementId":-1,"formula":"80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"提升自己的速度和闪避率并加快回复TP\n技能存在冷却","effects":[{"code":21,"dataId":121,"value1":1,"value2":0},{"code":21,"dataId":116,"value1":1,"value2":0}],"hitType":1,"iconIndex":291,"message1":"使用了%1","message2":"","mpCost":0,"name":"轻灵步伐II","note":"<Cooldown: 10>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":247,"animationId":44,"damage":{"critical":true,"elementId":-1,"formula":"80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"直接获得50P并增加攻击力和速度两回合\n代价是透支身体消耗一定生命值","effects":[{"code":21,"dataId":116,"value1":1,"value2":0},{"code":31,"dataId":2,"value1":2,"value2":0},{"code":31,"dataId":6,"value1":2,"value2":0}],"hitType":1,"iconIndex":291,"message1":"使用了%1","message2":"","mpCost":0,"name":"狂野飞扑II","note":"<Cooldown: 10>\n<Cooldown Steps: 1>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":50},
{"id":248,"animationId":85,"damage":{"critical":true,"elementId":-1,"formula":"(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率直至触发暴击将其清零","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":290,"message1":"使用了%1","message2":"","mpCost":0,"name":"疯狂爪击I","note":"<Hide if Learned Skill: 249,250>\n<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>","occasion":1,"repeats":4,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":248,"animationId":85,"damage":{"critical":true,"elementId":-1,"formula":"(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率直至触发暴击将其清零","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":290,"message1":"使用了%1","message2":"","mpCost":0,"name":"疯狂爪击I","note":"<Hide if Learned Skill: 249,250>\n<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>","occasion":1,"repeats":5,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":40,"tpGain":0},
{"id":249,"animationId":85,"damage":{"critical":true,"elementId":-1,"formula":"6/5*(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率直至触发暴击将其清零","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":290,"message1":"使用了%1","message2":"","mpCost":0,"name":"疯狂爪击II","note":"<Hide if Learned Skill: 250>\n<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +15%>","occasion":1,"repeats":4,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":249,"animationId":85,"damage":{"critical":true,"elementId":-1,"formula":"6/5*(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率直至触发暴击将其清零","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":290,"message1":"使用了%1","message2":"","mpCost":0,"name":"疯狂爪击II","note":"<Hide if Learned Skill: 250>\n<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +15%>","occasion":1,"repeats":5,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":40,"tpGain":0},
{"id":250,"animationId":85,"damage":{"critical":true,"elementId":-1,"formula":"7/5*(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率直至触发暴击将其清零","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":290,"message1":"使用了%1","message2":"","mpCost":0,"name":"疯狂爪击III","note":"<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +20%>","occasion":1,"repeats":4,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0}, {"id":250,"animationId":85,"damage":{"critical":true,"elementId":-1,"formula":"7/5*(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率直至触发暴击将其清零","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":290,"message1":"使用了%1","message2":"","mpCost":0,"name":"疯狂爪击III","note":"<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +20%>","occasion":1,"repeats":5,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":40,"tpGain":0},
{"id":251,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"20+2/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"利用利爪破坏敌人的护甲","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":83,"value1":1,"value2":0},{"code":21,"dataId":84,"value1":0.3,"value2":0},{"code":21,"dataId":85,"value1":0.01,"value2":0}],"hitType":1,"iconIndex":167,"message1":"使用了%1","message2":"","mpCost":0,"name":"撕裂I","note":"<Hide if Learned Skill: 252,253>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":251,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"20+2/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"利用利爪破坏敌人的护甲","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":83,"value1":1,"value2":0},{"code":21,"dataId":84,"value1":0.3,"value2":0},{"code":21,"dataId":85,"value1":0.01,"value2":0}],"hitType":1,"iconIndex":167,"message1":"使用了%1","message2":"","mpCost":0,"name":"撕裂I","note":"<Hide if Learned Skill: 252,253>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":252,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"80+1/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"利用利爪破坏随机两个敌人的护甲","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":83,"value1":1,"value2":0},{"code":21,"dataId":84,"value1":0.6,"value2":0},{"code":21,"dataId":85,"value1":0.1,"value2":0}],"hitType":1,"iconIndex":167,"message1":"使用了%1","message2":"","mpCost":0,"name":"撕裂II","note":"<Hide if Learned Skill: 253>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":252,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"80+1/2*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"利用利爪破坏随机两个敌人的护甲","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":83,"value1":1,"value2":0},{"code":21,"dataId":84,"value1":0.6,"value2":0},{"code":21,"dataId":85,"value1":0.1,"value2":0}],"hitType":1,"iconIndex":167,"message1":"使用了%1","message2":"","mpCost":0,"name":"撕裂II","note":"<Hide if Learned Skill: 253>\n<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":4,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":253,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"150+3/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"利用利爪破坏随机三个敌人的护甲","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":83,"value1":1,"value2":0},{"code":21,"dataId":84,"value1":0.9,"value2":0},{"code":21,"dataId":85,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":167,"message1":"使用了%1","message2":"","mpCost":0,"name":"撕裂III","note":"<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":253,"animationId":0,"damage":{"critical":true,"elementId":-1,"formula":"150+3/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"利用利爪破坏随机三个敌人的护甲","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":83,"value1":1,"value2":0},{"code":21,"dataId":84,"value1":0.9,"value2":0},{"code":21,"dataId":85,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":167,"message1":"使用了%1","message2":"","mpCost":0,"name":"撕裂III","note":"<Critical Reward: +10 TP>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":254,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能","effects":[{"code":21,"dataId":146,"value1":1,"value2":0},{"code":21,"dataId":194,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟I","note":"<Hide if Learned Skill: 255,262>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":254,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能","effects":[{"code":21,"dataId":155,"value1":1,"value2":0},{"code":21,"dataId":172,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟I","note":"<Hide if Learned Skill: 255,262>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":255,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能","effects":[{"code":21,"dataId":147,"value1":1,"value2":0},{"code":21,"dataId":194,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟II","note":"<Hide if Learned Skill: 262>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":255,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能","effects":[{"code":21,"dataId":155,"value1":1,"value2":0},{"code":21,"dataId":173,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟II","note":"<Hide if Learned Skill: 262>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":256,"animationId":173,"damage":{"critical":false,"elementId":10,"formula":"50","type":1,"variance":20},"description":"发出尖利的叫声,造成固定精神伤害,\n几率性附加【恐惧】和【混乱】","effects":[{"code":21,"dataId":62,"value1":0.5,"value2":0},{"code":21,"dataId":90,"value1":0.2,"value2":0}],"hitType":0,"iconIndex":11,"message1":"使用了%1","message2":"","mpCost":0,"name":"恫吓尖叫I","note":"<Hide if Learned Skill: 257,258>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":10}, {"id":256,"animationId":173,"damage":{"critical":false,"elementId":10,"formula":"50","type":1,"variance":20},"description":"发出尖利的叫声,造成固定精神伤害,\n几率性附加【恐惧】和【混乱】","effects":[{"code":21,"dataId":62,"value1":0.5,"value2":0},{"code":21,"dataId":90,"value1":0.2,"value2":0}],"hitType":0,"iconIndex":11,"message1":"使用了%1","message2":"","mpCost":0,"name":"恫吓尖叫I","note":"<Hide if Learned Skill: 257,258>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":10},
{"id":257,"animationId":173,"damage":{"critical":false,"elementId":10,"formula":"200","type":1,"variance":20},"description":"发出尖利的叫声,造成固定精神伤害,\n几率性附加【恐惧】和【混乱】","effects":[{"code":21,"dataId":62,"value1":0.7,"value2":0},{"code":21,"dataId":90,"value1":0.4,"value2":0}],"hitType":0,"iconIndex":11,"message1":"使用了%1","message2":"","mpCost":0,"name":"恫吓尖叫II","note":"<Hide if Learned Skill: 258>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":10}, {"id":257,"animationId":173,"damage":{"critical":false,"elementId":10,"formula":"200","type":1,"variance":20},"description":"发出尖利的叫声,造成固定精神伤害,\n几率性附加【恐惧】和【混乱】","effects":[{"code":21,"dataId":62,"value1":0.7,"value2":0},{"code":21,"dataId":90,"value1":0.4,"value2":0}],"hitType":0,"iconIndex":11,"message1":"使用了%1","message2":"","mpCost":0,"name":"恫吓尖叫II","note":"<Hide if Learned Skill: 258>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":10},
{"id":258,"animationId":173,"damage":{"critical":false,"elementId":10,"formula":"500","type":1,"variance":20},"description":"发出尖利的叫声,造成固定精神伤害,\n几率性附加【恐惧】和【混乱】","effects":[{"code":21,"dataId":62,"value1":0.9,"value2":0},{"code":21,"dataId":90,"value1":0.6,"value2":0}],"hitType":0,"iconIndex":11,"message1":"使用了%1","message2":"","mpCost":0,"name":"恫吓尖叫III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":10}, {"id":258,"animationId":173,"damage":{"critical":false,"elementId":10,"formula":"500","type":1,"variance":20},"description":"发出尖利的叫声,造成固定精神伤害,\n几率性附加【恐惧】和【混乱】","effects":[{"code":21,"dataId":62,"value1":0.9,"value2":0},{"code":21,"dataId":90,"value1":0.6,"value2":0}],"hitType":0,"iconIndex":11,"message1":"使用了%1","message2":"","mpCost":0,"name":"恫吓尖叫III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":1,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":10},
{"id":259,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"猫咪的洞察力能够洞察敌方的隐身和反击","effects":[{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.3,"value2":0},{"code":21,"dataId":107,"value1":0.05,"value2":0},{"code":21,"dataId":108,"value1":1,"value2":0},{"code":21,"dataId":109,"value1":0.1,"value2":0},{"code":21,"dataId":110,"value1":0.01,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猫之洞察I","note":"<Hide if Learned Skill: 260,261>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":259,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"猫咪的洞察力能够洞察敌方的弱点,并且破除他们的\n隐身","effects":[{"code":22,"dataId":172,"value1":1,"value2":0},{"code":21,"dataId":108,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猫之洞察I","note":"<Hide if Learned Skill: 260,261>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":260,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"猫咪的洞察力能够洞察敌方的隐身和反击,\n有几率使敌方【弱点暴露】","effects":[{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":135,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.5,"value2":0},{"code":21,"dataId":107,"value1":0.1,"value2":0},{"code":21,"dataId":108,"value1":1,"value2":0},{"code":21,"dataId":109,"value1":0.3,"value2":0},{"code":21,"dataId":110,"value1":0.1,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猫之洞察II","note":"<Hide if Learned Skill: 261>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":260,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"猫咪的洞察力能够洞察敌方的弱点,并且破除他们的\n隐身","effects":[{"code":22,"dataId":172,"value1":1,"value2":0},{"code":22,"dataId":173,"value1":1,"value2":0},{"code":21,"dataId":109,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猫之洞察II","note":"<Hide if Learned Skill: 261>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":261,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"猫咪的洞察力能够洞察敌方的隐身和反击,\n有几率使敌方【弱点暴露】","effects":[{"code":22,"dataId":144,"value1":1,"value2":0},{"code":22,"dataId":135,"value1":1,"value2":0},{"code":22,"dataId":145,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.7,"value2":0},{"code":21,"dataId":107,"value1":0.3,"value2":0},{"code":21,"dataId":108,"value1":1,"value2":0},{"code":21,"dataId":109,"value1":0.5,"value2":0},{"code":21,"dataId":110,"value1":0.2,"value2":0},{"code":22,"dataId":146,"value1":1,"value2":0},{"code":22,"dataId":147,"value1":1,"value2":0},{"code":22,"dataId":179,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猫之洞察III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":261,"animationId":34,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"猫咪的洞察力能够洞察敌方的弱点,并且破除他们的\n隐身","effects":[{"code":22,"dataId":172,"value1":1,"value2":0},{"code":22,"dataId":173,"value1":1,"value2":0},{"code":22,"dataId":174,"value1":1,"value2":0},{"code":21,"dataId":110,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猫之洞察III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":262,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能","effects":[{"code":21,"dataId":179,"value1":1,"value2":0},{"code":21,"dataId":194,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟III","note":"<SF_SkillUpdate: mmss, 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":262,"animationId":31,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能","effects":[{"code":21,"dataId":155,"value1":1,"value2":0},{"code":21,"dataId":174,"value1":1,"value2":0}],"hitType":0,"iconIndex":132,"message1":"猫猫祟祟准备偷袭","message2":"","mpCost":0,"name":"猫猫祟祟III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":263,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":263,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":264,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"郝籽的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":264,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"郝籽的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":265,"animationId":10,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.level/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"一重势时郝籽会使出的招式,灵感来自于莉莉的\n格斗技巧可以攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":122,"message1":"使用了%1","message2":"","mpCost":0,"name":"一重势 • 星河掠影","note":"","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":4}, {"id":265,"animationId":18,"damage":{"critical":true,"elementId":6,"formula":"10+(a.level/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"一重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版对一个敌人进行狂风暴雨般的连续攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":0.2,"value2":0}],"hitType":1,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"一重势 • 暴雨梨花","note":"","occasion":1,"repeats":8,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":4},
{"id":266,"animationId":18,"damage":{"critical":true,"elementId":6,"formula":"10+(a.level/150 + 1/4 + b.hp/(b.mhp*2))*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"二重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版对一个敌人进行狂风暴雨般的连续攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":72,"message1":"使用了%1","message2":"","mpCost":0,"name":"二重势 • 暴雨梨花","note":"","occasion":1,"repeats":7,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8}, {"id":266,"animationId":10,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.level/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"二重势时郝籽会使出的招式,得名自如银河分裂天空般\n的剑光刘莉莉友情赐名仅显示无法直接使用","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":122,"message1":"使用了%1","message2":"","mpCost":0,"name":"二重势 • 星分穹宇","note":"","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":8},
{"id":267,"animationId":16,"damage":{"critical":true,"elementId":6,"formula":"(b.mhp-b.hp)/4+(2+a.level/45)*(a.mat +a.atk*4 - b.mdf/2-b.def)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"三重势时郝籽会使出的招式,招式原型来自希灵数据库\n中各类人种族的一击必杀秘技","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.3,"value2":0},{"code":21,"dataId":107,"value1":0.05,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":0,"name":"三重势 • 白虹贯日","note":"<Critical Reward: +20 TP>\n<Critical Reward: Rolling Critical 0%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":12}, {"id":267,"animationId":16,"damage":{"critical":true,"elementId":6,"formula":"(b.mhp-b.hp)/4+(2+a.level/45)*(a.mat +a.atk*4 - b.mdf/2-b.def)*(a.level*a.mat/2048+2)","type":1,"variance":20},"description":"三重势时郝籽会使出的招式,招式原型来自希灵数据库\n中各类人种族的一击必杀秘技","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":0,"name":"三重势 • 白虹贯日","note":"<Critical Reward: +20 TP>\n<Critical Reward: Rolling Critical 0%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":12},
{"id":268,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"20+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n【浮空】或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.5,"value2":0},{"code":21,"dataId":76,"value1":0.3,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑I","note":"<Hide if Learned Skill: 269,210>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":268,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"20+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n【浮空】或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.5,"value2":0},{"code":21,"dataId":76,"value1":0.3,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑I","note":"<Hide if Learned Skill: 269,210>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":269,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"50+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n【浮空】或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.8,"value2":0},{"code":21,"dataId":76,"value1":0.5,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑II","note":"<Hide if Learned Skill: 270>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":269,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"50+(a.atk +a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n【浮空】或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":0.8,"value2":0},{"code":21,"dataId":76,"value1":0.5,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑II","note":"<Hide if Learned Skill: 270>","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":270,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"100+(a.atk + a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n【浮空】或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":76,"value1":0.7,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑III","note":"","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":270,"animationId":35,"damage":{"critical":true,"elementId":6,"formula":"100+(a.atk + a.mat/10 - b.def*6/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"使用剑或枪接连进行两次上挑攻击,可以挑飞敌人造成\n【浮空】或者挑飞敌人的武器【缴械】但伤害较低","effects":[{"code":21,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":76,"value1":0.7,"value2":0},{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":69,"message1":"使用了%1","message2":"","mpCost":0,"name":"上挑III","note":"","occasion":1,"repeats":2,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":271,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器强化普通攻击,解除并免疫\n【缴械】也免疫定身类控制但期间不能使用技能","effects":[{"code":22,"dataId":46,"value1":1,"value2":0},{"code":21,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"开始舞动她的兵器!","message2":"","mpCost":0,"name":"长刃乱舞I","note":"<Hide if Learned Skill: 272,273>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0}, {"id":271,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器强化普通攻击,解除并免疫\n【缴械】也免疫定身类控制但期间不能使用技能","effects":[{"code":22,"dataId":46,"value1":1,"value2":0},{"code":21,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"开始舞动她的兵器!","message2":"","mpCost":0,"name":"长刃乱舞I","note":"<Hide if Learned Skill: 272,273>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0},
{"id":272,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器强化普通攻击,解除并免疫\n【缴械】也免疫定身类控制但期间不能使用技能","effects":[{"code":22,"dataId":46,"value1":1,"value2":0},{"code":21,"dataId":21,"value1":1,"value2":0},{"code":21,"dataId":115,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"开始舞动她的兵器!","message2":"","mpCost":0,"name":"长刃乱舞II","note":"<Hide if Learned Skill: 273>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0}, {"id":272,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器强化普通攻击,解除并免疫\n【缴械】也免疫定身类控制但期间不能使用技能","effects":[{"code":22,"dataId":46,"value1":1,"value2":0},{"code":21,"dataId":21,"value1":1,"value2":0},{"code":21,"dataId":115,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"开始舞动她的兵器!","message2":"","mpCost":0,"name":"长刃乱舞II","note":"<Hide if Learned Skill: 273>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0},
{"id":273,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器强化普通攻击,解除并免疫\n【缴械】且获得【霸体】但期间不能使用技能","effects":[{"code":22,"dataId":46,"value1":1,"value2":0},{"code":21,"dataId":21,"value1":1,"value2":0},{"code":21,"dataId":115,"value1":1,"value2":0},{"code":21,"dataId":152,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"开始舞动她的兵器!","message2":"","mpCost":0,"name":"长刃乱舞III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0}, {"id":273,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"持续舞动自己的兵器强化普通攻击,解除并免疫\n【缴械】且获得【霸体】但期间不能使用技能","effects":[{"code":22,"dataId":46,"value1":1,"value2":0},{"code":21,"dataId":21,"value1":1,"value2":0},{"code":21,"dataId":115,"value1":1,"value2":0},{"code":21,"dataId":152,"value1":1,"value2":0}],"hitType":0,"iconIndex":112,"message1":"开始舞动她的兵器!","message2":"","mpCost":0,"name":"长刃乱舞III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":50,"tpGain":0},
{"id":274,"animationId":67,"damage":{"critical":true,"elementId":6,"formula":"1+(a.level/99+1)*(a.atk+a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人","effects":[{"code":21,"dataId":59,"value1":0.2,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":15,"name":"电蛇狂舞I","note":"<Hide if Learned Skill: 275,276>\n<Custom User Barrier>\nvalue = user.mat;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":2}, {"id":274,"animationId":67,"damage":{"critical":true,"elementId":6,"formula":"1+(a.level/99+1)*(a.atk+a.mat*2 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人","effects":[{"code":21,"dataId":59,"value1":0.2,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":66,"message1":"施放了%1","message2":"","mpCost":15,"name":"电蛇狂舞I","note":"<Hide if Learned Skill: 275,276>\n<Custom User Barrier>\nvalue = user.mat;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":2},
{"id":275,"animationId":67,"damage":{"critical":true,"elementId":6,"formula":"1+(a.level/99+1)*(a.atk*6/5+a.mat * 12/5 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人","effects":[{"code":21,"dataId":59,"value1":0.3,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":15,"name":"电蛇狂舞II","note":"<Hide if Learned Skill: 250>\n<Custom User Barrier>\nvalue = 3*user.mat/2;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":4}, {"id":275,"animationId":67,"damage":{"critical":true,"elementId":6,"formula":"1+(a.level/99+1)*(a.atk*6/5+a.mat * 12/5 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人","effects":[{"code":21,"dataId":59,"value1":0.3,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":66,"message1":"施放了%1","message2":"","mpCost":15,"name":"电蛇狂舞II","note":"<Hide if Learned Skill: 250>\n<Custom User Barrier>\nvalue = 3*user.mat/2;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":4},
{"id":276,"animationId":67,"damage":{"critical":true,"elementId":6,"formula":"1+(a.level/99+1)*(a.atk*7/5+a.mat * 14/5 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人","effects":[{"code":21,"dataId":59,"value1":0.4,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":78,"message1":"施放了%1","message2":"","mpCost":15,"name":"电蛇狂舞III","note":"<Custom User Barrier>\nvalue = user.mat*2;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":6}, {"id":276,"animationId":67,"damage":{"critical":true,"elementId":6,"formula":"1+(a.level/99+1)*(a.atk*7/5+a.mat * 14/5 - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"将自身的生物电极度强化并释放出来,制造一层护盾\n保护自身的同时杀伤随机三个敌人","effects":[{"code":21,"dataId":59,"value1":0.4,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":66,"message1":"施放了%1","message2":"","mpCost":15,"name":"电蛇狂舞III","note":"<Custom User Barrier>\nvalue = user.mat*2;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":5,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":6},
{"id":277,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"参考南宫三八的闪光术,利用电流制造强光影响\n全体敌方目标视力的类法术技能对魔力视觉无效","effects":[{"code":21,"dataId":75,"value1":0.9,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":6,"name":"炫目电光I","note":"<Hide if Learned Skill: 278,279>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":2,"tpGain":0}, {"id":277,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"参考南宫三八的闪光术,利用电流制造强光影响\n全体敌方目标视力的类法术技能对魔力视觉无效","effects":[{"code":21,"dataId":74,"value1":0.9,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":72,"message1":"施放了%1","message2":"","mpCost":6,"name":"炫目电光I","note":"<Hide if Learned Skill: 278,279>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":2,"tpGain":0},
{"id":278,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"参考南宫三八的闪光术,利用电流制造强光影响\n全体敌方目标视力的类法术技能对魔力视觉无效","effects":[{"code":21,"dataId":75,"value1":0.9,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":6,"name":"炫目电光II","note":"<Hide if Learned Skill: 279>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":2,"tpGain":0}, {"id":278,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"参考南宫三八的闪光术,利用电流制造强光影响\n全体敌方目标视力的类法术技能对魔力视觉无效","effects":[{"code":21,"dataId":74,"value1":0.9,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":72,"message1":"施放了%1","message2":"","mpCost":6,"name":"炫目电光II","note":"<Hide if Learned Skill: 279>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":2,"tpGain":0},
{"id":279,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"参考南宫三八的闪光术,利用电流制造强光影响\n全体敌方目标视力的类法术技能对魔力视觉无效","effects":[{"code":21,"dataId":75,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":19,"message1":"施放了%1","message2":"","mpCost":6,"name":"炫目电光III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":279,"animationId":33,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"参考南宫三八的闪光术,利用电流制造强光影响\n全体敌方目标视力的类法术技能对魔力视觉无效","effects":[{"code":21,"dataId":74,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":2,"iconIndex":72,"message1":"施放了%1","message2":"","mpCost":6,"name":"炫目电光III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":280,"animationId":29,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"隐藏自身气息,并且短时间内增加命中和暴击率的\n突袭技能可以解除敌人赋予的【敌意锁定】","effects":[{"code":22,"dataId":95,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"隐藏了自己的气息!","message2":"","mpCost":0,"name":"隐匿突袭I","note":"<Hide if Learned Skill: 281,282>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":280,"animationId":29,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"隐藏自身气息,并且短时间内增加命中和暴击率的\n突袭技能可以解除敌人赋予的【敌意锁定】","effects":[{"code":22,"dataId":95,"value1":1,"value2":0},{"code":21,"dataId":172,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"隐藏了自己的气息!","message2":"","mpCost":0,"name":"隐匿突袭I","note":"<Hide if Learned Skill: 281,282>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":281,"animationId":29,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"隐藏自身气息,并且短时间内增加命中和暴击率的\n突袭技能可以解除敌人赋予的【敌意锁定】","effects":[{"code":22,"dataId":95,"value1":1,"value2":0},{"code":21,"dataId":147,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"隐藏了自己的气息!","message2":"","mpCost":0,"name":"隐匿突袭II","note":"<Hide if Learned Skill: 282>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":281,"animationId":29,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"隐藏自身气息,并且短时间内增加命中和暴击率的\n突袭技能可以解除敌人赋予的【敌意锁定】","effects":[{"code":22,"dataId":95,"value1":1,"value2":0},{"code":21,"dataId":173,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"隐藏了自己的气息!","message2":"","mpCost":0,"name":"隐匿突袭II","note":"<Hide if Learned Skill: 282>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":282,"animationId":29,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"隐藏自身气息,并且短时间内增加命中和暴击率的\n突袭技能可以解除敌人赋予的【敌意锁定】","effects":[{"code":22,"dataId":95,"value1":1,"value2":0},{"code":21,"dataId":179,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"隐藏了自己的气息!","message2":"","mpCost":0,"name":"隐匿突袭III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":282,"animationId":29,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"隐藏自身气息,并且短时间内增加命中和暴击率的\n突袭技能可以解除敌人赋予的【敌意锁定】","effects":[{"code":22,"dataId":95,"value1":1,"value2":0},{"code":21,"dataId":174,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":161,"message1":"隐藏了自己的气息!","message2":"","mpCost":0,"name":"隐匿突袭III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":283,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"回复一定怒气并短时间提高攻击力的技巧","effects":[{"code":31,"dataId":2,"value1":2,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":220,"message1":"蓄势待发!","message2":"","mpCost":0,"name":"蓄势待发I","note":"<Hide if Learned Skill: 284,285>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5}, {"id":283,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"回复一定怒气并短时间提高攻击力的技巧","effects":[{"code":31,"dataId":2,"value1":2,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":220,"message1":"蓄势待发!","message2":"","mpCost":0,"name":"蓄势待发I","note":"<Hide if Learned Skill: 284,285>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":5},
{"id":284,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"回复一定怒气并短时间提高攻击力的技巧","effects":[{"code":31,"dataId":2,"value1":3,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":220,"message1":"蓄势待发!","message2":"","mpCost":0,"name":"蓄势待发II","note":"<Hide if Learned Skill: 285>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8}, {"id":284,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"回复一定怒气并短时间提高攻击力的技巧","effects":[{"code":31,"dataId":2,"value1":3,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":220,"message1":"蓄势待发!","message2":"","mpCost":0,"name":"蓄势待发II","note":"<Hide if Learned Skill: 285>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":8},
{"id":285,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"回复一定怒气并短时间提高攻击力的技巧","effects":[{"code":31,"dataId":2,"value1":4,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":220,"message1":"蓄势待发!","message2":"","mpCost":0,"name":"蓄势待发III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":285,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"回复一定怒气并短时间提高攻击力的技巧","effects":[{"code":31,"dataId":2,"value1":4,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":220,"message1":"蓄势待发!","message2":"","mpCost":0,"name":"蓄势待发III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":286,"animationId":10,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"一重势时郝籽会使出的招式,灵感来自于莉莉的格斗技\n巧可以攻击全体敌人(仅显示,无法直接使用)","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":122,"message1":"使用了%1","message2":"","mpCost":0,"name":"一重势 • 星河掠影","note":"","occasion":3,"repeats":2,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":4}, {"id":286,"animationId":18,"damage":{"critical":true,"elementId":6,"formula":"10+(a.lv/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"一重势时郝籽会使出的招式,对一个敌人进行\n狂风暴雨般的连续攻击(仅显示,无法直接使用)","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"暴雨梨花","mpCost":0,"name":"一重势 • 暴雨梨花","note":"","occasion":3,"repeats":7,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":8},
{"id":287,"animationId":18,"damage":{"critical":true,"elementId":6,"formula":"10+(a.lv/150 + 1/4 + b.hp/(b.mhp*2))*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"二重势时郝籽会使出的招式,对一个敌人进行\n狂风暴雨般的连续攻击(仅显示,无法直接使用)","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":72,"message1":"使用了%1","message2":"暴雨梨花","mpCost":0,"name":"二重势 • 暴雨梨花","note":"","occasion":3,"repeats":7,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":8}, {"id":287,"animationId":10,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"二重势时郝籽会使出的招式,得名自如银河分裂天空般\n的剑光刘莉莉友情赐名(仅显示,无法直接使用)","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":122,"message1":"使用了%1","message2":"","mpCost":0,"name":"二重势 • 星分穹宇","note":"","occasion":3,"repeats":3,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":4},
{"id":288,"animationId":16,"damage":{"critical":true,"elementId":6,"formula":"50+(1+a.lv/45+2*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2+a.agi/20 - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"三重势时郝籽会使出的招式,原型来自希灵数据库中的一击必杀秘技,\n由于未知原因附带敌人已损失生命25%的斩杀伤害(仅显示,无法直接使用)","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":105,"value1":1,"value2":0},{"code":21,"dataId":106,"value1":0.3,"value2":0},{"code":21,"dataId":107,"value1":0.05,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"白虹贯日","mpCost":0,"name":"三重势 • 白虹贯日","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":1000,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":12}, {"id":288,"animationId":16,"damage":{"critical":true,"elementId":6,"formula":"50+(1+a.lv/45+2*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2+a.agi/20 - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"三重势时郝籽会使出的招式,原型来自希灵数据库中的一击必杀秘技,\n由于未知原因附带敌人已损失生命25%的斩杀伤害(仅显示,无法直接使用)","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":22,"value1":1,"value2":0}],"hitType":1,"iconIndex":120,"message1":"使用了%1","message2":"白虹贯日","mpCost":0,"name":"三重势 • 白虹贯日","note":"","occasion":3,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":1000,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":12},
{"id":289,"animationId":0,"damage":{"critical":false,"elementId":6,"formula":"20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"乱舞状态的普通攻击,攻击命中会叠加额外暴击率","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的多段攻击!","message2":"","mpCost":0,"name":"普通攻击(乱舞状态)","note":"<Hit Reward: Rolling Critical +5%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5}, {"id":289,"animationId":0,"damage":{"critical":false,"elementId":6,"formula":"20+(1+a.level/45)*(a.atk * 3 + a.mat + a.agi/20 - b.def - b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":10},"description":"乱舞状态的普通攻击,攻击命中会叠加额外暴击率","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的多段攻击!","message2":"","mpCost":0,"name":"普通攻击(乱舞状态)","note":"<Hit Reward: Rolling Critical +5%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5},
{"id":290,"animationId":0,"damage":{"critical":true,"elementId":6,"formula":"10+(a.atk * 2+a.mat+a.agi/100 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"郝籽的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"郝籽的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5}, {"id":290,"animationId":0,"damage":{"critical":true,"elementId":6,"formula":"10+(a.atk * 2+a.mat+a.agi/100 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"郝籽的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"郝籽的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":5},
{"id":291,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":291,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -303,8 +303,8 @@ null,
{"id":301,"animationId":125,"damage":{"critical":true,"elementId":1,"formula":"400+(a.atk * 2 - b.def/4)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"交响一般气势恢宏的攻势,过于强大的威力\n甚至会对希灵科技缔造的机体造成一定负担和损伤","effects":[{"code":21,"dataId":69,"value1":0.3,"value2":0},{"code":44,"dataId":14,"value1":1,"value2":0}],"hitType":0,"iconIndex":80,"message1":"使用了%1","message2":"","mpCost":0,"name":"交响III","note":"","occasion":1,"repeats":4,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":100,"tpGain":0}, {"id":301,"animationId":125,"damage":{"critical":true,"elementId":1,"formula":"400+(a.atk * 2 - b.def/4)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"交响一般气势恢宏的攻势,过于强大的威力\n甚至会对希灵科技缔造的机体造成一定负担和损伤","effects":[{"code":21,"dataId":69,"value1":0.3,"value2":0},{"code":44,"dataId":14,"value1":1,"value2":0}],"hitType":0,"iconIndex":80,"message1":"使用了%1","message2":"","mpCost":0,"name":"交响III","note":"","occasion":1,"repeats":4,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":100,"tpGain":0},
{"id":302,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/5","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修I","note":"<Hide if Learned Skill: 303>\n<Item 0065 Cost: 1>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":302,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/5","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修I","note":"<Hide if Learned Skill: 303>\n<Item 0065 Cost: 1>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":303,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"a.mhp*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修II","note":"<Item 0065 Cost: 1>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":303,"animationId":41,"damage":{"critical":false,"elementId":0,"formula":"a.mhp*3/10","type":3,"variance":0},"description":"对自己的机体进行应急维修,需要消耗维修零件\n并且存在冷却","effects":[],"hitType":0,"iconIndex":242,"message1":"开始维修自己的机体!","message2":"","mpCost":0,"name":"应急维修II","note":"<Item 0065 Cost: 1>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":304,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":12,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗I","note":"<Hide if Learned Skill: 305,318>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":304,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":305,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":182,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗II","note":"<Hide if Learned Skill: 318>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":305,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":306,"animationId":66,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体解除控制使战斗力大增并提升TP恢复\n速度但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载I","note":"<Hide if Learned Skill: 307>\n<Cooldown: 25>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":306,"animationId":66,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体解除控制使战斗力大增并提升TP恢复\n速度但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载I","note":"<Hide if Learned Skill: 307>\n<Cooldown: 25>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":307,"animationId":65,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体解除控制并充能机体护盾,使战斗力\n大增并提升TP恢复速度但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载II","note":"<Cooldown: 30>\n<Cooldown Steps: 1>\n<Custom User Barrier>\nvalue = 3/2*user.mhp;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":307,"animationId":65,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"过载自己的机体解除控制并充能机体护盾,使战斗力\n大增并提升TP恢复速度但过载状态会损伤机体","effects":[{"code":21,"dataId":17,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":336,"message1":"","message2":"","mpCost":0,"name":"机体过载II","note":"<Cooldown: 30>\n<Cooldown Steps: 1>\n<Custom User Barrier>\nvalue = 3/2*user.mhp;\n</Custom User Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":308,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":165,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动I","note":"<Hide if Learned Skill: 309,310>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":308,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"唯快不破","effects":[{"code":21,"dataId":165,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"高速机动I","note":"<Hide if Learned Skill: 309,310>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
@ -314,17 +314,17 @@ null,
{"id":312,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<Hide if Learned Skill: 313>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0}, {"id":312,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<Hide if Learned Skill: 313>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":20,"tpGain":0},
{"id":313,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0}, {"id":313,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":15,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":10,"tpGain":0},
{"id":314,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/15","type":3,"variance":20},"description":"诺兰从高强度的对抗中撤出降低机体负荷并回复TP","effects":[],"hitType":0,"iconIndex":65,"message1":"撤出战线并冷却自己的机体!","message2":"","mpCost":0,"name":"机体冷却","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":10}, {"id":314,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/15","type":3,"variance":20},"description":"诺兰从高强度的对抗中撤出降低机体负荷并回复TP","effects":[],"hitType":0,"iconIndex":65,"message1":"撤出战线并冷却自己的机体!","message2":"","mpCost":0,"name":"机体冷却","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":10},
{"id":315,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":0.6,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰I","note":"<Hide if Learned Skill: 316,317>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":315,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":175,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗I","note":"<Hide if Learned Skill: 316,317>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":316,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":0.8,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰II","note":"<Hide if Learned Skill: 317>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":316,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":176,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗II","note":"<Hide if Learned Skill: 317>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":317,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放出强烈的干扰,对所有机械类敌人以及\n具有实体神经系统的敌人造成强力的控场效果","effects":[{"code":21,"dataId":103,"value1":1,"value2":0}],"hitType":0,"iconIndex":25,"message1":"使用了%1","message2":"","mpCost":0,"name":"全频道干扰III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":317,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":177,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":318,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。","effects":[{"code":21,"dataId":183,"value1":1,"value2":0}],"hitType":0,"iconIndex":100,"message1":"","message2":"","mpCost":0,"name":"缠斗III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":318,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":319,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":319,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":320,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":320,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":321,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"白火的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":321,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"白火的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":322,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat*2+a.agi/50 - b.def*-b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":41,"value1":0.2,"value2":0},{"code":22,"dataId":61,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"圣焰状态的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":15}, {"id":322,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat*2+a.agi/50 - b.def*-b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0},{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"圣焰状态的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":15},
{"id":323,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*6/5+a.mat*6/5 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.3,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原I","note":"<Hide if Learned Skill: 324,325>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10}, {"id":323,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*6/5+a.mat*6/5 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原I","note":"<Hide if Learned Skill: 324,325>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10},
{"id":324,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*3/2+a.mat*3/2 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.4,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原II","note":"<Hide if Learned Skill: 325>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10}, {"id":324,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*3/2+a.mat*3/2 -b.def - b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原II","note":"<Hide if Learned Skill: 325>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10},
{"id":325,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*15/8+a.mat*15/8 -b.def- b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":41,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10}, {"id":325,"animationId":98,"damage":{"critical":false,"elementId":8,"formula":"1+(a.level/99+1)*(a.atk*15/8+a.mat*15/8 -b.def- b.mdf)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放圣焰随机攻击四个目标的类法术技能","effects":[{"code":21,"dataId":36,"value1":0.5,"value2":0}],"hitType":2,"iconIndex":64,"message1":"施放了%1","message2":"","mpCost":20,"name":"天火燎原III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":6,"speed":0,"stypeId":3,"successRate":100,"tpCost":5,"tpGain":10},
{"id":326,"animationId":87,"damage":{"critical":false,"elementId":-1,"formula":"1+(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放强劲的圣焰剑气攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":5,"name":"一剑净世I","note":"<Hide if Learned Skill: 327,328>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":326,"animationId":87,"damage":{"critical":false,"elementId":-1,"formula":"1+(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放强劲的圣焰剑气攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":5,"name":"一剑净世I","note":"<Hide if Learned Skill: 327,328>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":327,"animationId":87,"damage":{"critical":false,"elementId":-1,"formula":"1+3/2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放强劲的圣焰剑气攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":5,"name":"一剑净世II","note":"<Hide if Learned Skill: 328>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":327,"animationId":87,"damage":{"critical":false,"elementId":-1,"formula":"1+3/2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放强劲的圣焰剑气攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":5,"name":"一剑净世II","note":"<Hide if Learned Skill: 328>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
{"id":328,"animationId":87,"damage":{"critical":false,"elementId":-1,"formula":"1+2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放强劲的圣焰剑气攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":5,"name":"一剑净世III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0}, {"id":328,"animationId":87,"damage":{"critical":false,"elementId":-1,"formula":"1+2*(a.atk * 3 + a.mat - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"释放强劲的圣焰剑气攻击全体敌人","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":5,"name":"一剑净世III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":2,"speed":0,"stypeId":1,"successRate":100,"tpCost":20,"tpGain":0},
@ -338,11 +338,11 @@ null,
{"id":336,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":175,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界II","note":"<Hide if Learned Skill: 337>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":336,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":175,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界II","note":"<Hide if Learned Skill: 337>\n<Custom Target Barrier 4 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":337,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":176,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界III","note":"<Custom Target Barrier 4 Turns>\nvalue = user.mat*8;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":337,"animationId":44,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用圣焰生成结界保护队友","effects":[{"code":21,"dataId":176,"value1":1,"value2":0}],"hitType":0,"iconIndex":163,"message1":"施放了%1","message2":"","mpCost":20,"name":"圣焰结界III","note":"<Custom Target Barrier 4 Turns>\nvalue = user.mat*8;\n</Custom Target Barrier 4 Turns>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":338,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰I","note":"<Hide if Learned Skill: 339,340>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":338,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰I","note":"<Hide if Learned Skill: 339,340>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":339,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":21,"dataId":19,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰II","note":"<Hide if Learned Skill: 340>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":339,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":29,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰II","note":"<Hide if Learned Skill: 340>\n<Cooldown: 20>\n<Cooldown Steps: 5>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":340,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次二级瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":21,"dataId":192,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰III","note":"<Cooldown: 20>\n<Cooldown Steps: 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":340,"animationId":95,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"化身圣焰战斗力大幅上涨、解除减速类及定身类控制,\n并立即进行一次二级瞬移","effects":[{"code":21,"dataId":18,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":59,"value1":1,"value2":0},{"code":22,"dataId":61,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":30,"value1":1,"value2":0},{"code":21,"dataId":27,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"","message2":"","mpCost":50,"name":"化身圣焰III","note":"<Cooldown: 20>\n<Cooldown Steps: 3>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":341,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动,立刻进入下一回合并连续行动两次,\n可以解除减速类控制和【定身】","effects":[{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移I","note":"<Hide if Learned Skill: 342,343>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0}, {"id":341,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动,立刻进入下一回合并连续行动两次,\n可以解除减速类控制和【定身】","effects":[{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":21,"dataId":29,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移I","note":"<Hide if Learned Skill: 342,343>\n<Cooldown: 5>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0},
{"id":342,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动立刻进入下一回合并连续行动两次,解除减速\n类控制和【定身】期间普攻强化为弱化版“绝剑诛邪”","effects":[{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":21,"dataId":192,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移II","note":"<Hide if Learned Skill: 343>\n<Cooldown: 4>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0}, {"id":342,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动立刻进入下一回合并连续行动两次,解除减速\n类控制和【定身】期间普攻强化为弱化版“绝剑诛邪”","effects":[{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":22,"dataId":57,"value1":1,"value2":0},{"code":21,"dataId":30,"value1":1,"value2":0},{"code":21,"dataId":27,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移II","note":"<Hide if Learned Skill: 343>\n<Cooldown: 4>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0},
{"id":343,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动立刻进入下一回合增加攻击力并连续行动两次\n解除减速类控制和【定身】普攻强化为“绝剑诛邪I”","effects":[{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":193,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移III","note":"<Cooldown: 3>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0}, {"id":343,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"瞬间移动立刻进入下一回合增加攻击力并连续行动两次\n解除减速类控制和【定身】普攻强化为“绝剑诛邪I”","effects":[{"code":22,"dataId":57,"value1":1,"value2":0},{"code":22,"dataId":54,"value1":1,"value2":0},{"code":22,"dataId":55,"value1":1,"value2":0},{"code":22,"dataId":56,"value1":1,"value2":0},{"code":21,"dataId":31,"value1":1,"value2":0},{"code":21,"dataId":28,"value1":1,"value2":0}],"hitType":0,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":2,"name":"瞬移III","note":"<Cooldown: 3>\n<Cooldown Steps: 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":15,"tpGain":0},
{"id":344,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志I","note":"<Hide if Learned Skill: 345,346>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0}, {"id":344,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志I","note":"<Hide if Learned Skill: 345,346>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":15,"tpGain":0},
{"id":345,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志II","note":"<Hide if Learned Skill: 346>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0}, {"id":345,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志II","note":"<Hide if Learned Skill: 346>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":10,"tpGain":0},
{"id":346,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":346,"animationId":81,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"标记一个猎物进行追踪,提升击杀成功率","effects":[{"code":21,"dataId":40,"value1":1,"value2":0}],"hitType":0,"iconIndex":89,"message1":"使用了%1","message2":"","mpCost":0,"name":"猎杀意志III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
@ -358,14 +358,14 @@ null,
{"id":356,"animationId":-1,"damage":{"critical":true,"elementId":16,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"火属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(冰火双伤)","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":6}, {"id":356,"animationId":-1,"damage":{"critical":true,"elementId":16,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def*6/5-b.mdf/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"火属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(冰火双伤)","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":0,"successRate":100,"tpCost":0,"tpGain":6},
{"id":357,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(1-b.hp/b.mhp)/2)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"诺兰的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":357,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(1-b.hp/b.mhp)/2)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"诺兰的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":358,"animationId":10,"damage":{"critical":true,"elementId":8,"formula":"1+(5/2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"对濒死敌人进行最后一击的杀戮剑术","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":99,"message1":"的强力攻击!","message2":"","mpCost":0,"name":"白火瞬移后的强普","note":"<SF_SkillUpdate: jjzx, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":358,"animationId":10,"damage":{"critical":true,"elementId":8,"formula":"1+(5/2*(b.mhp-b.hp)/b.mhp)*(a.atk * 2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"对濒死敌人进行最后一击的杀戮剑术","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":99,"message1":"的强力攻击!","message2":"","mpCost":0,"name":"白火瞬移后的强普","note":"<SF_SkillUpdate: jjzx, 1>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":359,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/50","type":3,"variance":20},"description":"在安全的位置进行备战","effects":[{"code":21,"dataId":194,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"正在备战","message2":"","mpCost":0,"name":"积极备战","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":359,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/50","type":3,"variance":20},"description":"在安全的位置进行备战","effects":[{"code":21,"dataId":155,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"正在备战","message2":"","mpCost":0,"name":"积极备战","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":360,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat*2+a.agi/200 - b.def*-b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"白火的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10}, {"id":360,"animationId":8,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk * 2+a.mat*2+a.agi/200 - b.def*-b.mdf/3)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"附带圣焰的斩击!","message2":"","mpCost":0,"name":"白火的普通攻击","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":361,"animationId":0,"damage":{"critical":false,"elementId":17,"formula":"(function () { if (10*b.hp/b.mhp < 1) { return (999999); } else { return ((b.mhp - b.hp)/10 + (1/2+a.level/99)*(a.mat * 5/2 - b.mdf*4/5)*(a.level*a.atk/2048+2)); }})()","type":1,"variance":20},"description":"附带敌方已损失生命值10%的斩杀伤害的禁忌符卡\n必中且敌人生命值低于10%时会被秒杀","effects":[{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":1,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"杀戮符卡I","note":"<Hide if Learned Skill: 362,363>\n<Bypass Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":361,"animationId":0,"damage":{"critical":false,"elementId":17,"formula":"(function () { if (10*b.hp/b.mhp < 1) { return (999999); } else { return ((b.mhp - b.hp)/10 + (1/2+a.level/99)*(a.mat * 5/2 - b.mdf*4/5)*(a.level*a.atk/2048+2)); }})()","type":1,"variance":0},"description":"附带敌方已损失生命值10%的斩杀伤害的禁忌符卡\n必中且敌人生命值低于10%时会被秒杀","effects":[{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":1,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"杀戮符卡I","note":"<Hide if Learned Skill: 362,363>\n<Bypass Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":362,"animationId":0,"damage":{"critical":false,"elementId":17,"formula":"(function () { if (100*b.hp/b.mhp < 15) { return (999999); } else { return ((b.mhp - b.hp)*15/100 + (1/2+a.level/60)*(a.mat * 3 - b.mdf*4/5)*(a.level*a.atk/2048+2)); }})()","type":1,"variance":20},"description":"附带敌方已损失生命值15%的斩杀伤害的禁忌符卡\n必中且敌人生命值低于15%时会被秒杀","effects":[{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"杀戮符卡II","note":"<Hide if Learned Skill: 363>\n<Bypass Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":31,"tpGain":0}, {"id":362,"animationId":0,"damage":{"critical":false,"elementId":17,"formula":"(function () { if (100*b.hp/b.mhp < 15) { return (999999); } else { return ((b.mhp - b.hp)*15/100 + (1/2+a.level/60)*(a.mat * 3 - b.mdf*4/5)*(a.level*a.atk/2048+2)); }})()","type":1,"variance":0},"description":"附带敌方已损失生命值15%的斩杀伤害的禁忌符卡\n必中且敌人生命值低于15%时会被秒杀","effects":[{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"杀戮符卡II","note":"<Hide if Learned Skill: 363>\n<Bypass Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":31,"tpGain":0},
{"id":363,"animationId":0,"damage":{"critical":false,"elementId":17,"formula":"(function () { if (10*b.hp/b.mhp < 2) { return (999999); } else { return ((b.mhp - b.hp)/20 + (1/2+a.level/40)*(a.mat * 7/2 - b.mdf*4/5)*(a.level*a.atk/2048+2)); }})()","type":1,"variance":20},"description":"附带敌方已损失生命值20%的斩杀伤害的禁忌符卡\n必中且敌人生命值低于五分之一时会被秒杀","effects":[{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"杀戮符卡III","note":"<Bypass Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":363,"animationId":0,"damage":{"critical":false,"elementId":17,"formula":"(function () { if (10*b.hp/b.mhp < 2) { return (999999); } else { return ((b.mhp - b.hp)/20 + (1/2+a.level/40)*(a.mat * 7/2 - b.mdf*4/5)*(a.level*a.atk/2048+2)); }})()","type":1,"variance":0},"description":"附带敌方已损失生命值20%的斩杀伤害的禁忌符卡\n必中且敌人生命值低于五分之一时会被秒杀","effects":[{"code":44,"dataId":9,"value1":1,"value2":0}],"hitType":0,"iconIndex":115,"message1":"使用了%1","message2":"","mpCost":0,"name":"杀戮符卡III","note":"<Bypass Barrier>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":364,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b,mhp/5","type":3,"variance":20},"description":"令失去战斗力的队友恢复战斗力的符卡","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"使用了%1","message2":"","mpCost":15,"name":"复苏符卡I","note":"<Hide if Learned Skill: 365,366>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":364,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b,mhp/5","type":3,"variance":20},"description":"令失去战斗力的队友恢复战斗力的符卡,但恢复的队友\n会【虚弱】一段时间","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"使用了%1","message2":"","mpCost":15,"name":"复苏符卡I","note":"<Hide if Learned Skill: 365,366>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":365,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b,mhp*3/10","type":3,"variance":20},"description":"令失去战斗力的队友恢复战斗力的符卡","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"使用了%1","message2":"","mpCost":15,"name":"复苏符卡II","note":"<Hide if Learned Skill: 366>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":365,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b,mhp*3/10","type":3,"variance":20},"description":"令失去战斗力的队友恢复战斗力的符卡,恢复的队友\n有50%几率不会【虚弱】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":94,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"使用了%1","message2":"","mpCost":15,"name":"复苏符卡II","note":"<Hide if Learned Skill: 366>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":366,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b,mhp*2/5","type":3,"variance":20},"description":"令失去战斗力的队友恢复战斗力的符卡,且恢复后不会虚弱","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":23,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"使用了%1","message2":"","mpCost":15,"name":"复苏符卡III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0}, {"id":366,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"b,mhp*2/5","type":3,"variance":20},"description":"令失去战斗力的队友恢复战斗力的符卡,且恢复后\n不会虚弱】,还会获得【复活无敌】","effects":[{"code":22,"dataId":1,"value1":1,"value2":0},{"code":21,"dataId":199,"value1":1,"value2":0}],"hitType":0,"iconIndex":221,"message1":"使用了%1","message2":"","mpCost":15,"name":"复苏符卡III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":9,"speed":0,"stypeId":3,"successRate":100,"tpCost":30,"tpGain":0},
{"id":367,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"丢下一颗烟雾弹掩护队友撤退","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":160,"message1":"使用了%1","message2":"","mpCost":0,"name":"烟雾弹","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0}, {"id":367,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"丢下一颗烟雾弹掩护队友撤退","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":160,"message1":"使用了%1","message2":"","mpCost":0,"name":"烟雾弹","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":5,"tpGain":0},
{"id":368,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用电流制造纯粹的强光掩护队友逃跑","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"使用了%1","message2":"","mpCost":5,"name":"逃脱闪光","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":368,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用电流制造纯粹的强光掩护队友逃跑","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":70,"message1":"使用了%1","message2":"","mpCost":5,"name":"逃脱闪光","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":369,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"机械师必备的逃生装置,不属于组装物","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":307,"message1":"使用了%1","message2":"","mpCost":0,"name":"逃生装置","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":369,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"机械师必备的逃生装置,不属于组装物","effects":[{"code":41,"dataId":0,"value1":1,"value2":0}],"hitType":0,"iconIndex":307,"message1":"使用了%1","message2":"","mpCost":0,"name":"逃生装置","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -392,12 +392,12 @@ null,
{"id":390,"animationId":28,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":169,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"迷雾","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":390,"animationId":28,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":169,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"迷雾","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":391,"animationId":28,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":170,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"不详迷雾","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":391,"animationId":28,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":170,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"不详迷雾","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":392,"animationId":28,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":171,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"禁忌迷雾","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":392,"animationId":28,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":171,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"禁忌迷雾","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":393,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力和速度降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":184,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击I","note":"<Hide if Learned Skill: 396,397>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":393,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力和速度降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":130,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击I","note":"<Hide if Learned Skill: 396,397>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":394,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":115,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"加速","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":394,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":115,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"加速","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":395,"animationId":112,"damage":{"critical":true,"elementId":1,"formula":"(1+a.lv/20)*(10+(a.atk * 2+a.mat*1 - b.def*1.2+b.mdf*0.5)*(a.level*a.atk/2048+2))","type":1,"variance":0},"description":"刘莉莉独门绝技,对蝙蝠特攻","effects":[],"hitType":0,"iconIndex":229,"message1":"对着蝙蝠扔出了制作组送她的板砖!","message2":"","mpCost":0,"name":"天马流星砖","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":20}, {"id":395,"animationId":112,"damage":{"critical":true,"elementId":1,"formula":"(1+a.lv/20)*(10+(a.atk * 2+a.mat*1 - b.def*1.2+b.mdf*0.5)*(a.level*a.atk/2048+2))","type":1,"variance":0},"description":"刘莉莉独门绝技,对蝙蝠特攻","effects":[],"hitType":0,"iconIndex":229,"message1":"对着蝙蝠扔出了制作组送她的板砖!","message2":"","mpCost":0,"name":"天马流星砖","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":20},
{"id":396,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":184,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击II","note":"<Hide if Learned Skill: 397>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":396,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":131,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击II","note":"<Hide if Learned Skill: 397>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":397,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":191,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":397,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"专注于反击,攻击力降低,但此时的攻击和反击更容易暴击","effects":[{"code":21,"dataId":132,"value1":1,"value2":0}],"hitType":0,"iconIndex":98,"message1":"使用了%1","message2":"","mpCost":0,"name":"专注反击III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":398,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"元素生物和灵体生物特有的视觉,\n可以无视物理层面的【致盲】","effects":[{"code":21,"dataId":212,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0}],"hitType":0,"iconIndex":334,"message1":"","message2":"","mpCost":0,"name":"魔力视觉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0}, {"id":398,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"元素生物和灵体生物特有的视觉,\n可以无视物理层面的【致盲】","effects":[{"code":21,"dataId":123,"value1":1,"value2":0},{"code":22,"dataId":75,"value1":1,"value2":0}],"hitType":0,"iconIndex":334,"message1":"","message2":"","mpCost":0,"name":"魔力视觉","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":4,"successRate":100,"tpCost":0,"tpGain":0},
{"id":399,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":399,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":400,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":400,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":401,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0}, {"id":401,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},

@ -4,201 +4,201 @@ null,
{"id":2,"autoRemovalTiming":2,"chanceByDamage":100,"description":"","iconIndex":81,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"防御","note":"","overlay":0,"priority":0,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100,"traits":[{"code":62,"dataId":1,"value":0}]}, {"id":2,"autoRemovalTiming":2,"chanceByDamage":100,"description":"","iconIndex":81,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"防御","note":"","overlay":0,"priority":0,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100,"traits":[{"code":62,"dataId":1,"value":0}]},
{"id":3,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":3,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":4,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"主角团技能正面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":4,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"主角团技能正面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":5,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.1},{"code":21,"dataId":3,"value":0.8},{"code":21,"dataId":5,"value":0.7},{"code":11,"dataId":10,"value":1.3},{"code":22,"dataId":0,"value":-0.1},{"code":14,"dataId":62,"value":1}],"iconIndex":348,"maxTurns":10,"message1":"狂暴了!","message2":"","message3":"","message4":"恢复了理智!","minTurns":10,"motion":0,"name":"血之狂暴","note":"<SF_StatesOverride: 血之狂暴, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":1,"stepsToRemove":100}, {"id":5,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.1},{"code":21,"dataId":3,"value":0.8},{"code":21,"dataId":5,"value":0.7},{"code":11,"dataId":10,"value":1.3},{"code":22,"dataId":0,"value":-0.1},{"code":14,"dataId":62,"value":1}],"iconIndex":348,"maxTurns":10,"message1":"狂暴了!","message2":"","message3":"","message4":"恢复了理智!","minTurns":10,"motion":0,"name":"血之狂暴","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":1,"stepsToRemove":100},
{"id":6,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.1},{"code":21,"dataId":3,"value":0.9},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":63,"value":1},{"code":22,"dataId":9,"value":0.04},{"code":42,"dataId":4,"value":1},{"code":42,"dataId":3,"value":1},{"code":42,"dataId":2,"value":1}],"iconIndex":350,"maxTurns":10,"message1":"狂化了!","message2":"","message3":"","message4":"狂化结束了!","minTurns":10,"motion":0,"name":"血之狂化","note":"<SF_StatesOverride: 血之狂暴, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":6,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.1},{"code":21,"dataId":3,"value":0.9},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":63,"value":1},{"code":22,"dataId":9,"value":0.04},{"code":42,"dataId":4,"value":1},{"code":42,"dataId":3,"value":1},{"code":42,"dataId":2,"value":1}],"iconIndex":350,"maxTurns":10,"message1":"狂化了!","message2":"","message3":"","message4":"狂化结束了!","minTurns":10,"motion":0,"name":"血之狂化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":7,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":7,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":61,"value":0.2},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":75,"value":1},{"code":44,"dataId":98,"value":1},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":1,"value":0.2},{"code":22,"dataId":4,"value":0.2}],"iconIndex":333,"maxTurns":5,"message1":"变成了流动的活水!","message2":"变成了流动的活水!","message3":"","message4":"从流动状态重新凝聚成型!","minTurns":5,"motion":2,"name":"水无定型","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":8,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":8,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":44,"dataId":106,"value":1},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":1,"value":0.3},{"code":22,"dataId":4,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":333,"maxTurns":5,"message1":"变成了流动的活水!","message2":"变成了流动的活水!","message3":"","message4":"从流动状态重新凝聚成型!","minTurns":5,"motion":2,"name":"灵源活水","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":9,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":61,"value":0.2},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":75,"value":1},{"code":44,"dataId":98,"value":1},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":1,"value":0.2},{"code":22,"dataId":4,"value":0.2}],"iconIndex":333,"maxTurns":5,"message1":"变成了流动的活水!","message2":"变成了流动的活水!","message3":"","message4":"从流动状态重新凝聚成型!","minTurns":5,"motion":2,"name":"水无定型","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":9,"autoRemovalTiming":2,"chanceByDamage":0,"traits":[{"code":21,"dataId":0,"value":1.5},{"code":21,"dataId":1,"value":1.5},{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":3,"value":1.5},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":5,"value":1.5},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":7,"value":0.08},{"code":22,"dataId":9,"value":0.1},{"code":11,"dataId":3,"value":0.5},{"code":11,"dataId":5,"value":0.5},{"code":11,"dataId":7,"value":0.5},{"code":13,"dataId":5,"value":0.05},{"code":13,"dataId":6,"value":0.05},{"code":14,"dataId":154,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":43,"dataId":229,"value":1},{"code":44,"dataId":234,"value":1},{"code":43,"dataId":235,"value":1},{"code":13,"dataId":63,"value":0.2}],"iconIndex":343,"maxTurns":10,"message1":"变身成了哈士奇形态!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"哈士奇变身","note":"<SF_CommonAttack: 0237, 8>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":10,"autoRemovalTiming":2,"chanceByDamage":0,"traits":[{"code":21,"dataId":0,"value":1.5},{"code":21,"dataId":1,"value":1.5},{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":3,"value":1.5},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":5,"value":1.5},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":7,"value":0.08},{"code":22,"dataId":9,"value":0.1},{"code":11,"dataId":3,"value":0.5},{"code":11,"dataId":5,"value":0.5},{"code":11,"dataId":7,"value":0.5},{"code":13,"dataId":5,"value":0.05},{"code":13,"dataId":6,"value":0.05},{"code":14,"dataId":154,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":43,"dataId":229,"value":1},{"code":44,"dataId":234,"value":1},{"code":43,"dataId":235,"value":1},{"code":13,"dataId":63,"value":0.2}],"iconIndex":343,"maxTurns":10,"message1":"变身成了哈士奇形态!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"哈士奇变身","note":"<SF_CommonAttack: 0237, 8>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":10,"autoRemovalTiming":2,"chanceByDamage":0,"traits":[{"code":21,"dataId":0,"value":1.5},{"code":21,"dataId":1,"value":1.5},{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":3,"value":1.5},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":5,"value":1.5},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":7,"value":0.08},{"code":22,"dataId":9,"value":0.1},{"code":11,"dataId":3,"value":0.5},{"code":11,"dataId":5,"value":0.5},{"code":11,"dataId":7,"value":0.5},{"code":13,"dataId":5,"value":0.05},{"code":13,"dataId":6,"value":0.05},{"code":14,"dataId":154,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":43,"dataId":229,"value":1},{"code":44,"dataId":234,"value":1},{"code":43,"dataId":235,"value":1},{"code":13,"dataId":63,"value":0.2}],"iconIndex":343,"maxTurns":10,"message1":"变身成了哈士奇形态!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"哈士奇变身","note":"<SF_CommonAttack: 0237, 8>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":11,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.1},{"code":32,"dataId":36,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身!","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":11,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":9,"value":0.05},{"code":22,"dataId":7,"value":-0.05}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身!","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":12,"autoRemovalTiming":1,"chanceByDamage":1,"traits":[{"code":21,"dataId":6,"value":0.8},{"code":61,"dataId":0,"value":0.4},{"code":22,"dataId":6,"value":0.5},{"code":32,"dataId":105,"value":0.1},{"code":32,"dataId":106,"value":0.3},{"code":32,"dataId":107,"value":0.5},{"code":22,"dataId":9,"value":0.04}],"iconIndex":111,"maxTurns":6,"message1":"开始与敌人缠斗","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":6,"motion":0,"name":"缠斗I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":12,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.3},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":9,"value":0.07}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":13,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":44,"dataId":106,"value":1},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":1,"value":0.3},{"code":22,"dataId":4,"value":0.3}],"iconIndex":333,"maxTurns":5,"message1":"变成了流动的活水!","message2":"变成了流动的活水!","message3":"","message4":"从流动状态重新凝聚成型!","minTurns":5,"motion":2,"name":"灵源活水","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":13,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":14,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":14,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":15,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":1,"value":0.4}],"iconIndex":3,"maxTurns":2,"message1":"被信息投影所庇护!","message2":"","message3":"","message4":"的信息投影已经消散!","minTurns":2,"motion":0,"name":"幻象庇护","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":15,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":1,"value":0.4}],"iconIndex":3,"maxTurns":2,"message1":"被信息投影所庇护!","message2":"","message3":"","message4":"的信息投影已经消散!","minTurns":2,"motion":0,"name":"幻象庇护","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":16,"autoRemovalTiming":2,"chanceByDamage":30,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":7,"value":-0.06},{"code":31,"dataId":13,"value":1},{"code":22,"dataId":9,"value":0.05}],"iconIndex":9,"maxTurns":5,"message1":"过载了自己的机体!","message2":"","message3":"","message4":"机体过载结束了!","minTurns":5,"motion":0,"name":"机体过载I","note":"<SF_StatesOverride: 机体过载, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":16,"autoRemovalTiming":2,"chanceByDamage":30,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":7,"value":-0.06},{"code":31,"dataId":13,"value":1},{"code":22,"dataId":9,"value":0.05}],"iconIndex":9,"maxTurns":5,"message1":"过载了自己的机体!","message2":"","message3":"","message4":"机体过载结束了!","minTurns":5,"motion":0,"name":"机体过载I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":17,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.3},{"code":21,"dataId":6,"value":1.3},{"code":22,"dataId":7,"value":-0.04},{"code":31,"dataId":13,"value":1},{"code":32,"dataId":36,"value":0.5},{"code":22,"dataId":9,"value":0.05}],"iconIndex":9,"maxTurns":5,"message1":"过载了自己的机体!","message2":"","message3":"","message4":"机体过载结束了!","minTurns":5,"motion":0,"name":"机体过载II","note":"<SF_StatesOverride: 机体过载, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":17,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.3},{"code":21,"dataId":6,"value":1.3},{"code":22,"dataId":7,"value":-0.04},{"code":31,"dataId":13,"value":1},{"code":32,"dataId":36,"value":0.5},{"code":22,"dataId":9,"value":0.05}],"iconIndex":9,"maxTurns":5,"message1":"过载了自己的机体!","message2":"","message3":"","message4":"机体过载结束了!","minTurns":5,"motion":0,"name":"机体过载II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":18,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.9},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.05},{"code":11,"dataId":5,"value":0.1},{"code":11,"dataId":8,"value":0.2},{"code":11,"dataId":9,"value":0.9},{"code":22,"dataId":9,"value":0.08},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1}],"iconIndex":72,"maxTurns":10,"message1":"整个人都化作了圣焰!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"化身圣焰","note":"<SF_CommonAttack: 0322, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":18,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.9},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.05},{"code":11,"dataId":5,"value":0.1},{"code":11,"dataId":8,"value":0.2},{"code":11,"dataId":9,"value":0.9},{"code":22,"dataId":9,"value":0.08},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1}],"iconIndex":72,"maxTurns":10,"message1":"整个人都化作了圣焰!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"化身圣焰","note":"<SF_CommonAttack: 0322, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":19,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":61,"dataId":0,"value":1},{"code":22,"dataId":1,"value":1},{"code":22,"dataId":4,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1}],"iconIndex":82,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"瞬移I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":19,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"获得护盾,免疫【抓伤】!","message2":"","message3":"","message4":"护盾带来的【抓伤】免疫效果已经消失!!","minTurns":1,"motion":0,"name":"护盾免疫【抓伤】","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":20,"autoRemovalTiming":0,"chanceByDamage":1,"traits":[{"code":22,"dataId":1,"value":0.5},{"code":22,"dataId":4,"value":0.3},{"code":21,"dataId":2,"value":0.8},{"code":22,"dataId":7,"value":-0.03},{"code":23,"dataId":2,"value":1.2},{"code":44,"dataId":42,"value":1},{"code":21,"dataId":6,"value":1.1},{"code":43,"dataId":43,"value":1},{"code":23,"dataId":6,"value":0.1},{"code":21,"dataId":4,"value":1.1},{"code":22,"dataId":3,"value":0.5},{"code":22,"dataId":9,"value":0.04},{"code":13,"dataId":61,"value":0.2},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":75,"value":1}],"iconIndex":347,"maxTurns":1,"message1":"解体成了小蝙蝠!","message2":"解体成了小蝙蝠!","message3":"","message4":"重新聚合成人类形态!","minTurns":1,"motion":0,"name":"解体","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":20,"autoRemovalTiming":0,"chanceByDamage":1,"traits":[{"code":22,"dataId":1,"value":0.5},{"code":22,"dataId":4,"value":0.3},{"code":21,"dataId":2,"value":0.8},{"code":22,"dataId":7,"value":-0.03},{"code":23,"dataId":2,"value":1.2},{"code":44,"dataId":42,"value":1},{"code":21,"dataId":6,"value":1.1},{"code":43,"dataId":43,"value":1},{"code":23,"dataId":6,"value":0.1},{"code":21,"dataId":4,"value":1.1},{"code":22,"dataId":3,"value":0.5},{"code":22,"dataId":9,"value":0.04},{"code":13,"dataId":61,"value":0.2},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":75,"value":1}],"iconIndex":347,"maxTurns":1,"message1":"解体成了小蝙蝠!","message2":"解体成了小蝙蝠!","message3":"","message4":"重新聚合成人类形态!","minTurns":1,"motion":0,"name":"解体","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":21,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":1.05},{"code":14,"dataId":46,"value":1},{"code":44,"dataId":274,"value":1},{"code":44,"dataId":275,"value":1},{"code":44,"dataId":276,"value":1},{"code":44,"dataId":277,"value":1},{"code":44,"dataId":278,"value":1},{"code":44,"dataId":279,"value":1},{"code":44,"dataId":280,"value":1},{"code":44,"dataId":281,"value":1},{"code":44,"dataId":282,"value":1},{"code":44,"dataId":283,"value":1},{"code":44,"dataId":284,"value":1},{"code":44,"dataId":285,"value":1},{"code":44,"dataId":271,"value":1},{"code":44,"dataId":272,"value":1},{"code":44,"dataId":273,"value":1},{"code":44,"dataId":268,"value":1},{"code":44,"dataId":269,"value":1},{"code":44,"dataId":270,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1}],"iconIndex":76,"maxTurns":4,"message1":"开始舞动自己的兵器!","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":4,"motion":0,"name":"长刃乱舞","note":"<SF_CommonAttack: 0289, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":21,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":1.05},{"code":14,"dataId":46,"value":1},{"code":44,"dataId":274,"value":1},{"code":44,"dataId":275,"value":1},{"code":44,"dataId":276,"value":1},{"code":44,"dataId":277,"value":1},{"code":44,"dataId":278,"value":1},{"code":44,"dataId":279,"value":1},{"code":44,"dataId":280,"value":1},{"code":44,"dataId":281,"value":1},{"code":44,"dataId":282,"value":1},{"code":44,"dataId":283,"value":1},{"code":44,"dataId":284,"value":1},{"code":44,"dataId":285,"value":1},{"code":44,"dataId":271,"value":1},{"code":44,"dataId":272,"value":1},{"code":44,"dataId":273,"value":1},{"code":44,"dataId":268,"value":1},{"code":44,"dataId":269,"value":1},{"code":44,"dataId":270,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1}],"iconIndex":76,"maxTurns":4,"message1":"开始舞动自己的兵器!","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":4,"motion":0,"name":"长刃乱舞","note":"<SF_CommonAttack: 0289, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":22,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":63,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":45,"value":1},{"code":14,"dataId":46,"value":1},{"code":22,"dataId":6,"value":0.5},{"code":22,"dataId":9,"value":0.05}],"iconIndex":117,"maxTurns":1,"message1":"充满了勇气!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"士气提升","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":22,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":63,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":45,"value":1},{"code":14,"dataId":46,"value":1},{"code":22,"dataId":6,"value":0.5},{"code":22,"dataId":9,"value":0.05}],"iconIndex":117,"maxTurns":1,"message1":"充满了勇气!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"士气提升","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":23,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0},{"code":11,"dataId":2,"value":0},{"code":11,"dataId":3,"value":0},{"code":11,"dataId":4,"value":0},{"code":11,"dataId":5,"value":0},{"code":11,"dataId":6,"value":0},{"code":11,"dataId":7,"value":0},{"code":11,"dataId":8,"value":0},{"code":11,"dataId":9,"value":0},{"code":11,"dataId":10,"value":0},{"code":11,"dataId":11,"value":0},{"code":11,"dataId":12,"value":0},{"code":11,"dataId":13,"value":0},{"code":11,"dataId":14,"value":0},{"code":11,"dataId":15,"value":0}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"复活无敌","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":23,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":24,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":221,"maxTurns":10,"message1":"领受了神的恩泽!可以复活一次!","message2":"","message3":"","message4":"领受的神之恩泽已耗尽!","minTurns":10,"motion":0,"name":"神之恩赐","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":24,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":221,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"已经恢复战斗力,领受的神之恩泽已耗尽!","minTurns":8,"motion":0,"name":"神之恩赐","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":25,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":9,"value":0.8},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":6,"value":0.8},{"code":11,"dataId":10,"value":0.5},{"code":21,"dataId":5,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":14,"dataId":63,"value":1},{"code":23,"dataId":0,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":13,"dataId":1,"value":0},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":75,"value":1},{"code":22,"dataId":5,"value":0.5},{"code":22,"dataId":9,"value":0.08}],"iconIndex":162,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"红月强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":25,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":9,"value":0.8},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":6,"value":0.8},{"code":11,"dataId":10,"value":0.5},{"code":21,"dataId":5,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":14,"dataId":63,"value":1},{"code":23,"dataId":0,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":13,"dataId":1,"value":0},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":75,"value":1},{"code":22,"dataId":5,"value":0.5},{"code":22,"dataId":9,"value":0.08}],"iconIndex":162,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"红月强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":26,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":197,"value":1},{"code":44,"dataId":198,"value":1},{"code":44,"dataId":199,"value":1},{"code":44,"dataId":198,"value":1},{"code":44,"dataId":195,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用初级组装物","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":26,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":27,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":201,"value":1},{"code":44,"dataId":202,"value":1},{"code":44,"dataId":203,"value":1},{"code":44,"dataId":204,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用高级组装物","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":27,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":2,"message1":"","message2":"","message3":"","message4":"","minTurns":2,"motion":0,"name":"二级瞬移普攻强化","note":"<SF_CommonAttack: 0358, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":28,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":172,"value":1},{"code":44,"dataId":173,"value":1},{"code":44,"dataId":174,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用三大禁咒","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":28,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":2,"message1":"","message2":"","message3":"","message4":"","minTurns":2,"motion":0,"name":"三级瞬移普攻强化","note":"<SF_CommonAttack: 0373, 6>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":29,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":29,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":61,"dataId":0,"value":1},{"code":22,"dataId":1,"value":1},{"code":22,"dataId":4,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1}],"iconIndex":82,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"瞬移I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":30,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":30,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":61,"dataId":0,"value":1},{"code":22,"dataId":1,"value":1},{"code":22,"dataId":4,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1}],"iconIndex":82,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"瞬移II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":31,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":31,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":61,"dataId":0,"value":1},{"code":22,"dataId":1,"value":1},{"code":22,"dataId":4,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1},{"code":21,"dataId":2,"value":1.1}],"iconIndex":82,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"瞬移III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":32,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"主角团技能负面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":32,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":33,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":22,"dataId":5,"value":-1},{"code":22,"dataId":6,"value":-1}],"iconIndex":330,"maxTurns":3,"message1":"被神术禁锢了!","message2":"被神术禁锢了!","message3":"依旧被神术禁锢!","message4":"受到的神术禁锢解除了!","minTurns":3,"motion":0,"name":"神圣禁锢","note":"","overlay":0,"priority":100,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100}, {"id":33,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"主角团技能负面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":34,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":1.2},{"code":11,"dataId":2,"value":1.2},{"code":11,"dataId":3,"value":1.2},{"code":11,"dataId":4,"value":1.2},{"code":11,"dataId":5,"value":1.2},{"code":11,"dataId":6,"value":1.2},{"code":11,"dataId":7,"value":1.2},{"code":11,"dataId":8,"value":1.2},{"code":11,"dataId":9,"value":1.2},{"code":11,"dataId":10,"value":1.2},{"code":11,"dataId":12,"value":1.2},{"code":11,"dataId":14,"value":1.2},{"code":11,"dataId":18,"value":1.2},{"code":11,"dataId":16,"value":1.2},{"code":11,"dataId":11,"value":1.2},{"code":21,"dataId":0,"value":0.75},{"code":21,"dataId":1,"value":0.75},{"code":21,"dataId":2,"value":0.75},{"code":21,"dataId":3,"value":0.75},{"code":21,"dataId":4,"value":0.75},{"code":21,"dataId":5,"value":0.75},{"code":21,"dataId":6,"value":0.75}],"iconIndex":162,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"红月照射","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":34,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":22,"dataId":5,"value":-1},{"code":22,"dataId":6,"value":-1}],"iconIndex":330,"maxTurns":3,"message1":"被神术禁锢了!","message2":"被神术禁锢了!","message3":"依旧被神术禁锢!","message4":"受到的神术禁锢解除了!","minTurns":3,"motion":0,"name":"神圣禁锢","note":"","overlay":0,"priority":100,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":35,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.05},{"code":44,"dataId":17,"value":1},{"code":44,"dataId":18,"value":1}],"iconIndex":288,"maxTurns":3,"message1":"身体正在被次级幽能轻度侵蚀!","message2":"","message3":"","message4":"受到的幽能侵蚀解除了","minTurns":3,"motion":0,"name":"受控幽能侵蚀","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":35,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":1.2},{"code":11,"dataId":2,"value":1.2},{"code":11,"dataId":3,"value":1.2},{"code":11,"dataId":4,"value":1.2},{"code":11,"dataId":5,"value":1.2},{"code":11,"dataId":6,"value":1.2},{"code":11,"dataId":7,"value":1.2},{"code":11,"dataId":8,"value":1.2},{"code":11,"dataId":9,"value":1.2},{"code":11,"dataId":10,"value":1.2},{"code":11,"dataId":12,"value":1.2},{"code":11,"dataId":14,"value":1.2},{"code":11,"dataId":18,"value":1.2},{"code":11,"dataId":16,"value":1.2},{"code":11,"dataId":11,"value":1.2},{"code":21,"dataId":0,"value":0.75},{"code":21,"dataId":1,"value":0.75},{"code":21,"dataId":2,"value":0.75},{"code":21,"dataId":3,"value":0.75},{"code":21,"dataId":4,"value":0.75},{"code":21,"dataId":5,"value":0.75},{"code":21,"dataId":6,"value":0.75}],"iconIndex":162,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"红月照射","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":36,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":22,"dataId":7,"value":-0.08},{"code":21,"dataId":2,"value":0.9},{"code":21,"dataId":0,"value":0.9},{"code":23,"dataId":2,"value":0.9}],"iconIndex":288,"maxTurns":6,"message1":"身体正在被次级幽能猛烈侵蚀","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"不受控幽能侵蚀","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":36,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":23,"dataId":2,"value":0.9},{"code":22,"dataId":7,"value":-0.05},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":146,"value":1},{"code":14,"dataId":147,"value":1}],"iconIndex":64,"maxTurns":1,"message1":"被点燃了","message2":"被点燃了!","message3":"","message4":"身上的火焰已经熄灭!","minTurns":1,"motion":0,"name":"点燃","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":37,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":28,"value":1},{"code":44,"dataId":29,"value":1},{"code":44,"dataId":30,"value":1},{"code":44,"dataId":31,"value":1}],"iconIndex":221,"maxTurns":1,"message1":"的神术进入了冷却!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用神术","note":"","overlay":0,"priority":100,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":500}, {"id":37,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":28,"value":1},{"code":44,"dataId":29,"value":1},{"code":44,"dataId":30,"value":1},{"code":44,"dataId":31,"value":1}],"iconIndex":156,"maxTurns":1,"message1":"的神术进入了冷却!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用神术","note":"","overlay":0,"priority":100,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":500},
{"id":38,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":38,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":1,"value":0.6}],"iconIndex":74,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"精神力匮乏","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":500},
{"id":39,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":39,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":40,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":1.1},{"code":11,"dataId":8,"value":1.2},{"code":22,"dataId":1,"value":-0.3},{"code":22,"dataId":4,"value":-0.3},{"code":22,"dataId":3,"value":-0.2},{"code":23,"dataId":0,"value":2}],"iconIndex":17,"maxTurns":10,"message1":"被猎魔人标记成了猎物!","message2":"被猎魔人标记成了猎物!","message3":"","message4":"不再被猎魔人追杀!","minTurns":10,"motion":0,"name":"猎杀标记","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":40,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":1.1},{"code":11,"dataId":8,"value":1.2},{"code":22,"dataId":1,"value":-0.3},{"code":22,"dataId":4,"value":-0.3},{"code":22,"dataId":3,"value":-0.2},{"code":23,"dataId":0,"value":2}],"iconIndex":116,"maxTurns":10,"message1":"被猎魔人标记成了猎物!","message2":"被猎魔人标记成了猎物!","message3":"","message4":"不再被猎魔人追杀!","minTurns":10,"motion":0,"name":"猎杀标记","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":41,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.08},{"code":21,"dataId":3,"value":0.9},{"code":21,"dataId":5,"value":0.9},{"code":11,"dataId":8,"value":1.1},{"code":11,"dataId":5,"value":1.1}],"iconIndex":70,"maxTurns":4,"message1":"被圣焰点燃!","message2":"被圣焰点燃!","message3":"","message4":"身上附着的圣焰已熄灭!","minTurns":4,"motion":0,"name":"圣焰灼烧","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":41,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":42,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.06},{"code":23,"dataId":2,"value":0.9},{"code":11,"dataId":5,"value":1.1},{"code":11,"dataId":9,"value":1.1},{"code":14,"dataId":61,"value":1}],"iconIndex":64,"maxTurns":4,"message1":"被邪炎点燃了!","message2":"被邪炎点燃了!","message3":"","message4":"身上附着的邪炎已经熄灭!","minTurns":4,"motion":0,"name":"魔焰焚身","note":"","overlay":1,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":42,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":43,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":0,"value":0.9},{"code":21,"dataId":1,"value":0.9},{"code":21,"dataId":2,"value":0.9},{"code":21,"dataId":3,"value":0.9},{"code":21,"dataId":4,"value":0.9},{"code":21,"dataId":5,"value":0.9},{"code":21,"dataId":6,"value":0.9},{"code":22,"dataId":0,"value":-0.1},{"code":22,"dataId":1,"value":-0.1},{"code":22,"dataId":4,"value":-0.1},{"code":22,"dataId":3,"value":-0.1},{"code":23,"dataId":2,"value":0.9},{"code":14,"dataId":148,"value":1},{"code":14,"dataId":149,"value":1},{"code":14,"dataId":150,"value":1},{"code":14,"dataId":151,"value":1},{"code":14,"dataId":152,"value":1}],"iconIndex":245,"maxTurns":10,"message1":"被世界规则压制了战斗力!","message2":"被世界规则压制了战斗力!","message3":"","message4":"不再被世界规则压制了!","minTurns":10,"motion":0,"name":"规则干涉","note":"","overlay":0,"priority":100,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":43,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":0,"value":0.9},{"code":21,"dataId":1,"value":0.9},{"code":21,"dataId":2,"value":0.9},{"code":21,"dataId":3,"value":0.9},{"code":21,"dataId":4,"value":0.9},{"code":21,"dataId":5,"value":0.9},{"code":21,"dataId":6,"value":0.9},{"code":22,"dataId":0,"value":-0.1},{"code":22,"dataId":1,"value":-0.1},{"code":22,"dataId":4,"value":-0.1},{"code":22,"dataId":3,"value":-0.1},{"code":23,"dataId":2,"value":0.9},{"code":14,"dataId":148,"value":1},{"code":14,"dataId":149,"value":1},{"code":14,"dataId":150,"value":1},{"code":14,"dataId":151,"value":1},{"code":14,"dataId":152,"value":1}],"iconIndex":245,"maxTurns":10,"message1":"被世界规则压制了战斗力!","message2":"被世界规则压制了战斗力!","message3":"","message4":"不再被世界规则压制了!","minTurns":10,"motion":0,"name":"规则干涉","note":"","overlay":0,"priority":100,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":44,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":234,"value":1},{"code":44,"dataId":235,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"狗炮冷却中","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":44,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":234,"value":1},{"code":44,"dataId":235,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"狗炮冷却中","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":45,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.5},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1}],"iconIndex":305,"maxTurns":1,"message1":"","message2":"被强行绊倒了!","message3":"","message4":"站了起来!","minTurns":1,"motion":0,"name":"因果律绊倒","note":"","overlay":0,"priority":100,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":45,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.5},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1}],"iconIndex":305,"maxTurns":1,"message1":"","message2":"被强行绊倒了!","message3":"","message4":"站了起来!","minTurns":1,"motion":0,"name":"因果律绊倒","note":"","overlay":0,"priority":100,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":46,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.7},{"code":21,"dataId":4,"value":0.7},{"code":44,"dataId":140,"value":1},{"code":44,"dataId":141,"value":1},{"code":44,"dataId":142,"value":1},{"code":44,"dataId":148,"value":1},{"code":44,"dataId":149,"value":1},{"code":44,"dataId":150,"value":1},{"code":44,"dataId":169,"value":1},{"code":44,"dataId":170,"value":1},{"code":44,"dataId":171,"value":1},{"code":44,"dataId":268,"value":1},{"code":44,"dataId":269,"value":1},{"code":44,"dataId":270,"value":1}],"iconIndex":342,"maxTurns":6,"message1":"的武器被夺走了!","message2":"","message3":"","message4":"夺回了自己的武器!","minTurns":3,"motion":0,"name":"被缴械","note":"<SF_CommonAttack: 0372, 7>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":46,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.7},{"code":21,"dataId":4,"value":0.7},{"code":44,"dataId":140,"value":1},{"code":44,"dataId":141,"value":1},{"code":44,"dataId":142,"value":1},{"code":44,"dataId":148,"value":1},{"code":44,"dataId":149,"value":1},{"code":44,"dataId":150,"value":1},{"code":44,"dataId":169,"value":1},{"code":44,"dataId":170,"value":1},{"code":44,"dataId":171,"value":1},{"code":44,"dataId":268,"value":1},{"code":44,"dataId":269,"value":1},{"code":44,"dataId":270,"value":1}],"iconIndex":342,"maxTurns":6,"message1":"的武器被夺走了!","message2":"","message3":"","message4":"夺回了自己的武器!","minTurns":3,"motion":0,"name":"被缴械","note":"<SF_CommonAttack: 0372, 7>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":47,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":47,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":197,"value":1},{"code":44,"dataId":198,"value":1},{"code":44,"dataId":199,"value":1},{"code":44,"dataId":198,"value":1},{"code":44,"dataId":195,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用初级组装物","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":48,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":48,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":201,"value":1},{"code":44,"dataId":202,"value":1},{"code":44,"dataId":203,"value":1},{"code":44,"dataId":204,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用高级组装物","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":49,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":49,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":172,"value":1},{"code":44,"dataId":173,"value":1},{"code":44,"dataId":174,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用三大禁咒","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":50,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":50,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":178,"value":1},{"code":44,"dataId":179,"value":1},{"code":44,"dataId":180,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用魔力虹吸","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":51,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":51,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":169,"value":1},{"code":44,"dataId":170,"value":1},{"code":44,"dataId":171,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用熔岩剑气","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":52,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":52,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":53,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"通用负面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":53,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"通用负面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":54,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.8},{"code":22,"dataId":1,"value":-0.1},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":54,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"减速","note":"<SF_StatesOverride: js, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":54,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.8},{"code":22,"dataId":1,"value":-0.1},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":54,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"减速","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(55)) {\n result.statesAdd.push(55);\n}\nelse {\n result.statesAdd.push(54);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":55,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.6},{"code":22,"dataId":1,"value":-0.2},{"code":22,"dataId":4,"value":-0.2}],"iconIndex":62,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"缓速","note":"<SF_StatesOverride: js, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":55,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.6},{"code":22,"dataId":1,"value":-0.2},{"code":22,"dataId":4,"value":-0.2}],"iconIndex":62,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"缓速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":56,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.4},{"code":22,"dataId":1,"value":-0.5},{"code":22,"dataId":4,"value":-0.5},{"code":13,"dataId":56,"value":1.5}],"iconIndex":337,"maxTurns":1,"message1":"被打飞到空中!","message2":"被打飞到空中!","message3":"","message4":"落回了地面!","minTurns":1,"motion":0,"name":"浮空","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":56,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.4},{"code":22,"dataId":1,"value":-0.5},{"code":22,"dataId":4,"value":-0.5},{"code":13,"dataId":56,"value":1.5}],"iconIndex":337,"maxTurns":1,"message1":"被打飞到空中!","message2":"被打飞到空中!","message3":"","message4":"落回了地面!","minTurns":1,"motion":0,"name":"浮空","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":57,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1}],"iconIndex":339,"maxTurns":6,"message1":"的身体被定住了!","message2":"的身体被定住了!","message3":"依旧不能移动!","message4":"受到的定身解除了!","minTurns":3,"motion":0,"name":"定身","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":57,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":0.5},{"code":22,"dataId":1,"value":-1},{"code":22,"dataId":4,"value":-1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1}],"iconIndex":339,"maxTurns":6,"message1":"的身体被定住了!","message2":"的身体被定住了!","message3":"","message4":"受到的定身解除了!","minTurns":3,"motion":0,"name":"定身","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":58,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":6,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":3,"motion":1,"name":"眩晕","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100}, {"id":58,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9}],"iconIndex":22,"maxTurns":6,"message1":"陷入了眩晕!","message2":"陷入了眩晕!","message3":"仍旧站立不稳","message4":"的身体站稳了!","minTurns":3,"motion":1,"name":"眩晕","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":59,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.2},{"code":42,"dataId":2,"value":1},{"code":21,"dataId":2,"value":0.5},{"code":21,"dataId":6,"value":0.9}],"iconIndex":25,"maxTurns":6,"message1":"身体被麻痹了!","message2":"身体被麻痹了!","message3":"","message4":"身体的麻痹解除了!","minTurns":3,"motion":1,"name":"麻痹","note":"","overlay":8,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":59,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":13,"dataId":76,"value":1.5},{"code":22,"dataId":6,"value":-0.2},{"code":42,"dataId":2,"value":1},{"code":21,"dataId":2,"value":0.5},{"code":21,"dataId":6,"value":0.9}],"iconIndex":25,"maxTurns":6,"message1":"身体被麻痹了!","message2":"身体被麻痹了!","message3":"","message4":"身体的麻痹解除了!","minTurns":3,"motion":1,"name":"麻痹","note":"","overlay":8,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":60,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":-1},{"code":11,"dataId":10,"value":1.5},{"code":22,"dataId":6,"value":-0.5}],"iconIndex":24,"maxTurns":6,"message1":"陷入昏睡!","message2":"陷入昏睡1","message3":"仍旧熟睡不醒","message4":"睡醒了!","minTurns":3,"motion":2,"name":"睡眠","note":"","overlay":7,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100}, {"id":60,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":-1},{"code":11,"dataId":10,"value":1.5},{"code":22,"dataId":6,"value":-0.5}],"iconIndex":24,"maxTurns":6,"message1":"陷入昏睡!","message2":"陷入昏睡1","message3":"仍旧熟睡不醒","message4":"睡醒了!","minTurns":3,"motion":2,"name":"睡眠","note":"","overlay":7,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100},
{"id":61,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":21,"dataId":6,"value":0.9},{"code":11,"dataId":4,"value":0.8},{"code":11,"dataId":5,"value":1.5},{"code":11,"dataId":6,"value":1.2},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":98,"value":1},{"code":21,"dataId":6,"value":0.9}],"iconIndex":65,"maxTurns":6,"message1":"身体被冰冻住了!","message2":"身体被冰冻住了!","message3":"仍旧被冰封!","message4":"身体的冰冻解除了!","minTurns":3,"motion":1,"name":"冰冻","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":61,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":22,"dataId":1,"value":-0.9},{"code":22,"dataId":4,"value":-0.9},{"code":21,"dataId":6,"value":0.9},{"code":11,"dataId":4,"value":0.8},{"code":11,"dataId":5,"value":1.5},{"code":11,"dataId":6,"value":1.2},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1},{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1},{"code":44,"dataId":98,"value":1},{"code":21,"dataId":6,"value":0.9}],"iconIndex":65,"maxTurns":6,"message1":"身体被冰冻住了!","message2":"身体被冰冻住了!","message3":"","message4":"身体的冰冻解除了!","minTurns":3,"motion":1,"name":"冰冻","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":62,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-0.2}],"iconIndex":23,"maxTurns":6,"message1":"陷入了敌我不分的状态!","message2":"陷入了敌我不分的状态!","message3":"","message4":"的混乱状态解除了1","minTurns":3,"motion":1,"name":"混乱","note":"<SF_StatesOverride: hl, 1>","overlay":5,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100}, {"id":62,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-0.2}],"iconIndex":23,"maxTurns":6,"message1":"陷入了敌我不分的状态!","message2":"陷入了敌我不分的状态!","message3":"","message4":"的混乱状态解除了1","minTurns":3,"motion":1,"name":"混乱","note":"","overlay":5,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100},
{"id":63,"autoRemovalTiming":2,"chanceByDamage":1,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":3,"value":0.5},{"code":21,"dataId":5,"value":0.5},{"code":22,"dataId":0,"value":-0.2},{"code":11,"dataId":10,"value":1.5}],"iconIndex":21,"maxTurns":10,"message1":"陷入狂乱之中!不分敌友!","message2":"陷入狂乱之中!不分敌友!","message3":"仍旧疯狂!","message4":"的狂乱状态解除了!","minTurns":5,"motion":0,"name":"狂乱","note":"<SF_StatesOverride: hl, 2>","overlay":4,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100}, {"id":63,"autoRemovalTiming":2,"chanceByDamage":1,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":3,"value":0.5},{"code":21,"dataId":5,"value":0.5},{"code":22,"dataId":0,"value":-0.2},{"code":11,"dataId":10,"value":1.5}],"iconIndex":21,"maxTurns":10,"message1":"陷入狂乱之中!不分敌友!","message2":"陷入狂乱之中!不分敌友!","message3":"仍旧疯狂!","message4":"的狂乱状态解除了!","minTurns":5,"motion":0,"name":"狂乱","note":"","overlay":4,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":3,"stepsToRemove":100},
{"id":64,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":2,"value":1}],"iconIndex":4,"maxTurns":6,"message1":"被沉默了!","message2":"被沉默了!","message3":"","message4":"受到的沉默效果解除了!","minTurns":3,"motion":0,"name":"沉默","note":"","overlay":3,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":64,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":2,"value":1}],"iconIndex":4,"maxTurns":6,"message1":"被沉默了!","message2":"被沉默了!","message3":"","message4":"受到的沉默效果解除了!","minTurns":3,"motion":0,"name":"沉默","note":"","overlay":3,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":65,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1}],"iconIndex":331,"maxTurns":6,"message1":"的技能被封印了!","message2":"的技能被封印了!","message3":"","message4":"的技能封印解除了!","minTurns":3,"motion":0,"name":"技能封印","note":"","overlay":3,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":65,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":1,"value":1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1}],"iconIndex":331,"maxTurns":6,"message1":"的技能被封印了!","message2":"的技能被封印了!","message3":"","message4":"的技能封印解除了!","minTurns":3,"motion":0,"name":"技能封印","note":"","overlay":3,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":66,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":66,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03},{"code":23,"dataId":2,"value":0.93}],"iconIndex":177,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(66)) {\n result.statesRemove.push(66);\n result.statesAdd.push(67);\n}\nelse {\nif (this.isStateAffected(67)) {\n result.statesRemove.push(67);\n result.statesAdd.push(68);\n}\nelse {\nif (this.isStateAffected(68)) {\n result.statesAdd.push(68);\n}\nelse {\n result.statesAdd.push(66);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":1,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":67,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03}],"iconIndex":177,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒","note":"<SF_StatesSuperpose: 中毒>","overlay":1,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":67,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.06},{"code":23,"dataId":2,"value":0.87}],"iconIndex":177,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒II","note":"","overlay":1,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":68,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03}],"iconIndex":177,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒","note":"<SF_StatesSuperpose: 中毒>","overlay":1,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":68,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.09},{"code":23,"dataId":2,"value":0.8}],"iconIndex":177,"maxTurns":1,"message1":"中毒了!","message2":"中毒了!","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒III","note":"","overlay":1,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":69,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03},{"code":23,"dataId":2,"value":0.9}],"iconIndex":328,"maxTurns":1,"message1":"的生命力开始损耗!","message2":"的生命力开始损耗","message3":"","message4":"生命力的损耗止住了!","minTurns":1,"motion":0,"name":"生命损耗","note":"<SF_StatesSuperpose: 流血>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":100}, {"id":69,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.06},{"code":23,"dataId":2,"value":0.9},{"code":13,"dataId":66,"value":1.5},{"code":11,"dataId":14,"value":1.3}],"iconIndex":340,"maxTurns":1,"message1":"的生命开始流失!","message2":"的生命开始流失","message3":"","message4":"生命的流失止住了!","minTurns":1,"motion":0,"name":"生命流失","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":70,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03},{"code":23,"dataId":2,"value":0.9}],"iconIndex":328,"maxTurns":1,"message1":"的生命力开始损耗!","message2":"的生命力开始损耗!","message3":"","message4":"生命力的损耗止住了!","minTurns":1,"motion":0,"name":"生命损耗","note":"<SF_StatesSuperpose: 流血>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":100}, {"id":70,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":71,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.08},{"code":23,"dataId":2,"value":0.8},{"code":13,"dataId":67,"value":1.5},{"code":13,"dataId":68,"value":1.5},{"code":13,"dataId":74,"value":1.5}],"iconIndex":244,"maxTurns":1,"message1":"受到了辐射的伤害!","message2":"受到了辐射的伤害!","message3":"","message4":"受到的辐射影响被治愈了!","minTurns":1,"motion":0,"name":"辐射","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":71,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":72,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.06}],"iconIndex":168,"maxTurns":1,"message1":"","message2":"的生命开始流失!","message3":"","message4":"生命的流失止住了!","minTurns":1,"motion":0,"name":"红月之生命流失","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":72,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":73,"autoRemovalTiming":0,"chanceByDamage":20,"traits":[{"code":23,"dataId":3,"value":0.5}],"iconIndex":332,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"耐药性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":100}, {"id":73,"autoRemovalTiming":0,"chanceByDamage":20,"traits":[{"code":23,"dataId":3,"value":0.5}],"iconIndex":332,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"耐药性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":100},
{"id":74,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03}],"iconIndex":177,"maxTurns":1,"message1":"中毒了!","message2":"中毒了","message3":"","message4":"体内的毒素解除了!","minTurns":1,"motion":0,"name":"中毒","note":"<SF_StatesSuperpose: 中毒>","overlay":1,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":74,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-0.95},{"code":22,"dataId":1,"value":-0.5},{"code":13,"dataId":76,"value":1.5}],"iconIndex":19,"maxTurns":6,"message1":"暂时失去了视力!","message2":"暂时失去了视力","message3":"","message4":"的视力恢复了!","minTurns":4,"motion":0,"name":"致盲","note":"","overlay":2,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":75,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-0.95},{"code":22,"dataId":1,"value":-0.5},{"code":13,"dataId":76,"value":1.5}],"iconIndex":19,"maxTurns":6,"message1":"暂时失去了视力!","message2":"暂时失去了视力","message3":"","message4":"的视力恢复了","minTurns":4,"motion":0,"name":"致盲","note":"","overlay":2,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":75,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-1.5},{"code":22,"dataId":1,"value":-0.7},{"code":13,"dataId":76,"value":2}],"iconIndex":3,"maxTurns":6,"message1":"所有视觉都被干扰了!","message2":"视觉依旧一片昏暗","message3":"","message4":"受到的视觉干扰已解除","minTurns":4,"motion":0,"name":"昏暗","note":"","overlay":2,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":76,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.8},{"code":21,"dataId":4,"value":0.8},{"code":44,"dataId":410,"value":1}],"iconIndex":342,"maxTurns":5,"message1":"","message2":"的武器被夺走了!","message3":"","message4":"夺回了自己的武器!","minTurns":2,"motion":0,"name":"缴械","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":76,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.8},{"code":21,"dataId":4,"value":0.8},{"code":44,"dataId":410,"value":1}],"iconIndex":342,"maxTurns":5,"message1":"","message2":"的武器被夺走了!","message3":"","message4":"夺回了自己的武器!","minTurns":2,"motion":0,"name":"缴械","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":77,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.9}],"iconIndex":50,"maxTurns":6,"message1":"的力量衰弱了一成!","message2":"的力量衰弱了一成!","message3":"","message4":"衰弱的力量恢复了!","minTurns":3,"motion":0,"name":"力量衰弱","note":"<SF_StatesSuperpose: 力量衰弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":77,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.9}],"iconIndex":50,"maxTurns":6,"message1":"的力量衰弱了一成!","message2":"的力量衰弱了一成!","message3":"","message4":"衰弱的力量恢复了!","minTurns":3,"motion":0,"name":"力量衰弱I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(77)) {\n result.statesRemove.push(77);\n result.statesAdd.push(78);\n}\nelse {\nif (this.isStateAffected(78)) {\n result.statesRemove.push(78);\n result.statesAdd.push(79);\n}\nelse {\nif (this.isStateAffected(79)) {\n result.statesAdd.push(79);\n}\nelse {\n result.statesAdd.push(77);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":78,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.9}],"iconIndex":50,"maxTurns":6,"message1":"的力量衰弱了一成!","message2":"的力量衰弱了一成!","message3":"","message4":"衰弱的力量恢复了!","minTurns":3,"motion":0,"name":"力量衰弱","note":"<SF_StatesSuperpose: 力量衰弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":78,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.8}],"iconIndex":50,"maxTurns":6,"message1":"的力量衰弱了一成!","message2":"的力量衰弱了一成!","message3":"","message4":"衰弱的力量恢复了!","minTurns":3,"motion":0,"name":"力量衰弱II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":79,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.9}],"iconIndex":50,"maxTurns":6,"message1":"的力量衰弱了一成!","message2":"的力量衰弱了一成!","message3":"","message4":"衰弱的力量恢复了!","minTurns":3,"motion":0,"name":"力量衰弱","note":"<SF_StatesSuperpose: 力量衰弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":79,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.7}],"iconIndex":324,"maxTurns":6,"message1":"的力量衰弱了一成!","message2":"的力量衰弱了一成!","message3":"","message4":"衰弱的力量恢复了!","minTurns":3,"motion":0,"name":"力量衰弱III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":80,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":4,"value":0.9}],"iconIndex":52,"maxTurns":6,"message1":"的精神力衰弱了一成!","message2":"的精神力衰弱了一成!","message3":"","message4":"衰弱的精神力恢复了!","minTurns":3,"motion":0,"name":"精神衰弱","note":"<SF_StatesSuperpose: 精神衰弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":80,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":4,"value":0.9}],"iconIndex":52,"maxTurns":6,"message1":"的精神力衰弱了一成!","message2":"的精神力衰弱了一成!","message3":"","message4":"衰弱的精神力恢复了!","minTurns":3,"motion":0,"name":"精神衰弱I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(80)) {\n result.statesRemove.push(80);\n result.statesAdd.push(81);\n}\nelse {\nif (this.isStateAffected(81)) {\n result.statesRemove.push(81);\n result.statesAdd.push(82);\n}\nelse {\nif (this.isStateAffected(82)) {\n result.statesAdd.push(82);\n}\nelse {\n result.statesAdd.push(80);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":81,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":4,"value":0.9}],"iconIndex":52,"maxTurns":6,"message1":"的精神力衰弱了一成!","message2":"的精神力衰弱了一成!","message3":"","message4":"衰弱的精神力恢复了!","minTurns":3,"motion":0,"name":"精神衰弱","note":"<SF_StatesSuperpose: 精神衰弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":81,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":4,"value":0.8}],"iconIndex":60,"maxTurns":6,"message1":"的精神力衰弱了一成!","message2":"的精神力衰弱了一成!","message3":"","message4":"衰弱的精神力恢复了!","minTurns":3,"motion":0,"name":"精神衰弱II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":82,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":4,"value":0.9}],"iconIndex":52,"maxTurns":6,"message1":"的精神力衰弱了一成!","message2":"的精神力衰弱了一成!","message3":"","message4":"衰弱的精神力恢复了!","minTurns":3,"motion":0,"name":"精神衰弱","note":"<SF_StatesSuperpose: 精神衰弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":82,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":4,"value":0.7}],"iconIndex":326,"maxTurns":6,"message1":"的精神力衰弱了一成!","message2":"的精神力衰弱了一成!","message3":"","message4":"衰弱的精神力恢复了!","minTurns":3,"motion":0,"name":"精神衰弱III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":83,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9}],"iconIndex":51,"maxTurns":6,"message1":"的护甲破损了一成!","message2":"的护甲破损了一成!","message3":"","message4":"的护甲被修复了!","minTurns":3,"motion":0,"name":"护甲破损","note":"<SF_StatesSuperpose: 护甲破损>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":83,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9}],"iconIndex":51,"maxTurns":6,"message1":"的护甲破损了一成!","message2":"的护甲破损了一成!","message3":"","message4":"的护甲被修复了!","minTurns":3,"motion":0,"name":"护甲破损I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(83)) {\n result.statesRemove.push(83);\n result.statesAdd.push(84);\n}\nelse {\nif (this.isStateAffected(84)) {\n result.statesRemove.push(84);\n result.statesAdd.push(85);\n}\nelse {\nif (this.isStateAffected(85)) {\n result.statesAdd.push(85);\n}\nelse {\n result.statesAdd.push(83);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":84,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9}],"iconIndex":51,"maxTurns":6,"message1":"的护甲破损了一成!","message2":"的护甲破损了一成!","message3":"","message4":"的护甲被修复了!","minTurns":3,"motion":0,"name":"护甲破损","note":"<SF_StatesSuperpose: 护甲破损>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":84,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.8}],"iconIndex":59,"maxTurns":6,"message1":"的护甲破损了一成!","message2":"的护甲破损了一成!","message3":"","message4":"的护甲被修复了!","minTurns":3,"motion":0,"name":"护甲破损II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":85,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9}],"iconIndex":51,"maxTurns":6,"message1":"的护甲破损了一成!","message2":"的护甲破损了一成!","message3":"","message4":"的护甲被修复了!","minTurns":3,"motion":0,"name":"护甲破损","note":"<SF_StatesSuperpose: 护甲破损>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":85,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.7}],"iconIndex":59,"maxTurns":6,"message1":"的护甲破损了一成!","message2":"的护甲破损了一成!","message3":"","message4":"的护甲被修复了!","minTurns":3,"motion":0,"name":"护甲破损III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":86,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":0.9},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":53,"maxTurns":6,"message1":"的魔法防御薄弱了一成!","message2":"的魔法防御薄弱了一成!","message3":"","message4":"的魔法防御恢复了!","minTurns":3,"motion":0,"name":"魔抗削弱","note":"<SF_StatesSuperpose: 魔抗削弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":86,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":0.9},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":53,"maxTurns":6,"message1":"的魔法防御薄弱了一成!","message2":"的魔法防御薄弱了一成!","message3":"","message4":"的魔法防御恢复了!","minTurns":3,"motion":0,"name":"魔抗削弱I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(86)) {\n result.statesRemove.push(86);\n result.statesAdd.push(87);\n}\nelse {\nif (this.isStateAffected(87)) {\n result.statesRemove.push(87);\n result.statesAdd.push(88);\n}\nelse {\nif (this.isStateAffected(88)) {\n result.statesAdd.push(88);\n}\nelse {\n result.statesAdd.push(86);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":87,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":0.9},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":53,"maxTurns":6,"message1":"的魔法防御薄弱了一成!","message2":"的魔法防御薄弱了一成!","message3":"","message4":"的魔法防御恢复了!","minTurns":3,"motion":0,"name":"魔抗削弱","note":"<SF_StatesSuperpose: 魔抗削弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":87,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":0.8},{"code":22,"dataId":4,"value":-0.15}],"iconIndex":61,"maxTurns":6,"message1":"的魔法防御薄弱了一成!","message2":"的魔法防御薄弱了一成!","message3":"","message4":"的魔法防御恢复了!","minTurns":3,"motion":0,"name":"魔抗削弱II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":88,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":0.9},{"code":22,"dataId":4,"value":-0.1}],"iconIndex":53,"maxTurns":6,"message1":"的魔法防御薄弱了一成!","message2":"的魔法防御薄弱了一成!","message3":"","message4":"的魔法防御恢复了!","minTurns":3,"motion":0,"name":"魔抗削弱","note":"<SF_StatesSuperpose: 魔抗削弱>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":88,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":0.7},{"code":22,"dataId":4,"value":-0.2}],"iconIndex":61,"maxTurns":6,"message1":"的魔法防御薄弱了一成!","message2":"的魔法防御薄弱了一成!","message3":"","message4":"的魔法防御恢复了!","minTurns":3,"motion":0,"name":"魔抗削弱III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":89,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.03},{"code":23,"dataId":2,"value":0.9}],"iconIndex":328,"maxTurns":1,"message1":"的生命力开始损耗!","message2":"的生命力开始损耗!","message3":"","message4":"生命力的损耗止住了!","minTurns":1,"motion":0,"name":"生命损耗","note":"<SF_StatesSuperpose: 流血>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":100}, {"id":89,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":90,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.85},{"code":11,"dataId":10,"value":1.2},{"code":13,"dataId":62,"value":1.5},{"code":22,"dataId":6,"value":-0.5},{"code":13,"dataId":76,"value":1.5},{"code":42,"dataId":1,"value":1}],"iconIndex":335,"maxTurns":6,"message1":"陷入恐惧之中!","message2":"陷入恐惧之中!","message3":"","message4":"恢复了勇气!","minTurns":3,"motion":0,"name":"恐惧","note":"","overlay":10,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":90,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.85},{"code":11,"dataId":10,"value":1.2},{"code":13,"dataId":62,"value":1.5},{"code":22,"dataId":6,"value":-0.5},{"code":13,"dataId":76,"value":1.5},{"code":42,"dataId":1,"value":1}],"iconIndex":335,"maxTurns":6,"message1":"陷入恐惧之中!","message2":"陷入恐惧之中!","message3":"","message4":"恢复了勇气!","minTurns":3,"motion":0,"name":"恐惧","note":"","overlay":10,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":91,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9},{"code":21,"dataId":5,"value":0.9}],"iconIndex":346,"maxTurns":6,"message1":"的装备被腐蚀了!","message2":"的装备被腐蚀了!","message3":"","message4":"被腐蚀的装备已经修复!","minTurns":3,"motion":0,"name":"腐蚀","note":"<SF_StatesSuperpose: 腐蚀>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":91,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9},{"code":21,"dataId":5,"value":0.9}],"iconIndex":344,"maxTurns":6,"message1":"的装备被腐蚀了!","message2":"的装备被腐蚀了!","message3":"","message4":"被腐蚀的装备已经修复!","minTurns":3,"motion":0,"name":"腐蚀I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(91)) {\n result.statesRemove.push(91);\n result.statesAdd.push(92);\n}\nelse {\nif (this.isStateAffected(92)) {\n result.statesAdd.push(92);\n}\nelse {\n result.statesAdd.push(91);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":92,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.9},{"code":21,"dataId":5,"value":0.9}],"iconIndex":346,"maxTurns":6,"message1":"的装备被腐蚀了!","message2":"的装备被腐蚀了!","message3":"","message4":"被腐蚀的装备已经修复!","minTurns":3,"motion":0,"name":"腐蚀","note":"<SF_StatesSuperpose: 腐蚀>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":92,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.8},{"code":21,"dataId":5,"value":0.8}],"iconIndex":346,"maxTurns":6,"message1":"的装备被腐蚀了!","message2":"的装备被腐蚀了!","message3":"","message4":"被腐蚀的装备已经修复!","minTurns":3,"motion":0,"name":"腐蚀II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":93,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":22,"dataId":6,"value":-0.3},{"code":13,"dataId":76,"value":1.5},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":410,"value":1}],"iconIndex":352,"maxTurns":6,"message1":"受到了震慑!","message2":"受到了震慑!","message3":"","message4":"回过神来,震慑解除!","minTurns":3,"motion":0,"name":"震慑","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":93,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":22,"dataId":6,"value":-0.3},{"code":13,"dataId":76,"value":1.5},{"code":44,"dataId":1,"value":1},{"code":44,"dataId":105,"value":1},{"code":44,"dataId":143,"value":1},{"code":44,"dataId":144,"value":1},{"code":44,"dataId":175,"value":1},{"code":44,"dataId":237,"value":1},{"code":44,"dataId":265,"value":1},{"code":44,"dataId":266,"value":1},{"code":44,"dataId":267,"value":1},{"code":44,"dataId":289,"value":1},{"code":44,"dataId":290,"value":1},{"code":44,"dataId":322,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":351,"value":1},{"code":44,"dataId":352,"value":1},{"code":44,"dataId":353,"value":1},{"code":44,"dataId":354,"value":1},{"code":44,"dataId":355,"value":1},{"code":44,"dataId":356,"value":1},{"code":44,"dataId":357,"value":1},{"code":44,"dataId":358,"value":1},{"code":44,"dataId":360,"value":1},{"code":44,"dataId":350,"value":1},{"code":44,"dataId":410,"value":1}],"iconIndex":352,"maxTurns":6,"message1":"受到了震慑!","message2":"受到了震慑!","message3":"","message4":"回过神来,震慑解除!","minTurns":3,"motion":0,"name":"震慑","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":94,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.8},{"code":21,"dataId":4,"value":0.9},{"code":21,"dataId":6,"value":0.8},{"code":21,"dataId":0,"value":0.9},{"code":13,"dataId":93,"value":1.5}],"iconIndex":349,"maxTurns":1,"message1":"处于虚弱状态!","message2":"处于虚弱状态!","message3":"","message4":"从虚弱状态中恢复了!","minTurns":1,"motion":0,"name":"虚弱","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":150}, {"id":94,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":0.8},{"code":21,"dataId":4,"value":0.9},{"code":21,"dataId":6,"value":0.8},{"code":21,"dataId":0,"value":0.9},{"code":13,"dataId":93,"value":1.5}],"iconIndex":349,"maxTurns":1,"message1":"处于虚弱状态!","message2":"处于虚弱状态!","message3":"","message4":"从虚弱状态中恢复了!","minTurns":1,"motion":0,"name":"虚弱","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":150},
{"id":95,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":3}],"iconIndex":340,"maxTurns":7,"message1":"被敌人视作了优先攻击目标!","message2":"被我方视作了优先攻击目标!","message3":"","message4":"的被攻击优先级恢复正常!","minTurns":4,"motion":0,"name":"敌意锁定","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":95,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":3}],"iconIndex":340,"maxTurns":7,"message1":"被敌人视作了优先攻击目标!","message2":"被我方视作了优先攻击目标!","message3":"","message4":"的被攻击优先级恢复正常!","minTurns":4,"motion":0,"name":"敌意锁定","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":96,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":-0.05},{"code":21,"dataId":0,"value":0.9},{"code":22,"dataId":0,"value":-0.1},{"code":21,"dataId":2,"value":0.9},{"code":21,"dataId":6,"value":0.9},{"code":11,"dataId":14,"value":2}],"iconIndex":261,"maxTurns":8,"message1":"被孢子寄生了!","message2":"被孢子寄生了!","message3":"","message4":"身上寄生的孢子已经被清除!","minTurns":5,"motion":0,"name":"孢子寄生","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":96,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":97,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤","note":"<SF_StatesSuperpose: 抓伤>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":97,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(97)) {\n result.statesRemove.push(97);\n result.statesAdd.push(98);\n}\nelse {\nif (this.isStateAffected(98)) {\n result.statesRemove.push(98);\n result.statesAdd.push(99);\n}\nelse {\nif (this.isStateAffected(99)) {\n result.statesRemove.push(99);\n result.statesAdd.push(100);\n}\nelse {\nif (this.isStateAffected(100)) {\n result.statesRemove.push(100);\n result.statesAdd.push(101);\n}\nelse {\nif (this.isStateAffected(101)) {\n result.statesAdd.push(101);\n}\nelse {\n result.statesAdd.push(97);\n}\n}\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":98,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤","note":"<SF_StatesSuperpose: 抓伤>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":98,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":99,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤","note":"<SF_StatesSuperpose: 抓伤>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":99,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":100,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤","note":"<SF_StatesSuperpose: 抓伤>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":100,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤IV","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":101,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤","note":"<SF_StatesSuperpose: 抓伤>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":101,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":6,"value":1.06},{"code":11,"dataId":14,"value":1.03},{"code":22,"dataId":3,"value":-0.05},{"code":22,"dataId":7,"value":-0.01}],"iconIndex":105,"maxTurns":5,"message1":"的体表被抓伤了!","message2":"的体表被抓伤了!","message3":"","message4":"","minTurns":5,"motion":0,"name":"抓伤V","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":102,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":1,"value":0.6}],"iconIndex":74,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"精神力匮乏","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":true,"restriction":0,"stepsToRemove":500}, {"id":102,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":103,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[],"iconIndex":25,"maxTurns":5,"message1":"","message2":"被干扰了!","message3":"","message4":"受到的干扰已解除!","minTurns":5,"motion":1,"name":"机械干扰","note":"","overlay":8,"priority":50,"removeAtBattleEnd":false,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":4,"stepsToRemove":100}, {"id":103,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":104,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":-1.5},{"code":22,"dataId":1,"value":-0.7},{"code":13,"dataId":76,"value":2}],"iconIndex":19,"maxTurns":6,"message1":"所有视觉都被干扰了!","message2":"视觉依旧一片昏暗!","message3":"","message4":"受到的视觉干扰已解除!","minTurns":4,"motion":0,"name":"昏暗","note":"","overlay":2,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":104,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":105,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":-0.2}],"iconIndex":226,"maxTurns":3,"message1":"的反击受到了限制!","message2":"的反击受到了限制!","message3":"","message4":"反击能力恢复正常!","minTurns":3,"motion":0,"name":"反击受限","note":"<SF_StatesSuperpose: 反击受限>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":105,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":-0.2}],"iconIndex":226,"maxTurns":3,"message1":"的反击受到了限制!","message2":"的反击受到了限制!","message3":"","message4":"反击能力恢复正常!","minTurns":3,"motion":0,"name":"反击受限I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(105)) {\n result.statesRemove.push(105);\n result.statesAdd.push(106);\n}\nelse {\nif (this.isStateAffected(106)) {\n result.statesRemove.push(106);\n result.statesAdd.push(107);\n}\nelse {\nif (this.isStateAffected(107)) {\n result.statesAdd.push(107);\n}\nelse {\n result.statesAdd.push(105);\n}\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":106,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":-0.2}],"iconIndex":226,"maxTurns":3,"message1":"的反击受到了限制!","message2":"的反击受到了限制!","message3":"","message4":"反击能力恢复正常!","minTurns":3,"motion":0,"name":"反击受限","note":"<SF_StatesSuperpose: 反击受限>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":106,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":-0.4}],"iconIndex":226,"maxTurns":3,"message1":"的反击受到了限制!","message2":"的反击受到了限制!","message3":"","message4":"反击能力恢复正常!","minTurns":3,"motion":0,"name":"反击受限II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":107,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":-0.2}],"iconIndex":226,"maxTurns":3,"message1":"的反击受到了限制!","message2":"的反击受到了限制!","message3":"","message4":"反击能力恢复正常!","minTurns":3,"motion":0,"name":"反击受限","note":"<SF_StatesSuperpose: 反击受限>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":107,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":-0.6}],"iconIndex":226,"maxTurns":3,"message1":"的反击受到了限制!","message2":"的反击受到了限制!","message3":"","message4":"反击能力恢复正常!","minTurns":3,"motion":0,"name":"反击受限III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":108,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":3,"value":-0.12}],"iconIndex":87,"maxTurns":4,"message1":"暴露了一个弱点","message2":"暴露了一个弱点","message3":"","message4":"所有弱点都被掩盖!","minTurns":4,"motion":1,"name":"弱点暴露","note":"<SF_StatesSuperpose: 弱点暴露>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":108,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":3,"value":-0.1}],"iconIndex":87,"maxTurns":4,"message1":"弱点暴露了!","message2":"弱点暴露了!","message3":"","message4":"所有弱点都被掩盖!","minTurns":4,"motion":1,"name":"弱点暴露I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":109,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":3,"value":-0.12}],"iconIndex":87,"maxTurns":4,"message1":"暴露了一个弱点","message2":"暴露了一个弱点","message3":"","message4":"所有弱点都被掩盖!","minTurns":4,"motion":1,"name":"弱点暴露","note":"<SF_StatesSuperpose: 弱点暴露>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":109,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":3,"value":-0.15}],"iconIndex":87,"maxTurns":4,"message1":"弱点暴露了!","message2":"弱点暴露了!","message3":"","message4":"所有弱点都被掩盖!","minTurns":4,"motion":1,"name":"弱点暴露II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":110,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":3,"value":-0.12}],"iconIndex":87,"maxTurns":4,"message1":"暴露了一个弱点","message2":"暴露了一个弱点","message3":"","message4":"所有弱点都被掩盖!","minTurns":4,"motion":1,"name":"弱点暴露","note":"<SF_StatesSuperpose: 弱点暴露>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":110,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":3,"value":-0.2}],"iconIndex":87,"maxTurns":4,"message1":"弱点暴露了!","message2":"弱点暴露了!","message3":"","message4":"所有弱点都被掩盖!","minTurns":4,"motion":1,"name":"弱点暴露III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":111,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":14,"value":1.05},{"code":11,"dataId":12,"value":1.05},{"code":21,"dataId":0,"value":0.95},{"code":22,"dataId":7,"value":-0.02},{"code":22,"dataId":3,"value":-0.1}],"iconIndex":18,"maxTurns":1,"message1":"被负能量污染了!","message2":"被负能量污染了!","message3":"","message4":"受到的负能量污染已被清除!","minTurns":1,"motion":0,"name":"负能量污染","note":"<SF_StatesSuperpose: 负能量污染>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":111,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":112,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":14,"value":1.05},{"code":11,"dataId":12,"value":1.05},{"code":21,"dataId":0,"value":0.95},{"code":22,"dataId":7,"value":-0.02},{"code":22,"dataId":3,"value":-0.1}],"iconIndex":18,"maxTurns":1,"message1":"被负能量污染了!","message2":"被负能量污染了!","message3":"","message4":"受到的负能量污染已被清除!","minTurns":1,"motion":0,"name":"负能量污染","note":"<SF_StatesSuperpose: 负能量污染>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":112,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":113,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":14,"value":1.05},{"code":11,"dataId":12,"value":1.05},{"code":21,"dataId":0,"value":0.95},{"code":22,"dataId":7,"value":-0.02},{"code":22,"dataId":3,"value":-0.1}],"iconIndex":18,"maxTurns":1,"message1":"被负能量污染了!","message2":"被负能量污染了!","message3":"","message4":"受到的负能量污染已被清除!","minTurns":1,"motion":0,"name":"负能量污染","note":"<SF_StatesSuperpose: 负能量污染>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":113,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":114,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"通用正面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":114,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"通用正面状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":115,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":1.2}],"iconIndex":38,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"加速","note":"<SF_StatesOverride: 加速, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":115,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":21,"dataId":6,"value":1.2}],"iconIndex":38,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"加速","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(116)) {\n result.statesRemove.push(116);\n}\nelse {\n result.statesAdd.push(115);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":116,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.5},{"code":14,"dataId":54,"value":1}],"iconIndex":46,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"急速","note":"<SF_StatesOverride: 加速, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":116,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.5},{"code":14,"dataId":54,"value":1}],"iconIndex":46,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"急速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":117,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":5},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":44,"dataId":224,"value":1},{"code":44,"dataId":225,"value":1}],"iconIndex":140,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"神速I","note":"<SF_StatesOverride: 加速, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":117,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":5},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":115,"value":1},{"code":14,"dataId":116,"value":1},{"code":44,"dataId":225,"value":1}],"iconIndex":140,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"神速I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":118,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":8},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":33,"dataId":0,"value":200},{"code":44,"dataId":224,"value":1},{"code":44,"dataId":225,"value":1}],"iconIndex":141,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"神速II","note":"<SF_StatesOverride: 加速, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":118,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":8},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":33,"dataId":0,"value":200},{"code":44,"dataId":224,"value":1},{"code":44,"dataId":225,"value":1},{"code":14,"dataId":115,"value":1},{"code":14,"dataId":116,"value":1}],"iconIndex":141,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"神速II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":119,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":0.05}],"iconIndex":84,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"体力再生","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":119,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":0.05}],"iconIndex":84,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"体力再生","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":120,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":8,"value":0.05}],"iconIndex":75,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"魔力再生","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":120,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":8,"value":0.05}],"iconIndex":75,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"魔力再生","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":121,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":9,"value":0.08},{"code":22,"dataId":1,"value":0.2}],"iconIndex":195,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"技巧强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":121,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":9,"value":0.08},{"code":22,"dataId":1,"value":0.2}],"iconIndex":195,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"技巧强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":122,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":2,"value":1.2}],"iconIndex":265,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"再生加速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":122,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":2,"value":1.2}],"iconIndex":265,"maxTurns":6,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"再生加速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":123,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":2,"value":1.4},{"code":14,"dataId":122,"value":1}],"iconIndex":267,"maxTurns":4,"message1":"激活生命潜能,恢复量增加四成","message2":"激活生命潜能,恢复量增加四成!","message3":"","message4":"生命潜能沉睡,不再获得额外四成恢复量!","minTurns":2,"motion":0,"name":"生命潜能","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":123,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":75,"value":1}],"iconIndex":334,"maxTurns":1,"message1":"开启了魔力视觉","message2":"","message3":"","message4":"魔力视觉被干扰失效了!","minTurns":1,"motion":0,"name":"魔力视觉","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":124,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.1}],"iconIndex":34,"maxTurns":6,"message1":"的力量增强了一成!","message2":"的力量增强了一成!","message3":"","message4":"增强的力量恢复原状!","minTurns":4,"motion":0,"name":"力量增强I","note":"<SF_StatesOverride: 力量增强, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":124,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.1}],"iconIndex":34,"maxTurns":6,"message1":"的力量增强了一成!","message2":"的力量增强了一成!","message3":"","message4":"增强的力量恢复原状!","minTurns":4,"motion":0,"name":"力量增强I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(126)) {\n result.statesRemove.push(126);\n}\nelse {\nif (this.isStateAffected(125)) {\n result.statesRemove.push(125);\n}\nelse {\n result.statesAdd.push(124);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":125,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":14,"dataId":124,"value":1}],"iconIndex":42,"maxTurns":6,"message1":"的力量增强了两成!","message2":"的力量增强了两成!","message3":"","message4":"增强的力量恢复原状!","minTurns":4,"motion":0,"name":"力量增强II","note":"<SF_StatesOverride: 力量增强, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":125,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":14,"dataId":124,"value":1}],"iconIndex":42,"maxTurns":6,"message1":"的力量增强了两成!","message2":"的力量增强了两成!","message3":"","message4":"增强的力量恢复原状!","minTurns":4,"motion":0,"name":"力量增强II","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(126)) {\n result.statesRemove.push(126);\n}\nelse {\n result.statesAdd.push(125);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":126,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.3},{"code":14,"dataId":124,"value":1},{"code":14,"dataId":125,"value":1}],"iconIndex":323,"maxTurns":6,"message1":"的力量增强了三成!","message2":"的力量增强了三成!","message3":"","message4":"增强的力量恢复原状!","minTurns":4,"motion":0,"name":"力量增强III","note":"<SF_StatesOverride: 力量增强, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":126,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.3},{"code":14,"dataId":124,"value":1},{"code":14,"dataId":125,"value":1}],"iconIndex":323,"maxTurns":6,"message1":"的力量增强了三成!","message2":"的力量增强了三成!","message3":"","message4":"增强的力量恢复原状!","minTurns":4,"motion":0,"name":"力量增强III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":127,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":4,"value":1.1}],"iconIndex":36,"maxTurns":6,"message1":"的精神力提升了一成!","message2":"的精神力提升了一成!","message3":"","message4":"强化的精神力恢复原状!","minTurns":4,"motion":0,"name":"精神振奋I","note":"<SF_StatesOverride: 精神振奋, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":127,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":4,"value":1.1}],"iconIndex":36,"maxTurns":6,"message1":"的精神力提升了一成!","message2":"的精神力提升了一成!","message3":"","message4":"强化的精神力恢复原状!","minTurns":4,"motion":0,"name":"精神振奋I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(129)) {\n result.statesRemove.push(129);\n}\nelse {\nif (this.isStateAffected(128)) {\n result.statesRemove.push(128);\n}\nelse {\n result.statesAdd.push(127);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":128,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":4,"value":1.25},{"code":14,"dataId":127,"value":1}],"iconIndex":44,"maxTurns":6,"message1":"的精神力提升了四分之一!","message2":"的精神力提升了四分之一!","message3":"","message4":"强化的精神力恢复原状!","minTurns":4,"motion":0,"name":"精神振奋II","note":"<SF_StatesOverride: 精神振奋, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":128,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":4,"value":1.25},{"code":14,"dataId":127,"value":1}],"iconIndex":44,"maxTurns":6,"message1":"的精神力提升了四分之一!","message2":"的精神力提升了四分之一!","message3":"","message4":"强化的精神力恢复原状!","minTurns":4,"motion":0,"name":"精神振奋II","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(129)) {\n result.statesRemove.push(129);\n}\nelse {\n result.statesAdd.push(128);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":129,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":4,"value":1.4},{"code":14,"dataId":128,"value":1},{"code":14,"dataId":127,"value":1}],"iconIndex":325,"maxTurns":6,"message1":"的精神力提升了四成!","message2":"的精神力提升了四成!","message3":"","message4":"强化的精神力恢复原状!","minTurns":4,"motion":0,"name":"精神振奋III","note":"<SF_StatesOverride: 精神振奋, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":129,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":4,"value":1.4},{"code":14,"dataId":128,"value":1},{"code":14,"dataId":127,"value":1}],"iconIndex":325,"maxTurns":6,"message1":"的精神力提升了四成!","message2":"的精神力提升了四成!","message3":"","message4":"强化的精神力恢复原状!","minTurns":4,"motion":0,"name":"精神振奋III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":130,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":31,"dataId":5,"value":1},{"code":21,"dataId":2,"value":1.1},{"code":14,"dataId":131,"value":1},{"code":14,"dataId":134,"value":1},{"code":14,"dataId":132,"value":1},{"code":14,"dataId":133,"value":1}],"iconIndex":64,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"炙炎之力","note":"<SF_CommonAttack: 0351, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":130,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":0.5},{"code":21,"dataId":6,"value":0.9},{"code":21,"dataId":2,"value":0.85},{"code":22,"dataId":2,"value":0.2},{"code":22,"dataId":9,"value":0.04}],"iconIndex":77,"maxTurns":3,"message1":"专注于反击!速度有所降低。","message2":"专注于反击!速度有所降低。","message3":"","message4":"不再专注反击,速度恢复!","minTurns":3,"motion":0,"name":"专注反击I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":131,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":31,"dataId":7,"value":1},{"code":21,"dataId":2,"value":1.03},{"code":14,"dataId":130,"value":1},{"code":32,"dataId":59,"value":0.2},{"code":14,"dataId":134,"value":1},{"code":14,"dataId":132,"value":1},{"code":14,"dataId":133,"value":1}],"iconIndex":65,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"寒冰之力","note":"<SF_CommonAttack: 0352, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":131,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":0.6},{"code":21,"dataId":2,"value":0.85},{"code":22,"dataId":2,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":77,"maxTurns":3,"message1":"专注于反击!攻击力有所降低。","message2":"专注于反击!攻击力有所降低。","message3":"","message4":"不再专注反击,攻击力恢复!","minTurns":3,"motion":0,"name":"专注反击II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":132,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":31,"dataId":6,"value":1},{"code":21,"dataId":2,"value":1.05},{"code":14,"dataId":134,"value":1},{"code":32,"dataId":59,"value":0.1},{"code":14,"dataId":131,"value":1},{"code":14,"dataId":130,"value":1},{"code":14,"dataId":133,"value":1}],"iconIndex":66,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"闪电之力","note":"<SF_CommonAttack: 0353, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":132,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":0.7},{"code":21,"dataId":2,"value":0.9},{"code":22,"dataId":2,"value":0.4},{"code":22,"dataId":9,"value":0.06}],"iconIndex":77,"maxTurns":3,"message1":"专注于反击!攻击力有所降低。","message2":"专注于反击!攻击力有所降低。","message3":"","message4":"不再专注反击,攻击力恢复!","minTurns":3,"motion":0,"name":"专注反击III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":133,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":31,"dataId":3,"value":1},{"code":21,"dataId":2,"value":1.03},{"code":33,"dataId":0,"value":100},{"code":32,"dataId":54,"value":0.2},{"code":14,"dataId":131,"value":1},{"code":14,"dataId":134,"value":1},{"code":14,"dataId":132,"value":1},{"code":14,"dataId":130,"value":1}],"iconIndex":69,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"疾风之力","note":"<SF_CommonAttack: 0354, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":133,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":134,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":31,"dataId":9,"value":1},{"code":21,"dataId":2,"value":1.05},{"code":14,"dataId":130,"value":1},{"code":14,"dataId":132,"value":1},{"code":32,"dataId":75,"value":0.2},{"code":14,"dataId":131,"value":1},{"code":14,"dataId":133,"value":1}],"iconIndex":71,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"暗影之力","note":"<SF_CommonAttack: 0355, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":134,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":135,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":0.5},{"code":21,"dataId":6,"value":0.9},{"code":21,"dataId":2,"value":0.85},{"code":22,"dataId":2,"value":0.2},{"code":22,"dataId":9,"value":0.04}],"iconIndex":77,"maxTurns":3,"message1":"专注于反击!速度有所降低。","message2":"专注于反击!速度有所降低。","message3":"","message4":"不再专注反击,速度恢复!","minTurns":3,"motion":0,"name":"专注反击I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":135,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":136,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":1.15}],"iconIndex":35,"maxTurns":6,"message1":"的护甲被强化了一成半!","message2":"的护甲被强化了一成半!","message3":"","message4":"被强化的护甲恢复了原状!","minTurns":4,"motion":0,"name":"坚固战甲I","note":"<SF_StatesOverride: 坚固战甲, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":136,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":1.15}],"iconIndex":35,"maxTurns":6,"message1":"的护甲被强化了一成半!","message2":"的护甲被强化了一成半!","message3":"","message4":"被强化的护甲恢复了原状!","minTurns":4,"motion":0,"name":"坚固战甲I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(138)) {\n result.statesRemove.push(138);\n}\nelse {\nif (this.isStateAffected(137)) {\n result.statesRemove.push(137);\n}\nelse {\n result.statesAdd.push(136);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":137,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":1.3}],"iconIndex":43,"maxTurns":6,"message1":"的护甲被强化了三成!","message2":"的护甲被强化了三成!","message3":"","message4":"被强化的护甲恢复了原状!","minTurns":4,"motion":0,"name":"坚固战甲II","note":"<SF_StatesOverride: 坚固战甲, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":137,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":1.3}],"iconIndex":43,"maxTurns":6,"message1":"的护甲被强化了三成!","message2":"的护甲被强化了三成!","message3":"","message4":"被强化的护甲恢复了原状!","minTurns":4,"motion":0,"name":"坚固战甲II","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(138)) {\n result.statesRemove.push(138);\n}\nelse {\n result.statesAdd.push(137);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":138,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":1.5}],"iconIndex":43,"maxTurns":6,"message1":"的护甲被强化了五成!","message2":"的护甲被强化了五成!","message3":"","message4":"被强化的护甲恢复了原状!","minTurns":4,"motion":0,"name":"坚固战甲III","note":"<SF_StatesOverride: 坚固战甲, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":138,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":1.5}],"iconIndex":43,"maxTurns":6,"message1":"的护甲被强化了五成!","message2":"的护甲被强化了五成!","message3":"","message4":"被强化的护甲恢复了原状!","minTurns":4,"motion":0,"name":"坚固战甲III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":139,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":1.1}],"iconIndex":37,"maxTurns":6,"message1":"的魔防被强化了一成!","message2":"的魔防被强化了一成!","message3":"","message4":"被强化的魔防恢复了原状!","minTurns":4,"motion":0,"name":"魔法抵御I","note":"<SF_StatesOverride: 魔法抵御, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":139,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":1.1}],"iconIndex":37,"maxTurns":6,"message1":"的魔防被强化了一成!","message2":"的魔防被强化了一成!","message3":"","message4":"被强化的魔防恢复了原状!","minTurns":4,"motion":0,"name":"魔法抵御I","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(141)) {\n result.statesRemove.push(141);\n}\nelse {\nif (this.isStateAffected(140)) {\n result.statesRemove.push(140);\n}\nelse {\n result.statesAdd.push(139);\n}\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":140,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":1.2}],"iconIndex":45,"maxTurns":6,"message1":"的魔防被强化了两成!","message2":"的魔防被强化了两成!","message3":"","message4":"被强化的魔防恢复了原状!","minTurns":4,"motion":0,"name":"魔法抵御II","note":"<SF_StatesOverride: 魔法抵御, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":140,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":1.2}],"iconIndex":45,"maxTurns":6,"message1":"的魔防被强化了两成!","message2":"的魔防被强化了两成!","message3":"","message4":"被强化的魔防恢复了原状!","minTurns":4,"motion":0,"name":"魔法抵御II","note":"<SF_StatesCustomAddtion_Before>\nvar result = {\n \"result\": false,\n \"statesAdd\": [],\n \"statesRemove\": [],\n \"statesRefresh\": [],\n};\nif (this.isStateAffected(141)) {\n result.statesRemove.push(141);\n}\nelse {\n result.statesAdd.push(140);\n}\nreturn result;\n</SF_StatesCustomAddtion_Before>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":141,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":1.3}],"iconIndex":45,"maxTurns":6,"message1":"的魔防被强化了三成!","message2":"的魔防被强化了三成!","message3":"","message4":"被强化的魔防恢复了原状!","minTurns":4,"motion":0,"name":"魔法抵御III","note":"<SF_StatesOverride: 魔法抵御, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":141,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":5,"value":1.3}],"iconIndex":45,"maxTurns":6,"message1":"的魔防被强化了三成!","message2":"的魔防被强化了三成!","message3":"","message4":"被强化的魔防恢复了原状!","minTurns":4,"motion":0,"name":"魔法抵御III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":142,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0.5}],"iconIndex":81,"maxTurns":5,"message1":"的护甲固若金汤,受到物理伤害减少一半!","message2":"的护甲固若金汤,受到物理伤害减少一半!","message3":"","message4":"的护甲不再固若金汤!","minTurns":5,"motion":0,"name":"固若金汤","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":142,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0.5}],"iconIndex":81,"maxTurns":5,"message1":"的护甲固若金汤,受到物理伤害减少一半!","message2":"的护甲固若金汤,受到物理伤害减少一半!","message3":"","message4":"的护甲不再固若金汤!","minTurns":5,"motion":0,"name":"固若金汤","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":143,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":2,"value":0.5},{"code":11,"dataId":3,"value":0.5},{"code":11,"dataId":4,"value":0.5},{"code":11,"dataId":5,"value":0.5},{"code":11,"dataId":6,"value":0.5},{"code":11,"dataId":7,"value":0.5},{"code":11,"dataId":8,"value":0.5},{"code":11,"dataId":9,"value":0.5},{"code":11,"dataId":10,"value":0.5}],"iconIndex":191,"maxTurns":5,"message1":"受到九大元素祝福,元素伤害减少一半!!","message2":"受到九大元素祝福,元素伤害减少一半!","message3":"","message4":"受到的元素祝福已解除!","minTurns":5,"motion":0,"name":"元素祝福","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":143,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":2,"value":0.5},{"code":11,"dataId":3,"value":0.5},{"code":11,"dataId":4,"value":0.5},{"code":11,"dataId":5,"value":0.5},{"code":11,"dataId":6,"value":0.5},{"code":11,"dataId":7,"value":0.5},{"code":11,"dataId":8,"value":0.5},{"code":11,"dataId":9,"value":0.5},{"code":11,"dataId":10,"value":0.5}],"iconIndex":191,"maxTurns":5,"message1":"受到九大元素祝福,元素伤害减少一半!!","message2":"受到九大元素祝福,元素伤害减少一半!","message3":"","message4":"受到的元素祝福已解除!","minTurns":5,"motion":0,"name":"元素祝福","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":144,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":6,"value":1.2},{"code":14,"dataId":58,"value":1}],"iconIndex":161,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"奔走强袭I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":144,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":6,"value":1.2},{"code":14,"dataId":58,"value":1}],"iconIndex":161,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"奔走强袭I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":145,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.3},{"code":14,"dataId":58,"value":1}],"iconIndex":291,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"奔走强袭II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":145,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.3},{"code":14,"dataId":58,"value":1}],"iconIndex":291,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"奔走强袭II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":146,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":0.4},{"code":22,"dataId":1,"value":0.2},{"code":22,"dataId":4,"value":0.2},{"code":22,"dataId":2,"value":0.5},{"code":22,"dataId":0,"value":0.2},{"code":13,"dataId":95,"value":0.5}],"iconIndex":161,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"隐匿突袭I","note":"<SF_StatesOverride: 隐匿突袭, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":146,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":147,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":0.3},{"code":22,"dataId":1,"value":0.3},{"code":22,"dataId":4,"value":0.3},{"code":22,"dataId":2,"value":0.7},{"code":22,"dataId":0,"value":0.3},{"code":13,"dataId":95,"value":0.8}],"iconIndex":161,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"隐匿突袭II","note":"<SF_StatesOverride: 隐匿突袭, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":147,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":148,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":58,"value":0.7},{"code":13,"dataId":59,"value":0.7},{"code":13,"dataId":60,"value":0.7},{"code":13,"dataId":75,"value":0.7},{"code":13,"dataId":93,"value":0.7},{"code":21,"dataId":4,"value":1.08}],"iconIndex":314,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"神经活跃","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":148,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":58,"value":0.7},{"code":13,"dataId":59,"value":0.7},{"code":13,"dataId":60,"value":0.7},{"code":13,"dataId":75,"value":0.7},{"code":13,"dataId":93,"value":0.7},{"code":21,"dataId":4,"value":1.08}],"iconIndex":314,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"神经活跃","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":149,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":62,"value":0.7},{"code":13,"dataId":75,"value":0.7},{"code":13,"dataId":93,"value":0.7},{"code":13,"dataId":90,"value":0.7},{"code":11,"dataId":10,"value":0.9}],"iconIndex":264,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"幻术抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":149,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":62,"value":0.7},{"code":13,"dataId":75,"value":0.7},{"code":13,"dataId":93,"value":0.7},{"code":13,"dataId":90,"value":0.7},{"code":11,"dataId":10,"value":0.9}],"iconIndex":264,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"幻术抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":150,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":61,"value":0.5},{"code":11,"dataId":7,"value":0.8}],"iconIndex":312,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"寒冷抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":150,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":61,"value":0.5},{"code":11,"dataId":7,"value":0.8}],"iconIndex":312,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"寒冷抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":151,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":67,"value":0.5},{"code":13,"dataId":68,"value":0.5},{"code":13,"dataId":74,"value":0.5},{"code":11,"dataId":14,"value":0.8}],"iconIndex":311,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"毒素抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":151,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":13,"dataId":67,"value":0.5},{"code":13,"dataId":68,"value":0.5},{"code":13,"dataId":74,"value":0.5},{"code":11,"dataId":14,"value":0.8}],"iconIndex":311,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"毒素抗性","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":152,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":75,"value":1},{"code":14,"dataId":103,"value":1},{"code":14,"dataId":105,"value":1},{"code":14,"dataId":106,"value":1},{"code":14,"dataId":107,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":46,"value":1}],"iconIndex":137,"maxTurns":4,"message1":"进入霸体状态!","message2":"进入霸体状态!","message3":"","message4":"的霸体状态已解除!","minTurns":4,"motion":0,"name":"霸体","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":152,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":75,"value":1},{"code":14,"dataId":103,"value":1},{"code":14,"dataId":105,"value":1},{"code":14,"dataId":106,"value":1},{"code":14,"dataId":107,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":46,"value":1}],"iconIndex":137,"maxTurns":4,"message1":"进入霸体状态!","message2":"进入霸体状态!","message3":"","message4":"的霸体状态已解除!","minTurns":4,"motion":0,"name":"霸体","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":153,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":62,"dataId":2,"value":1}],"iconIndex":130,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"掩护","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":153,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":62,"dataId":2,"value":1}],"iconIndex":130,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"掩护","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":154,"autoRemovalTiming":1,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.05},{"code":21,"dataId":3,"value":0.6},{"code":21,"dataId":5,"value":0.8},{"code":11,"dataId":10,"value":1.3},{"code":22,"dataId":0,"value":-0.1}],"iconIndex":5,"maxTurns":8,"message1":"进入狂暴状态!","message2":"进入狂暴状态!","message3":"","message4":"的狂暴状态已解除!","minTurns":5,"motion":0,"name":"狂暴","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":1,"stepsToRemove":100}, {"id":154,"autoRemovalTiming":1,"chanceByDamage":5,"traits":[{"code":21,"dataId":2,"value":1.5},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":2,"value":0.05},{"code":21,"dataId":3,"value":0.6},{"code":21,"dataId":5,"value":0.8},{"code":11,"dataId":10,"value":1.3},{"code":22,"dataId":0,"value":-0.1},{"code":42,"dataId":2,"value":1},{"code":42,"dataId":3,"value":1},{"code":14,"dataId":62,"value":1}],"iconIndex":5,"maxTurns":8,"message1":"进入狂暴状态!","message2":"进入狂暴状态!","message3":"","message4":"的狂暴状态已解除!","minTurns":5,"motion":0,"name":"怪物狂暴","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":155,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":21,"dataId":6,"value":1.1},{"code":13,"dataId":93,"value":0.5},{"code":13,"dataId":60,"value":0.5},{"code":13,"dataId":62,"value":0.5},{"code":13,"dataId":64,"value":0.5},{"code":13,"dataId":90,"value":0.5},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":13,"dataId":58,"value":0.5},{"code":13,"dataId":59,"value":0.5}],"iconIndex":9,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"振奋","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":155,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.5},{"code":22,"dataId":4,"value":0.5}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"闪避提升","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":156,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0.85},{"code":22,"dataId":7,"value":0.05}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"复活后更强了!","message3":"","message4":"","minTurns":1,"motion":0,"name":"复活后强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":156,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0.85},{"code":22,"dataId":7,"value":0.05},{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":4,"value":1.1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"复活后更强了!","message3":"","message4":"","minTurns":1,"motion":0,"name":"复活后强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":157,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":23,"dataId":0,"value":0.1},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":3,"value":10},{"code":22,"dataId":9,"value":0.2},{"code":21,"dataId":4,"value":1.1}],"iconIndex":205,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"暴露了凶残本性!","minTurns":1,"motion":0,"name":"卖萌I","note":"<SF_StatesOverride: 卖萌, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":157,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":23,"dataId":0,"value":0.1},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":3,"value":10},{"code":22,"dataId":9,"value":0.2},{"code":21,"dataId":4,"value":1.1}],"iconIndex":205,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"暴露了凶残本性!","minTurns":1,"motion":0,"name":"卖萌I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":158,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":23,"dataId":0,"value":0.1},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":3,"value":10},{"code":22,"dataId":9,"value":0.2},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2}],"iconIndex":205,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"暴露了凶残本性!","minTurns":1,"motion":0,"name":"卖萌II","note":"<SF_StatesOverride: 卖萌, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":158,"autoRemovalTiming":2,"chanceByDamage":10,"traits":[{"code":23,"dataId":0,"value":0.1},{"code":21,"dataId":6,"value":1.5},{"code":22,"dataId":3,"value":10},{"code":22,"dataId":9,"value":0.2},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2}],"iconIndex":205,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"暴露了凶残本性!","minTurns":1,"motion":0,"name":"卖萌II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":159,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":3,"value":0.2},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":6,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":6,"motion":0,"name":"游斗","note":"<SF_StatesOverride: yd, 1>\n<SF_CommonAttack: 0143, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":159,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":3,"value":0.2},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":6,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":6,"motion":0,"name":"游斗","note":"<SF_CommonAttack: 0143, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":160,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.3},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":3,"value":0.2},{"code":22,"dataId":4,"value":0.2},{"code":22,"dataId":9,"value":0.07},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":7,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":7,"motion":0,"name":"专业游斗","note":"<SF_StatesOverride: yd, 2>\n<SF_CommonAttack: 0143, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":160,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.3},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":3,"value":0.2},{"code":22,"dataId":4,"value":0.2},{"code":22,"dataId":9,"value":0.07},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":7,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":7,"motion":0,"name":"专业游斗","note":"<SF_CommonAttack: 0143, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":161,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":2},{"code":21,"dataId":6,"value":1.05},{"code":22,"dataId":9,"value":0.03}],"iconIndex":292,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"挑衅","note":"<SF_StatesOverride: 挑衅, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":161,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":2},{"code":21,"dataId":6,"value":1.05},{"code":22,"dataId":9,"value":0.03}],"iconIndex":292,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"挑衅","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":162,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":2.5},{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":9,"value":0.04}],"iconIndex":293,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"嘲讽","note":"<SF_StatesOverride: 挑衅, 2>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":162,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":2.5},{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":9,"value":0.04}],"iconIndex":293,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"嘲讽","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":163,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":3},{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.9},{"code":22,"dataId":6,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":294,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"宣战","note":"<SF_StatesOverride: 挑衅, 3>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":163,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":3},{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.9},{"code":22,"dataId":6,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":294,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"宣战","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":164,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.35},{"code":21,"dataId":6,"value":1.15},{"code":22,"dataId":3,"value":0.5},{"code":22,"dataId":4,"value":0.3},{"code":23,"dataId":4,"value":0.6},{"code":22,"dataId":9,"value":0.09},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":7,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":7,"motion":0,"name":"大师游斗","note":"<SF_StatesOverride: yd, 3>\n<SF_CommonAttack: 0143, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":164,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.35},{"code":21,"dataId":6,"value":1.15},{"code":22,"dataId":3,"value":0.5},{"code":22,"dataId":4,"value":0.3},{"code":23,"dataId":4,"value":0.6},{"code":22,"dataId":9,"value":0.09},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":7,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":7,"motion":0,"name":"大师游斗","note":"<SF_CommonAttack: 0143, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":165,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":6},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1}],"iconIndex":140,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"高速机动I","note":"<SF_StatesOverride: 高速机动, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":165,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":6},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1}],"iconIndex":140,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"高速机动I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":166,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":8.5},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":33,"dataId":0,"value":200}],"iconIndex":141,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"高速机动II","note":"<SF_StatesOverride: 高速机动, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":166,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":8.5},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":33,"dataId":0,"value":200}],"iconIndex":141,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"高速机动II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":167,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":33,"dataId":0,"value":200}],"iconIndex":141,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"高速机动III","note":"<SF_StatesOverride: 高速机动, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":167,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":56,"value":1},{"code":33,"dataId":0,"value":200}],"iconIndex":141,"maxTurns":3,"message1":"","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"高速机动III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":168,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":168,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":169,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.2},{"code":22,"dataId":4,"value":0.2}],"iconIndex":0,"maxTurns":2,"message1":"被魔法迷雾遮蔽!","message2":"被魔法迷雾遮蔽!","message3":"","message4":"周围的迷雾已经消散!","minTurns":2,"motion":0,"name":"迷雾遮蔽I","note":"<SF_StatesOverride: 迷雾遮蔽, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":169,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.2},{"code":22,"dataId":4,"value":0.2}],"iconIndex":0,"maxTurns":2,"message1":"被魔法迷雾遮蔽!","message2":"被魔法迷雾遮蔽!","message3":"","message4":"周围的迷雾已经消散!","minTurns":2,"motion":0,"name":"迷雾遮蔽I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":170,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.3},{"code":22,"dataId":4,"value":0.3},{"code":22,"dataId":2,"value":0.1}],"iconIndex":0,"maxTurns":2,"message1":"被魔法迷雾遮蔽!","message2":"被魔法迷雾遮蔽!","message3":"","message4":"周围的迷雾已经消散!","minTurns":2,"motion":0,"name":"迷雾遮蔽II","note":"<SF_StatesOverride: 迷雾遮蔽, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":170,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.3},{"code":22,"dataId":4,"value":0.3},{"code":22,"dataId":2,"value":0.1}],"iconIndex":0,"maxTurns":2,"message1":"被魔法迷雾遮蔽!","message2":"被魔法迷雾遮蔽!","message3":"","message4":"周围的迷雾已经消散!","minTurns":2,"motion":0,"name":"迷雾遮蔽II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":171,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.4},{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":2,"value":0.2}],"iconIndex":0,"maxTurns":2,"message1":"被魔法迷雾遮蔽!","message2":"被魔法迷雾遮蔽!","message3":"","message4":"周围的迷雾已经消散!","minTurns":2,"motion":0,"name":"迷雾遮蔽III","note":"<SF_StatesOverride: 迷雾遮蔽, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":171,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.4},{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":2,"value":0.2}],"iconIndex":0,"maxTurns":2,"message1":"被魔法迷雾遮蔽!","message2":"被魔法迷雾遮蔽!","message3":"","message4":"周围的迷雾已经消散!","minTurns":2,"motion":0,"name":"迷雾遮蔽III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":172,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"能量护盾","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":172,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":0.4},{"code":22,"dataId":1,"value":0.2},{"code":22,"dataId":4,"value":0.2},{"code":22,"dataId":2,"value":0.5},{"code":22,"dataId":0,"value":0.2},{"code":13,"dataId":95,"value":0.5}],"iconIndex":161,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"隐匿突袭I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":173,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"魔法护盾","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":173,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":0.3},{"code":22,"dataId":1,"value":0.3},{"code":22,"dataId":4,"value":0.3},{"code":22,"dataId":2,"value":0.7},{"code":22,"dataId":0,"value":0.3},{"code":13,"dataId":95,"value":0.8}],"iconIndex":161,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"隐匿突袭II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":174,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":8,"value":0.9},{"code":11,"dataId":9,"value":0.9}],"iconIndex":163,"maxTurns":4,"message1":"被圣焰结界保护!","message2":"被圣焰结界保护!","message3":"","message4":"身上的圣焰结界已经解除!","minTurns":4,"motion":0,"name":"圣焰结界I","note":"<SF_StatesOverride: 圣焰结界, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":174,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":0.2},{"code":22,"dataId":1,"value":0.4},{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":2,"value":0.9},{"code":22,"dataId":0,"value":0.5},{"code":14,"dataId":95,"value":1}],"iconIndex":257,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"隐匿突袭III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":175,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":8,"value":0.8},{"code":11,"dataId":9,"value":0.8}],"iconIndex":163,"maxTurns":4,"message1":"被圣焰结界保护","message2":"被圣焰结界保护!","message3":"","message4":"身上的圣焰结界已经解除!","minTurns":4,"motion":0,"name":"圣焰结界II","note":"<SF_StatesOverride: 圣焰结界, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":175,"autoRemovalTiming":1,"chanceByDamage":1,"traits":[{"code":21,"dataId":6,"value":0.8},{"code":61,"dataId":0,"value":0.4},{"code":22,"dataId":6,"value":0.5},{"code":32,"dataId":105,"value":0.1},{"code":32,"dataId":106,"value":0.3},{"code":32,"dataId":107,"value":0.5},{"code":22,"dataId":9,"value":0.04}],"iconIndex":111,"maxTurns":6,"message1":"开始与敌人缠斗","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":6,"motion":0,"name":"缠斗I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":176,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":8,"value":0.7},{"code":11,"dataId":9,"value":0.7},{"code":11,"dataId":12,"value":0.9}],"iconIndex":163,"maxTurns":4,"message1":"被圣焰结界保护","message2":"被圣焰结界保护!","message3":"","message4":"身上的圣焰结界已经解除!","minTurns":4,"motion":0,"name":"圣焰结界III","note":"<SF_StatesOverride: 圣焰结界, 3>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":176,"autoRemovalTiming":1,"chanceByDamage":1,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":61,"dataId":0,"value":0.6},{"code":22,"dataId":6,"value":0.6},{"code":32,"dataId":105,"value":0.2},{"code":32,"dataId":106,"value":0.4},{"code":32,"dataId":107,"value":0.6},{"code":22,"dataId":9,"value":0.06}],"iconIndex":111,"maxTurns":6,"message1":"开始与敌人缠斗","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":6,"motion":0,"name":"缠斗II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":177,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1}],"iconIndex":0,"maxTurns":6,"message1":"被魔能护盾保护","message2":"","message3":"","message4":"","minTurns":6,"motion":0,"name":"魔能护盾","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":177,"autoRemovalTiming":1,"chanceByDamage":1,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":61,"dataId":0,"value":0.8},{"code":22,"dataId":6,"value":0.6},{"code":32,"dataId":105,"value":0.3},{"code":32,"dataId":106,"value":0.5},{"code":32,"dataId":107,"value":0.7},{"code":22,"dataId":9,"value":0.08}],"iconIndex":111,"maxTurns":6,"message1":"开始与敌人缠斗","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":6,"motion":0,"name":"缠斗III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":178,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1}],"iconIndex":0,"maxTurns":6,"message1":"被强化魔能护盾保护!","message2":"","message3":"","message4":"","minTurns":6,"motion":0,"name":"强化魔能护盾","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":178,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":179,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":0.2},{"code":22,"dataId":1,"value":0.4},{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":2,"value":0.9},{"code":22,"dataId":0,"value":0.5},{"code":14,"dataId":95,"value":1}],"iconIndex":257,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"隐匿突袭III","note":"<SF_StatesOverride: 隐匿突袭, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":179,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":180,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":180,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":181,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"主角团专属状态补充","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":181,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"主角团专属状态补充","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":182,"autoRemovalTiming":1,"chanceByDamage":1,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":61,"dataId":0,"value":0.6},{"code":22,"dataId":6,"value":0.6},{"code":32,"dataId":105,"value":0.2},{"code":32,"dataId":106,"value":0.4},{"code":32,"dataId":107,"value":0.6},{"code":22,"dataId":9,"value":0.06}],"iconIndex":111,"maxTurns":6,"message1":"开始与敌人缠斗!","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":6,"motion":0,"name":"缠斗II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":182,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":183,"autoRemovalTiming":1,"chanceByDamage":1,"traits":[{"code":21,"dataId":6,"value":0.9},{"code":61,"dataId":0,"value":0.8},{"code":22,"dataId":6,"value":0.6},{"code":32,"dataId":105,"value":0.3},{"code":32,"dataId":106,"value":0.5},{"code":32,"dataId":107,"value":0.7},{"code":22,"dataId":9,"value":0.08}],"iconIndex":111,"maxTurns":6,"message1":"开始与敌人缠斗!","message2":"","message3":"","message4":"恢复了普通的作战姿态!","minTurns":6,"motion":0,"name":"缠斗III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":183,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":184,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":0.6},{"code":21,"dataId":2,"value":0.85},{"code":22,"dataId":2,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":77,"maxTurns":3,"message1":"专注于反击!攻击力有所降低。","message2":"专注于反击!攻击力有所降低。","message3":"","message4":"不再专注反击,攻击力恢复!","minTurns":3,"motion":0,"name":"专注反击II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":184,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":185,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.1},{"code":23,"dataId":5,"value":1.5},{"code":23,"dataId":4,"value":0.9},{"code":21,"dataId":4,"value":1.05}],"iconIndex":320,"maxTurns":1,"message1":"魔力充盈一层!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"一层魔力充盈","note":"<SF_StatesOverride: 魔力充盈, 1>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":185,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.1},{"code":23,"dataId":5,"value":1.5},{"code":23,"dataId":4,"value":0.9},{"code":21,"dataId":4,"value":1.05}],"iconIndex":320,"maxTurns":1,"message1":"魔力充盈一层!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"一层魔力充盈","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":186,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.15},{"code":23,"dataId":5,"value":2},{"code":23,"dataId":4,"value":0.8},{"code":21,"dataId":4,"value":1.15}],"iconIndex":321,"maxTurns":1,"message1":"魔力充盈二层!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"二层魔力充盈","note":"<SF_StatesOverride: 魔力充盈, 2>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":186,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.15},{"code":23,"dataId":5,"value":2},{"code":23,"dataId":4,"value":0.8},{"code":21,"dataId":4,"value":1.15}],"iconIndex":321,"maxTurns":1,"message1":"魔力充盈二层!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"二层魔力充盈","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":187,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2},{"code":23,"dataId":4,"value":0.6},{"code":21,"dataId":4,"value":1.25}],"iconIndex":322,"maxTurns":3,"message1":"魔力充盈三层!","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"三层魔力充盈","note":"<SF_StatesOverride: 魔力充盈, 3>\n<SF_CommonAttack: 0177, 9>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":187,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2},{"code":23,"dataId":4,"value":0.6},{"code":21,"dataId":4,"value":1.25}],"iconIndex":322,"maxTurns":3,"message1":"魔力充盈三层!","message2":"","message3":"","message4":"","minTurns":3,"motion":0,"name":"三层魔力充盈","note":"\n<SF_CommonAttack: 0177, 9>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":188,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.03}],"iconIndex":320,"maxTurns":1,"message1":"积累了一重势!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"一重势","note":"<SF_StatesOverride: 势, 1>\n<SF_CommonAttack: 0265, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":188,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.03}],"iconIndex":320,"maxTurns":1,"message1":"积累了一重势!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"一重势","note":"<SF_CommonAttack: 0265, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":189,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.06}],"iconIndex":321,"maxTurns":1,"message1":"积累了二重势!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"二重势","note":"<SF_StatesOverride: 势, 2>\n<SF_CommonAttack: 0266, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":189,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.06}],"iconIndex":321,"maxTurns":1,"message1":"积累了二重势!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"二重势","note":"<SF_CommonAttack: 0266, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":190,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.1},{"code":21,"dataId":2,"value":1.1}],"iconIndex":322,"maxTurns":1,"message1":"积累了三重势!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"三重势","note":"<SF_StatesOverride: 势, 3>\n<SF_CommonAttack: 0267, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":190,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.1},{"code":21,"dataId":2,"value":1.1}],"iconIndex":322,"maxTurns":1,"message1":"积累了三重势!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"三重势","note":"<SF_CommonAttack: 0267, 4>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":191,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":6,"value":0.7},{"code":21,"dataId":2,"value":0.9},{"code":22,"dataId":2,"value":0.4},{"code":22,"dataId":9,"value":0.06}],"iconIndex":77,"maxTurns":3,"message1":"专注于反击!攻击力有所降低。","message2":"专注于反击!攻击力有所降低。","message3":"","message4":"不再专注反击,攻击力恢复!","minTurns":3,"motion":0,"name":"专注反击III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":191,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":192,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":61,"dataId":0,"value":1},{"code":22,"dataId":1,"value":1},{"code":22,"dataId":4,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1}],"iconIndex":82,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"瞬移II","note":"<SF_CommonAttack: 0358, 5>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":192,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":193,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":61,"dataId":0,"value":1},{"code":22,"dataId":1,"value":1},{"code":22,"dataId":4,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":64,"value":1},{"code":21,"dataId":2,"value":1.2}],"iconIndex":82,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"瞬移III","note":"<SF_CommonAttack: 0373, 6>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":193,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":194,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":1,"value":0.5},{"code":22,"dataId":4,"value":0.5}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"闪避提升","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":194,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":195,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":195,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0.85},{"code":22,"dataId":7,"value":0.05},{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":4,"value":1.1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"复活后更强了!","message3":"","message4":"","minTurns":1,"motion":0,"name":"复活后强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":196,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":196,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":197,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":197,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":198,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":198,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0.85},{"code":22,"dataId":7,"value":0.05},{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":4,"value":1.1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"复活后更强了!","message3":"","message4":"","minTurns":1,"motion":0,"name":"复活后强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":199,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":199,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":11,"dataId":1,"value":0},{"code":11,"dataId":2,"value":0},{"code":11,"dataId":3,"value":0},{"code":11,"dataId":4,"value":0},{"code":11,"dataId":5,"value":0},{"code":11,"dataId":6,"value":0},{"code":11,"dataId":7,"value":0},{"code":11,"dataId":8,"value":0},{"code":11,"dataId":9,"value":0},{"code":11,"dataId":10,"value":0},{"code":11,"dataId":11,"value":0},{"code":11,"dataId":12,"value":0},{"code":11,"dataId":13,"value":0},{"code":11,"dataId":14,"value":0},{"code":11,"dataId":15,"value":0}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"复活无敌","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":200,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":200,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":201,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":201,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":202,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":202,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -210,9 +210,9 @@ null,
{"id":208,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":208,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":209,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":209,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":210,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":210,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":211,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"通用状态补充","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":211,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":212,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":75,"value":1}],"iconIndex":334,"maxTurns":1,"message1":"开启了魔力视觉!","message2":"","message3":"","message4":"魔力视觉被干扰失效了!","minTurns":1,"motion":0,"name":"魔力视觉","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":212,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":213,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"获得护盾,免疫【抓伤】!","message2":"","message3":"","message4":"护盾带来的【抓伤】免疫效果已经消失!!","minTurns":1,"motion":0,"name":"护盾免疫【抓伤】","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":213,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":214,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":214,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":215,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":215,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":216,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100}, {"id":216,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -1,99 +0,0 @@
//=============================================================================
// Salted Fish Plugins - State Superpose
// SF_StateSuperpose.js
//=============================================================================
"use strict";
var Imported = Imported || {};
Imported.SF_StateSuperpose = true;
var SF_Plugins = SF_Plugins || {};
//=============================================================================
/*:
* @plugindesc 状态叠加插件
* @author Salted Fish
*
* @help
* ============================================================================
* 介绍
* ============================================================================
* 获得同类状态时将已有的同类状态持续时间刷新到与新获得的同类状态一致
*
* 使用 状态ID 作为状态的类别标识
*
* ============================================================================
* 使用
* ============================================================================
* <SF_StatesSuperpose: 状态ID>
*
* ============================================================================
* 举例
* ============================================================================
* 定义五个状态
* 1.a 抓伤a
* 1.b 抓伤b
* 1.c 抓伤c
* 1.d 抓伤d
* 1.e 抓伤e
*
* 插件需要实现的效果是
* 在拥有1.a 抓伤a的情况下获得1.e抓伤e
* 则将1.a抓伤a的持续回合数刷新到与1.e抓伤e相同
*
* 在拥有1.b 抓伤b和1.d 抓伤d的情况下获得1.a 抓伤a
* 则将1.b 抓伤b和1.d 抓伤d的持续回合数刷新到与1.a 抓伤a相同
*
* ============================================================================
* 已知问题
* ============================================================================
* - 与状态覆盖插件不兼容不能两个状态既属于需要覆盖的又属于需要叠加的
* 如果出现这种情况取决于在插件列表中的顺序行为暂时不可预测
*
*/
//=============================================================================
SF_Plugins.SF_StateSuperpose = SF_Plugins.SF_StateSuperpose || {};
SF_Plugins.SF_StateSuperpose.version = 1.0;
//=============================================================================
// DataManager
//=============================================================================
SF_Plugins.SF_StateSuperpose.DataManager_isDatabaseLoaded = DataManager.isDatabaseLoaded;
DataManager.isDatabaseLoaded = function () {
if (!SF_Plugins.SF_StateSuperpose.DataManager_isDatabaseLoaded.call(this)) return false;
if (!this.SF_StateSuperpose_isDatabaseLoaded($dataStates)) return false;
return true;
};
DataManager.SF_StateSuperpose_isDatabaseLoaded = function (group) {
var note = /<SF_StateSuperpose:\s*?(\d+)\s*?>/i;
for (var i = 1; i < group.length; i++) {
var obj = group[i];
var noteData = obj.note.split(/[\r\n]+/);
for (var j = 0; j < noteData.length; j++) {
var line = noteData[j];
if (line.match(note)) {
obj.SF_StateSuperpose_ID = RegExp.$1;
}
}
}
return true;
};
//=============================================================================
// Game_Battler
//=============================================================================
SF_Plugins.SF_StateSuperpose.GameBattler_addState = Game_Battler.prototype.addState;
Game_Battler.prototype.addState = function (stateId) {
SF_Plugins.SF_StateSuperpose.GameBattler_addState.call(this, stateId);
var stateSuperpose_ID = $dataStates[stateId].SF_StateSuperpose_ID;
if (this.result().isStateAdded(stateId) && stateSuperpose_ID !== undefined) {
var turns = this._stateTurns[stateId];
this.states().forEach(function (state) {
if (state.SF_StateSuperpose_ID === stateSuperpose_ID) {
SF_Plugins.SF_StateSuperpose.GameBattler_addState.call(this, stateId);
this._stateTurns[state.id] = turns;
}
}, this);
}
};

@ -1,118 +0,0 @@
//=============================================================================
// Salted Fish Plugins - State Override
// SF_StateOverride.js
//=============================================================================
"use strict";
var Imported = Imported || {};
Imported.SF_StateOverride = true;
var SF_Plugins = SF_Plugins || {};
//=============================================================================
/*:
* @plugindesc 状态覆盖插件
* @author Salted Fish
*
* @help
* ============================================================================
* 介绍
* ============================================================================
* 同类状态同时存在时保留高级状态解除低级状态避免属性过量叠加
* 如果存在高级状态则不会添加低级状态
*
* 使用 状态ID 作为状态的类别标识
*
* ============================================================================
* 使用
* ============================================================================
* <SF_StatesOverride: 状态ID, 状态级别>
* 状态级别只能是非负整数
*
* ============================================================================
* 举例
* ============================================================================
* 定义三个状态
* 1.1 力量增强I物理攻击*120%
* 1.2 力量增强II物理攻击*130%
* 1.3 力量增强III物理攻击*140%
*
* 插件效果是状态1.1 力量增强I存在时若获得状态1.2力量增强II
* 直接解除状态1.1力量增强I
*
* 同理状态1.1力量增强I存在时若获得状态1.3力量增强III
* 直接解除状态1.1力量增强I
*
* 状态1.2力量增强II存在时若获得状态1.3力量增强III
* 直接解除状态1.2力量增强II
*
* 状态1.3存在时无法获得状态 1.1 和状态 1.2
*
* ============================================================================
* 已知问题
* ============================================================================
* - 与状态叠加插件不兼容不能两个状态既属于需要覆盖的又属于需要叠加的
* 如果出现这种情况取决于在插件列表中的顺序行为暂时不可预测
*
*/
//=============================================================================
SF_Plugins.SF_StateOverride = SF_Plugins.SF_StateOverride || {};
SF_Plugins.SF_StateOverride.version = 1.0;
//=============================================================================
// DataManager
//=============================================================================
SF_Plugins.SF_StateOverride.DataManager_isDatabaseLoaded = DataManager.isDatabaseLoaded;
DataManager.isDatabaseLoaded = function () {
if (!SF_Plugins.SF_StateOverride.DataManager_isDatabaseLoaded.call(this)) return false;
if (!this.SF_StateOverride_isDatabaseLoaded($dataStates)) return false;
return true;
};
DataManager.SF_StateOverride_isDatabaseLoaded = function (group) {
var note = /<SF_StatesOverride:\s*?(\d+),\s*?(\d+)>/i;
for (var i = 1; i < group.length; i++) {
var obj = group[i];
var noteData = obj.note.split(/[\r\n]+/);
for (var j = 0; j < noteData.length; j++) {
var line = noteData[j];
if (line.match(note)) {
obj.SF_StateOverride_ID = RegExp.$1;
obj.SF_StateOverride_Priority = RegExp.$2;
}
}
}
return true;
};
//=============================================================================
// Game_Battler
//=============================================================================
SF_Plugins.SF_StateOverride.GameBattler_addState = Game_Battler.prototype.addState;
Game_Battler.prototype.addState = function (stateId) {
var needAddState = $dataStates[stateId];
var existStates = this.states();
var isAddable = true;
if (needAddState.SF_StateOverride_ID !== undefined) {
needRemoveState = existStates.filter(function (state) {
if (state.SF_StateOverride_ID === needAddState.SF_StateOverride_ID) {
if (state.SF_StateOverride_Priority < needAddState.SF_StateOverride_Priority) {
return true;
}
if (state.SF_StateOverride_Priority > needAddState.SF_StateOverride_Priority) {
isAddable = false;
}
}
return false;
});
// 存在优先级更高的状态,不添加。
if (!isAddable) {
return;
}
needRemoveState.forEach(function (state) {
this.removeState(state.id);
}, this);
}
SF_Plugins.SF_StateOverride.GameBattler_addState.call(this, stateId);
};
Loading…
Cancel
Save