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@ -13,85 +13,85 @@ var $gameMapsExt = null;
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//=============================================================================
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/*:
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* @plugindesc This plugin provide extra event.
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* @author Salted Fish
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*
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* @param ExportMapExtraEvent
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* @desc Export map extra event to json file.
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* only available in nwjs.
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* @default false
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* @type boolean
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*
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* @help
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* ============================================================================
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* Introduction 介绍
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* ============================================================================
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*
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* This plugin provide extra event.
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* 这个插件提供额外的事件。
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*
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* put in event note:
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* 把这东西放进事件的note中来将这个事件导出
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* <SF_EXTRA_EVENT: eventExtId>
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*
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*
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* ============================================================================
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* Plugin Commands 插件命令
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* ============================================================================
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*
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* SF_Extra_Event Insert_Event <mapId> <evenExttId>
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* Add an event to the map.
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* 将一个额外事件添加到地图中
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*
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* SF_Extra_Event Remove_Event <mapId> <eventExtId>
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* Remove an event from the map.
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* 将一个额外事件从地图中移除
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*
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* SF_Extra_Event Ext Show_Balloon_Icon <eventExtId> <ballonId> <waitForComplete>
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* 用来将不在地图上的事件能添加 显示气球图标 的命令
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* 这个命令会在导出事件的时候将其转换成对应的事件指令
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* eventExtId 事件的额外ID
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* ballonId 要显示的气球的ID (从1开始计数)
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* waifForComplete 是否要等待完成,使用 true 或 false,其余样式会作为false来生成
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*
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* SF_Extra_Event Ext Set_Event_Location <eventExtId> <direct|variables|exchange> <param1> <param2> <direction>
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* 用来设置额外事件的位置
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* eventExtId 是设置额外事件的对象
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* 设置的位置有三种方式 direct variables exchange
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* direct是直接指定目标位置,param1和param2就是目标的x,y坐标
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* variables是用变量来计算目标的位置 param1和param2就是目标x,y坐标所在的变量标号
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* exchange是与地图上的事件进行对换
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* param1为normal或ext代表与普通事件或额外事件对换
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* param2则指定事件的Id,使用0则代指自身
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* direction则是指定事件的朝向 使用stay, down, left, right, up来代指朝向。
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*
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* 在设置移动路线时,填入脚本$gameMapsExt.set_route_target(eventExtId)来修改本次移动路线
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* 设置的事件对象,只有最后一次有效。这个脚本是无法执行的,要经过导出转成语义可用的。
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*
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* ============================================================================
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* Script Calls
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* ============================================================================
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*
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* $gameMapsExt.insert_event_to_need(mapId, eventExtId)
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* Add an event to the map.
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*
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* $gameMapsExt.remove_event_from_need(mapId, eventExtId)
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* Remove an event from the map.
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*
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* ============================================================================
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* Compatibility
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* ============================================================================
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*
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* This plugin is compatible with xdRs_MiniMap.js
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*
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*
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* ============================================================================
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* Changelog
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* ============================================================================
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*
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* Version 1.0:
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* - Release
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*/
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* @plugindesc This plugin provide extra event.
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|
|
|
|
* @author Salted Fish
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*
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* @param ExportMapExtraEvent
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* @desc Export map extra event to json file.
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* only available in nwjs.
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* @default false
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* @type boolean
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*
|
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|
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* @help
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|
|
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* ============================================================================
|
|
|
|
|
* Introduction 介绍
|
|
|
|
|
* ============================================================================
|
|
|
|
|
*
|
|
|
|
|
* This plugin provide extra event.
|
|
|
|
|
* 这个插件提供额外的事件。
|
|
|
|
|
*
|
|
|
|
|
* put in event note:
|
|
|
|
|
* 把这东西放进事件的note中来将这个事件导出
|
|
|
|
|
* <SF_EXTRA_EVENT: eventExtId>
|
|
|
|
|
*
|
|
|
|
|
*
|
|
|
|
|
* ============================================================================
|
|
|
|
|
* Plugin Commands 插件命令
|
|
|
|
|
* ============================================================================
|
|
|
|
|
*
|
|
|
|
|
* SF_Extra_Event Insert_Event <mapId> <evenExttId>
|
|
|
|
|
* Add an event to the map.
|
|
|
|
|
* 将一个额外事件添加到地图中
|
|
|
|
|
*
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|
|
|
|
* SF_Extra_Event Remove_Event <mapId> <eventExtId>
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|
|
|
|
* Remove an event from the map.
|
|
|
|
|
* 将一个额外事件从地图中移除
|
|
|
|
|
*
|
|
|
|
|
* SF_Extra_Event Ext Show_Balloon_Icon <eventExtId> <ballonId> <waitForComplete>
|
|
|
|
|
* 用来将不在地图上的事件能添加 显示气球图标 的命令
|
|
|
|
|
* 这个命令会在导出事件的时候将其转换成对应的事件指令
|
|
|
|
|
* eventExtId 事件的额外ID
|
|
|
|
|
* ballonId 要显示的气球的ID (从1开始计数)
|
|
|
|
|
* waifForComplete 是否要等待完成,使用 true 或 false,其余样式会作为false来生成
|
|
|
|
|
*
|
|
|
|
|
* SF_Extra_Event Ext Set_Event_Location <eventExtId> <direct|variables|exchange> <param1> <param2> <direction>
|
|
|
|
|
* 用来设置额外事件的位置
|
|
|
|
|
* eventExtId 是设置额外事件的对象
|
|
|
|
|
* 设置的位置有三种方式 direct variables exchange
|
|
|
|
|
* direct是直接指定目标位置,param1和param2就是目标的x,y坐标
|
|
|
|
|
* variables是用变量来计算目标的位置 param1和param2就是目标x,y坐标所在的变量标号
|
|
|
|
|
* exchange是与地图上的事件进行对换
|
|
|
|
|
* param1为normal或ext代表与普通事件或额外事件对换
|
|
|
|
|
* param2则指定事件的Id,使用0则代指自身
|
|
|
|
|
* direction则是指定事件的朝向 使用stay, down, left, right, up来代指朝向。
|
|
|
|
|
*
|
|
|
|
|
* 在设置移动路线时,填入脚本$gameMapsExt.set_route_target(eventExtId)来修改本次移动路线
|
|
|
|
|
* 设置的事件对象,只有最后一次有效。这个脚本是无法执行的,要经过导出转成语义可用的。
|
|
|
|
|
*
|
|
|
|
|
* ============================================================================
|
|
|
|
|
* Script Calls
|
|
|
|
|
* ============================================================================
|
|
|
|
|
*
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* $gameMapsExt.insert_event_to_need(mapId, eventExtId)
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* Add an event to the map.
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|
|
|
|
*
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* $gameMapsExt.remove_event_from_need(mapId, eventExtId)
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* Remove an event from the map.
|
|
|
|
|
*
|
|
|
|
|
* ============================================================================
|
|
|
|
|
* Compatibility
|
|
|
|
|
* ============================================================================
|
|
|
|
|
*
|
|
|
|
|
* This plugin is compatible with xdRs_MiniMap.js
|
|
|
|
|
*
|
|
|
|
|
*
|
|
|
|
|
* ============================================================================
|
|
|
|
|
* Changelog
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|
|
|
|
* ============================================================================
|
|
|
|
|
*
|
|
|
|
|
* Version 1.0:
|
|
|
|
|
* - Release
|
|
|
|
|
*/
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|
|
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//=============================================================================
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(function () {
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@ -99,14 +99,14 @@ var $gameMapsExt = null;
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SF_Plugins.SF_ExtraEvent = SF_ExtraEvent;
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SF_ExtraEvent.version = 1.0;
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SF_ExtraEvent.EventExtIdStart = 100000
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SF_ExtraEvent.EventExtIdStart = 100000;
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//=============================================================================
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// Parameter
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//=============================================================================
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SF_ExtraEvent.Parameters = PluginManager.parameters('SF_ExtraEvent');
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SF_ExtraEvent.ExportMapExtraEvent = String(SF_ExtraEvent.Parameters['ExportMapExtraEvent'] || 'false') === 'true';
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SF_ExtraEvent.Parameters = PluginManager.parameters("SF_ExtraEvent");
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SF_ExtraEvent.ExportMapExtraEvent = String(SF_ExtraEvent.Parameters["ExportMapExtraEvent"] || "false") === "true";
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//=============================================================================
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// DataManager
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@ -116,8 +116,8 @@ var $gameMapsExt = null;
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DataManager.loadMapData = function (mapId) {
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SF_ExtraEvent.DataManager_loadMapData.call(this, mapId);
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if (mapId > 0) {
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var filename = 'Map%1Ext.json'.format(mapId.padZero(3));
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this.loadDataFile('$dataMapExt', filename);
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var filename = "Map%1Ext.json".format(mapId.padZero(3));
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this.loadDataFile("$dataMapExt", filename);
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} else {
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this.makeEmptyMapExt();
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}
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@ -132,7 +132,7 @@ var $gameMapsExt = null;
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DataManager.isMapLoaded = function () {
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if (!SF_ExtraEvent.DataManager_isMapLoaded.call(this)) return false;
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return !!$dataMapExt;
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}
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};
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SF_ExtraEvent.DataManager_onLoad = DataManager.onLoad;
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DataManager.onLoad = function (object) {
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@ -178,7 +178,7 @@ var $gameMapsExt = null;
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window.Game_MapsExt = Game_MapsExt;
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Game_MapsExt.prototype.initialize = function () {
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this._need_insert_events_id = {};// key: mapId, value: [eventId]
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this._need_insert_events_id = {}; // key: mapId, value: [eventId]
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};
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// Get Extra event Ids
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@ -187,7 +187,7 @@ var $gameMapsExt = null;
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this._need_insert_events_id[mapId] = [];
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}
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return this._need_insert_events_id[mapId];
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}
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};
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// Insert an event to the need List
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Game_MapsExt.prototype.insert_event_to_need = function (mapId, eventId) {
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@ -215,7 +215,7 @@ var $gameMapsExt = null;
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}
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};
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// Get Extra events in the map
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// Get Extra events in the map
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// return {eventId: event}
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Game_MapsExt.prototype.need_insert_events = function (mapId) {
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var events_id = this.need_insert_events_id(mapId);
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@ -235,7 +235,7 @@ var $gameMapsExt = null;
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Game_Map.prototype.initialize = function () {
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SF_ExtraEvent.Game_Map_initialize.call(this);
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this._events = {};
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}
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};
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SF_ExtraEvent.Game_Map_setupEvents = Game_Map.prototype.setupEvents;
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Game_Map.prototype.setupEvents = function () {
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@ -257,7 +257,7 @@ var $gameMapsExt = null;
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});
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this.refreshTileEvents();
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}
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};
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SF_ExtraEvent.Game_Map_events = Game_Map.prototype.events;
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Game_Map.prototype.events = function () {
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@ -267,7 +267,7 @@ var $gameMapsExt = null;
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events.push(event);
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}
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return events;
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}
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};
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Game_Map.prototype.addEvent = function (eventId) {
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this._events[eventId] = new Game_Event(this.mapId(), eventId);
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@ -276,7 +276,7 @@ var $gameMapsExt = null;
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}
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this._events[eventId].refresh();
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this.requestRefresh();
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}
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};
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Game_Map.prototype.removeEvent = function (eventId) {
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this._events[eventId].erase();
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@ -285,7 +285,7 @@ var $gameMapsExt = null;
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}
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delete this._events[eventId];
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this.requestRefresh();
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}
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};
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//=============================================================================
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// Game_Event
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@ -308,7 +308,7 @@ var $gameMapsExt = null;
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var sprite = new Sprite_Character(event);
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this._characterSprites.push(sprite);
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this._tilemap.addChild(sprite);
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}
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};
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Spriteset_Map.prototype.removeEvent = function (event) {
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var sprite = this._characterSprites.filter(function (sprite) {
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@ -320,7 +320,7 @@ var $gameMapsExt = null;
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});
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this._tilemap.removeChild(sprite);
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}
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};
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//=============================================================================
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// Game_Interpreter
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@ -329,34 +329,34 @@ var $gameMapsExt = null;
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SF_ExtraEvent.Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand;
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Game_Interpreter.prototype.pluginCommand = function (command, args) {
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SF_ExtraEvent.Game_Interpreter_pluginCommand.call(this, command, args);
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if (command.toLowerCase() === 'sf_extra_event') {
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if (command.toLowerCase() === "sf_extra_event") {
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switch (args[0].toLowerCase()) {
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case 'insert_event':
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case "insert_event":
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var mapId = Number(args[1]);
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var eventId = Number(args[2]);
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$gameMapsExt.insert_event_to_need(mapId, eventId);
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break;
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|
|
|
|
case 'remove_event':
|
|
|
|
|
case "remove_event":
|
|
|
|
|
var mapId = Number(args[1]);
|
|
|
|
|
var eventId = Number(args[2]);
|
|
|
|
|
$gameMapsExt.remove_event_from_need(mapId, eventId);
|
|
|
|
|
break;
|
|
|
|
|
case 'ext':
|
|
|
|
|
case "ext":
|
|
|
|
|
throw new Error("在运行之前要先导出,完成生成过程");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
// Try To Export Extra Event to MapExt json
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
|
|
if (Utils.isNwjs() && Utils.isOptionValid('test') && SF_ExtraEvent.ExportMapExtraEvent) {
|
|
|
|
|
var fs = require('fs');
|
|
|
|
|
var path = require('path');
|
|
|
|
|
if (Utils.isNwjs() && Utils.isOptionValid("test") && SF_ExtraEvent.ExportMapExtraEvent) {
|
|
|
|
|
var fs = require("fs");
|
|
|
|
|
var path = require("path");
|
|
|
|
|
var note_reg = new RegExp(/<SF_EXTRA_EVENT:\s*(\d*)>/i);
|
|
|
|
|
|
|
|
|
|
var move_route_target = new RegExp(/\$gameMapsExt\.set_route_target\(\s*(\d+)\s*\)/)
|
|
|
|
|
var move_route_target = new RegExp(/\$gameMapsExt\.set_route_target\(\s*(\d+)\s*\)/);
|
|
|
|
|
|
|
|
|
|
function processCommand213(command, map_events) {
|
|
|
|
|
if (command.parameters[0] > 0) {
|
|
|
|
@ -414,38 +414,37 @@ var $gameMapsExt = null;
|
|
|
|
|
}
|
|
|
|
|
target = Number(match[1]) + SF_ExtraEvent.EventExtIdStart;
|
|
|
|
|
return false;
|
|
|
|
|
})
|
|
|
|
|
});
|
|
|
|
|
command.parameters[0] = target;
|
|
|
|
|
command.parameters[1]["list"] = list;
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function toCommand213(command, args, map_event) {
|
|
|
|
|
var event_id = Number(args[2]) + SF_ExtraEvent.EventExtIdStart
|
|
|
|
|
var event_id = Number(args[2]) + SF_ExtraEvent.EventExtIdStart;
|
|
|
|
|
command.code = 213;
|
|
|
|
|
command.parameters = [event_id, Number(args[3]), args[4].toLowerCase() === 'true'];
|
|
|
|
|
command.parameters = [event_id, Number(args[3]), args[4].toLowerCase() === "true"];
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
function toCommand203(command, args, map_event) {
|
|
|
|
|
var event_id = Number(args[2]) + SF_ExtraEvent.EventExtIdStart
|
|
|
|
|
var event_id = Number(args[2]) + SF_ExtraEvent.EventExtIdStart;
|
|
|
|
|
command.code = 203;
|
|
|
|
|
command.parameters = [event_id, 0, 0, 0, 0];
|
|
|
|
|
switch (args[3].toLowerCase()) {
|
|
|
|
|
case 'direct':
|
|
|
|
|
case "direct":
|
|
|
|
|
command.parameters[1] = 0;
|
|
|
|
|
command.parameters[2] = Number(args[4]);
|
|
|
|
|
command.parameters[3] = Number(args[5]);
|
|
|
|
|
break;
|
|
|
|
|
case 'variables':
|
|
|
|
|
case "variables":
|
|
|
|
|
command.parameters[1] = 1;
|
|
|
|
|
command.parameters[2] = Number(args[4]);
|
|
|
|
|
command.parameters[3] = Number(args[5]);
|
|
|
|
|
break;
|
|
|
|
|
case 'exchange':
|
|
|
|
|
case "exchange":
|
|
|
|
|
command.parameters[1] = 2;
|
|
|
|
|
if (args[4].toLowerCase() === 'normal') {
|
|
|
|
|
if (args[4].toLowerCase() === "normal") {
|
|
|
|
|
command.parameters[2] = Number(args[5]);
|
|
|
|
|
} else if (args[4].toLowerCase() === 'ext') {
|
|
|
|
|
} else if (args[4].toLowerCase() === "ext") {
|
|
|
|
|
command.parameters[2] = Number(args[5]) + SF_ExtraEvent.EventExtIdStart;
|
|
|
|
|
} else {
|
|
|
|
|
throw new Error("not support excahnge target");
|
|
|
|
@ -455,10 +454,14 @@ var $gameMapsExt = null;
|
|
|
|
|
throw new Error("not support event location mode");
|
|
|
|
|
}
|
|
|
|
|
const dirct_map = {
|
|
|
|
|
'stay': 0, 'down': 1, 'left': 2, 'right': 3, 'up': 4
|
|
|
|
|
stay: 0,
|
|
|
|
|
down: 1,
|
|
|
|
|
left: 2,
|
|
|
|
|
right: 3,
|
|
|
|
|
up: 4,
|
|
|
|
|
};
|
|
|
|
|
command.parameters[4] = dirct_map[args[6].toLowerCase()];
|
|
|
|
|
if ((typeof (command.parameters[4])).toLowerCase() !== 'number') {
|
|
|
|
|
if ((typeof command.parameters[4]).toLowerCase() !== "number") {
|
|
|
|
|
throw new Error("not support direction");
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -466,23 +469,22 @@ var $gameMapsExt = null;
|
|
|
|
|
function processCommand365(command, map_event) {
|
|
|
|
|
var args = command.parameters[0].split(" ");
|
|
|
|
|
var com = args.shift();
|
|
|
|
|
if (com.toLowerCase() !== 'sf_extra_event' || args[0].toLowerCase() !== 'ext') {
|
|
|
|
|
if (com.toLowerCase() !== "sf_extra_event" || args[0].toLowerCase() !== "ext") {
|
|
|
|
|
return;
|
|
|
|
|
}
|
|
|
|
|
switch (args[1].toLowerCase()) {
|
|
|
|
|
case 'show_balloon_icon':
|
|
|
|
|
case "show_balloon_icon":
|
|
|
|
|
toCommand213(com, args, map_event);
|
|
|
|
|
break;
|
|
|
|
|
case 'set_event_location':
|
|
|
|
|
case "set_event_location":
|
|
|
|
|
toCommand203(com, args, map_event);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
function exportExtraEvent(mapId) {
|
|
|
|
|
var map_data_path = path.join(process.cwd(), 'data/Map%1.json'.format(mapId.padZero(3)));
|
|
|
|
|
var map_ext_data_path = path.join(process.cwd(), 'data/Map%1Ext.json'.format(mapId.padZero(3)));
|
|
|
|
|
var map_data = JSON.parse(fs.readFileSync(map_data_path, 'utf8'));
|
|
|
|
|
var map_data_path = path.join(process.cwd(), "data/Map%1.json".format(mapId.padZero(3)));
|
|
|
|
|
var map_ext_data_path = path.join(process.cwd(), "data/Map%1Ext.json".format(mapId.padZero(3)));
|
|
|
|
|
var map_data = JSON.parse(fs.readFileSync(map_data_path, "utf8"));
|
|
|
|
|
|
|
|
|
|
var map_events = map_data.events;
|
|
|
|
|
var map_ext_event_list = [];
|
|
|
|
@ -517,7 +519,7 @@ var $gameMapsExt = null;
|
|
|
|
|
return true;
|
|
|
|
|
}
|
|
|
|
|
return false;
|
|
|
|
|
})
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
@ -535,17 +537,17 @@ var $gameMapsExt = null;
|
|
|
|
|
map_event_list.push(event);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
map_event_list.push(null)
|
|
|
|
|
map_event_list.push(null);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
map_data.events = map_event_list;
|
|
|
|
|
fs.writeFileSync(map_data_path, JSON.stringify(map_data), 'utf8');
|
|
|
|
|
fs.writeFileSync(map_data_path, JSON.stringify(map_data), "utf8");
|
|
|
|
|
|
|
|
|
|
var map_ext_data = null;
|
|
|
|
|
var old_ext_data = null;
|
|
|
|
|
if (fs.existsSync(map_ext_data_path)) {
|
|
|
|
|
map_ext_data = JSON.parse(fs.readFileSync(map_ext_data_path, 'utf8'));
|
|
|
|
|
map_ext_data = JSON.parse(fs.readFileSync(map_ext_data_path, "utf8"));
|
|
|
|
|
old_ext_data = map_ext_data.events;
|
|
|
|
|
} else {
|
|
|
|
|
old_ext_data = {};
|
|
|
|
@ -556,12 +558,11 @@ var $gameMapsExt = null;
|
|
|
|
|
old_ext_data[event.ext_id] = event;
|
|
|
|
|
});
|
|
|
|
|
map_ext_data.events = old_ext_data;
|
|
|
|
|
fs.writeFileSync(map_ext_data_path, JSON.stringify(map_ext_data), 'utf8');
|
|
|
|
|
|
|
|
|
|
fs.writeFileSync(map_ext_data_path, JSON.stringify(map_ext_data), "utf8");
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
var mapInfoPath = path.join(process.cwd(), 'data/MapInfos.json');
|
|
|
|
|
var mapInfos = JSON.parse(fs.readFileSync(mapInfoPath, 'utf8'));
|
|
|
|
|
var mapInfoPath = path.join(process.cwd(), "data/MapInfos.json");
|
|
|
|
|
var mapInfos = JSON.parse(fs.readFileSync(mapInfoPath, "utf8"));
|
|
|
|
|
mapInfos.forEach(function (mapInfo) {
|
|
|
|
|
if (mapInfo) {
|
|
|
|
|
exportExtraEvent(mapInfo.id);
|
|
|
|
@ -569,8 +570,6 @@ var $gameMapsExt = null;
|
|
|
|
|
});
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
// Compatible with xdRs_MiniMap
|
|
|
|
|
//=============================================================================
|
|
|
|
@ -596,8 +595,15 @@ var $gameMapsExt = null;
|
|
|
|
|
if (SceneManager._scene instanceof Scene_Map && SceneManager._scene._miniMap) {
|
|
|
|
|
SceneManager._scene._miniMap.removeEvent(this._events[eventId]);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap.Game_Map_eraseEvent = Game_Map.prototype.eraseEvent;
|
|
|
|
|
Game_Map.prototype.eraseEvent = function (eventId) {
|
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap.Game_Map_eraseEvent.call(this, eventId);
|
|
|
|
|
if (SceneManager._scene instanceof Scene_Map && SceneManager._scene._miniMap) {
|
|
|
|
|
SceneManager._scene._miniMap.removeEvent(this._events[eventId]);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
//=============================================================================
|
|
|
|
|
// Window_MiniMap
|
|
|
|
|
//=============================================================================
|
|
|
|
@ -608,17 +614,17 @@ var $gameMapsExt = null;
|
|
|
|
|
|
|
|
|
|
Window_MiniMap.prototype.removeEvent = function (event) {
|
|
|
|
|
this._sprite.removeEvent(event);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
|
// Sprite_MiniMap
|
|
|
|
|
// Sprite_MiniMap
|
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
|
|
Sprite_MiniMap.prototype.addEvent = function (event) {
|
|
|
|
|
var sprite = new Sprite_MiniPart(event);
|
|
|
|
|
this._parts.push(sprite);
|
|
|
|
|
this.addChild(sprite);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
Sprite_MiniMap.prototype.removeEvent = function (event) {
|
|
|
|
|
var sprite = this._parts.filter(function (sprite) {
|
|
|
|
@ -630,8 +636,6 @@ var $gameMapsExt = null;
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
this.removeChild(sprite);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
};
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
})();
|
|
|
|
|
})();
|
|
|
|
|