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{ "id" : 4 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "郝仁的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 5 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "向敌人发出挑衅,增加自己受到攻击的几率,并\n略微提升敏捷, 且期间会持续积累TP" , "effects" : [ { "code" : 21 , "dataId" : 161 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 292 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "挑衅" , "note" : "<Hide if Learned Skill: 6,7>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 1000 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
{ "id" : 6 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "嘲讽敌人,增加自己受到攻击的几率和闪避率,\n并提升10%敏捷,且期间会持续积累TP" , "effects" : [ { "code" : 21 , "dataId" : 162 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 293 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "嘲讽" , "note" : "<Hide if Learned Skill: 7>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 1000 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
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{ "id" : 8 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "朴素实在的三连击,随机攻击三个敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 76 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "朴实的三连击" , "note" : "<Hide if Learned Skill: 9,10>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
{ "id" : 9 , "animationId" : -1 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+6/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "朴素实在的四连击,随机攻击四个敌人" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 76 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "朴实的四连击" , "note" : "<Hide if Learned Skill: 10>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
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{ "id" : 11 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "替血量最少的队友抵挡一次攻击" , "effects" : [ { "code" : 21 , "dataId" : 153 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护I" , "note" : "<Hide if Learned Skill: 12,13>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 12 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "替血量最少的队友抵挡一次攻击,\n且自身进入防御姿态" , "effects" : [ { "code" : 21 , "dataId" : 153 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 2 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护II" , "note" : "<Hide if Learned Skill: 13>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 13 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "替血量最少的队友抵挡一次攻击,\n自身进入防御姿态且物理防御大幅增加" , "effects" : [ { "code" : 21 , "dataId" : 153 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 2 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 142 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 130 , "message1" : "准备掩护队友!" , "message2" : "" , "mpCost" : 0 , "name" : "掩护III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 1000 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
{ "id" : 14 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "50+(3*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : "向敌人发动致命一击,敌人血量比例越低伤害越高" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "致命一击I" , "note" : "<Hide if Learned Skill: 15,16>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -20 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 15 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "100+(4*(b.mhp-b.hp)/b.mhp)*(a.atk * 5/2+a.mat*3 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : "向敌人发动致命一击,敌人血量比例越低伤害越高" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "致命一击II" , "note" : "<Hide if Learned Skill: 16>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -20 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 16 , "animationId" : 13 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "300+(5*(b.mhp-b.hp)/b.mhp)*(a.atk * 3+a.mat*2 - b.mdf- b.def)*(a.level*a.atk/2048+2)/2" , "type" : 1 , "variance" : 0 } , "description" : "向敌人发动致命一击,敌人血量比例越低伤害越高,\n必中" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 78 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "致命一击III" , "note" : "<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 17 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "200" , "type" : 0 , "variance" : 20 } , "description" : "使用次级幽能强化自己的战斗力,但自己\n也会受到幽能的侵蚀持续损失HP" , "effects" : [ { "code" : 21 , "dataId" : 11 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 35 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "幽能强化I" , "note" : "<Hide if Learned Skill: 18>\n<Cooldown: 20>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 18 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "200" , "type" : 0 , "variance" : 20 } , "description" : "使用次级幽能强化自己的战斗力,\n身体适应后自身不再受到幽能侵蚀" , "effects" : [ { "code" : 21 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "幽能强化II" , "note" : "<Cooldown: 15>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 19 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "1500+a.atk * 4*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : "使用审查官配枪进行射击,必中。但由于其使用的\n次级幽能会侵蚀身体, 导致只能低功率间歇使用" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(低功率)" , "note" : "<Hide if Learned Skill: 20,21>\n<Cooldown: 30>\n<Cooldown Steps: 1>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
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{ "id" : 21 , "animationId" : 93 , "damage" : { "critical" : false , "elementId" : 13 , "formula" : "4500+a.atk * 8*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : "使用审查官配枪进行全功率射击,必中。由于郝仁已经\n适应次级幽能, 所以使用间隔大大缩短。" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 115 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "配枪射击(全功率)" , "note" : "<Cooldown: 8>\n<Cooldown Steps: 1>\n<Bypass Taunt>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
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{ "id" : 44 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "40+a.hp*8/100" , "type" : 4 , "variance" : 20 } , "description" : "消耗一定的血量和魔力,获得双倍于消耗量的魔力,\n有几率获得【神经活跃】" , "effects" : [ { "code" : 21 , "dataId" : 148 , "value1" : 0.3 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血灵转化I" , "note" : "<Hide if Learned Skill: 45,46>\n<Custom HP Cost>\ncost += +user.hp*24/100;\n</Custom HP Cost>\n<Custom MP Cost>\ncost += user.hp*4/100+20;\n</Custom MP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 45 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "60+a.hp/10" , "type" : 4 , "variance" : 20 } , "description" : "消耗一定的血量和魔力,获得双倍于消耗量的魔力,\n有几率获得【神经活跃】" , "effects" : [ { "code" : 21 , "dataId" : 148 , "value1" : 0.6 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血灵转化II" , "note" : "<Hide if Learned Skill: 46>\n<Custom HP Cost>\ncost += +user.hp*24/100;\n</Custom HP Cost>\n<Custom MP Cost>\ncost += user.hp/20+30;\n</Custom MP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 46 , "animationId" : 81 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "80+a.hp*12/100" , "type" : 4 , "variance" : 20 } , "description" : "消耗一定的血量和魔力,获得双倍于消耗量的魔力,\n有几率获得【神经活跃】" , "effects" : [ { "code" : 21 , "dataId" : 148 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 75 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "血灵转化III" , "note" : "<Custom HP Cost>\ncost += +user.hp*24/100;\n</Custom HP Cost>\n<Custom MP Cost>\ncost += user.hp*6/100+40;\n</Custom MP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 47 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "100" , "type" : 3 , "variance" : 0 } , "description" : "薇薇安从邪念体获取的技能,使一个队友进入不断攻击\n的狂暴状态, 对机械人无效。" , "effects" : [ { "code" : 21 , "dataId" : 5 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 21 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "血之狂暴" , "note" : "<Hide if Learned Skill: 48>\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 48 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 15 , "formula" : "b,mhp/10" , "type" : 3 , "variance" : 0 } , "description" : "薇薇安从邪念体获取的技能,强化队友战斗力\n且可以解除【狂乱】, 对机械人无效。" , "effects" : [ { "code" : 21 , "dataId" : 6 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 63 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 5 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "血之狂化" , "note" : "<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 50 , "tpGain" : 0 } ,
{ "id" : 49 , "animationId" : 96 , "damage" : { "critical" : true , "elementId" : 9 , "formula" : "1+(2+a.level/99)*(a.mat* 2- b.mdf*0.8)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "薇薇安从邪念体获取的技能,造成暗属性伤害\n并对敌方护盾造成额外的高额伤害" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 18 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "凋零一指" , "note" : "<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>\n<Custom Target Barrier>\nvalue = -(100+user.mat*8*(user.level*user.mat/2048+2));\n</Custom Target Barrier>\n" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 50 , "animationId" : 22 , "damage" : { "critical" : false , "elementId" : 6 , "formula" : "1+(3/2+a.level/99)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "薇薇安的电系单体魔法" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 9 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 6 , "name" : "电击I" , "note" : "<Hide if Learned Skill: 51,52>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 51 , "animationId" : 65 , "damage" : { "critical" : false , "elementId" : 6 , "formula" : "1+(1+a.level/99)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "薇薇安的电系单体魔法" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 9 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "电击II" , "note" : "<Hide if Learned Skill: 52>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 10 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 52 , "animationId" : 65 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "1+(1+a.level/99)*(a.mat * 14/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "薇薇安的电系单体魔法" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 9 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 18 , "name" : "电击III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 20 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 53 , "animationId" : 67 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1+(4/5+a.level/99)*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "薇薇安的电系群攻魔法" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "闪电I" , "note" : "<Hide if Learned Skill: 54,55>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : -10 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 54 , "animationId" : 67 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1+(4/5+a.level/99)*(a.mat * 11/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "薇薇安的电系群攻魔法" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 24 , "name" : "闪电II" , "note" : "<Hide if Learned Skill: 55>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 55 , "animationId" : 67 , "damage" : { "critical" : true , "elementId" : 0 , "formula" : "1+(4/5+a.level/99)*(a.mat * 12/5 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "薇薇安的电系群攻魔法" , "effects" : [ ] , "hitType" : 2 , "iconIndex" : 66 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 36 , "name" : "闪电III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 10 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 8 } ,
{ "id" : 56 , "animationId" : 26 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "20" , "type" : 1 , "variance" : 0 } , "description" : "薇薇安的寒风魔法,伤害很低,但有几率\n将敌人【冰冻】" , "effects" : [ { "code" : 21 , "dataId" : 61 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 65 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 2 , "name" : "寒风" , "note" : "<Hide if Learned Skill: 57,58>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 57 , "animationId" : 26 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1+(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "强化的寒风技能,伤害更高,几率附加【冰冻】,\n可以解除部分迷雾类技能" , "effects" : [ { "code" : 21 , "dataId" : 61 , "value1" : 0.65 , "value2" : 0 } , { "code" : 22 , "dataId" : 169 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 170 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 65 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "深寒风息" , "note" : "<Hide if Learned Skill: 58>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
{ "id" : 58 , "animationId" : 26 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1+3/2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "二次强化的寒风技能,伤害更高,几率附加冰冻,\n可以解除所有迷雾类技能" , "effects" : [ { "code" : 21 , "dataId" : 61 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 169 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 170 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 171 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 65 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 18 , "name" : "极寒冻气" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 9 } ,
{ "id" : 59 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "释放黑雾遮蔽队友,令队友能够更从容地\n闪避敌人的攻击" , "effects" : [ { "code" : 21 , "dataId" : 169 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 161 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "黑雾" , "note" : "<Hide if Learned Skill: 60,61>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 60 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加10%" , "effects" : [ { "code" : 21 , "dataId" : 170 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 161 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "暗雾" , "note" : "<Hide if Learned Skill: 61>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 61 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加20%" , "effects" : [ { "code" : 21 , "dataId" : 171 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 161 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "幽雾" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 62 , "animationId" : 109 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 3+a.mhp/20)); }})()" , "type" : 3 , "variance" : 10 } , "description" : "薇薇安将自己的血液转化为治愈力量治愈队友,\n目标HP比例越低治疗量越大" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 231 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "鲜血治愈I" , "note" : "<Hide if Learned Skill: 63,64>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 63 , "animationId" : 109 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 4+a.mhp/20)); }})()" , "type" : 3 , "variance" : 10 } , "description" : "薇薇安将自己的血液转化为治愈力量治愈队友\n并几率性赋予【毒素抗性】" , "effects" : [ { "code" : 21 , "dataId" : 151 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 231 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "鲜血治愈II" , "note" : "<Hide if Learned Skill: 64>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 64 , "animationId" : 109 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 5+a.mhp/20)); }})()" , "type" : 3 , "variance" : 10 } , "description" : "薇薇安将自己的血液转化为治愈力量治愈队友\n并必定赋予【毒素抗性】, 可以解除【生命损耗】" , "effects" : [ { "code" : 22 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 151 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 70 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 89 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 231 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "鲜血治愈III" , "note" : "<Custom HP Cost>\ncost += user.mhp/50+user.hp/25;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 65 , "animationId" : 42 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "50+(a.mat * 3+a.mhp/20)" , "type" : 3 , "variance" : 20 } , "description" : "消耗鲜血帮助队友恢复战斗力,\n但队友会【虚弱】一段时间" , "effects" : [ { "code" : 22 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 94 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 221 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 12 , "name" : "血之复苏I" , "note" : "<Hide if Learned Skill: 66,67>\n<Custom HP Cost>\ncost += +user.mhp/50;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 9 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 5 , "tpGain" : 0 } ,
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{ "id" : 229 , "animationId" : 74 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(1+a.lv/40)*(300+2*(a.atk+a.mat * 3 - b.mde)*(a.level*a.atk/2048+2))" , "type" : 1 , "variance" : 20 } , "description" : "“房东,房东,我也会放魔法了诶,\n那个蝙蝠不能说我没脑子了! ”" , "effects" : [ { "code" : 21 , "dataId" : 56 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 69 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "巨兽狂风" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 9 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 230 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 231 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "最炫的特效配最怂的效果————开润!" , "effects" : [ { "code" : 41 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 160 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "超级•冰火双击•水蒸气逃窜之术" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 232 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 16 , "formula" : "(1+a.level/99)*(20+(a.atk * 2+a.mat/2 - b.def*6/5+b.mdf/2)*(a.level*a.atk/2048+2))" , "type" : 1 , "variance" : 20 } , "description" : "附带属性的爪击,可以伤害到纯元素生物" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "冰火爪击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 6 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 233 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "吃下辣条变身巨型哈士奇,每次变身\n都要消耗辣条一包, 而且存在变身冷却" , "effects" : [ { "code" : 21 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 343 , "message1" : "吃下辣条准备变身!" , "message2" : "" , "mpCost" : 0 , "name" : "哈士奇变身" , "note" : "<Item 0060 Cost: 1>\n<Cooldown: 30>\n<Cooldown Steps: 5>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 234 , "animationId" : 4 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "b.hp/30+600*a.level/99+(3/2+a.level/60)*(a.mat* (4+6*a.level/99) - b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "狗•破天一击•炮( 青春版) , 消耗10点狗炮能量" , "effects" : [ { "code" : 44 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 338 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "小型狗炮" , "note" : "<Item 0066 Cost: 8>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 235 , "animationId" : 163 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "b.hp/15+1200*a.level/99+(3/2+a.level/40)*(a.mat* (8+12*a.level/99)- b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "狗•破天一击•炮, 消耗15点狗炮能量" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 10 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 338 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "大型狗炮" , "note" : "<Item 0066 Cost: 15>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 236 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "莉莉天生拥有的强大抗寒能力,无需任何消耗就\n可以激活,且可以在被【冰冻】的时候使用解除【冰冻】" , "effects" : [ { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 148 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 150 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 81 , "message1" : "激活了自身的抗寒能力!" , "message2" : "" , "mpCost" : 0 , "name" : "北地之哈" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 237 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "50+(1/2+4/5*(1-b.hp/b.mhp))*(a.atk * 2+a.mat+a.agi/20 - b.def*4/5)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的狗爪攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "狗形态普通攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 0 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 10 } ,
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{ "id" : 239 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "哈士奇按捺住自己的本性, 积累TP并加快行动速度" , "effects" : [ { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 8 , "message1" : "跃跃欲试" , "message2" : "" , "mpCost" : 0 , "name" : "跃跃欲试" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 15 } ,
{ "id" : 240 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 241 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 242 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "滚的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 243 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+1/2*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,速度越快伤害越高" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠I" , "note" : "<Hide if Learned Skill: 244,245>\n<Critical Reward: +10 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 244 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+3/5*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,速度越快伤害越高" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠II" , "note" : "<Hide if Learned Skill: 245>\n<Critical Reward: +10 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 245 , "animationId" : 82 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+4/5*(a.atk * 2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 10 } , "description" : "使用利爪抓挠两个随机目标,速度越快伤害越高" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 97 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 105 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "利爪抓挠III" , "note" : "<Critical Reward: +10 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 4 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 246 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得30TP并增加攻击力和速度两回合, \n代价是透支身体消耗一定生命值" , "effects" : [ { "code" : 21 , "dataId" : 115 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑I" , "note" : "<Hide if Learned Skill: 247>\n<Cooldown: 10>\n<Cooldown Steps: 1>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 30 } ,
{ "id" : 247 , "animationId" : 44 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "80+1.1*(a.atk * 2+a.agi*0.2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 0 , "variance" : 20 } , "description" : "直接获得50P并增加攻击力和速度两回合, \n代价是透支身体消耗一定生命值" , "effects" : [ { "code" : 21 , "dataId" : 116 , "value1" : 1 , "value2" : 0 } , { "code" : 31 , "dataId" : 2 , "value1" : 2 , "value2" : 0 } , { "code" : 31 , "dataId" : 6 , "value1" : 2 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 291 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "狂野飞扑II" , "note" : "<Cooldown: 10>\n<Cooldown Steps: 1>\n<Custom HP Cost>\ncost += user.mhp/50+user.hp/15;\n</Custom HP Cost>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 50 } ,
{ "id" : 248 , "animationId" : 85 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "(a.atk * 3/2+a.agi/15 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "用利爪疯狂攻击单一目标,若攻击未触发暴击,则\n会逐步叠加额外暴击率, 直至触发暴击将其清零" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 290 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "疯狂爪击I" , "note" : "<Hide if Learned Skill: 249,250>\n<Critical Reward: +5 TP>\n<Critical Reward: Rolling Critical 0%>\n<Noncritical Reward: Rolling Critical +10%>" , "occasion" : 1 , "repeats" : 5 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 40 , "tpGain" : 0 } ,
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{ "id" : 251 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : -1 , "formula" : "20+2/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "利用利爪破坏敌人的护甲" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 83 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 84 , "value1" : 0.3 , "value2" : 0 } , { "code" : 21 , "dataId" : 85 , "value1" : 0.01 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 167 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "撕裂I" , "note" : "<Hide if Learned Skill: 252,253>\n<Critical Reward: +10 TP>" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 10 , "tpGain" : 0 } ,
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{ "id" : 254 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能" , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 132 , "message1" : "猫猫祟祟准备偷袭" , "message2" : "" , "mpCost" : 0 , "name" : "猫猫祟祟I" , "note" : "<Hide if Learned Skill: 255,262>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 255 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能" , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 173 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 132 , "message1" : "猫猫祟祟准备偷袭" , "message2" : "" , "mpCost" : 0 , "name" : "猫猫祟祟II" , "note" : "<Hide if Learned Skill: 262>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
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{ "id" : 259 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "猫咪的洞察力能够洞察敌方的弱点,并且破除他们的\n隐身" , "effects" : [ { "code" : 22 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.4 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猫之洞察I" , "note" : "<Hide if Learned Skill: 260,261>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 260 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "猫咪的洞察力能够洞察敌方的弱点,并且破除他们的\n隐身" , "effects" : [ { "code" : 22 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 173 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.6 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猫之洞察II" , "note" : "<Hide if Learned Skill: 261>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 261 , "animationId" : 34 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "猫咪的洞察力能够洞察敌方的弱点,并且破除他们的\n隐身" , "effects" : [ { "code" : 22 , "dataId" : 172 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 173 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 108 , "value1" : 0.8 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 89 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "猫之洞察III" , "note" : "" , "occasion" : 1 , "repeats" : 2 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 15 , "tpGain" : 0 } ,
{ "id" : 262 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "降低自身受到随机攻击的几率并提升闪避、命中和\n暴击率的刺杀技能" , "effects" : [ { "code" : 21 , "dataId" : 155 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 174 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 132 , "message1" : "猫猫祟祟准备偷袭" , "message2" : "" , "mpCost" : 0 , "name" : "猫猫祟祟III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 263 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 264 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "郝籽的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 265 , "animationId" : 18 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "10+(a.level/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "一重势时郝籽会使出的招式,是薇薇安传授的武术的\n改良版, 对一个敌人进行狂风暴雨般的连续攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 105 , "value1" : 0.2 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "一重势 • 暴雨梨花" , "note" : "" , "occasion" : 1 , "repeats" : 8 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 0 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 4 } ,
{ "id" : 266 , "animationId" : 10 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "20+(3/5+a.level/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "二重势时郝籽会使出的招式,得名自如银河分裂天空般\n的剑光( 刘莉莉友情赐名) ( 仅显示, 无法直接使用) " , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 22 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 122 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "二重势 • 星分穹宇" , "note" : "" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 0 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 8 } ,
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{ "id" : 295 , "animationId" : 11 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "300+7/4*(a.atk * 5/2+a.agi/10 - b.def)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : "和弦一般协调的、近乎完美的攻击,也是\n诺兰登峰造极的武器造诣的体现" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 200 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "和弦III" , "note" : "" , "occasion" : 1 , "repeats" : 3 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
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{ "id" : 297 , "animationId" : 16 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "200+(a.atk *5/2 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : "通过机体兼容的神秘侧模块,将灵魂伤害蕴藏在\n具备特殊韵律感的攻击中, 有几率造成【眩晕】" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 199 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "鸣奏II" , "note" : "<Hide if Learned Skill: 299>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
{ "id" : 298 , "animationId" : 16 , "damage" : { "critical" : true , "elementId" : 10 , "formula" : "400+(a.atk * 4 - b.mdf)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 0 } , "description" : "通过机体兼容的神秘侧模块,将灵魂伤害蕴藏在\n具备特殊韵律感的攻击中, 有几率造成【眩晕】" , "effects" : [ { "code" : 21 , "dataId" : 58 , "value1" : 0.1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 199 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "鸣奏III" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 5 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 25 , "tpGain" : 0 } ,
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{ "id" : 306 , "animationId" : 66 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "过载自己的机体解除控制, 使战斗力大增并提升TP恢复\n速度, 但过载状态会损伤机体" , "effects" : [ { "code" : 21 , "dataId" : 17 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 103 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 336 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "机体过载I" , "note" : "<Hide if Learned Skill: 307>\n<Cooldown: 25>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 307 , "animationId" : 65 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "过载自己的机体解除控制并充能机体护盾,使战斗力\n大增并提升TP恢复速度, 但过载状态会损伤机体" , "effects" : [ { "code" : 21 , "dataId" : 17 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 103 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 336 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "机体过载II" , "note" : "<Cooldown: 30>\n<Cooldown Steps: 1>\n<Custom User Barrier>\nvalue = 3/2*user.mhp;\n</Custom User Barrier>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
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