@ -33,16 +33,16 @@ null,
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{ "id" : 58 , "animationId" : 26 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1+3/2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "二次强化的寒风技能,伤害更高,几率附加冰冻,\n可以解除所有迷雾类技能" , "effects" : [ { "code" : 21 , "dataId" : 61 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 169 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 170 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 171 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 65 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 18 , "name" : "极寒冻气" , "note" : "<SF_SkillUpdate: hf, 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 9 } ,
{ "id" : 58 , "animationId" : 26 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "1+3/2*(a.mat * 2 - b.mdf)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "二次强化的寒风技能,伤害更高,几率附加冰冻,\n可以解除所有迷雾类技能" , "effects" : [ { "code" : 21 , "dataId" : 61 , "value1" : 0.8 , "value2" : 0 } , { "code" : 22 , "dataId" : 169 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 170 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 171 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 65 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 18 , "name" : "极寒冻气" , "note" : "<SF_SkillUpdate: hf, 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 9 } ,
{ "id" : 59 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "释放黑雾遮蔽队友,令队友能够更从容地\n闪避敌人的攻击" , "effects" : [ { "code" : 21 , "dataId" : 169 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 161 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "黑雾" , "note" : "<SF_SkillUpdate: hsmw, 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
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{ "id" : 61 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加20%" , "effects" : [ { "code" : 21 , "dataId" : 171 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 161 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "幽雾" , "note" : "<SF_SkillUpdate: hsmw, 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 61 , "animationId" : 31 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "强化的黑雾技能,遮蔽能力被强化,且队友\n在迷雾中暴击率增加20%" , "effects" : [ { "code" : 21 , "dataId" : 171 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 161 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "幽雾" , "note" : "<SF_SkillUpdate: hsmw, 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 8 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 20 , "tpGain" : 0 } ,
{ "id" : 62 , "animationId" : 109 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 3+a.mhp/20)); }})()" , "type" : 3 , "variance" : 10 } , "description" : "薇薇安将自己的血液转化为治愈力量治愈队友,\n目标HP比例越低治疗量越大" , "effects" : [ { "code" : 44 , "dataId" : 2 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 231 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 5 , "name" : "鲜血治愈I" , "note" : "<SF_SkillUpdate: xxzy, 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 63 , "animationId" : 109 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 4+a.mhp/20)); }})()" , "type" : 3 , "variance" : 10 } , "description" : "薇薇安将自己的血液转化为治愈力量治愈队友\n并几率性赋予【毒素抗性】" , "effects" : [ { "code" : 44 , "dataId" : 2 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 151 , "value1" : 0.5 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 231 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 10 , "name" : "鲜血治愈II" , "note" : "<SF_SkillUpdate: xxzy, 2>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 64 , "animationId" : 109 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "(function () { if (a == b) { return (a.mhp/50+a.hp/25); } else { return ((a.hp/a.mhp+(b.mhp-b.hp)/b.mhp)*(1+a.mat * 5+a.mhp/20)); }})()" , "type" : 3 , "variance" : 10 } , "description" : "薇薇安将自己的血液转化为治愈力量治愈队友\n并必定赋予【毒素抗性】, 可以解除【生命损耗】" , "effects" : [ { "code" : 44 , "dataId" : 2 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 69 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 151 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 70 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 89 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 231 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 15 , "name" : "鲜血治愈III" , "note" : "<SF_SkillUpdate: xxzy, 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
@ -84,8 +84,8 @@ null,
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{ "id" : 83 , "animationId" : 42 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "b.mhp/32+(b.mhp-b.hp)*2/5+a.mat*9/2" , "type" : 3 , "variance" : 20 } , "description" : "复苏技能的最终形态,解除【无法战斗】,\n且不会【虚弱】" , "effects" : [ { "code" : 22 , "dataId" : 1 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 23 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 221 , "message1" : "吟唱了%1! " , "message2" : "" , "mpCost" : 20 , "name" : "唤魂潮声" , "note" : "<SF_SkillUpdate: fs, 3>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 9 , "speed" : -20 , "stypeId" : 2 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
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{ "id" : 179 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 180 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
@ -198,7 +198,7 @@ null,
{ "id" : 196 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
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{ "id" : 198 , "animationId" : 94 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "初级组装制成的一次性魔能护盾发生器,\n制造护盾保护全体队友" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 161 , "message1" : "施放了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "小队魔能护盾" , "note" : "<Custom Target Barrier 6 Turns>\nvalue = user.mat*7;\n</Custom Target Barrier 6 Turns>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 7 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 199 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "由初级组装制成,强制拘束一个敌方目标的限制装置" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 196 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "机械拘束器" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 199 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "由初级组装制成,强制拘束一个敌方目标的限制装置" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } , { "code" : 21 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 196 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "机械拘束器" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 200 , "animationId" : 4 , "damage" : { "critical" : true , "elementId" : 8 , "formula" : "100+(1+a.level/40)*(a.mat* 3- b.mdf/2)*(a.level*a.mat/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "初级组装制成的一次性圣光约束炮,\n造成高额单体圣属性伤害" , "effects" : [ { "code" : 44 , "dataId" : 7 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 2 , "iconIndex" : 72 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "圣光约束炮" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
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@ -233,9 +233,9 @@ null,
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{ "id" : 290 , "animationId" : 0 , "damage" : { "critical" : true , "elementId" : 6 , "formula" : "10+(a.atk * 2+a.mat+a.agi/100 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "郝籽的普通攻击" , "effects" : [ { "code" : 21 , "dataId" : 0 , "value1" : 1 , "value2" : 0 } , { "code" : 44 , "dataId" : 21 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 1 , "iconIndex" : 0 , "message1" : "的攻击!" , "message2" : "" , "mpCost" : 0 , "name" : "郝籽的普通攻击" , "note" : "" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 0 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 5 } ,
{ "id" : 291 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 292 , "animationId" : 0 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "" , "effects" : [ ] , "hitType" : 0 , "iconIndex" : 0 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "诺兰的技能" , "note" : "" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 1 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
@ -301,12 +301,12 @@ null,
{ "id" : 299 , "animationId" : 125 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "100+(a.atk * 2 - b.def/2)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "交响一般气势恢宏的攻势,过于强大的威力\n甚至会对希灵科技缔造的机体造成一定负担和损伤" , "effects" : [ { "code" : 21 , "dataId" : 69 , "value1" : 0.1 , "value2" : 0 } , { "code" : 44 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 80 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "交响I" , "note" : "<SF_SkillUpdate: jx, 1>" , "occasion" : 1 , "repeats" : 4 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 300 , "animationId" : 125 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "200+(a.atk * 2 - b.def/3)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "交响一般气势恢宏的攻势,过于强大的威力\n甚至会对希灵科技缔造的机体造成一定负担和损伤" , "effects" : [ { "code" : 21 , "dataId" : 69 , "value1" : 0.2 , "value2" : 0 } , { "code" : 44 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 80 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "交响II" , "note" : "<SF_SkillUpdate: jx, 2>" , "occasion" : 1 , "repeats" : 4 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 301 , "animationId" : 125 , "damage" : { "critical" : true , "elementId" : 1 , "formula" : "400+(a.atk * 2 - b.def/4)*(a.level*a.atk/2048+2)" , "type" : 1 , "variance" : 20 } , "description" : "交响一般气势恢宏的攻势,过于强大的威力\n甚至会对希灵科技缔造的机体造成一定负担和损伤" , "effects" : [ { "code" : 21 , "dataId" : 69 , "value1" : 0.3 , "value2" : 0 } , { "code" : 44 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 80 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "交响III" , "note" : "<SF_SkillUpdate: jx, 3>" , "occasion" : 1 , "repeats" : 4 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 2 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 100 , "tpGain" : 0 } ,
{ "id" : 302 , "animationId" : 41 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "对自己的机体进行应急维修,需要消耗维修零件" , "effects" : [ { "code" : 21 , "dataId" : 13 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 242 , "message1" : "开始维修自己的机体!" , "message2" : "" , "mpCost" : 0 , "name" : "应急维修I" , "note" : "<SF_SkillUpdate: yjwx, 1>\n<Item 0065 Cost: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 303 , "animationId" : 41 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "对自己的机体进行应急维修,需要消耗维修零件" , "effects" : [ { "code" : 21 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 242 , "message1" : "开始维修自己的机体!" , "message2" : "" , "mpCost" : 0 , "name" : "应急维修II" , "note" : "<SF_SkillUpdate: yjwx, 2>\n<Item 0065 Cost: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 302 , "animationId" : 41 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "对自己的机体进行应急维修,需要消耗维修零件" , "effects" : [ { "code" : 21 , "dataId" : 13 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 242 , "message1" : "开始维修自己的机体!" , "message2" : "" , "mpCost" : 0 , "name" : "应急维修I" , "note" : "<SF_SkillUpdate: yjwx, 1>\n<Item 0065 Cost: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 303 , "animationId" : 41 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "对自己的机体进行应急维修,需要消耗维修零件" , "effects" : [ { "code" : 21 , "dataId" : 14 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 242 , "message1" : "开始维修自己的机体!" , "message2" : "" , "mpCost" : 0 , "name" : "应急维修II" , "note" : "<SF_SkillUpdate: yjwx, 2>\n<Item 0065 Cost: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 304 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。" , "effects" : [ { "code" : 21 , "dataId" : 12 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 100 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "缠斗I" , "note" : "<SF_SkillUpdate: cd, 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 305 , "animationId" : 44 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "与敌人缠斗,可以限制他们的反击,同时在近距离下\n可能进行追加的攻击。缠斗状态下诺兰TP回复会加快。" , "effects" : [ { "code" : 21 , "dataId" : 182 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 100 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "缠斗II" , "note" : "<SF_SkillUpdate: cd, 2>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 1 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 306 , "animationId" : 66 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "过载自己的机体 , 使战斗力大增并提升TP恢复速度, \n 但过载状态会损伤机体", "effects" : [ { "code" : 21 , "dataId" : 17 , "value1" : 1 , "value2" : 0 } ], "hitType" : 0 , "iconIndex" : 336 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "机体过载I" , "note" : "<SF_SkillUpdate: jtgz, 1>\n<Cooldown: 25>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 307 , "animationId" : 65 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "过载自己的机体 , 使战斗力大增并提升TP恢复速度, \n且对机体护盾再次充能 ,但过载状态会损伤机体", "effects" : [ { "code" : 21 , "dataId" : 17 , "value1" : 1 , "value2" : 0 } , { "code" : 2 1, "dataId" : 30 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 336 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "机体过载II" , "note" : "<SF_SkillUpdate: jtgz, 2>\n<Cooldown: 15>\n<Cooldown Steps: 1 >", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 306 , "animationId" : 66 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "过载自己的机体 解除控制 , 使战斗力大增并提升TP恢复\n 速度,但过载状态会损伤机体", "effects" : [ { "code" : 21 , "dataId" : 17 , "value1" : 1 , "value2" : 0 } ,{ "code" : 22 , "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 103 , "value1" : 1 , "value2" : 0 } ], "hitType" : 0 , "iconIndex" : 336 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "机体过载I" , "note" : "<SF_SkillUpdate: jtgz, 1>\n<Cooldown: 25>\n<Cooldown Steps: 1>" , "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 307 , "animationId" : 65 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "过载自己的机体 解除控制并充能机体护盾 ,使战斗力\n 大增并提升TP恢复速度, 但过载状态会损伤机体", "effects" : [ { "code" : 21 , "dataId" : 17 , "value1" : 1 , "value2" : 0 } , { "code" : 2 2, "dataId" : 54 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 55 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 56 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 57 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 61 , "value1" : 1 , "value2" : 0 } , { "code" : 22 , "dataId" : 103 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 336 , "message1" : "" , "message2" : "" , "mpCost" : 0 , "name" : "机体过载II" , "note" : "<SF_SkillUpdate: jtgz, 2>\n<Cooldown: 30>\n<Cooldown Steps: 1>\n<Custom User Barrier>\nvalue = 3/2*user.mhp;\n</Custom User Barrier >", "occasion" : 1 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 4 , "successRate" : 100 , "tpCost" : 0 , "tpGain" : 0 } ,
{ "id" : 308 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "唯快不破" , "effects" : [ { "code" : 21 , "dataId" : 165 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "高速机动I" , "note" : "<SF_SkillUpdate: gsjd, 1>" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 309 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "唯快不破" , "effects" : [ { "code" : 21 , "dataId" : 166 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "高速机动II" , "note" : "<SF_SkillUpdate: gsjd, 2>" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
{ "id" : 310 , "animationId" : 95 , "damage" : { "critical" : false , "elementId" : 0 , "formula" : "0" , "type" : 0 , "variance" : 20 } , "description" : "唯快不破" , "effects" : [ { "code" : 21 , "dataId" : 167 , "value1" : 1 , "value2" : 0 } ] , "hitType" : 0 , "iconIndex" : 82 , "message1" : "使用了%1! " , "message2" : "" , "mpCost" : 0 , "name" : "高速机动III" , "note" : "<SF_SkillUpdate: gsjd, 3>" , "occasion" : 0 , "repeats" : 1 , "requiredWtypeId1" : 0 , "requiredWtypeId2" : 0 , "scope" : 11 , "speed" : 0 , "stypeId" : 3 , "successRate" : 100 , "tpCost" : 30 , "tpGain" : 0 } ,
@ -371,7 +371,7 @@ null,
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