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87 lines
3.0 KiB
JavaScript
87 lines
3.0 KiB
JavaScript
//=============================================================================
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// SimpleMsgSideView.js
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//=============================================================================
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/*:
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* @plugindesc at sideview battle, only display item/skill names.
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* @author Sasuke KANNAZUKI
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*
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* @param displayAttack
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* @desc Whether to display normal attack. 1:yes 0:no
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* @default 0
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*
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* @param position
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* @desc Skill name display position. 0:left, 1:center
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* @default 1
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*
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* @help This plugin does not provide plugin commands.
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*
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* By not displaying the log and only displaying the skill name,
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* the speed of battle will increase slightly.
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*/
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/*:ja
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* @plugindesc サイドビューバトルで技/アイテムの名前のみ表示します。
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* @author 神無月サスケ
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*
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* @param displayAttack
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* @desc 通常攻撃も表示するか (1:する 0:しない)
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* @default 0
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*
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* @param position
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* @desc 技名を表示する位置 (0:左寄せ, 1:中央)
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* @default 1
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*
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* @help このプラグインには、プラグインコマンドはありません。
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*
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* ログを表示せず、技名のみを表示することで、戦闘のテンポが若干高速になります。
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*/
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(function () {
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var parameters = PluginManager.parameters("SimpleMsgSideView");
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var displayAttack = Number(parameters["displayAttack"]) != 0;
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var position = Number(parameters["position"] || 1);
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var _Window_BattleLog_addText = Window_BattleLog.prototype.addText;
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Window_BattleLog.prototype.addText = function (text) {
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if ($gameSystem.isSideView()) {
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this.refresh();
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this.wait();
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return; // not display battle log
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}
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_Window_BattleLog_addText.call(this, text);
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};
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// for sideview battle only
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Window_BattleLog.prototype.addItemNameText = function (itemName) {
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this._lines.push(itemName);
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this.refresh();
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this.wait();
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};
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var _Window_BattleLog_displayAction = Window_BattleLog.prototype.displayAction;
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Window_BattleLog.prototype.displayAction = function (subject, item) {
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if ($gameSystem.isSideView()) {
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if (displayAttack || !(DataManager.isSkill(item) && item.id == subject.attackSkillId())) {
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this.push("addItemNameText", item.name); // display item/skill name
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} else {
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this.push("wait");
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}
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return;
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}
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_Window_BattleLog_displayAction.call(this, subject, item);
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};
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// to put skill/item name at center
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var _Window_BattleLog_drawLineText = Window_BattleLog.prototype.drawLineText;
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Window_BattleLog.prototype.drawLineText = function (index) {
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if ($gameSystem.isSideView() && position == 1) {
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var rect = this.itemRectForText(index);
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this.contents.clearRect(rect.x, rect.y, rect.width, rect.height);
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this.drawText(this._lines[index], rect.x, rect.y, rect.width, "center");
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return;
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}
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_Window_BattleLog_drawLineText.call(this, index);
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};
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})();
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