剧情更新

main
bumingqiangb 2 years ago
parent 7879cd0a5d
commit ccbc6ef150

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -2,9 +2,9 @@
null,
{"id":1,"expanded":true,"name":"地球","order":1,"parentId":0,"scrollX":655.1999999999999,"scrollY":457.2},
{"id":2,"expanded":false,"name":"星港","order":30,"parentId":27,"scrollX":1029.3333333333333,"scrollY":636},
{"id":3,"expanded":true,"name":"好人家二层","order":19,"parentId":22,"scrollX":645.3333333333334,"scrollY":632.6666666666666},
{"id":4,"expanded":true,"name":"好人家地下室","order":20,"parentId":22,"scrollX":926.6666666666666,"scrollY":562.6666666666666},
{"id":5,"expanded":false,"name":"海滩","order":6,"parentId":31,"scrollX":1405.3333333333333,"scrollY":1607.3333333333333},
{"id":3,"expanded":true,"name":"好人家二层","order":19,"parentId":22,"scrollX":645.6,"scrollY":632.8},
{"id":4,"expanded":true,"name":"好人家地下室","order":20,"parentId":22,"scrollX":617.6,"scrollY":824.8},
{"id":5,"expanded":false,"name":"海滩","order":6,"parentId":31,"scrollX":617.6,"scrollY":1430.4},
{"id":6,"expanded":true,"name":"深海及纳萨托恩外围","order":10,"parentId":10,"scrollX":1029.3333333333333,"scrollY":1774.6666666666667},
{"id":7,"expanded":true,"name":"纳萨托恩","order":11,"parentId":6,"scrollX":1544,"scrollY":1446},
{"id":8,"expanded":true,"name":"通往皇宫的管道","order":12,"parentId":7,"scrollX":1544,"scrollY":954},
@ -13,22 +13,22 @@ null,
{"id":11,"expanded":false,"name":"密室","order":14,"parentId":9,"scrollX":1029.3333333333333,"scrollY":982.6666666666666},
{"id":12,"expanded":true,"name":"大护壁及大漩涡","order":16,"parentId":7,"scrollX":1040,"scrollY":636},
{"id":13,"expanded":true,"name":"渡鸦12345的办公室1F","order":4,"parentId":30,"scrollX":1040,"scrollY":636},
{"id":14,"expanded":false,"name":"梦位面宇宙","order":22,"parentId":0,"scrollX":1030,"scrollY":802},
{"id":14,"expanded":false,"name":"梦位面宇宙","order":22,"parentId":0,"scrollX":1030.4,"scrollY":802.4},
{"id":15,"expanded":false,"name":"艾欧","order":23,"parentId":14,"scrollX":1850.6666666666667,"scrollY":1958.6666666666667},
{"id":16,"expanded":false,"name":"艾欧深海(各种遗迹以及传送门)","order":24,"parentId":15,"scrollX":2058.6666666666665,"scrollY":1958.6666666666667},
{"id":17,"expanded":true,"name":"艾欧同步轨道","order":25,"parentId":15,"scrollX":832,"scrollY":640},
{"id":18,"expanded":true,"name":"飞船遗迹内部","order":26,"parentId":17,"scrollX":1029.3333333333333,"scrollY":2373.3333333333335},
{"id":19,"expanded":false,"name":"操作仓","order":27,"parentId":18,"scrollX":1040,"scrollY":636},
{"id":20,"expanded":true,"name":"南郊(有水泵站)","order":17,"parentId":31,"scrollX":1831.3333333333333,"scrollY":1806},
{"id":20,"expanded":true,"name":"南郊(有水泵站)","order":17,"parentId":31,"scrollX":934.4,"scrollY":2024.8},
null,
{"id":22,"expanded":true,"name":"好人家一层","order":18,"parentId":20,"scrollX":1096,"scrollY":887.3333333333334},
{"id":22,"expanded":true,"name":"好人家一层","order":18,"parentId":20,"scrollX":2742.4,"scrollY":375.2},
{"id":23,"expanded":true,"name":"大海","order":7,"parentId":5,"scrollX":1040,"scrollY":636},
{"id":24,"expanded":true,"name":"迷雾之岛","order":8,"parentId":23,"scrollX":1029.3333333333333,"scrollY":804},
{"id":25,"expanded":false,"name":"水塔2","order":21,"parentId":20,"scrollX":514.6666666666666,"scrollY":450},
{"id":25,"expanded":false,"name":"水塔2","order":21,"parentId":20,"scrollX":617.6,"scrollY":381.6},
{"id":26,"expanded":true,"name":"皇宫","order":15,"parentId":9,"scrollX":1029.3333333333333,"scrollY":970.6666666666666},
{"id":27,"expanded":false,"name":"晶核研究站","order":28,"parentId":14,"scrollX":1029.3333333333333,"scrollY":804},
{"id":28,"expanded":false,"name":"实验室","order":29,"parentId":27,"scrollX":1040,"scrollY":636},
{"id":29,"expanded":false,"name":"渡鸦12345的办公室2F","order":5,"parentId":13,"scrollX":1040,"scrollY":636},
{"id":30,"expanded":false,"name":"渡鸦12345的办公室","order":3,"parentId":31,"scrollX":1610.6666666666667,"scrollY":1856.6666666666667},
{"id":31,"expanded":true,"name":"世界地图","order":2,"parentId":1,"scrollX":8640,"scrollY":2954.6666666666665}
{"id":30,"expanded":false,"name":"渡鸦12345的办公室","order":3,"parentId":31,"scrollX":1638.4,"scrollY":1928.8},
{"id":31,"expanded":true,"name":"世界地图","order":2,"parentId":1,"scrollX":8634.666666666666,"scrollY":2869.3333333333335}
]

File diff suppressed because one or more lines are too long

Binary file not shown.

After

Width:  |  Height:  |  Size: 13 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 36 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 75 KiB

After

Width:  |  Height:  |  Size: 109 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 274 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 42 KiB

@ -48,5 +48,6 @@ var $plugins =
{"name":"SF_SceneActorSelect","status":true,"description":"v1.0.0 Allows you to select an actor from the scene.","parameters":{}},
{"name":"SF_SceneSplash","status":true,"description":"v1.0.0 - Scene Splash","parameters":{}},
{"name":"SF_TestPlugins","status":true,"description":"","parameters":{}},
{"name":"GALV_MessageBusts","status":true,"description":"(v.2.6) Displays a bust image instead of selected face image","parameters":{"Bust Priority":"1","Bust Position":"1","Text X Offset":"390","Filename Append":""}}
{"name":"GALV_MessageBusts","status":true,"description":"(v.2.6) Displays a bust image instead of selected face image","parameters":{"Bust Priority":"1","Bust Position":"1","Text X Offset":"390","Filename Append":""}},
{"name":"Namepop","status":true,"description":"Namepop Ver 1.03 NPC名称显示","parameters":{}}
];

@ -0,0 +1,65 @@
/*:
* @plugindesc Namepop Ver 1.03 NPC名称显示
* @author Morpho(dongdongDJH)
*
* @help
* 在地图事件注释栏内填入 NAMEPOP|高度修正值|字体Size|字体颜色;
* 高度修正值单位为1格不填默认为1,字体大小不填默认为18;
* NAMEPOP|1|18|#00FF00 ; NAMEPOP||20 ;
* :一定要用|分隔高度修正值和字体Size;
* 若要调整描边 请直接在下方代码中调整 ps0.8是颜色的透明度0-1
*/
(function() {
_Sprite_Character_prototype_initialize = Sprite_Character.prototype.initialize;
Sprite_Character.prototype.initialize = function(character) {
_Sprite_Character_prototype_initialize.call(this, character);
this._tempCharacter = character;
if (character instanceof Game_Event) {
if (character.event().note.match("NAMEPOP") != null) {
var notetext = character.event().note.split("|");
this._namepopY = Number(notetext[1]) || 1;
this._fontSize = Number(notetext[2]) || 18;
this._BYcolor = notetext[3] || "#FFFFFF";
this.createNamepopSet();
}
}
};
Sprite_Character.prototype.createNamepopSet = function() {
var h = this._fontSize;
this._namepopSprite = new Sprite();
this._namepopSprite.bitmap = new Bitmap(h * 10, h);
this._namepopSprite.bitmap.fontSize = h;
this._namepopSprite.bitmap.outlineColor = "rgba(0, 0, 0, 0.8)"//描边颜色
this._namepopSprite.bitmap.outlineWidth = 4;//字体描边
this._namepopSprite.bitmap.textColor = this._BYcolor;//字体颜色
this._namepopSprite.bitmap.drawText(this._tempCharacter.event().name, 0, 0, h * 10, h, 'center');
this._namepopSprite.anchor.x = 0.5;
this._namepopSprite.anchor.y = 1;
this._namepopSprite.y = this.y - this._namepopY * 48;
this.addChild(this._namepopSprite);
};
// ---- 新增跟随事件显示 ----
_Sprite_Character_prototype_setCharacterBitmap = Sprite_Character.prototype.setCharacterBitmap;
Sprite_Character.prototype.setCharacterBitmap = function() {
_Sprite_Character_prototype_setCharacterBitmap.call(this);
if (this._tempCharacter instanceof Game_Event) {
this._BYconditions = this._tempCharacter.findProperPageIndex();
if(this._BYconditions >= 0 && this._namepopSprite){
this._namepopSprite.visible = true;
}else if(this._namepopSprite){
this._namepopSprite.visible = false;
}
}
};
// ---- Game_Event ----
// -------------------------------
// _Game_Event_prototype_refresh = Game_Event.prototype.refresh;
// Game_Event.prototype.refresh = function() {
// _Game_Event_prototype_refresh.call(this);
// };
}());
Loading…
Cancel
Save