diff --git a/data/Map002.json b/data/Map002.json index 44c5554..cebc768 100644 --- a/data/Map002.json +++ b/data/Map002.json @@ -1 +1 @@ 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+//============================================================================= + +var Imported = Imported || {}; +Imported.YEP_QuestJournal = true; + +var Yanfly = Yanfly || {}; +Yanfly.Quest = Yanfly.Quest || {}; +Yanfly.Quest.version = 1.01; + +//============================================================================= + /*: + * @plugindesc YEP任务日志系统-优 + * @author Yanfly Engine Plugins 汉化:硕明云书 + * + * @help + * ============================================================================ + * 指令 + * ============================================================================ + * Quest Add x //接取任务 Quest Add x, x, x 任务多个 + * Quest Journal Open //打开任务栏 + * Quest Remove x //移除任务x + * Quest Set Completed x //完成任务x + * Quest Set Failed x //失败任务x + * Quest Set Available x //可进行任务x + * Quest x Show/Hide Objective y //显示/隐藏任务x的y目标 + * Quest x Complete Objective y //完或任务x的y目标 + * Quest x Fail Objective y //失败任务x的y目标 + * Quest x Show/Hide Reward y //显示/隐藏任务x的y奖励 + * Quest x Show Reward y //显示奖励 + * Quest x Hide Reward y //隐藏奖励 + * Quest x Change Description Entry To y //描述更改 + * =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- + * 插件命令: + * =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- + * + * Quest Journal Open + * - 打开没有选择任务的任务日志系统菜单。 + + * Quest Journal Show + * Quest Journal Hide + * - 在主菜单中显示或隐藏任务日志选项。 + * + * Quest Journal Enable + * Quest Journal Disable + * - 在主菜单中启用或禁用任务日志选项。 + * + * + * Quest Add x + * - 用整数替换“x”。将任务ID“x”作为可用任务添加到任务 + * 日志中。 + * + * Quest Add x to y + * - 将“x”和“y”替换为整数值, + * 确定您希望添加到任务日志中的任务ID范围。 + * + * Quest Add x, x, x + * - 用代表您希望添加到任务日志中的任务ID的整数值替 + * 换“x”值。 + * + * + * Quest Remove x + * - 用整数替换“x”。这将从任务日志中删除任务ID“x”。 + * ... + * + * Quest Remove x to y + * - 将“x”和“y”替换为整数值,以确定您希望从任务日志中大 + * 量删除的任务ID范围。 + * + * Quest Remove x, x, x + * - 用代表您希望从任务日志中删除的任务ID的整数值替换“x”值。 + * ... + * + * --- + * + * Quest Set Completed x + * Quest Set Failed x + * Quest Set Available x + * + * Quest Set Completed x to y + * Quest Set Failed x to y + * Quest Set Available x to y + * Quest Set Completed x, x, x + * Quest Set Failed x, x, x + * Quest Set Available x, x, x + * + * Quest x Change Description Entry To y + * - 将“x”替换为您要修改其描述的任务ID。 + * 用您希望将任务更改为的描述条目ID替换“y”。 + * 这将使描述,当在游戏中查看任务日志时, + * 显示在任务“x”的插件参数中找到的描述条目ID“y”。 + * 这是用于你希望在任务中途更新描述文本的时候。 + * ... + * + * --- + * + * Quest x Show Objective y + * Quest x Hide Objective y + * - 将“x”替换为您希望改变目标的任务ID。 + * 用您希望显示/隐藏的目标ID替换“y”。 + * 任务可以同时显示多个目标。 + * + * Quest x Show Objective y to z + * Quest x Hide Objective y to z + * - 将“x”替换为您希望改变目标的任务ID。 + * 用您希望显示/隐藏的目标ID范围替换“y”和“z”。 + * 任务可以同时显示多个目标。 + * + * Quest x Show Objective y, y, y + * Quest x Hide Objective y, y, y + * - 将“x”替换为您希望改变目标的任务ID。 + * 用代表您希望显示/隐藏的目标ID的整数值替换“y”值。 + * 任务可以同时显示多个目标。 + * + * Quest X Show All Objectives + * Quest X Hide All Objectives + * - 将“x”替换为您希望更改其目标的任务ID。 + * 这将显示/隐藏任务的所有目标。 + * + * Quest x Complete Objective y + * Quest x Fail Objective y + * Quest x Normalize Objective y + * - 将“x”替换为您希望改变目标的任务ID。 + * 将“y”替换为您希望更改其状态的目标ID。 + * 使用'Complete'将目标标记为已完成。使用'Fail'将目标标记为失败。 + * 使用'Normalize'会将目标的状态设置为 + * “未完成”或“失败” + * + * Quest x Complete Objective y to z + * Quest x Fail Objective y to z + * Quest x Normalize Objective y to z + * - 将“x”替换为您希望改变目标的任务ID。 + * 将“y”和“z”替换为您希望更改其状态的目标ID范围。 + * 使用'Complete'将目标标记为已完成。使用'Fail'将目标标记为失败。 + * 使用'Normalize'会将目标的状态设置为 + * “未完成”或“失败” + * + * Quest x Complete Objective y, y, y + * Quest x Fail Objective y, y, y + * Quest x Normalize Objective y, y, y + * - 将“x”替换为您希望改变目标的任务ID。 + * 用代表要更改状态的目标ID的整数值替换“y”值。 + * 使用'Complete'将目标标记为已完成。使用'Fail'将目标标记为失败。 + * 使用'Normalize'会将目标的状态设置为 + * “未完成”或“失败” + * (WO有.BK) + * + * Quest x Complete All Objectives + * Quest x Fail All Objectives + * Quest x Normalize All Objectives + * - 将“x”替换为您希望更改其目标的任务ID。 + * 这将complete/fail/normalize任务的所有目标。 + * + * --- + * + * Quest x Show Reward y + * Quest x Hide Reward y + * - 用你希望改变奖励的任务号替换“x”。 + * 用您希望显示/隐藏的奖励ID替换“y”。 + * 任务可以同时显示多个奖励。 + * + * Quest x Show Reward y to z + * Quest x Hide Reward y to z + * - 用你希望改变奖励的任务号替换“x”。 + * 用您希望显示/隐藏的奖励ID范围替换“y”和“z”。 + * 任务可以同时显示多个奖励。 + * + * Quest x Show Reward y, y, y + * Quest x Hide Reward y, y, y + * - 用你希望改变奖励的任务号替换“x”。 + * 用代表您希望显示/隐藏的奖励ID的整数值替换“y”值。 + * 任务可以同时显示多个奖励。 + * + * Quest x Show All Rewards + * Quest x Hide All Rewards + * - 用你希望改变奖励的任务号替换“x”。 + * 这将显示/隐藏任务的所有奖励。 + * + * Quest x Claim Reward y + * Quest x Deny Reward y + * Quest x Normalize Reward y + * - 用你希望改变奖励的任务号替换“x”。 + * 将“y”替换为您希望更改其状态的奖励ID。 + * 使用'Claim'将奖励ID为要求。使用'Deny'将奖励标记为拒绝。 + * 使用'Normalize'会将奖励的状态设置为 + * “未申请”或“已拒绝”。 + * + * Quest x Claim Reward y to z + * Quest x Deny Reward y to z + * Quest x Normalize Reward y to z + * - 用你希望改变奖励的任务号替换“x”。 + * 将“y”和“z”替换为您希望更改其状态的奖励ID范围。 + * 使用'Claim'将奖励ID为要求。使用'Deny'将奖励标记为拒绝。 + * 使用'Normalize'会将奖励的状态设置为 + * “未申请”或“已拒绝”。 + * + * Quest x Claim Reward y, y, y + * Quest x Deny Reward y, y, y + * Quest x Normalize Reward y, y, y + * - 用你希望改变奖励的任务号替换“x”。 + * 将“y”值替换为代表您希望更改其状态的奖励ID的整数值。 + * 使用'Claim'将奖励ID为要求。使用'Deny'将奖励标记为拒绝。 + * 使用'Normalize'会将奖励的状态设置为 + * “未申请”或“已拒绝”。 + * + * Quest x Claim All Rewards + * Quest x Deny All Rewards + * Quest x Normalize All Rewards + * - 用你希望改变奖励的任务号替换“x”。 + * 这将claim/deny/normalize任务的所有奖励。 + * + * --- + * + * Quest x Change Subtext Entry To y + * - 将“x”替换为您要修改其潜台词的任务ID。 + * 将“y”替换为您希望将任务更改为的子文本条目ID。 + * 这将使潜台词,当在游戏中查看任务日志时, + * 显示在任务“x”的插件参数中找到的潜台词条目ID“y”。 + * 这是用于你希望在任务中途更新潜台词的时候。 + * + * --- + * + * ============================================================================ + * 指令 + * ============================================================================ + * + * 插件参数'Lunatic Mode'是为熟悉JavaScript的用户设计的。 + * 这些参数允许你添加额外的代码行到他们各自的函数 + * 中,只要各自的任务日志函数在游戏中出现。它们的定 + * 时将发生在功能发生之后,并且仅当它成功地传递改变时。 + * (...) + * + * --- + * + * Before Create Windows + * After Create Windows + * Close Quest Menu + * + * --- + * + * Quest Add + * Quest Remove + * Quest Complete + * Quest Fail + * Quest Available + * + * --- + * + * Change Description + * + * --- + * + * Show Objective + * Hide Objective + * Complete Objective + * Fail Objective + * Normalize Objective + * + * --- + * + * Show Reward + * Hide Reward + * Claim Reward + * Deny Reward + * Normalize Reward + * + * --- + * + * Change Subtext + * + * --- + * + * 有几个规则需要注意。每个插件函数的代码只有在满足 + * 这些规则时才会运行: + * + * 1. 代码将为每个任务或任务属性的改变而运行。这意味 + * 着,如果你使用一个插件命令, + * 一次改变一组任务或任务属性, + * 代码将为每个任务或任务属性单独运行多次。 + * + * 2. 代码只有在任务或任务属性成功更改的情况下才会运行。 + * 例如,如果一个任务已经设置为'Failed', + * 运行插件命令再次失败该任务将不会触发 + * Lunatic Mode代码再次运行。 + * + * 3. 当任务第一次被添加时,任何默认属性都不会触发Lunatic Mode + * 例如,如果被添加的任务的目标1和2从一开始就已经可见, + * 那么,Lunatic Mode代码将不会运行1和2 + * ... + * + * 确保您理解这些规则, + * 这样您就知道是什么控制着自定义代码是否运行。 + * ============================================================================ + * 脚本调用 + * ============================================================================ + * + * --- 控制变量事件的脚本调用 --- + * + * + * $gameSystem.totalQuestsAvailable() + * - 将变量值设置为可用任务数。 + * + * $gameSystem.totalQuestsCompleted() + * - 将变量值设置为已完成任务的数量。 + * + * $gameSystem.totalQuestsFailed() + * - 将变量值设置为失败任务数。 + * + * $gameSystem.totalQuestsKnown() + * - 将变量值设置为已知任务总数。 + * + * $gameSystem.totalQuestsInGame() + * - 将变量的值设置为游戏中任务的总数。 + * + * $gameSystem.totalQuestTypes(category, type) + * - 将 'category'替换为'available', 'completed', 'failed',或 + * 'all' 来指定类别。 用任务类型替换 'type' + * (ie. 'Main Quests', 'Side Quests', 'Character Quests', etc). + * (主线任务、支线任务、角色任务等)。包括类别和类型周围的引号 + * 例子: $gameSystem.totalQuestTypes('all', 'Main Quests') + * + * $gameSystem.getQuestDescriptionIndex(questId) + * - 将 'questId'替换为您正在寻找的任务的ID. + * 这将设置变量以显示当前正在使用的描述。 + * 例子: $gameSystem.getQuestDescriptionIndex(50) + * + * $gameSystem.totalVisibleQuestObjectives(questId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 这将设置变量来显示当前所选任务中 + * 有多少任务目标是可见的。 + * 例子: $gameSystem.totalVisibleQuestObjectives(50) + * + * $gameSystem.totalQuestObjectives(questId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 这将设置变量来显示所选任务设置的任务目标总数。 + * ... + * 例子: $gameSystem.totalQuestObjectives(50) + * + * $gameSystem.totalVisibleQuestRewards(questId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 这将设置变量来显示所选 + * 任务当前可见的任务奖励数量。 + * 例子: $gameSystem.totalVisibleQuestRewards(50) + * + * $gameSystem.totalQuestRewards(questId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 这将设置变量来显示所选 + * 任务设置的任务奖励总数。 + * 例子: $gameSystem.totalQuestRewards(50) + * + * $gameSystem.getQuestSubtextIndex(questId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 这将设置变量以显示当前正在使用的子文本。 + * 例子: $gameSystem.getQuestSubtextIndex(50) + * + * + * --- 条件分支事件的脚本调用 --- + * + * + * $gameSystem.isQuestObjectiveCompleted(questId, objectiveId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 将'objectiveId'替换为您要检查的目标的ID。 + * 这将检查条件分支的脚本调用, + * 这将检查条件分支的脚本调用,(true)还是未完成(false). + * 例子: $gameSystem.isQuestObjectiveCompleted(50, 1) + * + * $gameSystem.isQuestObjectiveFailed(questId, objectiveId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 将'objectiveId'替换为您要检查的目标的ID。 + * 这将在条件分支的脚本调用中进行检查, + * 以查看目标的状态是失败(true)还是不失败(false). + * 例子: $gameSystem.isQuestObjectiveFailed(50, 1) + * + * $gameSystem.isQuestObjectiveUncleared(questId, objectiveId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 将'objectiveId'替换为您要检查的目标的ID。 + * 这将在条件分支的脚本调用中进行检查, + * 以查看目标的状态是既未完成也未失败(true)还是还是既未完成也未失败(false). + * 例子: $gameSystem.isQuestObjectiveUncleared(50, 1) + * + * $gameSystem.isQuestRewardClaimed(questId, rewardId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 用您要检查的奖励的ID替换'rewardId' + * 这将在条件分支的脚本调用中进行检查, + * 以查看奖励的状态是声明的(true)还是未声明的(false). + * 例子: $gameSystem.isQuestRewardClaimed(50, 1) + * + * $gameSystem.isQuestRewardDenied(questId, rewardId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 用您要检查的奖励的ID替换'rewardId' + * 这将在条件分支的脚本调用中进行检查, + * 以查看奖励的状态是拒绝(true)还是不拒绝(false). + * 例子: $gameSystem.isQuestRewardDenied(50, 1) + * + * $gameSystem.isQuestRewardUnclaimed(questId, rewardId) + * - 将'questId'替换为您正在寻找的任务的ID。 + * 用您要检查的奖励的ID替换'rewardId' + * 这将在条件分支的脚本调用中进行检查, + * 以查看奖励的状态是既未声明也未拒绝(true)还是既未声明也未拒绝(false). + * 例子: $gameSystem.isQuestRewardUnclaimed(50, 1) + * ============================================================================ + * Changelog + * ============================================================================ + * + * Version 1.01: + * - Fixed some bugs regarding certain plugin commands not working properly. + * + * Version 1.00: + * - Finished Plugin! + * + * ============================================================================ + * End of Help + * ============================================================================ + * + * @param ---Main Menu--- + * @text 主菜单 + * @default + * + * @param Quest Command + * @text 任务命令 + * @parent ---Main Menu--- + * @desc 这是用于主菜单命令的文本 + * @default 任务 + * + * @param Show Command + * @text 显示命令 + * @parent ---Main Menu--- + * @type boolean + * @on Show + * @off Hide + * @desc 默认在主菜单显示Quest命令? + * NO - false YES - true + * @default true + * + * @param Enable Command + * @text 启用命令 + * @parent ---Main Menu--- + * @type boolean + * @on Enable + * @off Disable + * @desc 默认情况下,在主菜单中启用合成命令? + * NO - false YES - true + * @default true + * + * @param Auto Place Command + * @text 自动放置命令 + * @parent ---Main Menu--- + * @type boolean + * @on YES + * @off NO + * @desc 允许这个插件决定菜单放置位置? + * NO - false YES - true + * @default true + * + * @param ---Quest Menu--- + * @text 任务菜单 + * @default + * + * @param Quest Category Window + * @text 任务类别窗口 + * @parent ---Quest Menu--- + * @type struct + * @desc 在这里调整任务类别窗口的属性 + * @default {"---Categories---":"","Category Order":"[\"available\",\"completed\",\"failed\",\"all\"]","Available Text":"\\i[192]正进行任务 (%1)","Completed Text":"\\i[191]已完成任务 (%1)","Failed Text":"\\i[194]失败的任务 (%1)","All Text":"\\i[189]所有的任务 (%1)","Cancel Text":"\\i[161]取消","---Window Settings---":"","X":"0","Y":"0","Width":"Graphics.boxWidth / 3","Height":"this.fittingHeight(this.numVisibleRows())","Rows":"4","Columns":"1","Line Height":"36","Font Face":"GameFont","Font Size":"28","Standard Padding":"18","Text Padding":"6","Text Alignment":"left","Standard Opacity":"255","Back Opacity":"192","Window Skin":"Window"} + * + * @param Quest List Window + * @text 任务列表窗口 + * @parent ---Quest Menu--- + * @type struct + * @desc 在这里调整任务列表窗口的属性。 + * @default {"---Types---":"","Show Types":"true","Type Order":"[\"\\\\c[6]主线任务\",\"\\\\c[4]支线任务\",\"\\\\c[3]特殊任务\",\"\\\\c[5]教程任务\"]","List Open Symbol":"-","List Closed Symbol":"+","Type Text Format":"%1%2 (%3)","Quest Indent":"0","Show Empty":"false","Read Quest":"\\i[121]查看任务","Cancel":"\\i[16]退出","---Window Settings---":"","X":"0","Y":"Graphics.boxHeight - height","Width":"Graphics.boxWidth / 3","Height":"Graphics.boxHeight - this.fittingHeight(4)","Line Height":"36","Font Face":"GameFont","Font Size":"28","Standard Padding":"18","Text Padding":"6","Standard Opacity":"255","Back Opacity":"192","Type Alignment":"left","Quest Alignment":"left","Window Skin":"Window"} + * + * @param Quest Title Window + * @text 任务标题窗口 + * @parent ---Quest Menu--- + * @type struct + * @desc 在这里调整任务标题窗口的属性。 + * @default {"---Window Settings---":"","No Quest Title":"\\c[4]❀ 任务日志 ❀","X":"Graphics.boxWidth - width","Y":"0","Width":"Graphics.boxWidth * 2 / 3","Height":"this.fittingHeight(1)","Line Height":"36","Font Face":"GameFont","Font Size":"28","Standard Padding":"18","Text Padding":"6","Text Alignment":"center","Standard Opacity":"255","Back Opacity":"192","Window Skin":"Window"} + * + * @param Quest Data Window + * @text 任务数据窗口 + * @parent ---Quest Menu--- + * @type struct + * @desc 在这里调整任务数据窗口的属性。 + * @default {"---Data Settings---":"","No Data Text":"\"欢迎来到 \\\\c[4]任务系统\\\\c[0].\\n\"","Quest Data Format":"\"\\\\c[4]任务难度:\\\\c[0] %2\\n\\\\c[4]任务发布:\\\\c[0] %3\\n\\\\c[4]发布地点:\\\\c[0] %4\\n\\n\\\\c[4]任务描述:\\\\c[0]\\n%5\\n\\n\\\\c[4]任务目标:\\\\c[0]\\n%6\\n\\n\\\\c[4]任务奖励:\\\\c[0]\\n%7\\n\\n%8\"","Uncleared Objective":"\\i[160]%1","Completed Objective":"\\i[165]%1","Failed Objective":"\\i[162]%1","Unclaimed Reward":"\\i[160]%1","Claimed Reward":"\\i[163]%1","Denied Reward":"\\i[161]%1","Load Delay":"30","---Window Settings---":"","X":"Graphics.boxWidth - width","Y":"Graphics.boxHeight - height","Width":"Graphics.boxWidth * 2 / 3","Height":"Graphics.boxHeight - this.fittingHeight(1)","Line Height":"36","Font Face":"GameFont","Font Size":"28","Standard Padding":"18","Text Padding":"6","Standard Opacity":"255","Back Opacity":"192","Window Skin":"Window","Scroll Speed":"4"} + * + * @param Lunatic Mode + * @text 疯狂模式 + * @parent ---Quest Menu--- + * @type struct + * @desc 为插件的每个主要功能添加自定义代码。 + * @default {"---Quest Menu---":"","Before Create Windows":"\"// Variables\\n// background - background image used for the menu\\n// windowLayer - sprite layer that contains all windows\\n//\\n// background.bitmap = ImageManager.loadTitle1(\\\"Book\\\");\\n// this.fitScreen(background);\"","After Create Windows":"\"// Variables\\n// background - background image used for the menu\\n// windowLayer - sprite layer that contains all windows\"","Close Quest Menu":"\"// Variables\\n// background - background image used for the menu\\n// windowLayer - sprite layer that contains all windows\"","---Quest Status---":"","Quest Add":"\"// Variables:\\n// questId - ID of the quest being added\\n//\\n// console.log('Quest ' + questId + ' successfully added!')\"","Quest Remove":"\"// Variables:\\n// questId - ID of the quest being removed\\n//\\n// console.log('Quest ' + questId + ' successfully removed!')\"","Quest Complete":"\"// Variables:\\n// questId - ID of the quest set to completed\\n//\\n// console.log('Quest ' + questId + ' status changed to Completed!')\"","Quest Fail":"\"// Variables:\\n// questId - ID of the quest set to failed\\n//\\n// console.log('Quest ' + questId + ' status changed to Failed!')\"","Quest Available":"\"// Variables:\\n// questId - ID of the quest set to available\\n//\\n// console.log('Quest ' + questId + ' status changed to Available!')\"","---Description---":"","Change Description":"\"// Variables:\\n// questId - ID of the quest whose description is changed\\n// index - Description index being changed to\\n//\\n// console.log('Quest ' + questId + ' description index changed to ' + index)\"","---Objectives---":"","Show Objective":"\"// Variables:\\n// questId - ID of the quest whose objectives are altered\\n// objectiveId - ID of the objective being shown\\n//\\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to shown!')\"","Hide Objective":"\"// Variables:\\n// questId - ID of the quest whose objectives are altered\\n// objectiveId - ID of the objective being hidden\\n//\\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to hidden!')\"","Complete Objective":"\"// Variables:\\n// questId - ID of the quest whose objectives are altered\\n// objectiveId - ID of the objective being completed\\n//\\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to completed!')\"","Fail Objective":"\"// Variables:\\n// questId - ID of the quest whose objectives are altered\\n// objectiveId - ID of the objective having failed\\n//\\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to failed!')\"","Normalize Objective":"\"// Variables:\\n// questId - ID of the quest whose objectives are altered\\n// objectiveId - ID of the objective normalized\\n//\\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to normal!')\"","---Rewards---":"","Show Reward":"\"// Variables:\\n// questId - ID of the quest whose rewards are altered\\n// rewardId - ID of the reward being shown\\n//\\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' becomes shown!')\"","Hide Reward":"\"// Variables:\\n// questId - ID of the quest whose rewards are altered\\n// rewardId - ID of the reward being hidden\\n//\\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' becomes hidden!')\"","Claim Reward":"\"// Variables:\\n// questId - ID of the quest whose rewards are altered\\n// rewardId - ID of the reward becoming claimed\\n//\\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' is now claimed!')\"","Deny Reward":"\"// Variables:\\n// questId - ID of the quest whose rewards are altered\\n// rewardId - ID of the reward becoming denied\\n//\\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' is now denied!')\"","Normalize Reward":"\"// Variables:\\n// questId - ID of the quest whose rewards are altered\\n// rewardId - ID of the reward normalized\\n//\\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' is normalized!')\"","---Subtext---":"","Change Subtext":"\"// Variables:\\n// questId - ID of the quest whose subtext is changed\\n// index - Subtext index being changed to\\n//\\n// console.log('Quest ' + questId + ' subtext index changed to ' + index)\""} + * + * @param ---Quest List--- + * @text 任务列表 + * @default + * + * @param Quest 1 + * @parent ---Quest List--- + * @type struct + * @desc 修改此任务条目使用的数据。 + * 有关每个设置的更多信息,请参考帮助。 + * @default + * + * @param Quest 2 + * @parent ---Quest List--- + * @type struct + * @desc 修改此任务条目使用的数据。 + * 有关每个设置的更多信息,请参考帮助。 + * @default + * + * @param Quest 3 + * @parent ---Quest List--- + * @type struct + * @desc 修改此任务条目使用的数据。 + * 有关每个设置的更多信息,请参考帮助。 + * @default + * + * @param Quest 4 + * @parent ---Quest List--- + * @type struct + * @desc 修改此任务条目使用的数据。 + * 有关每个设置的更多信息,请参考帮助。(后面以此类推) + * @default + * + * @param Quest 5 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 6 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 7 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 8 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 9 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 10 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 11 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 12 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 13 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 14 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 15 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 16 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 17 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 18 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 19 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 20 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 21 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 22 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 23 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 24 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 25 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 26 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 27 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 28 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 29 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 30 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 31 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 32 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 33 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 34 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 35 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 36 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 37 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 38 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 39 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 40 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 41 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 42 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 43 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 44 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 45 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 46 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 47 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 48 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 49 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 50 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 51 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 52 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 53 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 54 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 55 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 56 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 57 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 58 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 59 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 60 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 61 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 62 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 63 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 64 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 65 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 66 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 67 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 68 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 69 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 70 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 71 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 72 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 73 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 74 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 75 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 76 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 77 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 78 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 79 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 80 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 81 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 82 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 83 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 84 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 85 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 86 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 87 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 88 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 89 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 90 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 91 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 92 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 93 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 94 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 95 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 96 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 97 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 98 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 99 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 100 + * @parent ---Quest List--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + */ +//============================================================================= +/* Plugin Parameter Structure Settings + *============================================================================= + */ +/* ---------------------------------------------------------------------------- + * CategoryWindow Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~CategoryWindow: + * @param ---Categories--- + * @text ---类别--- + * @default + * + * @param Category Order + * @text 类别的顺序 + * @parent ---Categories--- + * @type string[] + * @desc 任务类型类别的顺序列表。 + * Options: available, completed, failed, all, cancel + * @default ["available","completed","failed","all"] + * + * @param Available Text + * @parent ---Categories--- + * @desc 用于可用任务的文本。 + * Text codes allowed. %1 - Quest Number + * @default \i[192]进行中的任务 (%1) + * + * @param Completed Text + * @parent ---Categories--- + * @desc 用于已完成任务的文本。 + * Text codes allowed. %1 - Quest Number + * @default \i[191]已完成的任务 (%1) + * + * @param Failed Text + * @parent ---Categories--- + * @desc 用于失败任务的文本。 + * Text codes allowed. %1 - Quest Number + * @default \i[194]失败的任务 (%1) + * + * @param All Text + * @parent ---Categories--- + * @desc 用于所有任务的文本。 + * Text codes allowed. %1 - Quest Number + * @default \i[189]全部任务 (%1) + * + * @param Cancel Text + * @parent ---Categories--- + * @desc 用于关闭选项的文本。 + * Text codes allowed. + * @default \i[161]Close + * + * @param ---Window Settings--- + * @default + * + * @param X + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxWidth - width + * @desc 窗口的X位置公式。 + * @default 0 + * + * @param Y + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxHeight - height + * @desc 窗口Y位置的公式。 + * @default 0 + * + * @param Width + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxWidth + * @option Graphics.boxWidth / 2 + * @option Graphics.boxWidth / 3 + * @option Graphics.boxWidth * 2 / 3 + * @option Graphics.boxWidth / 4 + * @option Graphics.boxWidth * 3 / 4 + * @option Graphics.boxWidth / 5 + * @option Graphics.boxWidth * 4 / 5 + * @desc 窗口宽度公式。 + * @default Graphics.boxWidth / 3 + * + * @param Height + * @parent ---Window Settings--- + * @type combo + * @option this.fittingHeight(1) + * @option this.fittingHeight(2) + * @option this.fittingHeight(3) + * @option this.fittingHeight(4) + * @option this.fittingHeight(5) + * @option this.fittingHeight(this.numVisibleRows()) + * @desc 窗口高度公式。 + * @default this.fittingHeight(this.numVisibleRows()) + * + * @param Rows + * @parent ---Window Settings--- + * @type combo + * @option 1 + * @option 2 + * @option 3 + * @option 4 + * @desc 窗口行数的公式。 + * @default 4 + * + * @param Columns + * @parent ---Window Settings--- + * @type combo + * @option 1 + * @option 2 + * @option 3 + * @option 4 + * @desc 窗口列数的公式。 + * @default 1 + * + * @param Line Height + * @parent ---Window Settings--- + * @type number + * @min 1 + * @desc 用于每个行条目的高度. + * @default 36 + * + * @param Font Face + * @parent ---Window Settings--- + * @type combo + * @option GameFont + * @option Arial + * @option Courier New + * @option SimHei + * @option Heiti TC + * @option Dotum + * @option AppleGothic + * @desc 游戏中使用的字体。 + * @default GameFont + * + * @param Font Size + * @parent ---Window Settings--- + * @type combo + * @option 20 + * @option 28 + * @option Window_Base.prototype.standardFontSize.call(this); + * @desc 标准字体大小的公式。 + * @default 28 + * + * @param Standard Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 10 + * @option 18 + * @option 24 + * @desc 窗口填充的公式。 + * @default 18 + * + * @param Text Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 6 + * @option 12 + * @desc 显示文本前使用的填充公式。 + * @default 6 + * + * @param Text Alignment + * @parent ---Window Settings--- + * @type combo + * @option left + * @option center + * @option right + * @desc 选择窗口文本的对齐方式。 + * left center right + * @default left + * + * @param Standard Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的标准不透明度公式。 + * @default 255 + * + * @param Back Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的不透明度公式。 + * @default 192 + * + * @param Window Skin + * @parent ---Window Settings--- + * @type file + * @dir img/system/ + * @desc 使用了窗口皮肤。 + * @default Window + * + */ +/* ---------------------------------------------------------------------------- + * ListWindow Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~ListWindow: + * @param ---Types--- + * @default + * + * @param Show Types + * @parent ---Types--- + * @type boolean + * @on Show + * @off Hide + * @desc 在任务列表中显示任务类型? + * @default true + * + * @param Type Order + * @parent ---Types--- + * @type string[] + * @desc 任务列表类型的顺序列表。 + * Name these however you want. Text codes are allowed. + * @default ["\\c[6]Main Quests","\\c[4]Side Quests","\\c[3]Character Quests","\\c[5]Tutorial Quests"] + * + * @param List Open Symbol + * @parent ---Types--- + * @desc 显示类型是否打开的文本指示器。 + * 打开的任务类型将显示该任务类型中的所有任务。 + * @default - + * + * @param List Closed Symbol + * @parent ---Types--- + * @desc 显示类型是否关闭的文本指示器。 + * 封闭类型不会显示该任务类型中的所有任务。 + * @default + + * + * @param Type Text Format + * @parent ---Types--- + * @desc 用于显示任务类型的格式。允许文本代码。 + * %1 - Open/Closed %2 - Type Name %3 - Quest Number + * @default %1%2 (%3) + * + * @param Quest Indent + * @parent ---Types--- + * @number + * @number 0 + * @desc 任务缩进多少像素? + * @default 0 + * + * @param Show Empty + * @parent ---Types--- + * @type boolean + * @on Show + * @off Hide + * @desc 显示空的任务类型?如果没有, + * 没有任何任务的类型将从列表中隐藏。 + * @default false + * + * @param Read Quest + * @parent ---Types--- + * @desc 'Read Quest'选项使用的词汇。 + * 您可以使用文本代码。 + * @default \\i[121]Read Quest + * + * @param Cancel + * @parent ---Types--- + * @desc 用于'Cancel'选项的词汇。 + * @default \\i[16]Cancel + * + * @param ---Window Settings--- + * @default + * + * @param X + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxWidth - width + * @desc 窗口的X位置公式. + * @default 0 + * + * @param Y + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxHeight - height + * @desc Formula for the window's Y position. + * @default Graphics.boxHeight - height + * + * @param Width + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxWidth + * @option Graphics.boxWidth / 2 + * @option Graphics.boxWidth / 3 + * @option Graphics.boxWidth * 2 / 3 + * @option Graphics.boxWidth / 4 + * @option Graphics.boxWidth * 3 / 4 + * @option Graphics.boxWidth / 5 + * @option Graphics.boxWidth * 4 / 5 + * @desc 窗口宽度公式。 + * @default Graphics.boxWidth / 3 + * + * @param Height + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxHeight - this.fittingHeight(1) + * @option Graphics.boxHeight - this.fittingHeight(2) + * @option Graphics.boxHeight - this.fittingHeight(3) + * @option Graphics.boxHeight - this.fittingHeight(4) + * @option Graphics.boxHeight - this.fittingHeight(5) + * @desc 窗口高度公式。 + * @default Graphics.boxHeight - this.fittingHeight(4) + * + * @param Line Height + * @parent ---Window Settings--- + * @type number + * @min 1 + * @desc The height used for each line entry. + * @default 36 + * + * @param Font Face + * @parent ---Window Settings--- + * @type combo + * @option GameFont + * @option Arial + * @option Courier New + * @option SimHei + * @option Heiti TC + * @option Dotum + * @option AppleGothic + * @desc 游戏中使用的字体。 + * @default GameFont + * + * @param Font Size + * @parent ---Window Settings--- + * @type combo + * @option 20 + * @option 28 + * @option Window_Base.prototype.standardFontSize.call(this); + * @desc 标准字体大小的公式。 + * @default 28 + * + * @param Standard Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 10 + * @option 18 + * @option 24 + * @desc 窗口填充的公式。 + * @default 18 + * + * @param Text Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 6 + * @option 12 + * @desc 显示文本前使用的填充公式。 + * @default 6 + * + * @param Standard Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的标准不透明度公式。 + * @default 255 + * + * @param Back Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的不透明度公式。 + * @default 192 + * + * @param Type Alignment + * @parent ---Window Settings--- + * @type combo + * @option left + * @option center + * @option right + * @desc 选择任务类型的对齐方式。 + * left center right + * @default left + * + * @param Quest Alignment + * @parent ---Window Settings--- + * @type combo + * @option left + * @option center + * @option right + * @desc 选择什么类型的路线用于任务本身。 + * left center right + * @default left + * + * @param Window Skin + * @parent ---Window Settings--- + * @type file + * @dir img/system/ + * @desc 使用了窗口皮肤。 + * @default Window + * + */ +/* ---------------------------------------------------------------------------- + * TitleWindow Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~TitleWindow: + * @param ---Window Settings--- + * @default + * + * @param No Quest Title + * @parent ---Window Settings--- + * @desc 当没有选择任务时显示这个。 + * 允许文本代码。 + * @default \\c[4]Quest Journal + * + * @param X + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxWidth - width + * @desc 窗口的X位置公式。 + * @default Graphics.boxWidth - width + * + * @param Y + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxHeight - height + * @desc 窗口Y位置的公式。 + * @default 0 + * + * @param Width + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxWidth + * @option Graphics.boxWidth / 2 + * @option Graphics.boxWidth / 3 + * @option Graphics.boxWidth * 2 / 3 + * @option Graphics.boxWidth / 4 + * @option Graphics.boxWidth * 3 / 4 + * @option Graphics.boxWidth / 5 + * @option Graphics.boxWidth * 4 / 5 + * @desc 窗口宽度公式。 + * @default Graphics.boxWidth * 2 / 3 + * + * @param Height + * @parent ---Window Settings--- + * @type combo + * @option this.fittingHeight(1) + * @option this.fittingHeight(2) + * @option this.fittingHeight(3) + * @option this.fittingHeight(4) + * @option this.fittingHeight(5) + * @desc 窗口高度公式。 + * @default this.fittingHeight(1) + * + * @param Line Height + * @parent ---Window Settings--- + * @type number + * @min 1 + * @desc 用于每个行条目的高度。 + * @default 36 + * + * @param Font Face + * @parent ---Window Settings--- + * @type combo + * @option GameFont + * @option Arial + * @option Courier New + * @option SimHei + * @option Heiti TC + * @option Dotum + * @option AppleGothic + * @desc 游戏中使用的字体。 + * @default GameFont + * + * @param Font Size + * @parent ---Window Settings--- + * @type combo + * @option 20 + * @option 28 + * @option Window_Base.prototype.standardFontSize.call(this); + * @desc 标准字体大小的公式。 + * @default 28 + * + * @param Standard Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 10 + * @option 18 + * @option 24 + * @desc 窗口填充的公式。 + * @default 18 + * + * @param Text Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 6 + * @option 12 + * @desc 显示文本前使用的填充公式。 + * @default 6 + * + * @param Text Alignment + * @parent ---Window Settings--- + * @type combo + * @option left + * @option center + * @option right + * @desc 选择窗口文本的对齐方式。 + * left center right + * @default center + * + * @param Standard Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的标准不透明度公式。 + * @default 255 + * + * @param Back Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的不透明度公式。 + * @default 192 + * + * @param Window Skin + * @parent ---Window Settings--- + * @type file + * @dir img/system/ + * @desc 使用了窗口皮肤。 + * @default Window + * + */ +/* ---------------------------------------------------------------------------- + * DataWindow Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~DataWindow: + * @param ---Data Settings--- + * @text ---数据设置--- + * @default + * + * @param No Data Text + * @text 没任务显示的文本 + * @parent ---Data Settings--- + * @type note + * @desc 没有任务数据时显示的文本。 + * @default "欢迎您进入 \\c[4]任务系统\\c[0].\n\n暂时无任务可做!" + * + * @param Quest Data Format + * @parent ---Data Settings--- + * @type note + * @desc %1 - Title, %2 - Difficulty, %3 - From, %4 - Location + * %5 - Desc,%6 -目标,%7 -奖励,%8 -潜台词 + * @default "\\{%1\\}\n\\c[4]Level:\\c[0] %2\n\\c[4]From:\\c[0] %3\n\\c[4]Location:\\c[0] %4\n\n\\c[4]Description:\\c[0]\n%5\n\n\\c[4]Objectives:\\c[0]\n%6\n\n\\c[4]Rewards:\\c[0]\n%7\n\n%8" + * + * @param Uncleared Objective + * @text 未明确的目标 + * @parent ---Data Settings--- + * @desc 未清除任务目标的文本格式。 + * %1 -目标文本 + * @default \i[160]%1 + * + * @param Completed Objective + * @parent ---Data Settings--- + * @desc 已完成任务目标的文本格式。 + * %1 -目标文本 + * @default \i[165]%1 + * + * @param Failed Objective + * @parent ---Data Settings--- + * @desc 失败任务目标的文本格式。 + * %1 -目标文本 + * @default \i[162]%1 + * + * @param Unclaimed Reward + * @parent ---Data Settings--- + * @desc 无人领取任务奖励的文本格式。 + * %1 -奖励文本 + * @default \i[160]%1 + * + * @param Claimed Reward + * @parent ---Data Settings--- + * @desc 申请任务奖励的文本格式。 + * %1 -奖励文本 + * @default \i[163]%1 + * + * @param Denied Reward + * @parent ---Data Settings--- + * @desc 拒绝任务奖励的文本格式。 + * %1 -奖励文本 + * @default \i[161]%1 + * + * @param Load Delay + * @parent ---Data Settings--- + * @type number + * @desc 帧中数据的加载时间延迟。 + * 这是为了防止引擎负担过重。 + * @default 30 + * + * @param ---Window Settings--- + * @default + * + * @param X + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxWidth - width + * @desc 窗口的X位置公式。 + * @default Graphics.boxWidth - width + * + * @param Y + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxHeight - height + * @desc 窗口Y位置的公式。 + * @default Graphics.boxHeight - height + * + * @param Width + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxWidth + * @option Graphics.boxWidth / 2 + * @option Graphics.boxWidth / 3 + * @option Graphics.boxWidth * 2 / 3 + * @option Graphics.boxWidth / 4 + * @option Graphics.boxWidth * 3 / 4 + * @option Graphics.boxWidth / 5 + * @option Graphics.boxWidth * 4 / 5 + * @desc 窗口宽度公式。 + * @default Graphics.boxWidth * 2 / 3 + * + * @param Height + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxHeight - this.fittingHeight(1) + * @option Graphics.boxHeight - this.fittingHeight(2) + * @option Graphics.boxHeight - this.fittingHeight(3) + * @option Graphics.boxHeight - this.fittingHeight(4) + * @option Graphics.boxHeight - this.fittingHeight(5) + * @desc 窗口高度公式。 + * @default Graphics.boxHeight - this.fittingHeight(1) + * + * @param Line Height + * @parent ---Window Settings--- + * @type number + * @min 1 + * @desc 用于每个行条目的高度。 + * @default 36 + * + * @param Font Face + * @parent ---Window Settings--- + * @type combo + * @option GameFont + * @option Arial + * @option Courier New + * @option SimHei + * @option Heiti TC + * @option Dotum + * @option AppleGothic + * @desc 游戏中使用的字体。 + * @default GameFont + * + * @param Font Size + * @parent ---Window Settings--- + * @type combo + * @option 20 + * @option 28 + * @option Window_Base.prototype.standardFontSize.call(this); + * @desc 标准字体大小的公式。 + * @default 28 + * + * @param Standard Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 10 + * @option 18 + * @option 24 + * @desc 窗口填充的公式。 + * @default 18 + * + * @param Text Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 6 + * @option 12 + * @desc 显示文本前使用的填充公式。 + * @default 6 + * + * @param Standard Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的标准不透明度公式。 + * @default 255 + * + * @param Back Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc 窗口使用的不透明度公式。 + * @default 192 + * + * @param Window Skin + * @parent ---Window Settings--- + * @type file + * @dir img/system/ + * @desc 使用了窗口皮肤。 + * @default Window + * + * @param Scroll Speed + * @parent ---Window Settings--- + * @type number + * @min 1 + * @desc 按下向上/向下键时窗口滚动的速度。 + * @default 4 + * + */ +/* ---------------------------------------------------------------------------- + * LunaticMode Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~LunaticMode: + * @param ---Quest Menu--- + * @default + * + * @param Before Create Windows + * @parent ---Quest Menu--- + * @type note + * @desc 这段代码将在为场景创建任何任务菜单之前运行。 + * ... + * @default "// Variables\n// background - background image used for the menu\n// windowLayer - sprite layer that contains all windows\n//\n// background.bitmap = ImageManager.loadTitle1(\"Book\");\n// this.fitScreen(background);" + * + * @param After Create Windows + * @parent ---Quest Menu--- + * @type note + * @desc 这段代码将在为场景创建所有任务菜单后运行。 + * ... + * @default "// Variables\n// background - background image used for the menu\n// windowLayer - sprite layer that contains all windows" + * + * @param Close Quest Menu + * @parent ---Quest Menu--- + * @type note + * @desc 这个代码将在任务菜单关闭时运行。 + * @default "// Variables\n// background - background image used for the menu\n// windowLayer - sprite layer that contains all windows" + * + * @param ---Quest Status--- + * @default + * + * @param Quest Add + * @parent ---Quest Status--- + * @type note + * @desc 这段代码将在任务被成功添加到任务日志的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest being added\n//\n// console.log('Quest ' + questId + ' successfully added!')" + * + * @param Quest Remove + * @parent ---Quest Status--- + * @type note + * @desc 这段代码将在任务成功从任务日志中移除时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest being removed\n//\n// console.log('Quest ' + questId + ' successfully removed!')" + * + * @param Quest Complete + * @parent ---Quest Status--- + * @type note + * @desc 这段代码将在任务状态变为完成时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest set to completed\n//\n// console.log('Quest ' + questId + ' status changed to Completed!')" + * + * @param Quest Fail + * @parent ---Quest Status--- + * @type note + * @desc 这段代码将在任务状态变为失败时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest set to failed\n//\n// console.log('Quest ' + questId + ' status changed to Failed!')" + * + * @param Quest Available + * @parent ---Quest Status--- + * @type note + * @desc 这段代码将在任务状态变为可用时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest set to available\n//\n// console.log('Quest ' + questId + ' status changed to Available!')" + * + * @param ---Description--- + * @default + * + * @param Change Description + * @parent ---Description--- + * @type note + * @desc 这段代码将在任务描述被修改成特定索引时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose description is changed\n// index - Description index being changed to\n//\n// console.log('Quest ' + questId + ' description index changed to ' + index)" + * + * @param ---Objectives--- + * @default + * + * @param Show Objective + * @parent ---Objectives--- + * @type note + * @desc 这段代码将在任务目标显示出来的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose objectives are altered\n// objectiveId - ID of the objective being shown\n//\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to shown!')" + * + * @param Hide Objective + * @parent ---Objectives--- + * @type note + * @desc 这段代码会在任务目标隐藏的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose objectives are altered\n// objectiveId - ID of the objective being hidden\n//\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to hidden!')" + * + * @param Complete Objective + * @parent ---Objectives--- + * @type note + * @desc 这段代码将在任务目标完成时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose objectives are altered\n// objectiveId - ID of the objective being completed\n//\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to completed!')" + * + * @param Fail Objective + * @parent ---Objectives--- + * @type note + * @desc 这段代码将在任务目标失败的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose objectives are altered\n// objectiveId - ID of the objective having failed\n//\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to failed!')" + * + * @param Normalize Objective + * @parent ---Objectives--- + * @type note + * @desc 这段代码将在任务目标被规范化的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose objectives are altered\n// objectiveId - ID of the objective normalized\n//\n// console.log('Quest ' + questId + ' objective ' + objectiveId + ' changed to normal!')" + * + * @param ---Rewards--- + * @default + * + * @param Show Reward + * @parent ---Rewards--- + * @type note + * @desc 这段代码将在任务奖励显示的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose rewards are altered\n// rewardId - ID of the reward being shown\n//\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' becomes shown!')" + * + * @param Hide Reward + * @parent ---Rewards--- + * @type note + * @desc 这段代码会在任务的奖励被隐藏时运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose rewards are altered\n// rewardId - ID of the reward being hidden\n//\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' becomes hidden!')" + * + * @param Claim Reward + * @parent ---Rewards--- + * @type note + * @desc 这段代码将会在任务的任何时候运行。 + * .... + * @default "// Variables:\n// questId - ID of the quest whose rewards are altered\n// rewardId - ID of the reward becoming claimed\n//\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' is now claimed!')" + * + * @param Deny Reward + * @parent ---Rewards--- + * @type note + * @desc 这段代码将在任务奖励被拒绝的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose rewards are altered\n// rewardId - ID of the reward becoming denied\n//\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' is now denied!')" + * + * @param Normalize Reward + * @parent ---Rewards--- + * @type note + * @desc 这段代码将在任务奖励正常化的任何时候运行。 + * ... + * @default "// Variables:\n// questId - ID of the quest whose rewards are altered\n// rewardId - ID of the reward normalized\n//\n// console.log('Quest ' + questId + ' reward ' + rewardId + ' is normalized!')" + * + * @param ---Subtext--- + * @default + * + * @param Change Subtext + * @parent ---Subtext--- + * @type note + * @desc 这段代码将在任何时候任务的潜台词被改变为一个特定 + * 的索引时运行。 + * @default "// Variables:\n// questId - ID of the quest whose subtext is changed\n// index - Subtext index being changed to\n//\n// console.log('Quest ' + questId + ' subtext index changed to ' + index)" + * + */ +/* ---------------------------------------------------------------------------- + * Quest Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~Quest: + * + * @param Title + * @desc 任务的标题。 + * 允许文本代码. + * @default \i[87]任务名 + * + * @param Type + * @parent Title + * @type combo + * @option 主线任务 + * @option 支线任务 + * @option 特殊任务 + * @option 教程任务 + * @desc 这是什么类型的任务? + * @default 主线任务 + * + * @param Difficulty + * @parent Title + * @desc 这个任务的难度。 + * Text codes allowed. + * @default 简单难度 + * + * @param From + * @parent Title + * @desc 插入发出这个任务的NPC的名字。 + * Text codes allowed. + * @default 发布人名字 + * + * @param Location + * @parent Title + * @desc 插入发出此任务的NPC的位置。 + * Text codes allowed. + * @default 发布位置 + * + * @param Description + * @parent Title + * @type note[] + * @desc 请输入此任务的描述。 + * Text codes allowed. + * @default ["\"This is the \\\\c[4]default\\\\c[0] quest description.\"","\"This is the \\\\c[4]default\\\\c[0] quest description.\\n\\nYou can insert multiple description entries in case you\\never want to update the quest description midway while the\\nquest is in progress.\""] + * + * @param Objectives List + * @type note[] + * @desc 这个任务要完成的目标。 + * Text codes allowed. + * @default ["\"\\\\c[4]First\\\\c[0] objective to be cleared.\"","\"\\\\c[4]Second\\\\c[0] objective, but it's hidden.\"","\"To make other objectives appear,\\nenable them through the \\\\c[4]'Visible\\nObjectives'\\\\c[0] plugin parameter or by\\nusing a plugin command to make\\nthem appear\""] + * + * @param Visible Objectives + * @parent Objectives List + * @type number[] + * @min 1 + * @desc 从一开始就显而易见的目标。 + * @default ["1"] + * + * @param Rewards List + * @type note[] + * @desc 这个任务的奖励列表。 + * Text codes allowed. + * @default ["\"\\\\i[176]Potion x5\"","\"\\\\i[178]Ether x3\"","\"To make other rewards appear,\\nenable them through the \\\\c[4]'Visible\\nRewards'\\\\c[0] plugin parameter or by\\nusing a plugin command to make\\nthem appear\""] + * + * @param Visible Rewards + * @parent Rewards List + * @type number[] + * @min 1 + * @desc 从一开始就显而易见的奖励。 + * @default ["1"] + * + * @param Subtext + * @type note[] + * @desc 潜台词与任务一起展示。 + * @default ["\"\"","\"This is a subtext. It is used as\\nextra text that you may want to\\nplace on your quest journal that\\ndiffers from the description.\""] + */ +//============================================================================= + +if (Utils.RPGMAKER_VERSION && Utils.RPGMAKER_VERSION >= "1.3.5") { + +//============================================================================= +// Parameter Variables +//============================================================================= + +Yanfly.Parameters = PluginManager.parameters('YEP_QuestJournal'); +Yanfly.Param = Yanfly.Param || {}; + +Yanfly.Param.QuestCmdName = String(Yanfly.Parameters['Quest Command']); +Yanfly.Param.QuestCmdShow = eval(Yanfly.Parameters['Show Command']); +Yanfly.Param.QuestCmdEnable = eval(Yanfly.Parameters['Enable Command']); +Yanfly.Param.QuestCmdPlace = eval(Yanfly.Parameters['Auto Place Command']); + +Yanfly.Param.QuestCategoryWindow = + JSON.parse(Yanfly.Parameters['Quest Category Window']); +Yanfly.Param.QuestListWindow = + JSON.parse(Yanfly.Parameters['Quest List Window']); +Yanfly.Param.QuestTitleWindow = + JSON.parse(Yanfly.Parameters['Quest Title Window']); +Yanfly.Param.QuestDataWindow = + JSON.parse(Yanfly.Parameters['Quest Data Window']); +Yanfly.Quest.LunaticMode = + JSON.parse(Yanfly.Parameters['Lunatic Mode']); + +//============================================================================= +// TouchInput +//============================================================================= + +Yanfly.Quest.TouchInput_onMouseMove = TouchInput._onMouseMove; +TouchInput._onMouseMove = function(event) { + Yanfly.Quest.TouchInput_onMouseMove.call(this, event); + this._mouseOverX = Graphics.pageToCanvasX(event.pageX); + this._mouseOverY = Graphics.pageToCanvasY(event.pageY); +}; + +//============================================================================= +// DataManager +//============================================================================= + +var $dataQuests = [null]; +Yanfly.Quest.totalCount = 0; + +DataManager.questDatabaseAdd = function(id, data) { + if (!data) return $dataQuests.push(null); + data = this.questDataFailsafe(id, data); + var visibleObjectives = JSON.parse(data['Visible Objectives']); + for (var i = 0; i < visibleObjectives.length; ++i) { + visibleObjectives[i] = parseInt(visibleObjectives[i]); + }; + var visibleRewards = JSON.parse(data['Visible Rewards']); + for (var i = 0; i < visibleRewards.length; ++i) { + visibleRewards[i] = parseInt(visibleRewards[i]); + }; + var description = JSON.parse(data['Description']); + description.unshift(''); + var objectives = JSON.parse(data['Objectives List']); + objectives.unshift(''); + var rewards = JSON.parse(data['Rewards List']); + rewards.unshift(''); + var subtext = JSON.parse(data['Subtext']); + subtext.unshift(''); + var type = data['Type']; + type = type.replace(/\\I\[(\d+)\]/gi, '').trim(); + type = type.replace(/\\C\[(\d+)\]/gi, '').trim(); + var quest = { + name: data['Title'], + id: id, + type: type, + difficulty: data['Difficulty'], + from: data['From'], + location: data['Location'], + description: description, + objectives: objectives, + visibleObjectives: visibleObjectives, + rewards: rewards, + visibleRewards: visibleRewards, + subtext: subtext, + note: '' + }; + $dataQuests[id] = quest; + Yanfly.Quest.totalCount += 1; +}; + +DataManager.questDataFailsafe = function(id, data) { + if (!data['Title']) data['Title'] = "\\i[87]Unfinished Quest"; + if (!data['Type']) data['Type'] = "Main Quests"; + if (!data['Difficulty']) data['Difficulty'] = "Easy Peasy"; + if (!data['From']) data['From'] = "NPC Name"; + if (!data['Location']) data['Location'] = "Location Name"; + if (!data['Description']) data['Description'] = "[\"\\\"\\\"\"]"; + if (data['Description'] === '[]') data['Description'] = "[\"\\\"\\\"\"]"; + if (!data['Objectives List']) data['Objectives List'] = "[\"\\\"\\\"\"]"; + if (data['Objectives List'] === '[]') data['Objectives List'] = + "[\"\\\"\\\"\"]"; + if (!data['Visible Objectives']) data['Visible Objectives'] = "[\"1\"]"; + if (!data['Rewards List']) data['Rewards List'] = "[\"\\\"\\\"\"]"; + if (data['Rewards List'] === '[]') data['Rewards List'] = "[\"\\\"\\\"\"]"; + if (!data['Visible Rewards']) data['Visible Rewards'] = "[\"1\"]"; + if (!data['Subtext']) data['Subtext'] = "[\"\\\"\\\"\"]"; + if (data['Subtext'] === '[]') data['Subtext'] = "[\"\\\"\\\"\"]"; + return data; +}; + +DataManager.questDatabaseCreate = function() { + $dataQuests = [null]; + for (var i = 1; i <= 100; ++i) { + var questData = JSON.parse(Yanfly.Parameters['Quest ' + i] || 'null'); + if (!questData) continue; + this.questDatabaseAdd(i, questData); + }; +}; + +DataManager.questDatabaseCreate(); + +//============================================================================= +// Game_Temp +//============================================================================= + +Game_Temp.prototype.reservedQuestOpen = function(questId) { + this._questOpen = questId; +}; + +Game_Temp.prototype.getQuestOpen = function() { + return this._questOpen; +}; + +Game_Temp.prototype.clearQuestOpen = function() { + this._questOpen = undefined; +}; + +//============================================================================= +// Game_System +//============================================================================= + +Yanfly.Quest.Game_System_initialize = Game_System.prototype.initialize; +Game_System.prototype.initialize = function() { + Yanfly.Quest.Game_System_initialize.call(this); + this.initQuestSettings(); +}; + +Game_System.prototype.initQuestSettings = function() { + this._showQuest = this._showQuest || Yanfly.Param.QuestCmdShow; + this._enableQuest = this._enableQuest || Yanfly.Param.QuestCmdEnable; + this._questsKnown = this._questsKnown || []; + this._questsCompleted = this._questsCompleted || []; + this._questsFailed = this._questsFailed || []; + this._questsDescription = this._questsDescription || {}; + this._questsObjectives = this._questsObjectives || {}; + this._questsObjectivesCompleted = this._questsObjectivesCompleted || {}; + this._questsObjectivesFailed = this._questsObjectivesFailed || {}; + this._questsRewards = this._questsRewards || {}; + this._questsRewardsClaimed = this._questsRewardsClaimed || {}; + this._questsRewardsDenied = this._questsRewardsDenied || {}; + this._questsSubtext = this._questsSubtext || {}; +}; + +Game_System.prototype.isShowQuest = function() { + this.initQuestSettings(); + return this._showQuest; +}; + +Game_System.prototype.setShowQuest = function(value) { + this.initQuestSettings(); + this._showQuest = value; +}; + +Game_System.prototype.isEnableQuest = function() { + this.initQuestSettings(); + return this._enableQuest; +}; + +Game_System.prototype.setEnableQuest = function(value) { + this.initQuestSettings(); + this._enableQuest = value; +}; + +Game_System.prototype.getQuestsAvailable = function() { + this.initQuestSettings(); + var result = []; + var length = this._questsKnown.length; + for (var i = 0; i < length; ++i) { + var questId = this._questsKnown[i]; + if (this._questsCompleted.contains(questId)) continue; + if (this._questsFailed.contains(questId)) continue; + result.push(questId); + } + return result; +}; + +Game_System.prototype.getQuestsCompleted = function() { + this.initQuestSettings(); + var result = []; + var length = this._questsKnown.length; + for (var i = 0; i < length; ++i) { + var questId = this._questsKnown[i]; + if (this._questsCompleted.contains(questId)) result.push(questId); + } + return result; +}; + +Game_System.prototype.getQuestsFailed = function() { + this.initQuestSettings(); + var result = []; + var length = this._questsKnown.length; + for (var i = 0; i < length; ++i) { + var questId = this._questsKnown[i]; + if (this._questsFailed.contains(questId)) result.push(questId); + } + return result; +}; + +Game_System.prototype.getAllQuests = function() { + this.initQuestSettings(); + return this._questsKnown; +}; + +Game_System.prototype.getTypeQuests = function(category, type) { + this.initQuestSettings(); + category = category || 'all'; + type = type || ''; + var result = []; + if (category === 'available') { + var quests = this.getQuestsAvailable(); + } else if (category === 'completed') { + var quests = this.getQuestsCompleted(); + } else if (category === 'failed') { + var quests = this.getQuestsFailed(); + } else { + var quests = this.getAllQuests(); + } + var length = quests.length; + for (var i = 0; i < length; ++i) { + var questId = quests[i]; + var questData = $dataQuests[questId]; + if (!questData) continue; + if (questData.type === type) result.push(questId); + } + return result; +}; + +Game_System.prototype.getQuestDescriptionIndex = function(questId) { + this.initQuestSettings(); + return this._questsDescription[questId] || 0; +}; + +Game_System.prototype.getQuestObjectives = function(questId) { + this.initQuestSettings(); + return this._questsObjectives[questId] || ['1']; +}; + +Game_System.prototype.getQuestObjectiveStatus = function(questId, objId) { + this.initQuestSettings(); + this._questsObjectivesCompleted[questId] = + this._questsObjectivesCompleted[questId] || []; + this._questsObjectivesFailed[questId] = + this._questsObjectivesFailed[questId] || []; + if (this._questsObjectivesCompleted[questId].contains(objId)) { + return 'Completed Objective'; + } else if (this._questsObjectivesFailed[questId].contains(objId)) { + return 'Failed Objective'; + } else { + return 'Uncleared Objective'; + } +}; + +Game_System.prototype.getQuestRewards = function(questId) { + this.initQuestSettings(); + return this._questsRewards[questId] || ['1']; +}; + +Game_System.prototype.getQuestRewardStatus = function(questId, objId) { + this.initQuestSettings(); + if (this._questsRewardsClaimed[questId].contains(objId)) { + return 'Claimed Reward'; + } else if (this._questsRewardsDenied[questId].contains(objId)) { + return 'Denied Reward'; + } else { + return 'Unclaimed Reward'; + } +}; + +Game_System.prototype.getQuestSubtextIndex = function(questId) { + this.initQuestSettings(); + return this._questsSubtext[questId] || 0; +}; + +Game_System.prototype.questAdd = function(questId) { + this.initQuestSettings(); + if (this._questsKnown.contains(questId)) return; + var questData = $dataQuests[questId]; + if (!questData) return; + this._questsKnown.push(questId); + this._questsKnown.sort(function(a, b) { + return a - b; + }); + this._questsDescription[questId] = 1; + this._questsObjectives[questId] = []; + for (var i = 0; i < questData['visibleObjectives'].length; ++i) { + var value = questData['visibleObjectives'][i]; + this._questsObjectives[questId].push(value); + } + this._questsObjectivesCompleted[questId] = []; + this._questsObjectivesFailed[questId] = []; + this._questsRewards[questId] = []; + for (var i = 0; i < questData['visibleRewards'].length; ++i) { + var value = questData['visibleRewards'][i]; + this._questsRewards[questId].push(value); + } + this._questsRewardsClaimed[questId] = []; + this._questsRewardsDenied[questId] = []; + this._questsSubtext[questId] = 1; + this.questAddCustomEval(questId); +}; + +Yanfly.Quest.questAdd = + JSON.parse(Yanfly.Quest.LunaticMode['Quest Add']); +Game_System.prototype.questAddCustomEval = function(questId) { + eval(Yanfly.Quest.questAdd); +}; + +Game_System.prototype.questAddRange = function(range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var questId = range[i]; + this.questAdd(questId); + } +}; + +Game_System.prototype.questRemove = function(questId) { + this.initQuestSettings(); + if (!this._questsKnown.contains(questId)) return; + var index = this._questsKnown.indexOf(questId); + this._questsKnown.splice(index, 1); + this.questRemoveCustomEval(questId); +}; + +Yanfly.Quest.questRemove = + JSON.parse(Yanfly.Quest.LunaticMode['Quest Remove']); +Game_System.prototype.questRemoveCustomEval = function(questId) { + eval(Yanfly.Quest.questRemove); +}; + +Game_System.prototype.questRemoveRange = function(range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var questId = range[i]; + this.questRemove(questId); + } +}; + +Game_System.prototype.questSetCompleted = function(questId) { + this.initQuestSettings(); + var changed = false; + if (!this._questsKnown.contains(questId)) this.questAdd(questId); + if (!this._questsCompleted.contains(questId)) { + changed = true; + this._questsCompleted.push(questId); + this._questsCompleted.sort(function(a, b) { + return a - b; + }); + } + if (this._questsFailed.contains(questId)) { + var index = this._questsFailed.indexOf(questId); + this._questsFailed.splice(index, 1); + this._questsFailed.sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questSetCompletedEval(questId); +}; + +Yanfly.Quest.questSetCompleted = + JSON.parse(Yanfly.Quest.LunaticMode['Quest Complete']); +Game_System.prototype.questSetCompletedEval = function(questId) { + eval(Yanfly.Quest.questSetCompleted); +}; + +Game_System.prototype.questSetCompletedRange = function(range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var questId = range[i]; + this.questSetCompleted(questId); + } +}; + +Game_System.prototype.questSetFailed = function(questId) { + this.initQuestSettings(); + var changed = false; + if (!this._questsKnown.contains(questId)) this.questAdd(questId); + if (!this._questsFailed.contains(questId)) { + changed = true; + this._questsFailed.push(questId); + this._questsFailed.sort(function(a, b) { + return a - b; + }); + } + if (this._questsCompleted.contains(questId)) { + var index = this._questsCompleted.indexOf(questId); + this._questsCompleted.splice(index, 1); + this._questsCompleted.sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questSetFailedEval(questId); +}; + +Yanfly.Quest.questSetFailed = + JSON.parse(Yanfly.Quest.LunaticMode['Quest Fail']); +Game_System.prototype.questSetFailedEval = function(questId) { + eval(Yanfly.Quest.questSetFailed); +}; + +Game_System.prototype.questSetFailedRange = function(range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var questId = range[i]; + this.questSetFailed(questId); + } +}; + +Game_System.prototype.questSetAvailable = function(questId) { + this.initQuestSettings(); + var changed = false; + if (!this._questsKnown.contains(questId)) this.questAdd(questId); + if (this._questsCompleted.contains(questId)) { + changed = true; + var index = this._questsCompleted.indexOf(questId); + this._questsCompleted.splice(index, 1); + this._questsCompleted.sort(function(a, b) { + return a - b; + }); + } + if (this._questsFailed.contains(questId)) { + changed = true; + var index = this._questsFailed.indexOf(questId); + this._questsFailed.splice(index, 1); + this._questsFailed.sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questSetAvailableEval(questId); +}; + +Yanfly.Quest.questSetAvailable = + JSON.parse(Yanfly.Quest.LunaticMode['Quest Available']); +Game_System.prototype.questSetAvailableEval = function(questId) { + eval(Yanfly.Quest.questSetAvailable); +}; + +Game_System.prototype.questSetAvailableRange = function(range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var questId = range[i]; + this.questSetAvailable(questId); + } +}; + +Game_System.prototype.questChangeDescriptionIndex = function(questId, index) { + this.initQuestSettings(); + this._questsDescription[questId] = index; + this.questChangeDescIndexEval(questId, index); +}; + +Yanfly.Quest.questChangeDescriptionIndex = + JSON.parse(Yanfly.Quest.LunaticMode['Change Description']); +Game_System.prototype.questChangeDescIndexEval = function(questId, index) { + eval(Yanfly.Quest.questChangeDescriptionIndex); +}; + +Game_System.prototype.questObjectivesShow = function(questId, objectiveId) { + this.initQuestSettings(); + this._questsObjectives[questId] = this._questsObjectives[questId] || []; + if (this._questsObjectives[questId].contains(objectiveId)) return; + this._questsObjectives[questId].push(objectiveId); + this._questsObjectives[questId].sort(function(a, b) { + return a - b; + }); + this.questObjectivesShowEval(questId, objectiveId); +}; + +Yanfly.Quest.questObjectivesShow = + JSON.parse(Yanfly.Quest.LunaticMode['Show Objective']); +Game_System.prototype.questObjectivesShowEval = function(questId, obj) { + var objectiveId = obj; + eval(Yanfly.Quest.questObjectivesShow); +}; + +Game_System.prototype.questObjectivesShowRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var objId = parseInt(range[i]); + this.questObjectivesShow(questId, objId); + } +}; + +Game_System.prototype.questObjectivesShowAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.objectives.length; + for (var i = 1; i < length; ++i) { + this.questObjectivesShow(questId, i); + } +}; + +Game_System.prototype.questObjectivesHide = function(questId, objectiveId) { + this.initQuestSettings(); + this._questsObjectives[questId] = this._questsObjectives[questId] || []; + if (!this._questsObjectives[questId].contains(objectiveId)) return; + var index = this._questsObjectives[questId].indexOf(objectiveId); + this._questsObjectives[questId].splice(index, 1); + this._questsObjectives[questId].sort(function(a, b) { + return a - b; + }); + this.questObjectivesHideEval(questId, objectiveId); +}; + +Yanfly.Quest.questObjectivesHide = + JSON.parse(Yanfly.Quest.LunaticMode['Hide Objective']); +Game_System.prototype.questObjectivesHideEval = function(questId, obj) { + var objectiveId = obj; + eval(Yanfly.Quest.questObjectivesHide); +}; + +Game_System.prototype.questObjectivesHideRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var objId = parseInt(range[i]); + this.questObjectivesHide(questId, objId); + } +}; + +Game_System.prototype.questObjectivesHideAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.objectives.length; + for (var i = 1; i < length; ++i) { + this.questObjectivesHide(questId, i); + } +}; + +Game_System.prototype.questObjectivesNormal = function(questId, objectiveId) { + this.initQuestSettings(); + var changed = false; + this._questsObjectivesCompleted[questId] = + this._questsObjectivesCompleted[questId] || []; + if (this._questsObjectivesCompleted[questId].contains(objectiveId)) { + changed = true; + var index = this._questsObjectivesCompleted[questId].indexOf(objectiveId); + this._questsObjectivesCompleted[questId].splice(index, 1); + this._questsObjectivesCompleted[questId].sort(function(a, b) { + return a - b; + }); + } + if (this._questsObjectivesFailed[questId].contains(objectiveId)) { + changed = true; + var index = this._questsObjectivesFailed[questId].indexOf(objectiveId); + this._questsObjectivesFailed[questId].splice(index, 1); + this._questsObjectivesFailed[questId].sort(function(a, b) { + return a - b; + }); + } + this.questObjectivesNormalEval(questId, objectiveId); +}; + +Yanfly.Quest.questObjectivesNormal = + JSON.parse(Yanfly.Quest.LunaticMode['Normalize Objective']); +Game_System.prototype.questObjectivesNormalEval = function(questId, obj) { + var objectiveId = obj; + eval(Yanfly.Quest.questObjectivesNormal); +}; + +Game_System.prototype.questObjectivesNormalRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var objId = parseInt(range[i]); + this.questObjectivesNormal(questId, objId); + } +}; + +Game_System.prototype.questObjectivesNormalAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.objectives.length; + for (var i = 1; i < length; ++i) { + this.questObjectivesNormal(questId, i); + } +}; + +Game_System.prototype.questObjectivesComplete = function(questId, objectiveId) { + this.initQuestSettings(); + var changed = false; + this._questsObjectivesCompleted[questId] = + this._questsObjectivesCompleted[questId] || []; + if (!this._questsObjectivesCompleted[questId].contains(objectiveId)) { + changed = true; + this._questsObjectivesCompleted[questId].push(objectiveId); + this._questsObjectivesCompleted[questId].sort(function(a, b) { + return a - b; + }); + } + this._questsObjectivesFailed[questId] = + this._questsObjectivesFailed[questId] || []; + if (this._questsObjectivesFailed[questId].contains(objectiveId)) { + var index = this._questsObjectivesFailed[questId].indexOf(objectiveId); + this._questsObjectivesFailed[questId].splice(index, 1); + this._questsObjectivesFailed[questId].sort(function(a, b) { + return a - b; + }); + } + this.questObjectivesCompleteEval(questId, objectiveId); +}; + +Yanfly.Quest.questObjectivesComplete = + JSON.parse(Yanfly.Quest.LunaticMode['Complete Objective']); +Game_System.prototype.questObjectivesCompleteEval = function(questId, obj) { + var objectiveId = obj; + eval(Yanfly.Quest.questObjectivesComplete); +}; + +Game_System.prototype.questObjectivesCompleteRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var objId = parseInt(range[i]); + this.questObjectivesComplete(questId, objId); + } +}; + +Game_System.prototype.questObjectivesCompleteAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.objectives.length; + for (var i = 1; i < length; ++i) { + this.questObjectivesComplete(questId, i); + } +}; + +Game_System.prototype.questObjectivesFail = function(questId, objectiveId) { + this.initQuestSettings(); + var changed = false; + this._questsObjectivesFailed[questId] = + this._questsObjectivesFailed[questId] || []; + if (!this._questsObjectivesFailed[questId].contains(objectiveId)) { + changed = true; + this._questsObjectivesFailed[questId].push(objectiveId); + this._questsObjectivesFailed[questId].sort(function(a, b) { + return a - b; + }); + } + this._questsObjectivesCompleted[questId] = + this._questsObjectivesCompleted[questId] || []; + if (this._questsObjectivesCompleted[questId].contains(objectiveId)) { + var index = this._questsObjectivesCompleted[questId].indexOf(objectiveId); + this._questsObjectivesCompleted[questId].splice(index, 1); + this._questsObjectivesCompleted[questId].sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questObjectivesFailEval(questId, objectiveId); +}; + +Yanfly.Quest.questObjectivesFail = + JSON.parse(Yanfly.Quest.LunaticMode['Fail Objective']); +Game_System.prototype.questObjectivesFailEval = function(questId, obj) { + var objectiveId = obj; + eval(Yanfly.Quest.questObjectivesFail); +}; + +Game_System.prototype.questObjectivesFailRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var objId = parseInt(range[i]); + this.questObjectivesFail(questId, objId); + } +}; + +Game_System.prototype.questObjectivesFailAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.objectives.length; + for (var i = 1; i < length; ++i) { + this.questObjectivesFail(questId, i); + } +}; + +Game_System.prototype.questRewardsShow = function(questId, rewardId) { + this.initQuestSettings(); + this._questsRewards[questId] = this._questsRewards[questId] || []; + if (this._questsRewards[questId].contains(rewardId)) return; + this._questsRewards[questId].push(rewardId); + this._questsRewards[questId].sort(function(a, b) { + return a - b; + }); + this.questRewardsShowEval(questId, rewardId); +}; + +Yanfly.Quest.questRewardsShow = + JSON.parse(Yanfly.Quest.LunaticMode['Show Reward']); +Game_System.prototype.questRewardsShowEval = function(questId, rewardId) { + eval(Yanfly.Quest.questRewardsShow); +}; + +Game_System.prototype.questRewardsShowRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var rewardId = parseInt(range[i]); + this.questRewardsShow(questId, rewardId); + } +}; + +Game_System.prototype.questRewardsShowAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.rewards.length; + for (var i = 1; i < length; ++i) { + this.questRewardsShow(questId, i); + } +}; + +Game_System.prototype.questRewardsHide = function(questId, rewardId) { + this.initQuestSettings(); + this._questsRewards[questId] = this._questsRewards[questId] || []; + if (!this._questsRewards[questId].contains(rewardId)) return; + var index = this._questsRewards[questId].indexOf(rewardId); + this._questsRewards[questId].splice(index, 1); + this._questsRewards[questId].sort(function(a, b) { + return a - b; + }); + this.questRewardsHideEval(questId, rewardId); +}; + +Yanfly.Quest.questRewardsHide = + JSON.parse(Yanfly.Quest.LunaticMode['Hide Reward']); +Game_System.prototype.questRewardsHideEval = function(questId, rewardId) { + eval(Yanfly.Quest.questRewardsHide); +}; + +Game_System.prototype.questRewardsHideRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var rewardId = parseInt(range[i]); + this.questRewardsHide(questId, rewardId); + } +}; + +Game_System.prototype.questRewardsHideAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.rewards.length; + for (var i = 1; i < length; ++i) { + this.questRewardsHide(questId, i); + } +}; + +Game_System.prototype.questRewardsNormal = function(questId, rewardId) { + this.initQuestSettings(); + var changed = false; + this._questsRewardsClaimed[questId] = + this._questsRewardsClaimed[questId] || []; + if (this._questsRewardsClaimed[questId].contains(rewardId)) { + changed = true; + var index = this._questsRewardsClaimed[questId].indexOf(rewardId); + this._questsRewardsClaimed[questId].splice(index, 1); + this._questsRewardsClaimed[questId].sort(function(a, b) { + return a - b; + }); + } + this._questsRewardsDenied[questId] = + this._questsRewardsDenied[questId] || []; + if (this._questsRewardsDenied[questId].contains(rewardId)) { + changed = true; + var index = this._questsRewardsDenied[questId].indexOf(rewardId); + this._questsRewardsDenied[questId].splice(index, 1); + this._questsRewardsDenied[questId].sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questRewardsNormalEval(questId, rewardId); +}; + +Yanfly.Quest.questRewardsNormal = + JSON.parse(Yanfly.Quest.LunaticMode['Normalize Reward']); +Game_System.prototype.questRewardsNormalEval = function(questId, rewardId) { + eval(Yanfly.Quest.questRewardsNormal); +}; + +Game_System.prototype.questRewardsNormalRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var rewardId = parseInt(range[i]); + this.questRewardsNormal(questId, rewardId); + } +}; + +Game_System.prototype.questRewardsNormalAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.rewards.length; + for (var i = 1; i < length; ++i) { + this.questRewardsNormal(questId, i); + } +}; + +Game_System.prototype.questRewardsClaim = function(questId, rewardId) { + this.initQuestSettings(); + var changed = false; + this._questsRewardsClaimed[questId] = + this._questsRewardsClaimed[questId] || []; + if (!this._questsRewardsClaimed[questId].contains(rewardId)) { + changed = true; + this._questsRewardsClaimed[questId].push(rewardId); + this._questsRewardsClaimed[questId].sort(function(a, b) { + return a - b; + }); + } + this._questsRewardsDenied[questId] = + this._questsRewardsDenied[questId] || []; + if (this._questsRewardsDenied[questId].contains(rewardId)) { + var index = this._questsRewardsDenied[questId].indexOf(rewardId); + this._questsRewardsDenied[questId].splice(index, 1); + this._questsRewardsDenied[questId].sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questRewardsClaimEval(questId, rewardId); +}; + +Yanfly.Quest.questRewardsClaim = + JSON.parse(Yanfly.Quest.LunaticMode['Claim Reward']); +Game_System.prototype.questRewardsClaimEval = function(questId, rewardId) { + eval(Yanfly.Quest.questRewardsClaim); +}; + +Game_System.prototype.questRewardsClaimRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var rewardId = parseInt(range[i]); + this.questRewardsClaim(questId, rewardId); + } +}; + +Game_System.prototype.questRewardsClaimAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.rewards.length; + for (var i = 1; i < length; ++i) { + this.questRewardsClaim(questId, i); + } +}; + +Game_System.prototype.questRewardsDeny = function(questId, rewardId) { + this.initQuestSettings(); + var changed = false; + this._questsRewardsDenied[questId] = + this._questsRewardsDenied[questId] || []; + if (!this._questsRewardsDenied[questId].contains(rewardId)) { + changed = true; + this._questsRewardsDenied[questId].push(rewardId); + this._questsRewardsDenied[questId].sort(function(a, b) { + return a - b; + }); + } + this._questsRewardsClaimed[questId] = + this._questsRewardsClaimed[questId] || []; + if (this._questsRewardsClaimed[questId].contains(rewardId)) { + var index = this._questsRewardsClaimed[questId].indexOf(rewardId); + this._questsRewardsClaimed[questId].splice(index, 1); + this._questsRewardsClaimed[questId].sort(function(a, b) { + return a - b; + }); + } + if (changed) this.questRewardsDenyEval(questId, rewardId); +}; + +Yanfly.Quest.questRewardsDeny = + JSON.parse(Yanfly.Quest.LunaticMode['Deny Reward']); +Game_System.prototype.questRewardsDenyEval = function(questId, rewardId) { + eval(Yanfly.Quest.questRewardsDeny); +}; + +Game_System.prototype.questRewardsDenyRange = function(questId, range) { + var length = range.length; + for (var i = 0; i < length; ++i) { + var rewardId = parseInt(range[i]); + this.questRewardsDeny(questId, rewardId); + } +}; + +Game_System.prototype.questRewardsDenyAll = function(questId) { + this.initQuestSettings(); + var questData = $dataQuests[questId]; + if (!questData) return; + var length = questData.rewards.length; + for (var i = 1; i < length; ++i) { + this.questRewardsDeny(questId, i); + } +}; + +Game_System.prototype.questChangeSubtextIndex = function(questId, index) { + this.initQuestSettings(); + this._questsSubtext[questId] = index; + this.questChangeSubtextIndexEval(questId, index); +}; + +Yanfly.Quest.questChangeSubtextIndexEval = + JSON.parse(Yanfly.Quest.LunaticMode['Change Subtext']); +Game_System.prototype.questChangeSubtextIndexEval = function(questId, index) { + eval(Yanfly.Quest.questChangeSubtextIndexEval); +}; + +//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - +// Game_System Script Calls +//- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + +Game_System.prototype.totalQuestsAvailable = function() { + return this.getQuestsAvailable().length; +}; + +Game_System.prototype.totalQuestsCompleted = function() { + return this.getQuestsCompleted().length; +}; + +Game_System.prototype.totalQuestsFailed = function() { + return this.getQuestsFailed().length; +}; + +Game_System.prototype.totalQuestsKnown = function() { + return this.getAllQuests().length; +}; + +Game_System.prototype.totalQuestsInGame = function() { + return Yanfly.Quest.totalCount; +}; + +Game_System.prototype.totalQuestTypes = function(category, type) { + return this.getTypeQuests(category, type).length; +}; + +Game_System.prototype.totalVisibleQuestObjectives = function(questId) { + return this.getQuestObjectives(questId).length; +}; + +Game_System.prototype.totalQuestObjectives = function(questId) { + var questData = $dataQuests[questId]; + if (!questData) return 0; + return questData.objectives.length; +}; + +Game_System.prototype.totalVisibleQuestRewards = function(questId) { + return this.getQuestRewards(questId).length; +}; + +Game_System.prototype.totalQuestRewards = function(questId) { + var questData = $dataQuests[questId]; + if (!questData) return 0; + return questData.rewards.length; +}; + +Game_System.prototype.isQuestObjectiveCompleted = function(questId, objId) { + if (this._questsObjectivesCompleted[questId]) { + return this._questsObjectivesCompleted[questId].contains(objId); + } else { + return false; + } +}; + +Game_System.prototype.isQuestObjectiveFailed = function(questId, objId) { + if (this._questsObjectivesFailed[questId]) { + return this._questsObjectivesFailed[questId].contains(objId); + } else { + return false; + } +}; + +Game_System.prototype.isQuestObjectiveUncleared = function(questId, objId) { + if (this._questsKnown.contains(questId)) { + return !this.isQuestObjectiveCompleted(questId, objId) && + !this.isQuestObjectiveFailed(questId, objId) + } else { + return false; + } +}; + +Game_System.prototype.isQuestRewardClaimed = function(questId, objId) { + if (this._questsRewardsClaimed[questId]) { + return this._questsRewardsClaimed[questId].contains(objId); + } else { + return false; + } +}; + +Game_System.prototype.isQuestRewardDenied = function(questId, objId) { + if (this._questsRewardsDenied[questId]) { + return this._questsRewardsDenied[questId].contains(objId); + } else { + return false; + } +}; + +Game_System.prototype.isQuestRewardUnclaimed = function(questId, objId) { + if (this._questsKnown.contains(questId)) { + return !this.isQuestRewardClaimed(questId, objId) && + !this.isQuestRewardDenied(questId, objId) + } else { + return false; + } +}; + +//============================================================================= +// Game_Interpreter +//============================================================================= + +Yanfly.Quest.Game_Interpreter_pluginCommand = + Game_Interpreter.prototype.pluginCommand; +Game_Interpreter.prototype.pluginCommand = function(command, args) { + Yanfly.Quest.Game_Interpreter_pluginCommand.call(this, command, args); + if (command === 'OpenQuestJournal') { + SceneManager.push(Scene_Quest); + } else if (command === 'Quest') { + this.processQuestPluginCommands(this.argsToString(args)); + } +}; + +Game_Interpreter.prototype.argsToString = function(args) { + var str = ''; + var length = args.length; + for (var i = 0; i < length; ++i) { + str += args[i] + ' '; + } + return str.trim(); +}; + +Game_Interpreter.prototype.parseNumericRange = function(str) { + if (str.match(/(\d+)[ ](?:THROUGH|to)[ ](\d+)/i)) { + var range = Yanfly.Util.getRange(parseInt(RegExp.$1), + parseInt(RegExp.$2)); + } else { + var range = str.split(','); + var length = range.length; + for (var i = 0; i < length; ++i) { + range[i] = parseInt(range[i]); + } + } + return range; +}; + +Game_Interpreter.prototype.processQuestPluginCommands = function(line) { + if (line.match(/EVAL[ ](.*)/i)) { + eval(RegExp.$1); + + } else if (line.match(/JOURNAL OPEN TO[ ](\d+)/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questAdd(questId); + $gameTemp.reservedQuestOpen(questId); + SceneManager.push(Scene_Quest); + } else if (line.match(/JOURNAL OPEN/i)) { + SceneManager.push(Scene_Quest); + + } else if (line.match(/JOURNAL SHOW/i)) { + $gameSystem.setShowQuest(true); + } else if (line.match(/JOURNAL HIDE/i)) { + $gameSystem.setShowQuest(false); + } else if (line.match(/JOURNAL ENABLE/i)) { + $gameSystem.setEnableQuest(true); + } else if (line.match(/JOURNAL DISABLE/i)) { + $gameSystem.setEnableQuest(false); + + } else if (line.match(/SET COMPLETED[ ](.*)/i)) { + var range = this.parseNumericRange(String(RegExp.$1)); + $gameSystem.questSetCompletedRange(range); + } else if (line.match(/SET FAILED[ ](.*)/i)) { + var range = this.parseNumericRange(String(RegExp.$1)); + $gameSystem.questSetFailedRange(range); + } else if (line.match(/SET AVAILABLE[ ](.*)/i)) { + var range = this.parseNumericRange(String(RegExp.$1)); + $gameSystem.questSetAvailableRange(range); + + } else if (line.match(/(\d+)[ ]CHANGE DESCRIPTION ENTRY TO[ ](\d+)/i)) { + var questId = parseInt(RegExp.$1); + var value = parseInt(RegExp.$2); + $gameSystem.questChangeDescriptionIndex(questId, value); + + } else if (line.match(/(\d+)[ ]SHOW OBJECTIVE[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questObjectivesShowRange(questId, range); + } else if (line.match(/(\d+)[ ]SHOW ALL OBJECTIVE/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questObjectivesShowAll(questId); + } else if (line.match(/(\d+)[ ]HIDE OBJECTIVE[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questObjectivesHideRange(questId, range); + } else if (line.match(/(\d+)[ ]HIDE ALL OBJECTIVE/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questObjectivesHideAll(questId); + } else if (line.match(/(\d+)[ ]NORMALIZE OBJECTIVE[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questObjectivesNormalRange(questId, range); + } else if (line.match(/(\d+)[ ]NORMALIZE ALL OBJECTIVE/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questObjectivesNormalAll(questId); + } else if (line.match(/(\d+)[ ]COMPLETE OBJECTIVE[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questObjectivesCompleteRange(questId, range); + } else if (line.match(/(\d+)[ ]COMPLETE ALL OBJECTIVE/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questObjectivesCompleteAll(questId); + } else if (line.match(/(\d+)[ ]FAIL OBJECTIVE[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questObjectivesFailRange(questId, range); + } else if (line.match(/(\d+)[ ]FAIL ALL OBJECTIVE/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questObjectivesFailAll(questId); + + } else if (line.match(/(\d+)[ ]SHOW REWARD[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questRewardsShowRange(questId, range); + } else if (line.match(/(\d+)[ ]SHOW ALL REWARD/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questRewardsShowAll(questId); + } else if (line.match(/(\d+)[ ]HIDE REWARD[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questRewardsHideRange(questId, range); + } else if (line.match(/(\d+)[ ]HIDE ALL REWARD/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questRewardsHideAll(questId); + } else if (line.match(/(\d+)[ ]NORMALIZE REWARD[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questRewardsNormalRange(questId, range); + } else if (line.match(/(\d+)[ ]NORMALIZE ALL REWARD/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questRewardsNormalAll(questId); + } else if (line.match(/(\d+)[ ]CLAIM REWARD[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questRewardsClaimRange(questId, range); + } else if (line.match(/(\d+)[ ]CLAIM ALL REWARD/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questRewardsClaimAll(questId); + } else if (line.match(/(\d+)[ ]DENY REWARD[ ](.*)/i)) { + var questId = parseInt(RegExp.$1); + var range = this.parseNumericRange(String(RegExp.$2)); + $gameSystem.questRewardsDenyRange(questId, range); + } else if (line.match(/(\d+)[ ]DENY ALL REWARD/i)) { + var questId = parseInt(RegExp.$1); + $gameSystem.questRewardsDenyAll(questId); + + } else if (line.match(/(\d+)[ ]CHANGE SUBTEXT ENTRY TO[ ](\d+)/i)) { + var questId = parseInt(RegExp.$1); + var value = parseInt(RegExp.$2); + $gameSystem.questChangeSubtextIndex(questId, value); + + } else if (line.match(/ADD[ ](.*)/i)) { + var range = this.parseNumericRange(String(RegExp.$1)); + $gameSystem.questAddRange(range); + + } else if (line.match(/REMOVE[ ](.*)/i)) { + var range = this.parseNumericRange(String(RegExp.$1)); + $gameSystem.questRemoveRange(range); + + } +}; + +//============================================================================= +// Window_MenuCommand +//============================================================================= + +Yanfly.Quest.Window_MenuCommand_addOriginalCommands = + Window_MenuCommand.prototype.addOriginalCommands; +Window_MenuCommand.prototype.addOriginalCommands = function() { + Yanfly.Quest.Window_MenuCommand_addOriginalCommands.call(this); + this.addQuestCommand(); +}; + +Window_MenuCommand.prototype.addQuestCommand = function() { + if (!Yanfly.Param.QuestCmdPlace) return; + if (!$gameSystem.isShowQuest()) return; + if (this.findSymbol('quest') > -1) return; + var text = Yanfly.Param.QuestCmdName; + var enabled = $gameSystem.isEnableQuest(); + this.addCommand(text, 'quest', enabled); +}; + +//============================================================================= +// Window_QuestData +//============================================================================= + +function Window_QuestData() { + this.initialize.apply(this, arguments); +}; + +Window_QuestData.prototype = Object.create(Window_Selectable.prototype); +Window_QuestData.prototype.constructor = Window_QuestData; + +Window_QuestData.prototype.initialize = function() { + var width = this.windowWidth(); + var height = this.windowHeight(); + var x = Math.round(eval(this.settings('X'))); + var y = Math.round(eval(this.settings('Y'))); + this._allTextHeight = 0; + this._countdown = 0; + this._arrowBlinkTimer = 0; + Window_Selectable.prototype.initialize.call(this, x, y, width, height); + this.setQuestId(0); + this.opacity = Math.round(eval(this.settings('Standard Opacity'))); +}; + +Window_QuestData.prototype.settings = function(key) { + return Yanfly.Param.QuestDataWindow[key]; +}; + +Window_QuestData.prototype.windowWidth = function() { + if (this._windowWidth === undefined) { + this._windowWidth = Math.round(eval(this.settings('Width'))); + } + return this._windowWidth; +}; + +Window_QuestData.prototype.windowHeight = function() { + if (this._windowHeight === undefined) { + this._windowHeight = Math.round(eval(this.settings('Height'))); + } + return this._windowHeight; +}; + +Window_QuestData.prototype.lineHeight = function() { + if (this._windowLineHeight === undefined) { + this._windowLineHeight = parseInt(this.settings('Line Height')); + } + return this._windowLineHeight; +}; + +Window_QuestData.prototype.standardFontFace = function() { + if (this._windowFontFace === undefined) { + this._windowFontFace = this.settings('Font Face'); + } + return this._windowFontFace; +}; + +Window_QuestData.prototype.standardFontSize = function() { + if (this._windowFontSize === undefined) { + this._windowFontSize = Math.round(eval(this.settings('Font Size'))); + } + return this._windowFontSize; +}; + +Window_QuestData.prototype.standardPadding = function() { + if (this._windowStandardPadding === undefined) { + this._windowStandardPadding = + Math.round(eval(this.settings('Standard Padding'))); + } + return this._windowStandardPadding; +}; + +Window_QuestData.prototype.textPadding = function() { + if (this._windowTextPadding === undefined) { + this._windowTextPadding = Math.round(eval(this.settings('Text Padding'))); + } + return this._windowTextPadding; +}; + +Window_QuestData.prototype.standardBackOpacity = function() { + if (this._windowBackOpacity === undefined) { + this._windowBackOpacity = Math.round(eval(this.settings('Back Opacity'))); + } + return this._windowBackOpacity; +}; + +Window_QuestData.prototype.loadWindowskin = function() { + this.windowskin = ImageManager.loadSystem(this.settings('Window Skin')); +}; + +Window_QuestData.prototype.delayLoadFrames = function() { + if (this._delayLoad === undefined) { + this._delayLoad = Math.round(eval(this.settings('Load Delay'))); + } + return this._delayLoad; +}; + +Window_QuestData.prototype.setQuestId = function(id) { + if (this._questId !== id) { + this._questId = id; + this._countdown = 30; + this.refresh(); + } +}; + +Window_QuestData.prototype.refresh = function() { + if (this._countdown > 0) return; + this.contents.clear(); + this._lastOriginY = -200; + this.origin.y = 0; + this._allTextHeight = 0; + if (this._questId > 0) { + this.drawQuestData(); + } else { + this.drawEmpty(); + } +}; + +Window_QuestData._questNoDataFmt = + JSON.parse(Yanfly.Param.QuestDataWindow['No Data Text'] || ""); + +Window_QuestData.prototype.drawEmpty = function() { + var fmt = Window_QuestData._questNoDataFmt; + var wordwrap = fmt.match(/<(?:WordWrap)>/i); + var text = fmt.format(); + var textState = { index: 0 }; + textState.originalText = text; + textState.text = this.convertEscapeCharacters(text); + this.resetFontSettings(); + this._allTextHeight = this.calcTextHeight(textState, true); + this._allTextHeight *= (wordwrap) ? 10 : 1; + this.createContents(); + this.drawQuestTextEx(text, 0, 0); +}; + +Window_QuestData.prototype.drawQuestData = function() { + Window_QuestData._questDataFmt = + JSON.parse(Yanfly.Param.QuestDataWindow['Quest Data Format'] || ""); + var questData = $dataQuests[this._questId]; + if (!questData) return; + var fmt = Window_QuestData._questDataFmt; + var wordwrap = fmt.match(/<(?:WordWrap)>/i); + var title = questData.name; + title = title.replace(/\\I\[(\d+)\]/gi, '').trim(); + title = title.replace(/\\C\[(\d+)\]/gi, '').trim(); + var difficulty = questData.difficulty; + var from = questData.from; + var location = questData.location; + var description = this.getQuestDescription(); + var objectives = this.getQuestObjectives(wordwrap); + var rewards = this.getQuestRewards(wordwrap); + var subtext = this.getQuestSubtext(); + var text = fmt.format(title, difficulty, from, location, description, + objectives, rewards, subtext); + var textState = { index: 0 }; + textState.originalText = text; + textState.text = this.convertEscapeCharacters(text); + this.resetFontSettings(); + this._allTextHeight = this.calcTextHeight(textState, true); + this._allTextHeight *= (wordwrap) ? 10 : 1; + this.createContents(); + this.drawQuestTextEx(text, 0, 0); +}; + +Window_QuestData.prototype.drawQuestTextEx = function(text, x, y) { + if (text) { + var textState = { index: 0, x: x, y: y, left: x }; + textState.text = this.convertEscapeCharacters(text); + textState.height = this.calcTextHeight(textState, false); + this.resetFontSettings(); + while (textState.index < textState.text.length) { + this.processCharacter(textState); + } + this._allTextHeight = textState.y - y + this.lineHeight(); + return textState.x - x; + } else { + return 0; + } +}; + +Window_QuestData.prototype.getQuestDescription = function() { + var questData = $dataQuests[this._questId]; + var index = $gameSystem.getQuestDescriptionIndex(this._questId); + return JSON.parse(questData.description[index]); +}; + +Window_QuestData.prototype.getQuestObjectives = function(wordwrap) { + var questData = $dataQuests[this._questId]; + var lineData = questData.objectives; + var visibleObjectives = $gameSystem.getQuestObjectives(this._questId); + var length = visibleObjectives.length; + var text = ''; + for (var i = 0; i < length; ++i) { + if (i > 0) text += wordwrap ? '
' : '\n'; + var objectiveId = visibleObjectives[i]; + var key = $gameSystem.getQuestObjectiveStatus(this._questId, objectiveId); + var fmt = this.settings(key); + text += fmt.format(JSON.parse(lineData[objectiveId])); + } + return text; +}; + +Window_QuestData.prototype.getQuestRewards = function(wordwrap) { + var questData = $dataQuests[this._questId]; + var lineData = questData.rewards; + var visibleRewards = $gameSystem.getQuestRewards(this._questId); + var length = visibleRewards.length; + var text = ''; + for (var i = 0; i < length; ++i) { + if (i > 0) text += wordwrap ? '
' : '\n'; + var rewardId = visibleRewards[i]; + var key = $gameSystem.getQuestRewardStatus(this._questId, rewardId); + var fmt = this.settings(key); + text += fmt.format(JSON.parse(lineData[rewardId])); + } + return text; +}; + +Window_QuestData.prototype.getQuestSubtext = function() { + var questData = $dataQuests[this._questId]; + var index = $gameSystem.getQuestSubtextIndex(this._questId); + return JSON.parse(questData.subtext[index]); +}; + +Window_QuestData.prototype.select = function(index) { +}; + +Window_QuestData.prototype.contentsHeight = function() { + var standard = this.height - this.standardPadding() * 2; + return Math.max(standard, this._allTextHeight); +}; + +Window_QuestData.prototype.update = function() { + Window_Selectable.prototype.update.call(this); + this.updateCountdown(); + if (this.isOpenAndActive()) this.updateKeyScrolling(); +}; + +Window_QuestData.prototype.updateCountdown = function() { + if (this._countdown > 0) { + this._countdown -= 1; + if (this._countdown <= 0) this.refresh(); + } +}; + +Window_QuestData.prototype.scrollSpeed = function() { + if (this._scrollSpeed === undefined) { + this._scrollSpeed = Number(this.settings('Scroll Speed')); + } + return this._scrollSpeed; +}; + +Window_QuestData.prototype.scrollOriginDown = function(speed) { + var value = this.contentsHeight() - this.height + + this.standardPadding() * 2; + this.origin.y = Math.min(value, this.origin.y + speed); +}; + +Window_QuestData.prototype.scrollOriginUp = function(speed) { + this.origin.y = Math.max(0, this.origin.y - speed); +}; + +Window_QuestData.prototype.updateKeyScrolling = function() { + if (Input.isPressed('up')) { + this.scrollOriginUp(this.scrollSpeed()); + } else if (Input.isPressed('down')) { + this.scrollOriginDown(this.scrollSpeed()); + } else if (Input.isPressed('pageup')) { + this.scrollOriginUp(this.scrollSpeed() * 4); + } else if (Input.isPressed('pagedown')) { + this.scrollOriginDown(this.scrollSpeed() * 4); + } +}; + +Window_QuestData.prototype.updateArrows = function() { + if (this._lastOriginY === this.origin.y) return; + this.showArrows(); +}; + +Window_QuestData.prototype.showArrows = function() { + this._lastOriginY = this.origin.y; + this.upArrowVisible = this.origin.y !== 0; + this.downArrowVisible = this.origin.y !== this.contentsHeight() - + this.height + this.standardPadding() * 2; +}; + +Window_QuestData.prototype.hideArrows = function() { + this.upArrowVisible = false; + this.downArrowVisible = false; +}; + +Window_QuestData.prototype.isInsideFrame = function() { + var x = this.canvasToLocalX(TouchInput._mouseOverX); + var y = this.canvasToLocalY(TouchInput._mouseOverY); + return x >= 0 && y >= 0 && x < this.width && y < this.height; +}; + +Window_QuestData.prototype.processWheel = function() { + if (!this.isInsideFrame()) return; + var threshold = 20; + if (TouchInput.wheelY >= threshold) { + this.scrollOriginDown(this.scrollSpeed() * 4); + } + if (TouchInput.wheelY <= -threshold) { + this.scrollOriginUp(this.scrollSpeed() * 4); + } +}; + +//============================================================================= +// Window_QuestTitle +//============================================================================= + +function Window_QuestTitle() { + this.initialize.apply(this, arguments); +}; + +Window_QuestTitle.prototype = Object.create(Window_Base.prototype); +Window_QuestTitle.prototype.constructor = Window_QuestTitle; + +Window_QuestTitle.prototype.initialize = function() { + var width = this.windowWidth(); + var height = this.windowHeight(); + var x = Math.round(eval(this.settings('X'))); + var y = Math.round(eval(this.settings('Y'))); + Window_Base.prototype.initialize.call(this, x, y, width, height); + this.setText(this.settings('No Quest Title')); + this.opacity = Math.round(eval(this.settings('Standard Opacity'))); +}; + +Window_QuestTitle.prototype.settings = function(key) { + return Yanfly.Param.QuestTitleWindow[key]; +}; + +Window_QuestTitle.prototype.windowWidth = function() { + if (this._windowWidth === undefined) { + this._windowWidth = Math.round(eval(this.settings('Width'))); + } + return this._windowWidth; +}; + +Window_QuestTitle.prototype.windowHeight = function() { + if (this._windowHeight === undefined) { + this._windowHeight = Math.round(eval(this.settings('Height'))); + } + return this._windowHeight; +}; + +Window_QuestTitle.prototype.lineHeight = function() { + if (this._windowLineHeight === undefined) { + this._windowLineHeight = parseInt(this.settings('Line Height')); + } + return this._windowLineHeight; +}; + +Window_QuestTitle.prototype.standardFontFace = function() { + if (this._windowFontFace === undefined) { + this._windowFontFace = this.settings('Font Face'); + } + return this._windowFontFace; +}; + +Window_QuestTitle.prototype.standardFontSize = function() { + if (this._windowFontSize === undefined) { + this._windowFontSize = Math.round(eval(this.settings('Font Size'))); + } + return this._windowFontSize; +}; + +Window_QuestTitle.prototype.standardPadding = function() { + if (this._windowStandardPadding === undefined) { + this._windowStandardPadding = + Math.round(eval(this.settings('Standard Padding'))); + } + return this._windowStandardPadding; +}; + +Window_QuestTitle.prototype.textPadding = function() { + if (this._windowTextPadding === undefined) { + this._windowTextPadding = Math.round(eval(this.settings('Text Padding'))); + } + return this._windowTextPadding; +}; + +Window_QuestTitle.prototype.itemTextAlign = function() { + return this.settings('Text Alignment') +}; + +Window_QuestTitle.prototype.standardBackOpacity = function() { + if (this._windowBackOpacity === undefined) { + this._windowBackOpacity = Math.round(eval(this.settings('Back Opacity'))); + } + return this._windowBackOpacity; +}; + +Window_QuestTitle.prototype.loadWindowskin = function() { + this.windowskin = ImageManager.loadSystem(this.settings('Window Skin')); +}; + +Window_QuestTitle.prototype.setText = function(text) { + if (this._text !== text) { + this._text = text; + this.refresh(); + } +}; + +Window_QuestTitle.prototype.refresh = function() { + this.contents.clear(); + var align = this.settings('Text Alignment'); + var wx = 0; + var ww = this.contents.width; + if (align === 'left') { + wx = this.textPadding(); + } else if (align === 'center') { + wx += (ww - this.textWidthEx(this._text)) / 2; + } else { + wx += ww - this.textWidthEx(this._text) - this.textPadding(); + } + this.drawTextEx(this._text, wx, 0); +}; + +Window_QuestTitle.prototype.textWidthEx = function(text) { + return this.drawTextEx(text, 0, this.contents.height); +}; + +//============================================================================= +// Window_QuestCategories +//============================================================================= + +function Window_QuestCategories() { + this.initialize.apply(this, arguments); +}; + +Window_QuestCategories.prototype = Object.create(Window_Command.prototype); +Window_QuestCategories.prototype.constructor = Window_QuestCategories; + +Window_QuestCategories.prototype.initialize = function() { + var width = this.windowWidth(); + var height = this.windowHeight(); + var x = Math.round(eval(this.settings('X'))); + var y = Math.round(eval(this.settings('Y'))); + Window_Command.prototype.initialize.call(this, x, y); + this.opacity = Math.round(eval(this.settings('Standard Opacity'))); +}; + +Window_QuestCategories.prototype.settings = function(key) { + return Yanfly.Param.QuestCategoryWindow[key]; +}; + +Window_QuestCategories.prototype.windowWidth = function() { + if (this._windowWidth === undefined) { + this._windowWidth = Math.round(eval(this.settings('Width'))); + } + return this._windowWidth; +}; + +Window_QuestCategories.prototype.windowHeight = function() { + if (this._windowHeight === undefined) { + this._windowHeight = Math.round(eval(this.settings('Height'))); + } + return this._windowHeight; +}; + +Window_QuestCategories.prototype.numVisibleRows = function() { + if (this._windowRows === undefined) { + this._windowRows = Math.round(eval(this.settings('Rows'))); + } + return this._windowRows; +}; + +Window_QuestCategories.prototype.maxCols = function() { + if (this._windowColumns === undefined) { + this._windowColumns = Math.round(eval(this.settings('Columns'))); + } + return this._windowColumns; +}; + +Window_QuestCategories.prototype.lineHeight = function() { + if (this._windowLineHeight === undefined) { + this._windowLineHeight = parseInt(this.settings('Line Height')); + } + return this._windowLineHeight; +}; + +Window_QuestCategories.prototype.standardFontFace = function() { + if (this._windowFontFace === undefined) { + this._windowFontFace = this.settings('Font Face'); + } + return this._windowFontFace; +}; + +Window_QuestCategories.prototype.standardFontSize = function() { + if (this._windowFontSize === undefined) { + this._windowFontSize = Math.round(eval(this.settings('Font Size'))); + } + return this._windowFontSize; +}; + +Window_QuestCategories.prototype.standardPadding = function() { + if (this._windowStandardPadding === undefined) { + this._windowStandardPadding = + Math.round(eval(this.settings('Standard Padding'))); + } + return this._windowStandardPadding; +}; + +Window_QuestCategories.prototype.textPadding = function() { + if (this._windowTextPadding === undefined) { + this._windowTextPadding = Math.round(eval(this.settings('Text Padding'))); + } + return this._windowTextPadding; +}; + +Window_QuestCategories.prototype.itemTextAlign = function() { + return this.settings('Text Alignment') +}; + +Window_QuestCategories.prototype.standardBackOpacity = function() { + if (this._windowBackOpacity === undefined) { + this._windowBackOpacity = Math.round(eval(this.settings('Back Opacity'))); + } + return this._windowBackOpacity; +}; + +Window_QuestCategories.prototype.loadWindowskin = function() { + this.windowskin = ImageManager.loadSystem(this.settings('Window Skin')); +}; + +Window_QuestCategories.prototype.makeCommandList = function() { + var list = JSON.parse(this.settings('Category Order')); + var length = list.length; + for (var i = 0; i < length; ++i) { + var listItem = list[i]; + switch (listItem) { + case 'available': + var fmt = this.settings('Available Text'); + var number = $gameSystem.totalQuestsAvailable(); + break; + case 'completed': + var fmt = this.settings('Completed Text'); + var number = $gameSystem.totalQuestsCompleted(); + break; + case 'failed': + var fmt = this.settings('Failed Text'); + var number = $gameSystem.totalQuestsFailed(); + break; + case 'all': + var fmt = this.settings('All Text'); + var number = $gameSystem.totalQuestsKnown(); + break; + case 'cancel': + var text = this.settings('Cancel Text'); + this.addCommand(text, 'cancel'); + continue; + break; + } + number = Yanfly.Util.toGroup(number); + var text = fmt.format(number); + this.addCommand(text, 'category', true, listItem); + } +}; + +Window_QuestCategories.prototype.drawItem = function(index) { + var rect = this.itemRectForText(index); + var text = this.commandName(index); + var align = this.settings('Text Alignment'); + var wx = 0; + var ww = rect.width; + if (align === 'left') { + wx = rect.x; + } else if (align === 'center') { + wx += (ww - this.textWidthEx(text)) / 2; + } else { + wx += ww - this.textWidthEx(text) - this.textPadding(); + } + this.drawTextEx(text, wx, rect.y); +}; + +Window_QuestCategories.prototype.textWidthEx = function(text) { + return this.drawTextEx(text, 0, this.contents.height); +}; + +Window_QuestCategories.prototype.setListWindow = function(win) { + this._listWindow = win; +}; + +Window_QuestCategories.prototype.update = function() { + Window_Command.prototype.update.call(this); + if (this._listWindow) this._listWindow.setCategoryType(this.currentExt()); +}; + +Window_QuestCategories.prototype.isInsideFrame = function() { + var x = this.canvasToLocalX(TouchInput._mouseOverX); + var y = this.canvasToLocalY(TouchInput._mouseOverY); + return x >= 0 && y >= 0 && x < this.width && y < this.height; +}; + +Window_QuestCategories.prototype.processWheel = function() { + if (!this.isInsideFrame()) return; + var threshold = 20; + if (TouchInput.wheelY >= threshold) this.scrollDown(); + if (TouchInput.wheelY <= -threshold) this.scrollUp(); +}; + +//============================================================================= +// Window_QuestList +//============================================================================= + +function Window_QuestList() { + this.initialize.apply(this, arguments); +}; + +Window_QuestList.prototype = Object.create(Window_Command.prototype); +Window_QuestList.prototype.constructor = Window_QuestList; + +Window_QuestList.prototype.initialize = function(cw, dw, tw) { + this._currentCategory = + JSON.parse(Yanfly.Param.QuestCategoryWindow['Category Order'])[0]; + this._closedQuestTypes = []; + var width = this.windowWidth(); + var height = this.windowHeight(); + var x = Math.round(eval(this.settings('X'))); + var y = Math.round(eval(this.settings('Y'))); + this._dataWindow = dw; + this._titleWindow = tw; + this._mode = 'Quest'; + Window_Command.prototype.initialize.call(this, x, y); + cw.setListWindow(this); + this.opacity = Math.round(eval(this.settings('Standard Opacity'))); + this.deselect(); + this.deactivate(); +}; + +Window_QuestList.prototype.settings = function(key) { + return Yanfly.Param.QuestListWindow[key]; +}; + +Window_QuestList.prototype.windowWidth = function() { + if (this._windowWidth === undefined) { + this._windowWidth = Math.round(eval(this.settings('Width'))); + } + return this._windowWidth; +}; + +Window_QuestList.prototype.windowHeight = function() { + if (this._windowHeight === undefined) { + this._windowHeight = Math.round(eval(this.settings('Height'))); + } + return this._windowHeight; +}; + +Window_QuestList.prototype.maxCols = function() { + return 1; +}; + +Window_QuestList.prototype.lineHeight = function() { + if (this._windowLineHeight === undefined) { + this._windowLineHeight = parseInt(this.settings('Line Height')); + } + return this._windowLineHeight; +}; + +Window_QuestList.prototype.standardFontFace = function() { + if (this._windowFontFace === undefined) { + this._windowFontFace = this.settings('Font Face'); + } + return this._windowFontFace; +}; + +Window_QuestList.prototype.standardFontSize = function() { + if (this._windowFontSize === undefined) { + this._windowFontSize = Math.round(eval(this.settings('Font Size'))); + } + return this._windowFontSize; +}; + +Window_QuestList.prototype.standardPadding = function() { + if (this._windowStandardPadding === undefined) { + this._windowStandardPadding = + Math.round(eval(this.settings('Standard Padding'))); + } + return this._windowStandardPadding; +}; + +Window_QuestList.prototype.textPadding = function() { + if (this._windowTextPadding === undefined) { + this._windowTextPadding = Math.round(eval(this.settings('Text Padding'))); + } + return this._windowTextPadding; +}; + +Window_QuestList.prototype.standardBackOpacity = function() { + if (this._windowBackOpacity === undefined) { + this._windowBackOpacity = Math.round(eval(this.settings('Back Opacity'))); + } + return this._windowBackOpacity; +}; + +Window_QuestList.prototype.loadWindowskin = function() { + this.windowskin = ImageManager.loadSystem(this.settings('Window Skin')); +}; + +Window_QuestList.prototype.itemTextAlign = function() { + return this.settings('Quest Alignment') +}; + +Window_QuestList.prototype.drawItem = function(index) { + var rect = this.itemRectForText(index); + var text = this.commandName(index); + var symbol = this.commandSymbol(index); + this.changePaintOpacity(this.isCommandEnabled(index)); + if (symbol === 'type') { + var align = this.settings('Type Alignment'); + } else { + var align = this.settings('Quest Alignment'); + var indent = parseInt(this.settings('Quest Indent')); + rect.x += indent; + rect.width -= indent; + } + var wx = 0; + var ww = rect.width; + if (align === 'left') { + wx = rect.x; + } else if (align === 'center') { + wx += (ww - this.textWidthEx(text)) / 2; + } else { + wx += ww - this.textWidthEx(text) - this.textPadding(); + } + this.drawTextEx(text, wx, rect.y); +}; + +Window_QuestList.prototype.textWidthEx = function(text) { + return this.drawTextEx(text, 0, this.contents.height); +}; + +Window_QuestList.prototype.setCategoryType = function(category) { + if (this._currentCategory !== category) { + this._currentCategory = category; + this.refresh(); + this.resetScroll(); + this.deselect(); + this.update(); + } +}; + +Window_QuestList.prototype.showType = function() { + if (this._settingsShowType === undefined) { + this._settingsShowType = Math.round(eval(this.settings('Show Types'))); + } + return this._settingsShowType; +}; + +Window_QuestList.prototype.showEmptyTypes = function() { + if (this._showEmpty === undefined) { + this._showEmpty = eval(this.settings('Show Empty')); + } + return this._showEmpty; +}; + +Window_QuestList.prototype.setMode = function(mode) { + if (mode === 'Extra') { + this._prevTopRow = this.topRow(); + this._prevIndex = this.index(); + this._forcedExt = this.currentExt(); + this.setTopRow(0); + } else { + this._forcedExt = undefined; + } + this._mode = mode; + this.refresh(); + this.activate(); + if (mode === 'Extra') { + this.select(0); + } else { + this.select(this._prevIndex); + this.setTopRow(this._prevTopRow); + } +}; + +Window_QuestList.prototype.currentExt = function() { + return this._forcedExt || Window_Command.prototype.currentExt.call(this); +}; + +Window_QuestList.prototype.makeCommandList = function() { + if (this._mode === 'Quest') { + this.makeQuestList(); + } else { + this.makeExtraList(); + } +}; + +Window_QuestList.prototype.makeQuestList = function() { + if (this.showType()) { + var list = JSON.parse(this.settings('Type Order')); + var length = list.length; + for (var i = 0; i < length; ++i) { + var listItem = list[i]; + var fmt = this.settings('Type Text Format'); + var type = listItem.replace(/\\I\[(\d+)\]/gi, '').trim(); + var type = listItem.replace(/\\C\[(\d+)\]/gi, '').trim(); + if (this._closedQuestTypes.contains(type)) { + var closed = this.settings('List Closed Symbol'); + } else { + var closed = this.settings('List Open Symbol'); + } + var number = $gameSystem.getTypeQuests(this._currentCategory, + type).length; + if (!this.showEmptyTypes() && number <= 0) continue; + number = Yanfly.Util.toGroup(number); + var text = fmt.format(closed, listItem, number); + this.addCommand(text, 'type', true, type); + if (!this._closedQuestTypes.contains(type)) { + this.addQuestCommands(this._currentCategory, type); + } + } + } else { + this.addQuestCommands(this._currentCategory) + } +}; + +Window_QuestList.prototype.makeExtraList = function() { + this.addReadQuestCommand(); + this.makeExtraListA(); + this.makeExtraListB(); + this.makeExtraListC(); + this.makeExtraListD(); + this.makeExtraListE(); + this.makeExtraListF(); + this.addCancelCommand(); +}; + +Window_QuestList.prototype.addReadQuestCommand = function() { + var text = this.settings('Read Quest') || '\\i[121]Read Quest'; + this.addCommand(text, 'readQuest'); +}; + +Window_QuestList.prototype.addCancelCommand = function() { + var text = this.settings('Cancel') || '\\i[16]Cancel'; + this.addCommand(text, 'cancel'); +}; + +Window_QuestList.prototype.makeExtraListA = function() { +}; + +Window_QuestList.prototype.makeExtraListB = function() { +}; + +Window_QuestList.prototype.makeExtraListC = function() { +}; + +Window_QuestList.prototype.makeExtraListD = function() { +}; + +Window_QuestList.prototype.makeExtraListE = function() { +}; + +Window_QuestList.prototype.makeExtraListF = function() { +}; + +Window_QuestList.prototype.addQuestCommands = function(category, type) { + category = category || this._currentCategory; + type = type || ''; + var list = $gameSystem.getTypeQuests(category, type); + var length = list.length; + for (var i = 0; i < length; ++i) { + var questId = list[i]; + var questData = $dataQuests[questId]; + if (!questData) continue; + var text = questData.name; + this.addCommand(text, 'quest', true, questId); + } +}; + +Window_QuestList.prototype.update = function() { + Window_Command.prototype.update.call(this); + if (this._dataWindow) { + if (this.currentSymbol() === 'quest' || this._mode === 'Extra') { + this._dataWindow.setQuestId(this.currentExt()); + } else { + this._dataWindow.setQuestId(0); + } + } + if (this._titleWindow) { + if (this.currentSymbol() === 'quest' || this._mode === 'Extra') { + this._titleWindow.setText($dataQuests[this.currentExt()].name); + } else { + this._titleWindow.setText(this._titleWindow.settings('No Quest Title')); + } + } +}; + +Window_QuestList.prototype.typeToggle = function(type) { + if (this._closedQuestTypes.contains(type)) { + var index = this._closedQuestTypes.indexOf(type); + this._closedQuestTypes.splice(index, 1); + } else { + this._closedQuestTypes.push(type); + } + this.refresh(); +}; + +Window_QuestList.prototype.getVisibleRows = function() { + var value = this.height - (this.standardPadding() * 2); + value = Math.floor(value / this.lineHeight()); + return value; +}; + +Window_QuestList.prototype.isInsideFrame = function() { + var x = this.canvasToLocalX(TouchInput._mouseOverX); + var y = this.canvasToLocalY(TouchInput._mouseOverY); + return x >= 0 && y >= 0 && x < this.width && y < this.height; +}; + +Window_QuestList.prototype.processWheel = function() { + if (!this.isInsideFrame()) return; + var threshold = 20; + if (TouchInput.wheelY >= threshold) this.scrollDown(); + if (TouchInput.wheelY <= -threshold) this.scrollUp(); +}; + +//============================================================================= +// Scene_Menu +//============================================================================= + +Yanfly.Quest.Scene_Menu_createCommandWindow = + Scene_Menu.prototype.createCommandWindow; +Scene_Menu.prototype.createCommandWindow = function() { + Yanfly.Quest.Scene_Menu_createCommandWindow.call(this); + this._commandWindow.setHandler('quest', this.commandQuest.bind(this)); +}; + +Scene_Menu.prototype.commandQuest = function() { + SceneManager.push(Scene_Quest); +}; + +//============================================================================= +// Scene_Quest +//============================================================================= + +function Scene_Quest() { + this.initialize.apply(this, arguments); +}; + +Scene_Quest.prototype = Object.create(Scene_MenuBase.prototype); +Scene_Quest.prototype.constructor = Scene_Quest; + +Scene_Quest.prototype.initialize = function() { + Scene_MenuBase.prototype.initialize.call(this); +}; + +Scene_Quest.prototype.create = function() { + Scene_MenuBase.prototype.create.call(this); + this.runCustomCode(Yanfly.Quest.createBefore); + this.createDataWindow(); + this.createTitleWindow(); + this.createCategoryWindow(); + this.createListWindow(); + this.processQuestOpen(); + this.runCustomCode(Yanfly.Quest.createAfter); +}; + +Yanfly.Quest.createBefore = + JSON.parse(Yanfly.Quest.LunaticMode['Before Create Windows']); +Yanfly.Quest.createAfter = + JSON.parse(Yanfly.Quest.LunaticMode['After Create Windows']); +Yanfly.Quest.terminateMenu = + JSON.parse(Yanfly.Quest.LunaticMode['Close Quest Menu']); + +Scene_Quest.prototype.runCustomCode = function(code) { + var background = this._backgroundSprite; + var windowLayer = this._windowLayer; + eval(code); +}; + +Scene_Quest.prototype.createDataWindow = function() { + this._dataWindow = new Window_QuestData(); + this._dataWindow.setHandler('cancel', this.onDataCancel.bind(this)); + this.addWindow(this._dataWindow); +}; + +Scene_Quest.prototype.createTitleWindow = function() { + this._titleWindow = new Window_QuestTitle(); + this.addWindow(this._titleWindow); +}; + +Scene_Quest.prototype.createCategoryWindow = function() { + this._categoryWindow = new Window_QuestCategories(); + this._categoryWindow.setHandler('cancel', this.onCategoryCancel.bind(this)); + this._categoryWindow.setHandler('category', this.onCategoryOk.bind(this)); + this.addWindow(this._categoryWindow); +}; + +Scene_Quest.prototype.createListWindow = function() { + this._listWindow = new Window_QuestList(this._categoryWindow, + this._dataWindow, this._titleWindow); + this._listWindow.setHandler('cancel', this.onListCancel.bind(this)); + this._listWindow.setHandler('type', this.onListTypeToggle.bind(this)); + this._listWindow.setHandler('quest', this.onListQuest.bind(this)); + this._listWindow.setHandler('readQuest', this.dataWindowActivate.bind(this)); + this.addWindow(this._listWindow); +}; + +Scene_Quest.prototype.onCategoryCancel = function() { + this.runCustomCode(Yanfly.Quest.terminateMenu); + this.popScene(); +}; + +Scene_Quest.prototype.onCategoryOk = function() { + this._listWindow.activate(); + if (this._listWindow.index() < 0) this._listWindow.select(0); +}; + +Scene_Quest.prototype.isQuestExtraCommand = function() { + return false; +}; + +Scene_Quest.prototype.onListCancel = function() { + if (this._listWindow._mode === 'Extra') { + this._listWindow.setMode('Quest'); + } else { + this._categoryWindow.activate(); + } +}; + +Scene_Quest.prototype.onListTypeToggle = function() { + this._listWindow.activate(); + this._listWindow.typeToggle(this._listWindow.currentExt()); +}; + +Scene_Quest.prototype.onListQuest = function() { + if (this.isQuestExtraCommand()) { + this._listWindow.setMode('Extra'); + } else { + this.dataWindowActivate(); + } +}; + +Scene_Quest.prototype.dataWindowActivate = function() { + this._dataWindow.activate(); +}; + +Scene_Quest.prototype.onDataCancel = function() { + if (this._dataWindow._mode === 'Extra') { + this._listWindow.setMode('Quest'); + } else { + this._dataWindow.deactivate(); + this._listWindow.activate(); + } +}; + +Scene_Quest.prototype.processQuestOpen = function() { + var questId = $gameTemp.getQuestOpen(); + if (questId) { + var categoryOrder = this.getQuestOpenCategories(); + var length = categoryOrder.length; + for (var i = 0; i < length; ++i) { + var category = categoryOrder[i]; + var index = this._categoryWindow.findExt(category); + if (index >= 0) break; + } + this._categoryWindow.selectExt(index); + this.onCategoryOk(); + this._categoryWindow.deactivate(); + this._listWindow.selectExt(questId); + this.onListQuest(); + this._listWindow.deactivate(); + this._listWindow.setTopRow(this._listWindow.findExt(questId)); + var scrollTimes = Math.floor(this._listWindow.getVisibleRows() / 2); + while (scrollTimes--) { + this._listWindow.scrollUp(); + } + this._listWindow.ensureCursorVisible(); + this._listWindow.updateCursor(); + } + $gameTemp.clearQuestOpen(); +}; + +Scene_Quest.prototype.getQuestOpenCategories = function() { + return ['available', 'completed', 'failed', 'all']; +}; + +// Custom Code + +Scene_Quest.prototype.centerSprite = function(sprite) { + sprite.x = Graphics.width / 2; + sprite.y = Graphics.height / 2; + sprite.anchor.x = 0.5; + sprite.anchor.y = 0.5; +}; + +Scene_Quest.prototype.fitScreen = function(sprite) { + if (sprite.bitmap.width <= 0 || sprite.bitmap <= 0) { + return setTimeout(this.fitScreen.bind(this, sprite), 5); + } + var width = Graphics.boxWidth; + var height = Graphics.boxHeight; + var ratioX = width / sprite.bitmap.width; + var ratioY = height / sprite.bitmap.height; + if (ratioX > 1.0) sprite.scale.x = ratioX; + if (ratioY > 1.0) sprite.scale.y = ratioY; + this.centerSprite(sprite); +}; + +//============================================================================= +// Utilities +//============================================================================= + +Yanfly.Util = Yanfly.Util || {}; + +if (!Yanfly.Util.toGroup) { + +Yanfly.Util.toGroup = function(inVal) { + return inVal; +}; + +}; // Yanfly.Util.toGroup + +Yanfly.Util.getRange = function(n, m) { + var result = []; + for (var i = n; i <= m; ++i) result.push(i); + return result; +}; + +//============================================================================= +// End of Main Functions +//============================================================================= +} else { + +var text = ''; +text += 'You are getting this error because you are trying to run '; +text += 'YEP_QuestJournal while your project files are lower than version '; +text += '1.5.0.\n\nPlease visit this thread for instructions on how to update '; +text += 'your project files to 1.5.0 or higher: \n\n'; +text += 'https://forums.rpgmakerweb.com/index.php?threads/'; +text += 'rpg-maker-mv-1-5-0-update.79677/'; +console.log(text); +require('nw.gui').Window.get().showDevTools(); + +} // (Utils.RPGMAKER_VERSION && Utils.RPGMAKER_VERSION >= '1.5.0') +//============================================================================= +// End of File +//============================================================================= \ No newline at end of file diff --git a/js/plugins/YEP_X_MapQuestWindow.js b/js/plugins/YEP_X_MapQuestWindow.js new file mode 100644 index 0000000..332245e --- /dev/null +++ b/js/plugins/YEP_X_MapQuestWindow.js @@ -0,0 +1,991 @@ +//============================================================================= +// Yanfly Engine Plugins - Quest Journal Extension - Map Quest Window +// YEP_X_MapQuestWindow.js +//============================================================================= + +var Imported = Imported || {}; +Imported.YEP_X_MapQuestWindow = true; + +var Yanfly = Yanfly || {}; +Yanfly.AMQW = Yanfly.AMQW || {}; +Yanfly.AMQW.version = 1.01; + +//============================================================================= + /*: + * @plugindesc YEP任务活动窗口-扩展 + * @author Yanfly Engine Plugins 汉化:硕明云书 + * + * @help + * ============================================================================ + * 注意 + * ============================================================================ + * 此插件需要任务日志系统插件才能正常使用! + * ============================================================================ + * 说明 + * ============================================================================ + * + * 自动换行目标 + * - For those with YEP_MessageCore.js installed, you can set whether or not + * you want the objectives to be word wrapped. Enabling this would set quest + * objectives to become word wrapped and disabling it would not. + * + * Default Show + * - This will determine if you want this window to appear by default or not. + * This will have no bearing on the player's Options menu command, but it will + * allow you to disable the Active Map Quest Window from the mechanical-driven + * side of the game. + * + * --- + * + * Window Settings + * - If you wish to customize the category window, you can adjust the various + * settings here to adjust its properties. However, keep in mind that unless + * you are familiar with JavaScript, you can make errors here that can make the + * windows not work in your game. + * + * X: Graphics.boxWidth - width + * Y: 0 + * Scale: 0.50 + * Width: Graphics.boxWidth / 3 + * Line Height: 36 + * Font Face: GameFont + * Font Size: 28 + * Standard Padding: 18 + * Text Padding: 6 + * Standard Opacity: 255 + * Back Opacity: 192 + * Window Skin: Window + * + * ============================================================================ + * Plugin Commands + * ============================================================================ + * + * You can use the following plugin commands to change the behavior of the + * Map Quest Window. + * + * Plugin Commands: + * + * SetActiveQuest x + * - Sets the active quest to x. + * + * RefreshActiveQuestWindow + * - Refreshes the map quest window. + * + * ShowActiveQuestWindow + * HideActiveQuestWindow + * - Changes the Active Map Quest Window to be visible/hidden. This will not + * override the player's Options Menu's setting to hide the window. + * + * ============================================================================ + * Options Core Settings - Adding the New Options + * ============================================================================ + * + * If you are using YEP_OptionsCore.js, you can add a new Option using this + * plugin. Here's the following code/parameter settings you can use with it. + * + * --------- + * Settings: + * --------- + * + * Name: + * \i[87]Quest Window + * + * Help Description: + * Show a window displaying the currently active + * quest on the screen while exploring. + * + * Symbol: + * mapQuestWindow + * + * Show/Hide: + * show = Imported.YEP_X_MapQuestWindow; + * + * Enable: + * enabled = true; + * + * Ext: + * ext = 0; + * + * ---------- + * Functions: + * ---------- + * + * Make Option Code: + * this.addCommand(name, symbol, enabled, ext); + * + * Draw Option Code: + * var rect = this.itemRectForText(index); + * var statusWidth = this.statusWidth(); + * var titleWidth = rect.width - statusWidth; + * this.resetTextColor(); + * this.changePaintOpacity(this.isCommandEnabled(index)); + * this.drawOptionsName(index); + * this.drawOptionsOnOff(index); + * + * Process OK Code: + * var index = this.index(); + * var symbol = this.commandSymbol(index); + * var value = this.getConfigValue(symbol); + * this.changeValue(symbol, !value); + * + * Cursor Right Code: + * var index = this.index(); + * var symbol = this.commandSymbol(index); + * var value = this.getConfigValue(symbol); + * this.changeValue(symbol, true); + * + * Cursor Left Code: + * var index = this.index(); + * var symbol = this.commandSymbol(index); + * var value = this.getConfigValue(symbol); + * this.changeValue(symbol, false); + * + * Default Config Code: + * // Empty. Provided by this plugin. + * + * Save Config Code: + * // Empty. Provided by this plugin. + * + * Load Config Code: + * // Empty. Provided by this plugin. + * + * ============================================================================ + * Changelog + * ============================================================================ + * + * Version 1.01: + * - Compatibility update for YEP_OptionsCore.js. + * + * Version 1.00: + * - Finished Plugin! + * + * ============================================================================ + * End of Helpfile + * ============================================================================ + * + * @param ---Main--- + * @default + * + * @param Window Settings + * @text 窗口设置 + * @parent ---Main--- + * @type struct + * @desc Adjust the properties for the map quest window here. + * @default {"---General---":"","Word Wrap Objectives":"true","Default Show":"true","---Window Settings---":"","X":"Graphics.boxWidth - width","Y":"0","Scale":"0.50","Width":"Graphics.boxWidth / 3","Line Height":"36","Font Face":"GameFont","Font Size":"28","Standard Padding":"18","Text Padding":"6","Standard Opacity":"255","Back Opacity":"192","Window Skin":"Window"} + * + * @param Set Active + * @text 设置为展示 + * @parent ---Main--- + * @desc Vocabulary used for the 'Set Active' option. + * You can use text codes. + * @default \i[189]开启展示 + * + * @param Currently Active + * @text 当前展示描述 + * @parent ---Main--- + * @desc Vocabulary used for the 'Currently Active' option. + * You can use text codes. + * @default \i[189]已展示 + * + * @param Clear Active + * @text 取消展示描述 + * @parent ---Main--- + * @desc Vocabulary used for the 'Clear Active' option. + * You can use text codes. + * @default \i[186]取消展示 + * + * @param ---Options--- + * @default + * + * @param Options Command + * @text 取消展示描述 + * @parent ---Options--- + * @desc 活动任务窗口的选项命令。 + * @default 任务窗口 + * + * @param Options Enable + * @text 选项启用 + * @parent ---Options--- + * @type boolean + * @on Show + * @off Hide + * @desc 活动任务窗口的默认选项命令选项 + * @default true + * + * @param ---Automatic Updates--- + * @text ---自动更新--- + * @default + * + * @param Quest Add + * @text 任务添加 + * @parent ---Automatic Updates--- + * @type boolean + * @on YES + * @off NO + * @desc Update quest window when adding a new quest? This will set + * the newest active quest to what was just added. + * @default true + * + * @param Quest Complete + * @text 任务完成 + * @parent ---Automatic Updates--- + * @type boolean + * @on YES + * @off NO + * @desc If currently active quest is completed, the window will + * set next available uncompleted quest. + * @default true + * + * @param Quest Failed + * @text 任务失败 + * @parent ---Automatic Updates--- + * @type boolean + * @on YES + * @off NO + * @desc If currently active quest is failed, the window will + * set next available uncompleted quest. + * @default true + * + * @param Change Objectives + * @text 变更目标 + * @parent ---Automatic Updates--- + * @type boolean + * @on YES + * @off NO + * @desc Update window when quest objectives have been changed. + * @default true + * + * @param Event Update + * @text 事件更新 + * @parent ---Automatic Updates--- + * @type boolean + * @on YES + * @off NO + * @desc Update window when switches, variables, party members, + * and/or items, weapons, or armors change. + * @default true + * + */ +//============================================================================= +/* Plugin Parameter Structure Settings + *============================================================================= + */ +/* ---------------------------------------------------------------------------- + * CategoryWindow Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~WindowSettings: + * @param ---General--- + * @default + * + * @param Word Wrap Objectives + * @text 自动换行目标 + * @parent ---General--- + * @type boolean + * @on YES + * @off NO + * @desc Apply word wrap to objectives if you have YEP_MessageCore? + * @default true + * + * @param Default Show + * @text 默认显示 + * @parent ---General--- + * @type boolean + * @on Show + * @off Hide + * @desc Show active quest window by default? + * @default true + * + * @param ---Window Settings--- + * @default + * + * @param X + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxWidth - width + * @desc Formula for the window's X position. + * @default Graphics.boxWidth - width + * + * @param Y + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option Graphics.boxHeight - height + * @desc Formula for the window's Y position. + * @default 0 + * + * @param Scale + * @parent ---Window Settings--- + * @type combo + * @option 1.00 + * @option 0.75 + * @option 0.66 + * @option 0.50 + * @option 0.33 + * @option 0.25 + * @desc Scale the window smaller? + * @default 0.50 + * + * @param Width + * @parent ---Window Settings--- + * @type combo + * @option Graphics.boxWidth + * @option Graphics.boxWidth / 2 + * @option Graphics.boxWidth / 3 + * @option Graphics.boxWidth * 2 / 3 + * @option Graphics.boxWidth / 4 + * @option Graphics.boxWidth * 3 / 4 + * @option Graphics.boxWidth / 5 + * @option Graphics.boxWidth * 4 / 5 + * @desc Formula for the window width. + * @default Graphics.boxWidth / 3 + * + * @param Line Height + * @parent ---Window Settings--- + * @type number + * @min 1 + * @desc The height used for each line entry. + * @default 36 + * + * @param Font Face + * @parent ---Window Settings--- + * @type combo + * @option GameFont + * @option Arial + * @option Courier New + * @option SimHei + * @option Heiti TC + * @option Dotum + * @option AppleGothic + * @desc The font face used for your game. + * @default GameFont + * + * @param Font Size + * @parent ---Window Settings--- + * @type combo + * @option 20 + * @option 28 + * @option Window_Base.prototype.standardFontSize.call(this); + * @desc Formula for the standard font size. + * @default 28 + * + * @param Standard Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 10 + * @option 18 + * @option 24 + * @desc Formula for the window's padding. + * @default 18 + * + * @param Text Padding + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 6 + * @option 12 + * @desc Formula for the padding used before displaying text. + * @default 6 + * + * @param Standard Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc Formula for the standard opacity used by the window. + * @default 255 + * + * @param Back Opacity + * @parent ---Window Settings--- + * @type combo + * @option 0 + * @option 128 + * @option 192 + * @option 255 + * @desc Formula for the opacity used by the window. + * @default 192 + * + * @param Window Skin + * @parent ---Window Settings--- + * @type file + * @dir img/system/ + * @desc Window skin used. + * @default Window + * + */ +//============================================================================= + +if (Imported.YEP_QuestJournal) { + +//============================================================================= +// Parameter Variables +//============================================================================= + +Yanfly.Parameters = PluginManager.parameters('YEP_X_MapQuestWindow'); +Yanfly.Param = Yanfly.Param || {}; + +Yanfly.Param.MQWSettings = + JSON.parse(Yanfly.Parameters['Window Settings']); +Yanfly.Param.MQWSetActive = String(Yanfly.Parameters['Set Active']); +Yanfly.Param.MQWCurActive = String(Yanfly.Parameters['Currently Active']); +Yanfly.Param.MQWClearActive = String(Yanfly.Parameters['Clear Active']); + +Yanfly.Param.MQWOptionCmd = String(Yanfly.Parameters['Options Command']); +Yanfly.Param.MQWOptionSetting = eval(Yanfly.Parameters['Options Enable']); + +Yanfly.Param.MQWAddQuest = eval(Yanfly.Parameters['Quest Add']); +Yanfly.Param.MQWQuestComplete = eval(Yanfly.Parameters['Quest Complete']); +Yanfly.Param.MQWQuestFailed = eval(Yanfly.Parameters['Quest Failed']); +Yanfly.Param.MQWChangeObj = eval(Yanfly.Parameters['Change Objectives']); +Yanfly.Param.MQWEventUpdate = eval(Yanfly.Parameters['Event Update']); + +//============================================================================= +// ConfigManager +//============================================================================= + +Yanfly.getDefaultMapQuestWindowOption = function() { + if (Yanfly.Param.MQWOptionSetting) { + return true; + } else { + return false; + } +}; + +ConfigManager.mapQuestWindow = Yanfly.getDefaultMapQuestWindowOption(); + +Yanfly.AMQW.ConfigManager_makeData = ConfigManager.makeData; +ConfigManager.makeData = function() { + var config = Yanfly.AMQW.ConfigManager_makeData.call(this); + config.mapQuestWindow = this.mapQuestWindow; + return config; +}; + +Yanfly.AMQW.ConfigManager_applyData = ConfigManager.applyData; +ConfigManager.applyData = function(config) { + Yanfly.AMQW.ConfigManager_applyData.call(this, config); + this.mapQuestWindow = this.readConfigMapQuestWindow(config, 'mapQuestWindow'); +}; + +ConfigManager.readConfigMapQuestWindow = function(config, name) { + var value = config[name]; + if (value !== undefined) { + return value; + } else { + return Yanfly.getDefaultMapQuestWindowOption(); + } +}; + +//============================================================================= +// Game_System +//============================================================================= + +Yanfly.AMQW.Game_System_initialize = Game_System.prototype.initialize; +Game_System.prototype.initialize = function() { + Yanfly.AMQW.Game_System_initialize.call(this); + this.initMapQuestWindowSettings(); +}; + +Game_System.prototype.initMapQuestWindowSettings = function() { + this._showMapQuestWindow = + eval(Yanfly.Param.MQWSettings['Default Show'] || 'true'); + this._activeQuestId = 0; +}; + +Game_System.prototype.isShowMapQuestWindow = function() { + if (this._showMapQuestWindow === undefined) this.initMapQuestWindowSettings(); + return this._showMapQuestWindow; +}; + +Game_System.prototype.setShowMapQuestWindow = function(value) { + if (this._showMapQuestWindow === undefined) this.initMapQuestWindowSettings(); + this._showMapQuestWindow = value; +}; + +Game_System.prototype.getActiveQuestId = function() { + if (this._activeQuestId === undefined) this.initMapQuestWindowSettings(); + return this._activeQuestId; +}; + +Game_System.prototype.setActiveQuestId = function(questId) { + if (this._activeQuestId === undefined) this.initMapQuestWindowSettings(); + if (questId === 0 || $dataQuests[questId]) this._activeQuestId = questId; + this.refreshActiveQuestWindow(); +}; + +Game_System.prototype.refreshActiveQuestWindow = function() { + if (SceneManager._scene instanceof Scene_Map) { + SceneManager._scene.refreshActiveQuestWindow(); + } +}; + +if (Yanfly.Param.MQWAddQuest) { + +Yanfly.AMQW.Game_System_questAdd = Game_System.prototype.questAdd; +Game_System.prototype.questAdd = function(questId) { + Yanfly.AMQW.Game_System_questAdd.call(this, questId); + this.setActiveQuestId(questId); +}; + +}; // Yanfly.Param.MQWAddQuest + +Yanfly.AMQW.Game_System_questRemove = Game_System.prototype.questRemove; +Game_System.prototype.questRemove = function(questId) { + Yanfly.AMQW.Game_System_questRemove.call(this, questId); + if (this.getActiveQuestId() === questId) { + this.setActiveQuestId(0); + this.refreshActiveQuestWindow(); + } +}; + +Game_System.prototype.setNextAvailableQuestActive = function(condition) { + if (condition) { + var questId = this.getQuestsAvailable()[0]; + if (questId) { + this.setActiveQuestId(questId); + } else { + this.setActiveQuestId(0); + } + } else { + this.setActiveQuestId(0); + } + this.refreshActiveQuestWindow(); +}; + +Yanfly.AMQW.Game_System_questSetCompleted = + Game_System.prototype.questSetCompleted; +Game_System.prototype.questSetCompleted = function(questId) { + Yanfly.AMQW.Game_System_questSetCompleted.call(this, questId); + if (this.getActiveQuestId() === questId) { + this.setNextAvailableQuestActive(Yanfly.Param.MQWQuestComplete); + }; +}; + +Yanfly.AMQW.Game_System_questSetFailed = + Game_System.prototype.questSetFailed; +Game_System.prototype.questSetFailed = function(questId) { + Yanfly.AMQW.Game_System_questSetFailed.call(this, questId); + if (this.getActiveQuestId() === questId) { + this.setNextAvailableQuestActive(Yanfly.Param.MQWQuestComplete); + }; +}; + +if (Yanfly.Param.MQWChangeObj) { + +Yanfly.AMQW.Game_System_questObjectivesShow = + Game_System.prototype.questObjectivesShow; +Game_System.prototype.questObjectivesShow = function(questId, objId) { + Yanfly.AMQW.Game_System_questObjectivesShow.call(this, questId, objId); + if (this.getActiveQuestId() === questId) { + this.refreshActiveQuestWindow(); + }; +}; + +Yanfly.AMQW.Game_System_questObjectivesHide = + Game_System.prototype.questObjectivesHide; +Game_System.prototype.questObjectivesHide = function(questId, objId) { + Yanfly.AMQW.Game_System_questObjectivesHide.call(this, questId, objId); + if (this.getActiveQuestId() === questId) { + this.refreshActiveQuestWindow(); + }; +}; + +Yanfly.AMQW.Game_System_questObjectivesNormal = + Game_System.prototype.questObjectivesNormal; +Game_System.prototype.questObjectivesNormal = function(questId, objId) { + Yanfly.AMQW.Game_System_questObjectivesNormal.call(this, questId, objId); + if (this.getActiveQuestId() === questId) { + this.refreshActiveQuestWindow(); + }; +}; + +Yanfly.AMQW.Game_System_questObjectivesComplete = + Game_System.prototype.questObjectivesComplete; +Game_System.prototype.questObjectivesComplete = function(questId, objId) { + Yanfly.AMQW.Game_System_questObjectivesComplete.call(this, questId, objId); + if (this.getActiveQuestId() === questId) { + this.refreshActiveQuestWindow(); + }; +}; + +Yanfly.AMQW.Game_System_questObjectivesFail = + Game_System.prototype.questObjectivesFail; +Game_System.prototype.questObjectivesFail = function(questId, objId) { + Yanfly.AMQW.Game_System_questObjectivesFail.call(this, questId, objId); + if (this.getActiveQuestId() === questId) { + this.refreshActiveQuestWindow(); + }; +}; + +}; // Yanfly.Param.MQWChangeObj + +//============================================================================= +// Game_Map +//============================================================================= + +if (Yanfly.Param.MQWEventUpdate) { + +Yanfly.AMQW.Game_Map_requestRefresh = Game_Map.prototype.requestRefresh; +Game_Map.prototype.requestRefresh = function(mapId) { + Yanfly.AMQW.Game_Map_requestRefresh.call(this, mapId); + if (SceneManager._scene instanceof Scene_Map) { + SceneManager._scene.refreshActiveQuestWindow(); + } +}; + +}; // Yanfly.Param.MQWEventUpdate + +//============================================================================= +// Game_Interpreter +//============================================================================= + +Yanfly.AMQW.Game_Interpreter_pluginCommand = + Game_Interpreter.prototype.pluginCommand; +Game_Interpreter.prototype.pluginCommand = function(command, args) { + Yanfly.AMQW.Game_Interpreter_pluginCommand.call(this, command, args); + if (command === 'SetActiveQuest') { + $gameSystem.setActiveQuestId(parseInt(args[0])); + } else if (command === 'RefreshActiveQuestWindow') { + this.refreshActiveQuestWindow(); + } else if (command === 'ShowActiveQuestWindow') { + $gameSystem.setShowMapQuestWindow(true); + } else if (command === 'HideActiveQuestWindow') { + $gameSystem.setShowMapQuestWindow(false); + } +}; + +Game_Interpreter.prototype.refreshActiveQuestWindow = function() { + if (SceneManager._scene instanceof Scene_Map) { + SceneManager._scene.refreshActiveQuestWindow(); + } +}; + +//============================================================================= +// Window_Options +//============================================================================= + +Yanfly.AMQW.Window_Options_addGeneralOptions = + Window_Options.prototype.addGeneralOptions; +Window_Options.prototype.addGeneralOptions = function() { + Yanfly.AMQW.Window_Options_addGeneralOptions.call(this); + if (Imported.YEP_OptionsCore) return; + this.addCommand(Yanfly.Param.MQWOptionCmd, 'mapQuestWindow'); +}; + +//============================================================================= +// Window_QuestList +//============================================================================= + +Yanfly.AMQW.Window_QuestList_makeExtraListC = + Window_QuestList.prototype.makeExtraListC; +Window_QuestList.prototype.makeExtraListC = function() { + Yanfly.AMQW.Window_QuestList_makeExtraListC.call(this); + this.addSetActiveCommand(); + this.addClearActiveCommand(); +}; + +Window_QuestList.prototype.addSetActiveCommand = function() { + var questId = this._forcedExt; + if (questId === $gameSystem.getActiveQuestId()) { + var text = String(Yanfly.Param.MQWCurActive); + this.addCommand(text, 'curActive', false); + } else { + var text = String(Yanfly.Param.MQWSetActive); + var enable = this.canBeMadeActive(questId); + this.addCommand(text, 'setActive', enable); + } +}; + +Window_QuestList.prototype.canBeMadeActive = function(questId) { + return $gameSystem.getQuestsAvailable().contains(questId); +}; + +Window_QuestList.prototype.addClearActiveCommand = function() { + var text = String(Yanfly.Param.MQWClearActive); + var enable = $gameSystem.getActiveQuestId() > 0; + this.addCommand(text, 'clearActive', enable); +}; + +//============================================================================= +// Window_MapActiveQuest +//============================================================================= + +function Window_MapActiveQuest() { + this.initialize.apply(this, arguments); +}; + +Window_MapActiveQuest.prototype = Object.create(Window_Base.prototype); +Window_MapActiveQuest.prototype.constructor = Window_MapActiveQuest; + +Window_MapActiveQuest.prototype.initialize = function() { + this._windowHeight = this.standardPadding() * 2 + this.lineHeight() * 2; + var scale = parseFloat(this.settings('Scale')); + var width = this.windowWidth(); + var height = this.windowHeight(); + var x = Math.round(eval(this.settings('X'))); + var y = Math.round(eval(this.settings('Y'))); + width = Math.ceil(width / scale); + this._allTextHeight = 0; + this._requestRefresh = false; + this._visibleCounter = 0; + Window_Base.prototype.initialize.call(this, x, y, width, height); + this.scale.x = scale; + this.scale.y = scale; + this.refresh(); + if (!this.activeQuest()) this.visible = false; +}; + +Window_MapActiveQuest.prototype.settings = function(key) { + return Yanfly.Param.MQWSettings[key]; +}; + +Window_MapActiveQuest.prototype.wordWrap = function() { + if (!Imported.YEP_MessageCore) return false; + if (this._wordWrapSetting === undefined) { + this._wordWrapSetting = eval(this.settings('Word Wrap Objectives')); + } + return this._wordWrapSetting; +}; + +Window_MapActiveQuest.prototype.windowWidth = function() { + if (this._windowWidth === undefined) { + this._windowWidth = Math.round(eval(this.settings('Width'))); + } + return this._windowWidth; +}; + +Window_MapActiveQuest.prototype.windowHeight = function() { + return this._windowHeight; +}; + +Window_MapActiveQuest.prototype.lineHeight = function() { + if (this._windowLineHeight === undefined) { + this._windowLineHeight = parseInt(this.settings('Line Height')); + } + return this._windowLineHeight; +}; + +Window_MapActiveQuest.prototype.standardFontFace = function() { + if (this._windowFontFace === undefined) { + this._windowFontFace = this.settings('Font Face'); + } + return this._windowFontFace; +}; + +Window_MapActiveQuest.prototype.standardFontSize = function() { + if (this._windowFontSize === undefined) { + this._windowFontSize = Math.round(eval(this.settings('Font Size'))); + } + return this._windowFontSize; +}; + +Window_MapActiveQuest.prototype.standardPadding = function() { + if (this._windowStandardPadding === undefined) { + this._windowStandardPadding = + Math.round(eval(this.settings('Standard Padding'))); + } + return this._windowStandardPadding; +}; + +Window_MapActiveQuest.prototype.textPadding = function() { + if (this._windowTextPadding === undefined) { + this._windowTextPadding = Math.round(eval(this.settings('Text Padding'))); + } + return this._windowTextPadding; +}; + +Window_MapActiveQuest.prototype.standardBackOpacity = function() { + if (this._windowBackOpacity === undefined) { + this._windowBackOpacity = Math.round(eval(this.settings('Back Opacity'))); + } + return this._windowBackOpacity; +}; + +Window_MapActiveQuest.prototype.loadWindowskin = function() { + this.windowskin = ImageManager.loadSystem(this.settings('Window Skin')); +}; + +Window_MapActiveQuest.prototype.activeQuest = function() { + return $dataQuests[$gameSystem.getActiveQuestId()]; +}; + +Window_MapActiveQuest.prototype.refresh = function() { + this.contents.clear(); + if (!this.activeQuest()) return; + this.drawQuestData(); +}; + +Window_MapActiveQuest.prototype.textWidthEx = function(text) { + return this.drawTextEx(text, 0, this.contents.height); +}; + +Window_MapActiveQuest.prototype.drawHorzLine = function(y) { + var lineY = y; + this.contents.paintOpacity = 128; + this.contents.fillRect(0, lineY, this.contentsWidth(), 2, this.normalColor()); + this.contents.paintOpacity = 255; +}; + +Window_MapActiveQuest.prototype.drawQuestData = function() { + this.resetFontSettings(); + this.height = Graphics.boxHeight; + this._windowHeight = this.height; + this.createContents(); + this.drawQuestDataName(); + this.drawHorzLine(this.lineHeight()); + this.drawQuestDataObjectives(); + this.height = this._allTextHeight + this.lineHeight() + + this.standardPadding() * 2; + this._windowHeight = this.height; +}; + +Window_MapActiveQuest.prototype.drawQuestDataName = function() { + var text = this.activeQuest().name; + var ww = this.textWidthEx(text); + var wx = (this.contents.width - ww) / 2; + this.drawTextEx(text, wx, 0); +}; + +Window_MapActiveQuest.prototype.drawQuestDataObjectives = function() { + var text = this.wordWrap() ? '' : ''; + var questId = this.activeQuest().id; + var lineData = this.activeQuest().objectives; + var objectives = $gameSystem.getQuestObjectives(questId); + var length = objectives.length; + var first = false; + for (var i = 0; i < length; ++i) { + var objId = objectives[i]; + var key = $gameSystem.getQuestObjectiveStatus(questId, objId); + var status = $gameSystem.getQuestObjectiveStatus(questId, objId) + if (status !== 'Uncleared Objective') continue; + if (first) text += this.wordWrap() ? '
' : '\n'; + first = true; + var fmt = Yanfly.Param.QuestDataWindow[key]; + text += fmt.format(JSON.parse(lineData[objId])); + } + this.drawQuestTextEx(text, 0, this.lineHeight()); +}; + +Window_MapActiveQuest.prototype.drawQuestTextEx = function(text, x, y) { + if (text) { + var textState = { index: 0, x: x, y: y, left: x }; + textState.text = this.convertEscapeCharacters(text); + textState.height = this.calcTextHeight(textState, false); + this.resetFontSettings(); + while (textState.index < textState.text.length) { + this.processCharacter(textState); + } + this._allTextHeight = textState.y - y + this.lineHeight(); + return textState.x - x; + } else { + return 0; + } +}; + +Window_MapActiveQuest.prototype.update = function() { + this.updateRefresh(); + Window_Base.prototype.update.call(this); + this.updateVisible(); +}; + +Window_MapActiveQuest.prototype.updateRefresh = function() { + if (this._requestRefresh) { + this.refresh() + this._requestRefresh = false; + } +}; + +Window_MapActiveQuest.prototype.updateVisible = function() { + var visible = this.isWindowVisible(); + if (visible && this._visibleCounter <= 0) { + this.visible = true; + } else if (visible) { + this._visibleCounter -= 1; + this.visible = false; + } else { + this._visibleCounter = 10; + this.visible = false; + } +}; + +Window_MapActiveQuest.prototype.isWindowVisible = function() { + if (!ConfigManager.mapQuestWindow) return false; + if (!this.activeQuest()) return false; + if ($gameMessage.isBusy()) return false; + if (SceneManager.isSceneChanging()) return false; + return $gameSystem.isShowMapQuestWindow(); +}; + +Window_MapActiveQuest.prototype.requestRefresh = function(value) { + this._requestRefresh = value; +}; + +//============================================================================= +// Scene_Map +//============================================================================= + +Yanfly.AMQW.Scene_Map_createAllWindows = Scene_Map.prototype.createAllWindows; +Scene_Map.prototype.createAllWindows = function() { + Yanfly.AMQW.Scene_Map_createAllWindows.call(this); + this.createMapQuestWindow(); +}; + +Scene_Map.prototype.createMapQuestWindow = function() { + this._activeQuestWindow = new Window_MapActiveQuest(); + this.addWindow(this._activeQuestWindow); +}; + +Scene_Map.prototype.refreshActiveQuestWindow = function() { + if (this._activeQuestWindow) this._activeQuestWindow.requestRefresh(true); +}; + +//============================================================================= +// Scene_Quest +//============================================================================= + +Yanfly.AMQW.Scene_Quest_createListWindow = + Scene_Quest.prototype.createListWindow; +Scene_Quest.prototype.createListWindow = function() { + Yanfly.AMQW.Scene_Quest_createListWindow.call(this); + this._listWindow.setHandler('setActive', this.onListSetActive.bind(this)); + this._listWindow.setHandler('clearActive', this.onListClearActive.bind(this)); +}; + +Yanfly.AMQW.Scene_Quest_isQuestExtraCommand = + Scene_Quest.prototype.isQuestExtraCommand; +Scene_Quest.prototype.isQuestExtraCommand = function() { + return true; +}; + +Scene_Quest.prototype.onListSetActive = function() { + this._listWindow.activate(); + $gameSystem.setActiveQuestId(this._listWindow.currentExt()); + this._listWindow.refresh(); +}; + +Scene_Quest.prototype.onListClearActive = function() { + this._listWindow.activate(); + $gameSystem.setActiveQuestId(0); + this._listWindow.refresh(); +}; + +//============================================================================= +// End of Main Functions +//============================================================================= +} else { + +var text = ''; +text += 'You are getting this error because you are trying to run '; +text += 'YEP_X_MapQuestWindow without YEP_QuestJournal. Please visit Yanfly.moe '; +text += 'and install YEP_QuestJournal in your game project before you can use '; +text += 'this plugin.'; +console.log(text); +require('nw.gui').Window.get().showDevTools(); + +} +//============================================================================= +// End of File +//============================================================================= \ No newline at end of file diff --git a/js/plugins/YEP_X_MoreQuests1.js b/js/plugins/YEP_X_MoreQuests1.js new file mode 100644 index 0000000..4783b56 --- /dev/null +++ b/js/plugins/YEP_X_MoreQuests1.js @@ -0,0 +1,6805 @@ +//============================================================================= +// Yanfly Engine Plugins - Quest Journal System Extension - More Quests 1 +// YEP_X_MoreQuests1.js +//============================================================================= + +var Imported = Imported || {}; +Imported.YEP_X_MoreQuests1 = true; + +var Yanfly = Yanfly || {}; +Yanfly.MoreQuests1 = Yanfly.MoreQuests1 || {}; +Yanfly.MoreQuests1.version = 1.00; + +//============================================================================= + /*: + * @plugindesc YEP任务扩展-任务数扩充1000 + * @author Yanfly Engine Plugins 汉化:硕明云书 + * + * @help + * ============================================================================ + * 介绍 + * ============================================================================ + * + * 此插件需要YEP_QuestJournal。确保找到此插件 + * 在插件列表中的YEP_X_MoreQuests1下。 + * 默认情况下,YEP_QuestJournal插件附带100个任务条目 + * 你可以制作并插入游戏。根据制作的RPG, + * 100个任务条目可能还不够。此插件是 + * 为Yanfly Engine plugins Quest Journal制作的一系列扩展插件 + * 系统允许比100更高的任务数量。 + * + * YEP_X_MoreQuests1 will add quests 101 to 1000. + * + * + * ============================================================================ + * Changelog + * ============================================================================ + * + * Version BETA: + * - Started Plugin! + * + * ============================================================================ + * End of Helpfile + * ============================================================================ + * + * @param ---Quests 101 to 200--- + * @default + * + * @param Category: 101 to 200 + * @text 自动批处理类别 + * @parent ---Quests 101 to 200--- + * @type combo + * @option 主线任务 + * @option 支线任务 + * @option 特殊任务 + * @option 教程任务 + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default 主线任务 + * + * @param Difficulty: 101 to 200 + * @text 自动批量处理难度101-200 + * @parent ---Quests 101 to 200--- + * @desc 类型为的任务的默认“难度”|-=AUTO=-| + * Text codes allowed. + * @default 简单难度 + * + * @param From: 101 to 200 + * @text 自动批处理发布人101-200 + * @parent ---Quests 101 to 200--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default 系统 + * + * @param Location: 101 to 200 + * @text 自动批处理位置101-200 + * @parent ---Quests 101 to 200--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default 系统 + * + * @param Quest 101 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 102 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 103 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 104 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 105 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 106 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 107 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 108 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 109 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 110 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 111 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 112 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 113 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 114 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 115 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 116 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 117 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 118 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 119 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 120 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 121 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 122 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 123 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 124 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 125 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 126 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 127 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 128 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 129 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 130 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 131 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 132 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 133 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 134 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 135 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 136 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 137 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 138 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 139 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 140 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 141 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 142 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 143 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 144 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 145 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 146 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 147 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 148 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 149 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 150 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 151 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 152 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 153 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 154 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 155 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 156 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 157 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 158 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 159 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 160 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 161 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 162 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 163 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 164 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 165 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 166 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 167 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 168 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 169 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 170 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 171 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 172 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 173 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 174 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 175 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 176 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 177 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 178 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 179 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 180 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 181 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 182 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 183 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 184 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 185 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 186 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 187 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 188 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 189 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 190 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 191 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 192 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 193 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 194 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 195 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 196 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 197 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 198 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 199 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 200 + * @parent ---Quests 101 to 200--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 201 to 300--- + * @default + * + * @param Category: 201 to 300 + * @text Auto Batch Category + * @parent ---Quests 201 to 300--- + * @type combo + * @option 主线任务 + * @option 支线任务 + * @option 特殊任务 + * @option 教程任务 + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default 支线任务 + * + * @param Difficulty: 201 to 300 + * @text Auto Batch Difficulty + * @parent ---Quests 201 to 300--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Kinda Easy + * + * @param From: 201 to 300 + * @text Auto Batch From + * @parent ---Quests 201 to 300--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Ulrika + * + * @param Location: 201 to 300 + * @text Auto Batch Location + * @parent ---Quests 201 to 300--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker World + * + * @param Quest 201 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 202 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 203 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 204 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 205 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 206 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 207 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 208 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 209 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 210 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 211 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 212 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 213 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 214 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 215 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 216 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 217 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 218 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 219 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 220 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 221 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 222 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 223 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 224 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 225 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 226 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 227 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 228 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 229 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 230 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 231 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 232 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 233 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 234 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 235 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 236 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 237 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 238 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 239 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 240 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 241 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 242 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 243 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 244 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 245 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 246 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 247 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 248 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 249 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 250 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 251 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 252 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 253 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 254 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 255 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 256 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 257 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 258 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 259 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 260 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 261 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 262 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 263 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 264 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 265 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 266 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 267 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 268 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 269 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 270 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 271 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 272 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 273 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 274 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 275 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 276 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 277 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 278 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 279 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 280 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 281 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 282 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 283 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 284 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 285 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 286 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 287 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 288 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 289 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 290 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 291 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 292 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 293 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 294 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 295 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 296 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 297 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 298 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 299 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 300 + * @parent ---Quests 201 to 300--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 301 to 400--- + * @default + * + * @param Category: 301 to 400 + * @text Auto Batch Category + * @parent ---Quests 301 to 400--- + * @type combo + * @option 主线任务 + * @option 支线任务 + * @option 特殊任务 + * @option 教程任务 + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default 特殊任务 + * + * @param Difficulty: 301 to 400 + * @text Auto Batch Difficulty + * @parent ---Quests 301 to 400--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Easy to Normal + * + * @param From: 301 to 400 + * @text Auto Batch From + * @parent ---Quests 301 to 400--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Bennett + * + * @param Location: 301 to 400 + * @text Auto Batch Location + * @parent ---Quests 301 to 400--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker Kart + * + * @param Quest 301 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 302 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 303 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 304 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 305 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 306 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 307 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 308 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 309 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 310 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 311 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 312 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 313 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 314 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 315 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 316 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 317 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 318 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 319 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 320 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 321 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 322 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 323 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 324 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 325 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 326 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 327 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 328 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 329 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 330 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 331 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 332 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 333 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 334 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 335 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 336 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 337 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 338 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 339 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 340 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 341 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 342 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 343 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 344 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 345 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 346 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 347 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 348 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 349 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 350 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 351 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 352 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 353 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 354 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 355 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 356 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 357 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 358 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 359 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 360 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 361 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 362 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 363 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 364 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 365 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 366 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 367 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 368 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 369 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 370 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 371 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 372 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 373 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 374 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 375 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 376 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 377 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 378 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 379 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 380 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 381 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 382 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 383 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 384 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 385 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 386 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 387 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 388 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 389 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 390 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 391 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 392 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 393 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 394 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 395 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 396 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 397 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 398 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 399 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 400 + * @parent ---Quests 301 to 400--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 401 to 500--- + * @default + * + * @param Category: 401 to 500 + * @text Auto Batch Category + * @parent ---Quests 401 to 500--- + * @type combo + * @option 主线任务 + * @option 支线任务 + * @option 特殊任务 + * @option 教程任务 + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default 教程任务 + * + * @param Difficulty: 401 to 500 + * @text Auto Batch Difficulty + * @parent ---Quests 401 to 500--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Interesting + * + * @param From: 401 to 500 + * @text Auto Batch From + * @parent ---Quests 401 to 500--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Lawrence + * + * @param Location: 401 to 500 + * @text Auto Batch Location + * @parent ---Quests 401 to 500--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker Sunshine + * + * @param Quest 401 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 402 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 403 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 404 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 405 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 406 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 407 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 408 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 409 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 410 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 411 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 412 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 413 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 414 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 415 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 416 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 417 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 418 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 419 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 420 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 421 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 422 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 423 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 424 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 425 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 426 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 427 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 428 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 429 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 430 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 431 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 432 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 433 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 434 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 435 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 436 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 437 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 438 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 439 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 440 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 441 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 442 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 443 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 444 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 445 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 446 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 447 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 448 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 449 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 450 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 451 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 452 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 453 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 454 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 455 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 456 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 457 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 458 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 459 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 460 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 461 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 462 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 463 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 464 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 465 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 466 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 467 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 468 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 469 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 470 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 471 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 472 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 473 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 474 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 475 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 476 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 477 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 478 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 479 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 480 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 481 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 482 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 483 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 484 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 485 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 486 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 487 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 488 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 489 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 490 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 491 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 492 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 493 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 494 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 495 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 496 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 497 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 498 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 499 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 500 + * @parent ---Quests 401 to 500--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 501 to 600--- + * @default + * + * @param Category: 501 to 600 + * @text Auto Batch Category + * @parent ---Quests 501 to 600--- + * @type combo + * @option Main Quests + * @option Side Quests + * @option Character Quests + * @option Tutorial Quests + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default Villain Quests + * + * @param Difficulty: 501 to 600 + * @text Auto Batch Difficulty + * @parent ---Quests 501 to 600--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Normalish + * + * @param From: 501 to 600 + * @text Auto Batch From + * @parent ---Quests 501 to 600--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Oscar + * + * @param Location: 501 to 600 + * @text Auto Batch Location + * @parent ---Quests 501 to 600--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker Party + * + * @param Quest 501 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 502 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 503 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 504 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 505 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 506 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 507 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 508 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 509 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 510 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 511 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 512 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 513 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 514 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 515 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 516 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 517 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 518 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 519 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 520 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 521 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 522 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 523 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 524 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 525 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 526 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 527 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 528 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 529 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 530 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 531 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 532 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 533 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 534 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 535 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 536 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 537 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 538 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 539 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 540 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 541 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 542 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 543 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 544 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 545 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 546 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 547 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 548 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 549 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 550 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 551 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 552 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 553 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 554 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 555 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 556 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 557 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 558 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 559 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 560 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 561 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 562 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 563 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 564 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 565 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 566 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 567 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 568 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 569 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 570 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 571 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 572 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 573 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 574 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 575 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 576 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 577 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 578 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 579 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 580 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 581 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 582 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 583 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 584 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 585 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 586 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 587 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 588 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 589 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 590 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 591 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 592 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 593 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 594 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 595 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 596 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 597 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 598 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 599 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 600 + * @parent ---Quests 501 to 600--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 601 to 700--- + * @default + * + * @param Category: 601 to 700 + * @text Auto Batch Category + * @parent ---Quests 601 to 700--- + * @type combo + * @option Main Quests + * @option Side Quests + * @option Character Quests + * @option Tutorial Quests + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default Training Quests + * + * @param Difficulty: 601 to 700 + * @text Auto Batch Difficulty + * @parent ---Quests 601 to 700--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Normal to Hard + * + * @param From: 601 to 700 + * @text Auto Batch From + * @parent ---Quests 601 to 700--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Vera + * + * @param Location: 601 to 700 + * @text Auto Batch Location + * @parent ---Quests 601 to 700--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Paper RPG Maker + * + * @param Quest 601 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 602 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 603 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 604 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 605 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 606 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 607 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 608 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 609 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 610 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 611 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 612 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 613 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 614 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 615 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 616 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 617 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 618 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 619 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 620 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 621 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 622 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 623 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 624 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 625 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 626 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 627 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 628 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 629 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 630 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 631 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 632 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 633 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 634 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 635 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 636 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 637 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 638 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 639 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 640 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 641 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 642 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 643 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 644 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 645 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 646 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 647 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 648 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 649 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 650 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 651 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 652 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 653 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 654 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 655 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 656 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 657 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 658 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 659 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 660 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 661 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 662 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 663 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 664 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 665 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 666 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 667 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 668 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 669 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 670 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 671 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 672 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 673 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 674 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 675 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 676 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 677 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 678 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 679 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 680 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 681 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 682 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 683 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 684 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 685 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 686 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 687 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 688 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 689 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 690 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 691 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 692 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 693 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 694 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 695 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 696 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 697 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 698 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 699 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 700 + * @parent ---Quests 601 to 700--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 701 to 800--- + * @default + * + * @param Category: 701 to 800 + * @text Auto Batch Category + * @parent ---Quests 701 to 800--- + * @type combo + * @option Main Quests + * @option Side Quests + * @option Character Quests + * @option Tutorial Quests + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default Mastery Quests + * + * @param Difficulty: 701 to 800 + * @text Auto Batch Difficulty + * @parent ---Quests 701 to 800--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Hard + * + * @param From: 701 to 800 + * @text Auto Batch From + * @parent ---Quests 701 to 800--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Elmer + * + * @param Location: 701 to 800 + * @text Auto Batch Location + * @parent ---Quests 701 to 800--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker Power Tennis + * + * @param Quest 701 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 702 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 703 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 704 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 705 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 706 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 707 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 708 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 709 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 710 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 711 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 712 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 713 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 714 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 715 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 716 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 717 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 718 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 719 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 720 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 721 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 722 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 723 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 724 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 725 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 726 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 727 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 728 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 729 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 730 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 731 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 732 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 733 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 734 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 735 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 736 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 737 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 738 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 739 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 740 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 741 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 742 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 743 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 744 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 745 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 746 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 747 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 748 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 749 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 750 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 751 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 752 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 753 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 754 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 755 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 756 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 757 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 758 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 759 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 760 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 761 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 762 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 763 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 764 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 765 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 766 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 767 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 768 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 769 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 770 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 771 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 772 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 773 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 774 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 775 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 776 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 777 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 778 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 779 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 780 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 781 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 782 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 783 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 784 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 785 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 786 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 787 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 788 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 789 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 790 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 791 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 792 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 793 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 794 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 795 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 796 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 797 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 798 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 799 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 800 + * @parent ---Quests 701 to 800--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 801 to 900--- + * @default + * + * @param Category: 801 to 900 + * @text Auto Batch Category + * @parent ---Quests 801 to 900--- + * @type combo + * @option Main Quests + * @option Side Quests + * @option Character Quests + * @option Tutorial Quests + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default Extra Quests + * + * @param Difficulty: 801 to 900 + * @text Auto Batch Difficulty + * @parent ---Quests 801 to 900--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Very Hard + * + * @param From: 801 to 900 + * @text Auto Batch From + * @parent ---Quests 801 to 900--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Ruby + * + * @param Location: 801 to 900 + * @text Auto Batch Location + * @parent ---Quests 801 to 900--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker Strikers + * + * @param Quest 801 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 802 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 803 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 804 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 805 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 806 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 807 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 808 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 809 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 810 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 811 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 812 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 813 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 814 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 815 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 816 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 817 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 818 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 819 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 820 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 821 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 822 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 823 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 824 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 825 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 826 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 827 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 828 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 829 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 830 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 831 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 832 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 833 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 834 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 835 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 836 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 837 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 838 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 839 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 840 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 841 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 842 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 843 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 844 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 845 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 846 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 847 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 848 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 849 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 850 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 851 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 852 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 853 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 854 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 855 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 856 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 857 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 858 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 859 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 860 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 861 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 862 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 863 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 864 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 865 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 866 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 867 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 868 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 869 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 870 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 871 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 872 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 873 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 874 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 875 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 876 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 877 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 878 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 879 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 880 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 881 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 882 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 883 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 884 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 885 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 886 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 887 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 888 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 889 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 890 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 891 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 892 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 893 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 894 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 895 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 896 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 897 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 898 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 899 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 900 + * @parent ---Quests 801 to 900--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param ---Quests 901 to 1000--- + * @default + * + * @param Category: 901 to 1000 + * @text Auto Batch Category + * @parent ---Quests 901 to 1000--- + * @type combo + * @option Main Quests + * @option Side Quests + * @option Character Quests + * @option Tutorial Quests + * @desc Default 'Category' for quests with type |-=AUTO=-| + * Reminder: add new quest types to 'Quest List Window' + * @default Post-Game Quests + * + * @param Difficulty: 901 to 1000 + * @text Auto Batch Difficulty + * @parent ---Quests 901 to 1000--- + * @desc Default 'Difficulty' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Super Hard + * + * @param From: 901 to 1000 + * @text Auto Batch From + * @parent ---Quests 901 to 1000--- + * @desc Default 'From' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default Love + * + * @param Location: 901 to 1000 + * @text Auto Batch Location + * @parent ---Quests 901 to 1000--- + * @desc Default 'Location' for quests with type |-=AUTO=-| + * Text codes allowed. + * @default RPG Maker Galaxy + * + * @param Quest 901 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 902 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 903 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 904 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 905 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 906 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 907 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 908 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 909 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 910 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 911 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 912 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 913 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 914 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 915 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 916 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 917 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 918 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 919 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 920 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 921 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 922 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 923 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 924 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 925 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 926 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 927 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 928 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 929 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 930 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 931 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 932 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 933 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 934 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 935 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 936 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 937 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 938 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 939 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 940 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 941 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 942 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 943 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 944 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 945 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 946 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 947 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 948 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 949 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 950 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 951 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 952 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 953 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 954 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 955 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 956 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 957 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 958 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 959 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 960 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 961 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 962 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 963 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 964 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 965 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 966 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 967 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 968 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 969 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 970 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 971 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 972 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 973 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 974 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 975 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 976 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 977 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 978 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 979 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 980 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 981 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 982 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 983 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 984 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 985 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 986 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 987 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 988 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 989 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 990 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 991 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 992 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 993 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 994 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 995 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 996 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 997 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 998 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 999 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + * @param Quest 1000 + * @parent ---Quests 901 to 1000--- + * @type struct + * @desc Modify the data used by this quest entry. + * Refer to Help for more information about each setting. + * @default + * + */ +/* ---------------------------------------------------------------------------- + * Quest Parameter Structure + * --------------------------------------------------------------------------- + */ +/*~struct~Quest: + * + * @param Title + * @desc Title of the quest. + * Text codes allowed. + * @default \i[87]Untitled Quest + * + * @param Type + * @parent Title + * @type combo + * @option |-=AUTO=-| + * @option Main Quests + * @option Side Quests + * @option Character Quests + * @option Tutorial Quests + * @desc What type of quest is this? + * Select |-=AUTO=-| for quest batch category default. + * @default |-=AUTO=-| + * + * @param Difficulty + * @parent Title + * @desc Difficulty level for this quest. + * Text codes allowed. Use |-=AUTO=-| for batch default. + * @default |-=AUTO=-| + * + * @param From + * @parent Title + * @desc Insert the name of the NPC who issued this quest. + * Text codes allowed. Use |-=AUTO=-| for batch default. + * @default |-=AUTO=-| + * + * @param Location + * @parent Title + * @desc Insert the name of the NPC who issued this quest. + * Text codes allowed. Use |-=AUTO=-| for batch default. + * @default |-=AUTO=-| + * + * @param Description + * @parent Title + * @type note[] + * @desc Type out the description used for this quest. + * Text codes allowed. + * @default ["\"This is the \\\\c[4]default\\\\c[0] quest description.\"","\"This is the \\\\c[4]default\\\\c[0] quest description.\\n\\nYou can insert multiple description entries in case you\\never want to update the quest description midway while the\\nquest is in progress.\""] + * + * @param Objectives List + * @type note[] + * @desc The objectives to be completed for this quest. + * Text codes allowed. + * @default ["\"\\\\c[4]First\\\\c[0] objective to be cleared.\"","\"\\\\c[4]Second\\\\c[0] objective, but it's hidden.\"","\"To make other objectives appear,\\nenable them through the \\\\c[4]'Visible\\nObjectives'\\\\c[0] plugin parameter or by\\nusing a plugin command to make\\nthem appear\""] + * + * @param Visible Objectives + * @parent Objectives List + * @type number[] + * @min 1 + * @desc The objectives that are visible from the start. + * @default ["1"] + * + * @param Rewards List + * @type note[] + * @desc The reward list for this quest. + * Text codes allowed. + * @default ["\"\\\\i[176]Potion x5\"","\"\\\\i[178]Ether x3\"","\"To make other rewards appear,\\nenable them through the \\\\c[4]'Visible\\nRewards'\\\\c[0] plugin parameter or by\\nusing a plugin command to make\\nthem appear\""] + * + * @param Visible Rewards + * @parent Rewards List + * @type number[] + * @min 1 + * @desc The rewards that are visible from the start. + * @default ["1"] + * + * @param Subtext + * @type note[] + * @desc Subtext to be displayed with the quest. + * @default ["\"\"","\"This is a subtext. It is used as\\nextra text that you may want to\\nplace on your quest journal that\\ndiffers from the description.\""] + */ +//============================================================================= + +if (Imported.YEP_QuestJournal) { + +//============================================================================= +// Parameter Variables +//============================================================================= + +Yanfly.Parameters = PluginManager.parameters('YEP_X_MoreQuests1'); +Yanfly.Param = Yanfly.Param || {}; + +DataManager.questDatabaseCreate = function() { + $dataQuests = $dataQuests || [null]; + var index1 = [101, 201, 301, 401, 501, 601, 701, 801, 901]; + var index2 = [200, 300, 400, 500, 600, 700, 800, 900, 1000]; + var length = index1.length; + for (var n = 0; n < length; ++n) { + var a = index1[n]; + var b = index2[n]; + var str = a + ' to ' + b; + + for (var i = a; i <= b; ++i) { + var questData = JSON.parse(Yanfly.Parameters['Quest ' + i] || 'null'); + if (!questData) continue; + if (questData['Type'] === '|-=AUTO=-|') { + questData['Type'] = Yanfly.Parameters['Category: ' + str]; + } + if (questData['Difficulty'] === '|-=AUTO=-|') { + questData['Difficulty'] = Yanfly.Parameters['Difficulty: ' + str]; + } + if (questData['From'] === '|-=AUTO=-|') { + questData['From'] = Yanfly.Parameters['From: ' + str]; + } + if (questData['Location'] === '|-=AUTO=-|') { + questData['Location'] = Yanfly.Parameters['Location: ' + str]; + } + this.questDatabaseAdd(i, questData); + } + } +}; + +DataManager.questDatabaseCreate(); + +//============================================================================= +// End of File +//============================================================================= +} else { + +var text = ''; +text += 'You are getting this error because you are trying to run '; +text += 'YEP_X_MoreQuests1 without YEP_QuestJournal. Please visit Yanfly.moe '; +text += 'and install YEP_QuestJournal in your game project before you can use '; +text += 'this plugin.'; +console.log(text); +require('nw.gui').Window.get().showDevTools(); + +}; // Imported.YEP_QuestJournal \ No newline at end of file