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@ -5,7 +5,7 @@ null,
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{"id":3,"animationId":13,"description":"艾瑞姆精灵常用合金制造的匕首,锋利耐用\n(暴伤倍率+5%)","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.04}],"iconIndex":96,"name":"合金匕首","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 264>\n<Critical Multiplier: +5%>","params":[0,0,8,0,0,0,1,0],"price":180,"wtypeId":3},
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{"id":4,"animationId":7,"description":"艾瑞姆精灵常用合金制造的双手剑,设计合理但仍旧\n影响速度","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0},{"code":22,"dataId":2,"value":0.05},{"code":54,"dataId":2,"value":1}],"iconIndex":97,"name":"合金双手剑","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 266>\n<Custom Parameters> \n agi = agi*0.95; \n</Custom Parameters>","params":[0,0,26,3,0,0,0,0],"price":370,"wtypeId":1},
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{"id":5,"animationId":19,"description":"豆豆星上一种叫白枫的树木制作的法杖","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0}],"iconIndex":101,"name":"白枫木法杖","note":"<Not Independent Item>\n<Menu Category: 魔法武器>","params":[0,30,0,0,23,0,0,0],"price":400,"wtypeId":8},
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{"id":6,"animationId":16,"description":"\\[17]<反击避免:5%>\\c[0] 艾瑞姆精灵制式单手长矛,但郝仁坚持认为它是长枪\n并对它进行了改装","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.01}],"iconIndex":385,"name":"等离子长枪","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 268>\n<Target Counter: -5%>\n","params":[0,0,20,0,6,0,0,0],"price":0,"wtypeId":2},
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{"id":6,"animationId":16,"description":"\\c[17]<反击避免:5%>\\c[0] 艾瑞姆精灵制式单手长矛,但郝仁坚持认为它是长枪\n并对它进行了改装","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.01}],"iconIndex":385,"name":"等离子长枪","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 268>\n<Target Counter: -5%>\n","params":[0,0,20,0,6,0,0,0],"price":0,"wtypeId":2},
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{"id":7,"animationId":13,"description":"\\[17]<反击避免:5%>\\c[0] 艾瑞姆精灵常用合金制造的长枪","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0}],"iconIndex":107,"name":"合金长枪","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 268>\n<Target Counter: -5%>","params":[0,0,18,0,0,0,0,0],"price":400,"wtypeId":2},
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{"id":8,"animationId":82,"description":"用更加锋利但也更沉重的合金打造的右手爪,非常耐用\n但不能和护腕同时装备","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.02},{"code":32,"dataId":255,"value":0.07}],"iconIndex":105,"name":"合金右手爪","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<SF_CommonAttack: 0445, 2>\n<Passive State: 270>\n\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(265) ) {\n condition = false;\n } else {\n condition = true;\n }\n </Custom Equip Requirement Condition>","params":[0,0,10,0,0,0,1,0],"price":200,"wtypeId":5},
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{"id":9,"animationId":13,"description":"艾瑞姆精灵常用的单手弩,轻便小巧,威力尚可","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.02}],"iconIndex":103,"name":"精灵手弩","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 271>\n<SF_CommonAttack: 0489, 2>","params":[0,0,15,0,2,0,-3,0],"price":200,"wtypeId":6},
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@ -25,8 +25,8 @@ null,
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{"id":23,"animationId":1,"description":"用恐惧魔的大脑提取液强化的魔法杖(命中率+15%),要求不低于10级\n\\c[27]【被动:恐惧侵蚀】\\c[0] 详见资料库","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.15}],"iconIndex":722,"name":"恐惧魔手杖","note":"<Not Independent Item>\n<Menu Category: 魔法武器>\n<Passive State: 332>\n<Text Color: 27>\n<ZzyGIT TextColor: #FF00FF>\n<ZzySCF Color: #FF00FF>\n\n<Equip Requirement>\n param >= 10\n</Equip Requirement>","params":[0,200,20,0,55,0,0,0],"price":0,"wtypeId":8},
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{"id":24,"animationId":7,"description":"镀有圣银的长剑,锋利耐用","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.06},{"code":22,"dataId":2,"value":0.04}],"iconIndex":97,"name":"圣银长剑","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 266>","params":[0,0,35,0,15,0,0,0],"price":600,"wtypeId":1},
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{"id":25,"animationId":19,"description":"海妖常用的法杖,看起来有些年代了","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.05}],"iconIndex":101,"name":"海妖制式法杖","note":"<Not Independent Item>\n<Menu Category: 魔法武器>","params":[0,50,0,0,42,0,0,0],"price":600,"wtypeId":8},
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{"id":26,"animationId":200,"description":"\\c[3]<属性:风>\\c[18]<精准:100>\\c[0] \\c[3]【互斥被动:迅捷强击】\\c[0] 详见资料库\n掺入风之结晶锻造的长剑,需求等级5(命中率+10%)","etypeId":1,"traits":[{"code":31,"dataId":3,"value":0},{"code":22,"dataId":0,"value":0.1}],"iconIndex":452,"name":"风之剑","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 266>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n<Passive State: 318>\n\n<ZzyYEC Eq Start>\nuser._precise = user._precise || 0;\nuser._precise += 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._precise = user._precise || 0;\nuser._precise -= 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC UnEq End>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(320) ||\n user.isStateAffected(322) ||\n user.isStateAffected(318) ||\n user.level < 5) {\n condition = false;\n } else {\n condition = true;\n }\n</Custom Equip Requirement Condition>\n\n<Synthesis Ingredients>\n item 103: 1\n item 99: 1\n item 104: 1\n</Synthesis Ingredients>\n","params":[0,0,55,0,60,0,5,0],"price":1000,"wtypeId":1},
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{"id":27,"animationId":247,"description":"\\c[3]<属性:风>\\c[18]<精准:100>\\c[0] \\c[3]【互斥被动:迅捷强击】\\c[0] 详见资料库\n掺入风之结晶锻造的右手爪,需求等级5(命中率+10%)","etypeId":1,"traits":[{"code":31,"dataId":3,"value":0},{"code":22,"dataId":0,"value":0.1}],"iconIndex":105,"name":"风之爪","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 270>\n<SF_CommonAttack: 0450, 2>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n<Passive State: 318>\n\n<ZzyYEC Eq Start>\nuser._precise = user._precise || 0;\nuser._precise += 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._precise = user._precise || 0;\nuser._precise -= 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC UnEq End>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(320) ||\n user.isStateAffected(322) ||\n user.isStateAffected(318) ||\n user.level < 5) {\n condition = false;\n } else {\n condition = true;\n }\n </Custom Equip Requirement Condition>\n\n<Synthesis Ingredients>\n item 103: 1\n item 99: 1\n item 104: 1\n</Synthesis Ingredients>\n","params":[0,0,40,0,30,0,5,0],"price":800,"wtypeId":5},
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{"id":26,"animationId":200,"description":"\\c[3]<属性:风>\\c[18]<精准:100>\\c[0] \\c[3]【互斥被动:迅捷强击】\\c[0] 详见资料库\n掺入风之结晶锻造的长剑,需求等级5(命中率+10%)","etypeId":1,"traits":[{"code":31,"dataId":3,"value":0},{"code":22,"dataId":0,"value":0.1}],"iconIndex":452,"name":"风之剑","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 266>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n<Passive State: 325>\n\n<ZzyYEC Eq Start>\nuser._precise = user._precise || 0;\nuser._precise += 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._precise = user._precise || 0;\nuser._precise -= 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC UnEq End>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(320) ||\n user.isStateAffected(322) ||\n user.isStateAffected(318) ||\n user.level < 5) {\n condition = false;\n } else {\n condition = true;\n }\n</Custom Equip Requirement Condition>\n\n<Synthesis Ingredients>\n item 103: 1\n item 99: 1\n item 104: 1\n</Synthesis Ingredients>\n","params":[0,0,55,0,60,0,5,0],"price":1000,"wtypeId":1},
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{"id":27,"animationId":247,"description":"\\c[3]<属性:风>\\c[18]<精准:100>\\c[0] \\c[3]【互斥被动:迅捷强击】\\c[0] 详见资料库\n掺入风之结晶锻造的右手爪,需求等级5(命中率+10%)","etypeId":1,"traits":[{"code":31,"dataId":3,"value":0},{"code":22,"dataId":0,"value":0.1}],"iconIndex":105,"name":"风之爪","note":"<Not Independent Item>\n<Menu Category: 物理武器>\n<Passive State: 270>\n<SF_CommonAttack: 0450, 2>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n<Passive State: 325>\n\n<ZzyYEC Eq Start>\nuser._precise = user._precise || 0;\nuser._precise += 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC Eq End>\n\n<ZzyYEC UnEq Start>\nuser._precise = user._precise || 0;\nuser._precise -= 100;\nuser._pcirate = Math.max(0, user._precise);\nuser._precise = Math.min(1000, user._precise);\n<ZzyYEC UnEq End>\n\n<Custom Equip Requirement Condition>\n if (user.isStateAffected(320) ||\n user.isStateAffected(322) ||\n user.isStateAffected(318) ||\n user.level < 5) {\n condition = false;\n } else {\n condition = true;\n }\n </Custom Equip Requirement Condition>\n\n<Synthesis Ingredients>\n item 103: 1\n item 99: 1\n item 104: 1\n</Synthesis Ingredients>\n","params":[0,0,40,0,30,0,5,0],"price":800,"wtypeId":5},
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{"id":28,"animationId":1,"description":"蕴含风之力的法杖,可以提升行动速度(敏捷+15)并增加10%命中率\n需求等级5","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0.1}],"iconIndex":717,"name":"风之杖","note":"<Not Independent Item>\n<Menu Category: 魔法武器>\n<Text Color: 17>\n<ZzyGIT TextColor: #FFFF00>\n<ZzySCF Color: #FFFF00>\n\n <Equip Requirement>\n param >= 5\n </Equip Requirement>\n\n<Synthesis Ingredients>\n item 103: 1\n item 99: 1\n item 102: 1\n</Synthesis Ingredients>","params":[0,150,20,0,63,20,15,0],"price":1200,"wtypeId":8},
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{"id":29,"animationId":0,"description":"","etypeId":1,"traits":[{"code":31,"dataId":1,"value":0},{"code":22,"dataId":0,"value":0}],"iconIndex":0,"name":"","note":"","params":[0,0,0,0,0,0,0,0],"price":0,"wtypeId":0},
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