诺兰技能优化(部分)

main
parent 1257020cde
commit 0c4827b4d8

@ -34,7 +34,7 @@ null,
{"id":32,"animation1Hue":0,"animation1Name":"Special4","animation2Hue":0,"animation2Name":"","frames":[[[3,-112,0,200,0,0,100,1],[3,-72,-56,200,0,0,100,1],[0,-184,-16,60,0,0,100,1]],[[4,-112,0,200,0,0,150,1],[4,-56,-56,200,0,0,150,1],[0,-168,-32,60,0,0,150,1]],[[5,-112,0,200,0,0,200,1],[3,120,0,200,0,0,100,1],[5,-40,-56,200,0,0,200,1],[0,-152,-40,60,0,0,200,1]],[[6,-112,0,200,0,0,255,1],[4,120,0,200,0,0,150,1],[6,-24,-56,200,0,0,255,1],[0,-128,-40,60,0,0,255,1],[1,-56,-112,100,0,0,50,1]],[[7,-112,0,200,0,0,255,1],[5,120,0,200,0,0,200,1],[7,-8,-56,200,0,0,255,1],[0,-104,-32,60,0,0,255,1],[1,-32,-104,100,0,0,100,1]],[[8,-112,0,200,0,0,200,1],[6,120,0,200,0,0,255,1],[8,8,-56,200,0,0,200,1],[0,-80,-16,60,0,0,255,1],[1,-16,-96,100,0,0,150,1]],[[9,-112,0,200,0,0,150,1],[7,120,0,200,0,0,255,1],[9,24,-56,200,0,0,150,1],[0,-64,-8,60,0,0,255,1],[1,8,-96,100,0,0,150,1]],[[10,-112,0,200,0,0,100,1],[8,120,0,200,0,0,200,1],[10,40,-56,200,0,0,100,1],[0,-48,-8,60,0,0,255,1],[1,32,-104,100,0,0,100,1],[2,-208,-96,70,0,0,100,1],[2,104,16,60,0,0,100,1]],[[9,120,0,200,0,0,150,1],[0,-32,-16,60,0,0,255,1],[1,56,-112,100,0,0,100,1],[2,-192,-88,70,0,0,150,1],[2,136,0,70,0,0,150,1]],[[3,-112,0,200,0,0,100,1],[3,-72,-56,200,0,0,100,1],[10,120,0,200,0,0,100,1],[0,-8,-24,60,0,0,255,1],[2,-176,-56,70,0,0,200,1],[2,160,-16,70,0,0,200,1],[1,80,-120,100,0,0,100,1]],[[4,-112,0,200,0,0,150,1],[4,-56,-56,200,0,0,150,1],[0,8,-32,60,0,0,200,1],[2,-152,-16,70,0,0,255,1],[2,176,-40,70,0,0,255,1],[1,104,-128,100,0,0,100,1]],[[5,-112,0,200,0,0,200,1],[3,120,0,200,0,0,100,1],[5,-40,-56,200,0,0,200,1],[0,24,-40,60,0,0,150,1],[2,-136,0,70,0,0,255,1],[2,200,-64,70,0,0,255,1],[1,128,-128,100,0,0,50,1]],[[6,-112,0,200,0,0,255,1],[4,120,0,200,0,0,150,1],[6,-24,-56,200,0,0,255,1],[0,40,-32,60,0,0,100,1],[2,-120,8,70,0,0,255,1],[2,224,-72,70,0,0,200,1],[0,-248,-96,80,0,0,50,1]],[[7,-112,0,200,0,0,255,1],[5,120,0,200,0,0,200,1],[7,-8,-56,200,0,0,255,1],[2,-104,0,70,0,0,255,1],[2,240,-72,70,0,0,150,1],[0,-216,-104,80,0,0,100,1]],[[8,-112,0,200,0,0,200,1],[6,120,0,200,0,0,255,1],[8,8,-56,200,0,0,200,1],[2,-80,-8,70,0,0,255,1],[2,264,-64,70,0,0,100,1],[0,-184,-112,80,0,0,150,1]],[[9,-112,0,200,0,0,150,1],[7,120,0,200,0,0,255,1],[9,24,-56,200,0,0,150,1],[2,-56,-16,70,0,0,200,1],[0,-160,-112,80,0,0,200,1]],[[10,-112,0,200,0,0,100,1],[8,120,0,200,0,0,200,1],[10,40,-56,200,0,0,100,1],[2,-32,-24,70,0,0,150,1],[0,-136,-104,80,0,0,150,1]],[[9,120,0,200,0,0,150,1],[2,-16,-24,70,0,0,100,1],[0,-120,-96,80,0,0,100,1]],[[10,120,0,200,0,0,100,1],[0,-104,-88,80,0,0,50,1]],[]],"name":"歌","position":3,"timings":[{"flashColor":[221,221,255,136],"flashDuration":10,"flashScope":2,"frame":0,"se":{"name":"Ice5","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,255,255,170],"flashDuration":3,"flashScope":1,"frame":2,"se":null},{"flashColor":[255,170,255,170],"flashDuration":3,"flashScope":1,"frame":5,"se":null},{"flashColor":[187,255,153,136],"flashDuration":8,"flashScope":1,"frame":8,"se":{"name":"Ice5","pan":0,"pitch":70,"volume":90}},{"flashColor":[255,204,238,136],"flashDuration":10,"flashScope":2,"frame":9,"se":null}]},
{"id":33,"animation1Hue":0,"animation1Name":"Attack6","animation2Hue":40,"animation2Name":"Heal2","frames":[[[104,0,0,100,0,0,255,1],[8,0,0,100,0,0,100,1]],[[105,0,0,200,0,0,255,1],[8,0,0,400,0,0,50,1],[111,0,0,100,0,0,255,1]],[[106,0,0,300,0,0,255,1],[112,0,0,200,0,0,255,1],[9,0,0,400,0,0,100,1]],[[113,0,0,500,0,0,255,1],[8,0,0,400,0,0,100,1]],[[113,0,0,800,0,0,200,1],[115,0,0,500,0,0,255,1],[9,0,0,400,0,0,100,1]],[[113,-8,0,500,0,0,150,1],[116,0,0,500,0,0,255,1],[8,0,0,400,0,0,100,1]],[[113,-8,0,500,0,0,150,1],[116,0,0,500,0,0,255,1],[8,0,0,400,0,0,100,1]],[[117,0,0,500,0,0,255,1],[117,0,0,500,90,0,255,1],[9,0,0,400,0,0,100,1],[113,0,0,800,0,0,255,1]],[[117,0,0,520,0,0,50,1],[8,0,0,400,0,0,50,1],[113,0,0,700,0,0,255,1],[115,0,0,600,90,0,150,1]],[[115,0,0,500,0,0,150,1],[113,0,0,600,0,0,255,1]],[[113,0,0,500,0,0,255,1],[117,0,0,200,0,0,255,1]],[[111,0,0,400,0,0,255,1],[117,0,0,200,0,0,100,1]],[[111,0,0,300,0,0,100,1]],[],[]],"name":"闪光","position":3,"timings":[{"flashColor":[255,255,187,119],"flashDuration":5,"flashScope":2,"frame":0,"se":null},{"flashColor":[255,255,255,187],"flashDuration":2,"flashScope":1,"frame":0,"se":{"name":"Saint7","pan":0,"pitch":140,"volume":100}},{"flashColor":[255,255,170,136],"flashDuration":2,"flashScope":1,"frame":2,"se":null},{"flashColor":[255,255,255,187],"flashDuration":2,"flashScope":1,"frame":4,"se":null},{"flashColor":[255,255,255,221],"flashDuration":1,"flashScope":2,"frame":5,"se":null},{"flashColor":[255,255,255,255],"flashDuration":9,"flashScope":2,"frame":6,"se":null},{"flashColor":[255,255,170,136],"flashDuration":9,"flashScope":1,"frame":6,"se":null}]},
{"id":34,"animation1Hue":0,"animation1Name":"Attack6","animation2Hue":40,"animation2Name":"Heal2","frames":[[[6,0,0,150,0,0,255,1]],[[7,0,0,150,0,0,255,1],[116,0,0,150,0,0,255,1]],[[7,0,0,300,0,0,255,1],[6,0,0,100,0,0,255,1],[117,0,0,200,0,0,255,1]],[[7,0,0,150,0,0,255,1],[7,0,0,600,0,0,150,1],[117,0,0,210,0,0,255,1]],[[7,0,0,300,0,0,255,1],[6,0,0,100,0,0,255,1],[117,0,0,220,0,0,255,1]],[[7,0,0,150,0,0,255,1],[7,0,0,600,0,0,150,1],[117,0,0,230,0,0,255,1]],[[7,0,0,300,0,0,255,1],[6,0,0,100,0,0,255,1],[117,0,0,240,0,0,255,1]],[[7,0,0,150,0,0,255,1],[7,0,0,600,0,0,150,1],[117,0,0,250,0,0,255,1]],[[7,0,0,300,0,0,255,1],[6,0,0,100,0,0,255,1],[117,0,0,260,0,0,255,1]],[[7,0,0,150,0,0,255,1],[7,0,0,600,0,0,150,1],[117,0,0,270,0,0,200,1]],[[7,0,0,300,0,0,255,1],[117,0,0,280,0,0,150,1]],[[7,0,0,600,0,0,150,1],[117,0,0,280,0,0,100,1]]],"name":"咆哮","position":3,"timings":[{"flashColor":[238,255,238,136],"flashDuration":5,"flashScope":2,"frame":0,"se":null},{"flashColor":[170,255,255,153],"flashDuration":2,"flashScope":1,"frame":0,"se":{"name":"Monster1","pan":0,"pitch":100,"volume":100}},{"flashColor":[170,255,255,136],"flashDuration":2,"flashScope":1,"frame":2,"se":null},{"flashColor":[170,255,255,136],"flashDuration":2,"flashScope":1,"frame":4,"se":null},{"flashColor":[170,255,255,136],"flashDuration":2,"flashScope":1,"frame":6,"se":null},{"flashColor":[170,255,255,136],"flashDuration":2,"flashScope":1,"frame":8,"se":null}]},
{"id":35,"animation1Hue":0,"animation1Name":"Blow3","animation2Hue":0,"animation2Name":"Blow2","frames":[[[0,0,-64,150,0,0,255,1]],[[1,0,-64,150,0,0,255,1]],[[2,0,-64,150,0,0,255,1],[124,0,-32,120,0,0,255,1]],[[3,0,-64,150,0,0,255,1],[125,0,-32,120,0,0,255,1]],[[4,0,-64,150,0,0,255,1],[126,0,-32,120,0,0,255,1]],[[5,0,-64,150,0,0,255,1],[127,0,-32,120,0,0,255,1]],[[128,0,-32,120,0,0,255,1]]],"name":"扫堂腿","position":2,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Wind7","pan":0,"pitch":50,"volume":90}},{"flashColor":[255,136,102,255],"flashDuration":3,"flashScope":1,"frame":2,"se":null},{"flashColor":[255,255,255,119],"flashDuration":2,"flashScope":2,"frame":2,"se":{"name":"Blow4","pan":0,"pitch":100,"volume":100}}]},
{"id":35,"animation1Hue":0,"animation1Name":"Blow3","animation2Hue":0,"animation2Name":"Blow","frames":[[[0,0,-64,150,0,0,255,1]],[[1,0,-64,150,0,0,255,1]],[[2,0,-64,150,0,0,255,1],[124,0,-32,120,0,0,255,1]],[[3,0,-64,150,0,0,255,1],[125,0,-32,120,0,0,255,1]],[[4,0,-64,150,0,0,255,1],[126,0,-32,120,0,0,255,1]],[[5,0,-64,150,0,0,255,1],[127,0,-32,120,0,0,255,1]],[[128,0,-32,120,0,0,255,1]]],"name":"扫堂腿","position":2,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Wind7","pan":0,"pitch":50,"volume":90}},{"flashColor":[255,136,102,255],"flashDuration":3,"flashScope":1,"frame":2,"se":null},{"flashColor":[255,255,255,119],"flashDuration":2,"flashScope":2,"frame":2,"se":{"name":"Blow4","pan":0,"pitch":100,"volume":100}}]},
{"id":36,"animation1Hue":0,"animation1Name":"Attack6","animation2Hue":200,"animation2Name":"Heal5","frames":[[[9,0,0,200,0,0,150,1]],[[8,0,0,200,0,0,100,1],[7,0,0,150,0,0,150,1]],[[9,0,0,200,0,0,150,1],[6,0,0,130,0,0,200,1],[0,0,0,120,0,0,255,1]],[[8,0,0,200,0,0,100,1],[1,0,0,150,0,0,255,1],[112,0,0,50,0,0,255,1]],[[2,0,0,150,0,0,255,1],[1,0,0,150,0,0,150,1],[112,0,0,120,0,0,150,1],[9,0,0,200,0,0,50,1]],[[3,0,0,150,0,0,255,1],[4,0,0,130,0,1,200,1],[112,0,0,120,0,0,100,1]],[[3,0,0,160,0,0,150,1],[4,0,0,160,0,1,150,1]],[[3,0,0,165,0,0,100,1],[5,0,0,160,0,1,150,1]],[],[]],"name":"冲撞","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Thunder2","pan":0,"pitch":80,"volume":90}},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":2,"se":{"name":"Thunder8","pan":0,"pitch":110,"volume":90}},{"flashColor":[255,119,102,221],"flashDuration":5,"flashScope":1,"frame":2,"se":{"name":"Blow5","pan":0,"pitch":50,"volume":100}},{"flashColor":[255,238,170,136],"flashDuration":2,"flashScope":2,"frame":3,"se":null}]},
{"id":37,"animation1Hue":0,"animation1Name":"Heal1","animation2Hue":0,"animation2Name":"","frames":[[[1,0,-120,150,0,0,255,1]],[[1,0,-144,200,0,0,255,1]],[[2,0,-144,200,0,0,255,1],[4,0,-80,100,0,0,255,1]],[[0,0,-24,300,0,0,100,1],[2,0,-144,200,0,0,255,1],[4,0,-144,200,0,0,255,1]],[[3,0,-144,200,0,0,255,1],[5,0,-144,200,0,0,255,1],[0,0,-24,230,0,0,180,1]],[[3,0,-144,195,0,0,200,1],[6,0,-144,200,0,0,255,1],[0,0,-24,150,0,0,255,1]],[[3,0,-144,200,0,0,255,1],[11,0,-120,150,0,0,255,1],[5,0,-144,200,0,0,255,1],[0,0,-24,140,0,0,255,1]],[[3,0,-144,195,0,0,200,1],[12,0,-120,150,0,0,255,1],[6,0,-144,200,0,0,255,1],[0,0,-24,130,0,0,200,1]],[[3,0,-144,200,0,0,255,1],[13,0,-120,150,0,0,255,1],[5,0,-144,200,0,0,255,1],[0,0,-24,120,0,0,150,1]],[[14,0,-120,150,0,0,255,1],[3,0,-144,195,0,0,200,1],[5,0,-144,200,0,0,255,1],[18,8,-112,150,0,0,255,1]],[[15,0,-120,150,0,0,255,1],[17,8,-112,150,0,0,255,1],[4,0,-144,200,0,0,255,1],[19,8,-112,150,0,0,255,1]],[[16,0,-120,150,0,0,255,1],[4,0,-144,200,0,0,150,1],[20,8,-112,150,0,0,255,1]],[[17,0,-120,150,0,0,200,1],[21,8,-112,150,0,0,255,1]],[[7,0,-152,200,0,0,255,1],[17,0,-120,150,0,0,100,1],[22,8,-112,150,0,0,255,1]],[[8,0,-152,200,0,0,255,1],[23,8,-112,150,0,0,255,1]],[[9,0,-152,200,0,0,255,1],[24,8,-112,150,0,0,255,1]],[[10,0,-152,200,0,0,255,1],[25,8,-112,150,0,0,255,1]],[[26,8,-112,150,0,0,255,1]],[[27,8,-112,150,0,0,180,1]],[[28,8,-112,150,0,0,255,1]]],"name":"回复1","position":2,"timings":[{"flashColor":[221,238,255,204],"flashDuration":8,"flashScope":0,"frame":0,"se":{"name":"Saint2","pan":0,"pitch":150,"volume":90}},{"flashColor":[170,204,255,221],"flashDuration":8,"flashScope":1,"frame":0,"se":{"name":"Heal3","pan":0,"pitch":100,"volume":100}},{"flashColor":[221,238,255,204],"flashDuration":8,"flashScope":1,"frame":7,"se":null},{"flashColor":[238,255,255,204],"flashDuration":8,"flashScope":2,"frame":7,"se":null}]},
{"id":38,"animation1Hue":0,"animation1Name":"Heal2","animation2Hue":80,"animation2Name":"Heal6","frames":[[[11,0,0,100,0,0,255,1]],[[11,0,0,150,0,0,255,1]],[[11,0,0,180,0,0,255,1],[0,0,0,50,0,0,255,1]],[[12,0,0,150,0,0,255,1],[1,0,0,60,0,0,255,1],[8,0,0,210,0,0,255,1]],[[12,0,0,160,0,0,255,1],[2,0,0,80,0,0,255,1],[8,0,0,197,0,0,255,1]],[[13,0,0,160,0,0,255,1],[3,0,0,80,0,0,255,1],[9,0,0,197,0,0,255,1]],[[13,0,0,163,0,0,255,1],[0,0,0,80,0,0,255,1],[9,0,0,190,0,0,255,1]],[[13,0,0,160,0,0,255,1],[1,0,0,80,0,0,255,1],[10,0,0,190,0,0,255,1]],[[13,0,0,163,0,0,255,1],[2,0,0,80,0,0,255,1],[10,0,0,180,0,0,255,1]],[[13,0,0,100,0,0,255,1],[14,0,0,150,0,0,255,1]],[[12,0,0,100,0,0,255,1],[15,0,0,180,0,0,255,1]],[[11,0,0,100,0,0,255,1],[16,0,0,200,0,0,255,1],[4,96,-64,50,0,0,255,1],[4,-96,72,50,0,0,255,1],[114,0,0,150,0,0,255,1]],[[11,0,0,50,0,0,255,1],[17,0,0,200,0,0,255,1],[4,-96,-56,50,0,0,255,1],[4,96,56,50,0,0,255,1],[5,96,-64,60,0,0,255,1],[5,-96,72,60,0,0,255,1],[115,0,0,150,0,0,255,1]],[[17,0,0,205,0,0,255,1],[4,8,-88,50,0,0,255,1],[4,8,80,50,0,0,255,1],[5,96,56,80,0,0,255,1],[5,-96,-56,80,0,0,255,1],[6,96,-64,60,0,0,255,1],[6,-96,72,60,0,0,255,1],[116,0,0,150,0,0,255,1]],[[17,0,0,210,0,0,255,1],[5,8,-88,100,0,0,255,1],[5,8,80,100,0,0,255,1],[6,-96,-56,80,0,0,255,1],[6,96,56,80,0,0,255,1],[7,96,-64,60,0,0,255,1],[7,-96,72,60,0,0,255,1],[117,0,0,150,0,0,255,1]],[[17,0,0,213,0,0,100,1],[6,8,-88,100,0,0,255,1],[6,8,80,100,0,0,255,1],[7,96,56,80,0,0,255,1],[7,-96,-56,80,0,0,255,1],[118,0,0,150,0,0,255,1]],[[7,8,-88,100,0,0,255,1],[7,8,80,100,0,0,255,1],[119,0,0,150,0,0,255,1]]],"name":"回复2","position":1,"timings":[{"flashColor":[170,204,255,221],"flashDuration":8,"flashScope":1,"frame":0,"se":null},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Ice8","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,255,255,136],"flashDuration":10,"flashScope":2,"frame":9,"se":{"name":"Saint7","pan":0,"pitch":150,"volume":100}},{"flashColor":[255,255,255,204],"flashDuration":10,"flashScope":1,"frame":9,"se":null}]},
@ -187,7 +187,7 @@ null,
{"id":185,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":186,"animation1Hue":0,"animation1Name":"Recovery3","animation2Hue":0,"animation2Name":"","frames":[[[0,0,0,100,0,0,255,1]],[[1,0,0,100,0,0,255,1]],[[2,0,0,100,0,0,255,1]],[[3,0,0,100,0,0,255,1]],[[4,0,0,100,0,0,255,1]],[[5,0,0,100,0,0,255,1]],[[6,0,0,100,0,0,255,1]],[[7,0,0,100,0,0,255,1]],[[8,0,0,100,0,0,255,1]],[[9,0,0,100,0,0,255,1]],[[10,0,0,100,0,0,255,1]],[[11,0,0,100,0,0,255,1]],[[10,0,0,100,0,0,255,1]],[[13,0,0,100,0,0,255,1]],[[14,0,0,100,0,0,255,1]],[[15,0,0,100,0,0,255,1]],[[16,0,0,100,0,0,255,1]],[[16,0,0,100,0,0,255,1]],[[17,0,0,100,0,0,255,1]],[[18,0,0,100,0,0,255,1]],[[19,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[[21,0,0,100,0,0,255,1]]],"name":"无畏庇护","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Magic2","pan":0,"pitch":100,"volume":90}}]},
{"id":187,"animation1Hue":0,"animation1Name":"Recovery3","animation2Hue":65,"animation2Name":"Explosion2","frames":[[[8,0,0,100,0,0,255,1]],[[9,0,0,100,0,0,255,1]],[[10,0,0,100,0,0,255,1]],[[11,0,0,100,0,0,255,1]],[[12,0,0,100,0,0,255,1]],[[13,0,0,100,0,0,255,1]],[[14,0,0,100,0,0,255,1]],[[15,0,0,100,0,0,255,1]],[[16,0,0,100,0,0,255,1]],[[17,0,0,100,0,0,255,1]],[[18,0,0,100,0,0,255,1]],[[19,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[],[[110,0,0,100,0,0,255,1]],[[111,0,0,100,0,0,255,1]],[[112,0,0,100,0,0,255,1]],[[113,0,0,100,0,0,255,1]],[[114,0,0,100,0,0,255,1]],[[115,0,0,100,0,0,255,1]],[[116,0,0,100,0,0,255,1]],[[117,0,0,100,0,0,255,1]],[[118,0,0,100,0,0,255,1]],[[119,0,0,100,0,0,255,1]],[[120,0,0,100,0,0,255,1]],[[121,0,0,100,0,0,255,1]],[[122,0,0,100,0,0,255,1]],[[123,0,0,100,0,0,255,1]]],"name":"无畏消耗","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Magic2","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,68,221,187],"flashDuration":5,"flashScope":2,"frame":14,"se":{"name":"Crash","pan":0,"pitch":120,"volume":80}}]},
{"id":188,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":188,"animation1Hue":141,"animation1Name":"Blow1","animation2Hue":161,"animation2Name":"Attack2","frames":[[[0,32,-24,120,0,0,255,1]],[[1,24,-16,120,0,0,255,1]],[[100,0,-8,150,0,0,255,1],[2,24,-16,120,0,0,255,1]],[[101,0,-8,150,0,0,255,1],[3,24,-16,120,0,0,255,1]],[[102,0,-8,150,0,0,255,1],[4,24,-16,120,0,0,255,1]],[[103,0,-8,160,0,0,255,1],[5,24,-16,120,0,0,255,1]],[[104,0,-8,150,0,0,255,1]],[[105,0,-8,150,0,0,255,1]],[[106,0,-8,150,0,0,255,1]],[[107,0,-8,150,0,0,255,1]],[[0,32,-24,120,0,1,255,1]],[[1,24,-16,120,0,1,255,1]],[[100,42.5,32,150,0,1,255,1],[2,24,-16,120,0,1,255,1]],[[101,42,32,150,0,1,255,1],[3,24,-16,120,0,1,255,1]],[[102,42,32,150,0,1,255,1],[4,24,-16,120,0,1,255,1]],[[103,42,32,160,0,1,255,1],[5,24,-16,120,0,1,255,1]],[[104,42,32,150,0,1,255,1]],[[105,42,32,150,0,1,255,1]],[[106,42,32,150,0,1,255,1]],[[107,42,32,150,0,1,255,1]]],"name":"过肩二重摔","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Fire1","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,119,102,221],"flashDuration":3,"flashScope":1,"frame":1,"se":{"name":"Slash4","pan":0,"pitch":90,"volume":100}},{"flashColor":[255,136,51,153],"flashDuration":5,"flashScope":2,"frame":2,"se":null}]},
{"id":189,"animation1Hue":163,"animation1Name":"Gun2","animation2Hue":0,"animation2Name":"","frames":[[[1,0,-64,90,0,0,255,0],[7,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,255,0],[8,0,-64,285,0,0,255,1],[2,216,-16,250,45,0,255,1],[2,-208,-176,250,120,1,255,1]],[[1,0,-64,90,0,0,255,0],[9,0,-64,285,0,0,255,1],[2,192,-104,200,340,0,255,1],[2,-200,-64,200,340,0,255,1]],[[1,0,-64,90,0,0,255,0],[10,0,-64,285,0,0,255,1],[2,160,-144,120,300,0,255,1],[2,-168,-8,120,50,1,255,1]],[[1,0,-64,90,0,0,255,0],[11,0,-64,285,0,0,255,1],[2,104,-128,80,60,0,255,1],[2,-120,8,80,130,0,255,1]],[[1,0,-64,90,0,0,255,0],[12,0,-64,285,0,0,255,1],[2,64,-112,50,45,0,255,1],[2,-72,-16,50,160,1,255,1]],[[1,0,-64,90,0,0,150,0],[12,0,-64,285,0,0,100,1],[13,0,-64,285,0,0,255,1]],[[1,0,-64,90,0,0,100,0],[14,0,-64,300,0,0,255,1]],[[13,0,-64,285,0,0,255,0],[15,0,-64,300,0,0,255,1]],[[16,0,-64,285,0,0,255,1],[13,0,-64,200,0,1,255,1]],[[17,0,-64,290,0,0,255,1],[14,0,-64,250,0,1,255,1]],[[18,0,-64,300,0,0,255,1],[15,0,-64,250,0,1,255,1],[13,0,-64,200,0,0,255,1]],[[19,0,-64,300,0,0,255,1],[16,0,-64,250,0,1,255,1],[14,0,-64,250,0,1,255,1]],[[20,0,-64,300,0,0,255,1],[17,0,-64,250,0,1,255,1],[15,0,-64,250,0,1,255,1]],[[21,0,-64,300,0,0,255,1],[18,0,-64,250,0,1,255,1],[16,0,-64,250,0,1,255,1]],[[22,0,-64,300,0,0,255,1],[19,0,-64,250,0,1,255,1],[17,0,-64,250,0,1,255,1]],[[23,0,-64,300,0,0,255,1],[20,0,-64,250,0,1,255,1],[18,0,-64,250,0,1,255,1]],[[24,0,-64,300,0,0,255,1],[21,0,-64,250,0,1,255,1],[19,0,-64,250,0,1,255,1]],[[22,0,-64,255,0,1,255,1],[20,0,-64,250,0,1,255,1]],[[23,0,-64,255,0,1,255,1],[21,0,-64,250,0,1,255,1]],[[24,0,-64,255,0,1,255,1],[22,0,-64,255,0,1,255,1]],[[23,0,-64,255,0,1,255,1]],[[24,0,-64,255,0,1,255,1]],[],[]],"name":"精准投弹","position":1,"timings":[]},
{"id":190,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":191,"animation1Hue":285,"animation1Name":"Sword5","animation2Hue":0,"animation2Name":"Sword9","frames":[[[3,0,0,200,0,0,255,1]],[[4,0,0,200,0,0,255,1]],[[5,0,0,200,0,0,255,1],[0,0,0,200,0,0,255,1]],[[6,0,0,200,0,0,255,1],[1,0,0,200,0,0,255,1]],[[7,0,0,200,0,0,255,1],[2,0,0,200,0,0,255,1]],[[8,0,0,200,0,0,255,1],[2,0,0,220,0,0,255,1]],[[9,0,0,200,0,0,255,1],[2,0,0,230,0,0,255,1]],[[10,0,0,200,0,0,255,1],[2,0,0,235,0,0,200,1]],[[11,0,0,200,0,0,255,1]],[[12,0,0,200,0,0,255,1]],[[13,0,0,200,0,0,255,1]],[[14,0,0,200,0,0,255,1]],[[15,0,0,200,0,0,255,1]],[[16,0,0,200,0,0,255,1]],[[17,0,0,200,0,0,255,1]],[[18,0,0,200,0,0,255,1]],[[19,0,0,200,0,0,255,1]],[[20,0,0,200,0,0,255,1]],[[21,0,0,200,0,0,255,1]],[[22,0,0,200,0,0,255,1]],[[23,0,0,200,0,0,255,1]],[[8,0.5,-74.5,290,80,0,255,1],[17,0,-64,180,0,0,255,0],[15,0,-64,140,0,0,200,0]],[[9,0,-72,290,80,0,255,1],[18,0,-64,250,0,0,255,0],[15,0,-64,150,0,0,255,0]],[[10,0,-72,290,80,0,255,1],[15,0,-64,155,0,0,255,0],[19,0,-64,255,0,0,255,0],[-1,0,0,20,0,0,0,0],[-1,0,0,20,0,0,0,0]],[[11,0,-72,290,80,0,255,1],[15,0,-64,160,0,0,150,0],[20,0,-64,260,0,0,255,0]],[[15,0,-64,163,0,0,100,0],[21,0,-64,260,0,0,255,0]],[[15,0,-64,165,0,0,50,0],[22,0,-64,260,0,0,255,0]],[[23,0,-64,260,0,0,255,0]],[[24,0,-64,260,0,0,255,0]],[[25,0,-64,260,0,0,200,0]],[[26,0,-64,260,0,0,150,0]]],"name":"灵狐剑舞","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":2,"flashScope":2,"frame":0,"se":{"name":"Sword3","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,85,68,170],"flashDuration":3,"flashScope":1,"frame":1,"se":{"name":"Slash1","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,85,68,170],"flashDuration":3,"flashScope":1,"frame":5,"se":{"name":"Slash8","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,85,68,170],"flashDuration":3,"flashScope":1,"frame":10,"se":{"name":"Slash8","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,170,170,170],"flashDuration":5,"flashScope":2,"frame":14,"se":null},{"flashColor":[255,85,68,204],"flashDuration":5,"flashScope":1,"frame":14,"se":{"name":"Slash3","pan":0,"pitch":100,"volume":100}},{"flashColor":[187,187,255,187],"flashDuration":5,"flashScope":2,"frame":20,"se":{"name":"Wind8","pan":0,"pitch":150,"volume":70}},{"flashColor":[238,170,255,170],"flashDuration":5,"flashScope":1,"frame":20,"se":{"name":"Slash9","pan":0,"pitch":100,"volume":100}}]},
@ -197,7 +197,7 @@ null,
{"id":195,"animation1Hue":0,"animation1Name":"Sword5","animation2Hue":38,"animation2Name":"Darkness3","frames":[[[100,0,0,100,0,0,255,1]],[[100,0,0,100,0,0,255,1]],[[100,0,0,100,0,0,255,1]],[[0,0,-8,160,0,0,255,1]],[[1,0,-8,160,0,0,255,1]],[[2,0,-8,160,0,0,255,1]],[[3,0,-8,160,0,0,255,1]],[[4,0,-8,160,0,0,255,1]],[[5,0,-8,160,0,0,255,1]],[[6,0,-8,160,0,0,255,1]],[[7,0,-8,160,0,0,255,1]],[[8,0,-8,160,0,0,255,1]],[[9,0,-8,160,0,0,255,1]],[[10,0,-8,160,0,0,255,1]],[[11,0,-8,160,0,0,255,1]],[[12,0,-8,160,0,0,255,1]],[[13,0,-8,160,0,0,255,1]],[[13,0,-8,160,0,0,255,1],[14,0,-8,160,0,0,100,1]],[[13,0,-8,160,0,0,255,1],[14,0,-8,160,0,0,200,1]],[[13,0,-8,160,0,0,255,1],[14,0,-8,160,0,0,220,1],[15,0,-8,170,0,0,255,1]],[[13,0,-8,160,0,0,255,1],[14,0,-8,160,0,0,255,1],[15,0,-8,180,0,0,255,1]],[[13,0,-8,160,0,0,255,1],[14,0,-8,160,0,0,220,1],[15,0,-8,190,0,0,255,1]],[[13,0,-8,160,0,0,200,1],[15,0,-8,195,0,0,200,1],[14,0,-8,160,0,0,255,1]],[[13,0,-8,160,0,0,100,1],[14,0,-8,160,0,0,220,1],[15,0,-8,198,0,0,150,1]],[[13,0,-8,160,0,0,50,1],[15,0,-8,200,0,0,100,1],[14,0,-8,160,0,0,255,1]],[[14,0,-8,160,0,0,150,1]],[[14,0,-8,160,0,0,100,1]],[[14,0,-8,160,0,0,50,1]]],"name":"魔王斩","position":1,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":2,"se":{"name":"Sword3","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,102,0,221],"flashDuration":5,"flashScope":1,"frame":4,"se":null},{"flashColor":[255,255,170,170],"flashDuration":2,"flashScope":2,"frame":4,"se":{"name":"Slash2","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,255,170,204],"flashDuration":5,"flashScope":1,"frame":10,"se":null},{"flashColor":[255,255,170,170],"flashDuration":3,"flashScope":2,"frame":12,"se":{"name":"Slash3","pan":0,"pitch":100,"volume":100}},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":16,"se":{"name":"Ice7","pan":0,"pitch":90,"volume":90}},{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Autodoor","pan":0,"pitch":100,"volume":90}}]},
{"id":196,"animation1Hue":134,"animation1Name":"Sword5","animation2Hue":0,"animation2Name":"","frames":[[[18,0,0,100,0,0,255,1]],[[19,0,0,100,0,0,255,1]],[[20,0,0,100,0,0,255,1]],[[21,0,0,100,0,0,255,1]],[[22,0,0,100,0,0,255,1]],[[23,0,0,100,0,0,255,1]]],"name":"圣焰剑气","position":1,"timings":[{"flashColor":[235,244,255,255],"flashDuration":5,"flashScope":1,"frame":0,"se":{"name":"Slash10","pan":0,"pitch":100,"volume":90}}]},
{"id":197,"animation1Hue":90,"animation1Name":"Special8","animation2Hue":242,"animation2Name":"Heal1","frames":[[[0,0,-16,150,0,0,150,1]],[[1,0,-16,150,0,0,200,1]],[[2,0,-16,150,0,0,255,1]],[[3,0,-16,150,0,0,255,1]],[[4,0,-16,150,0,0,255,1]],[[5,0,-16,150,0,0,255,1]],[[6,0,-16,150,0,0,255,1]],[[7,0,-16,150,0,0,255,1]],[[8,0,-16,150,0,0,255,1]],[[9,0,-16,150,0,0,255,1]],[[10,0,-16,150,0,0,255,1]],[[11,0,-16,150,0,0,255,1],[11,0,-16,160,0,0,150,1]],[[10,0,-16,150,0,0,255,1],[11,0,-16,210,0,0,150,1]],[[12,0,-16,150,0,0,255,1],[12,0,-16,220,0,0,150,1],[14,40,-24,150,0,0,255,1]],[[13,0,-16,150,0,0,255,1],[13,0,-16,230,0,0,150,1],[14,40,-104,150,0,0,255,1],[15,0,-80,130,0,0,200,1]],[[13,0,-16,150,0,0,255,1],[13,0,-16,235,0,0,100,1],[14,-64,-48,150,0,0,255,1],[15,0,-128,130,0,0,200,1],[14,40,-168,150,0,0,255,1]],[[13,0,-16,150,0,0,255,1],[14,-64,-112,150,0,0,255,1],[14,0,-24,150,0,0,255,1],[15,0,-168,130,0,0,150,1]],[[13,0,-16,150,0,0,255,1],[14,-64,-168,150,0,0,255,1],[14,0,-96,150,0,0,255,1]],[[13,0,-16,150,0,0,255,1],[14,0,-160,150,0,0,255,1],[14,-48,-32,100,0,0,255,1],[14,-64,-192,130,0,0,150,1]],[[13,0,-16,150,0,0,255,1],[14,-48,-64,100,0,0,255,1]],[[13,0,-16,150,0,0,255,1],[14,-48,-80,100,0,0,255,1],[14,56,-32,100,0,0,255,1]],[[13,0,-16,150,0,0,200,1],[14,-48,-120,80,0,0,150,1],[14,56,-64,100,0,0,255,1]],[[13,0,-16,150,0,0,150,1],[14,56,-80,100,0,0,255,1]],[[13,0,-16,150,0,0,100,1],[14,56,-104,80,0,0,150,1]]],"name":"专注模式","position":2,"timings":[{"flashColor":[255,255,255,255],"flashDuration":5,"flashScope":0,"frame":0,"se":{"name":"Magic1","pan":0,"pitch":80,"volume":100}},{"flashColor":[255,170,221,255],"flashDuration":5,"flashScope":1,"frame":10,"se":{"name":"Up1","pan":0,"pitch":150,"volume":100}},{"flashColor":[255,136,153,153],"flashDuration":3,"flashScope":2,"frame":11,"se":null}]},
{"id":198,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":199,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]},
{"id":200,"animation1Hue":0,"animation1Name":"","animation2Hue":0,"animation2Name":"","frames":[[]],"name":"","position":1,"timings":[]}
{"id":198,"animation1Hue":83,"animation1Name":"HitFire","animation2Hue":104,"animation2Name":"Blow2","frames":[[[-1,8,8,150,0,0,255,1],[100,0,-80,200,0,0,255,1]],[[-1,8,8,150,0,0,255,1],[100,0,-80,200,0,0,255,1]],[[-1,8,8,150,0,0,255,1],[101,0,-56,200,0,0,255,1],[102,0,-40,200,0,0,255,1]],[[-1,8,8,150,0,0,255,1],[101,0,-56,200,0,0,255,1],[102,0,-40,200,0,0,255,1]],[[103,0,-32,200,0,0,255,1]],[[103,0,-32,200,0,0,255,1]],[[104,0,-24,200,0,0,255,1]],[[104,0,-24,200,0,0,255,1]],[[105,0,-24,200,0,0,200,1],[0,-3.5,101.5,200,0,0,255,1]],[[128,-4,102,200,0,0,255,1],[1,-4,102,200,0,0,255,1]],[[2,-4,102,200,0,0,255,1]],[[3,-4,102,200,0,0,255,1]],[[4,-4,102,200,0,0,255,1]],[[5,-4,102,200,0,0,255,1]],[[6,-4,102,200,0,0,255,1],[6,-4,102,200,0,0,255,1]],[[7,-4,102,200,0,0,255,1]]],"name":"斩风腿斧","position":1,"timings":[{"flashColor":[255,255,204,153],"flashDuration":3,"flashScope":2,"frame":0,"se":null},{"flashColor":[255,255,187,221],"flashDuration":2,"flashScope":1,"frame":0,"se":{"name":"Slash9","pan":0,"pitch":110,"volume":100}},{"flashColor":[255,255,187,221],"flashDuration":2,"flashScope":1,"frame":5,"se":null}]},
{"id":199,"animation1Hue":0,"animation1Name":"Ice1","animation2Hue":0,"animation2Name":"","frames":[[[0,0,54,200,0,0,255,1]],[[1,0,54,200,0,0,255,1]],[[2,0,54,200,0,0,255,1]],[[3,0,54,200,0,0,255,1]],[[4,0,54,200,0,0,255,1]],[[4,0,54,200,0,0,185,1]],[[4,0,54,200,0,0,125,1]],[[4,0,54,200,0,0,55,1]],[[4,0,54,200,0,0,20,1]]],"name":"蓝色迷雾","position":1,"timings":[{"flashColor":[136,153,170,204],"flashDuration":15,"flashScope":1,"frame":0,"se":{"name":"Fog1","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,255,255,170],"flashDuration":15,"flashScope":2,"frame":0,"se":{"name":"Sand","pan":0,"pitch":110,"volume":90}}]},
{"id":200,"animation1Hue":0,"animation1Name":"Ice1","animation2Hue":0,"animation2Name":"","frames":[[[0,0,54,200,0,0,255,1]],[[1,0,54,200,0,0,255,1]],[[2,0,54,200,0,0,255,1]],[[3,0,54,200,0,0,255,1]],[[4,0,54,200,0,0,255,1]],[[4,0,54,200,0,0,185,1]],[[4,0,54,200,0,0,125,1]],[[4,0,54,200,0,0,55,1]],[[4,0,54,200,0,0,20,1]]],"name":"","position":1,"timings":[{"flashColor":[136,153,170,204],"flashDuration":15,"flashScope":1,"frame":0,"se":{"name":"Fog1","pan":0,"pitch":100,"volume":90}},{"flashColor":[255,255,255,170],"flashDuration":15,"flashScope":2,"frame":0,"se":{"name":"Sand","pan":0,"pitch":110,"volume":90}}]}
]

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long

@ -36,7 +36,7 @@ null,
{"id":34,"expanded":true,"name":"豆豆星系","order":20,"parentId":32,"scrollX":589.8181818181819,"scrollY":470.90909090909093},
{"id":35,"expanded":true,"name":"豆豆星","order":21,"parentId":34,"scrollX":2672,"scrollY":4392.363636363636},
{"id":36,"expanded":true,"name":"群星之城","order":22,"parentId":35,"scrollX":1390.2857142857142,"scrollY":1586.5714285714284},
{"id":37,"expanded":false,"name":"测试用的地图","order":76,"parentId":1,"scrollX":797.0909090909091,"scrollY":579.2727272727273},
{"id":37,"expanded":false,"name":"测试用的地图","order":76,"parentId":1,"scrollX":785.4545454545455,"scrollY":567.6363636363636},
{"id":38,"expanded":true,"name":"艾瑞姆皇宫","order":23,"parentId":36,"scrollX":810.9090909090909,"scrollY":1405.4545454545455},
{"id":39,"expanded":true,"name":"艾瑞姆皇宫1F","order":24,"parentId":38,"scrollX":1029.090909090909,"scrollY":1617.090909090909},
{"id":40,"expanded":false,"name":"炼金商店","order":25,"parentId":36,"scrollX":595.6363636363636,"scrollY":345.09090909090907},

@ -214,7 +214,7 @@ null,
{"id":212,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"刘莉莉的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":213,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * 2 - b.def)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"莉莉人形态普攻第一段","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":320,"message1":"的突进攻击!","message2":"","mpCost":0,"name":"突进攻击","note":" <Hit Reward: Add State 113>\n <Hit Reward: Add State 294>\n <Hit Reward: Remove State 293>\n\n<Post-Damage Eval>\n if(user.isStateAffected(292)){\n user.addState(281);\n }\n</Post-Damage Eval>\n\n<Before Eval>\nif(user.isStateAffected(292)){\n target.addState(299);\n}\n</Before Eval>\n<After Eval>\n target.removeState(299);\n</After Eval>\n\n<Missed Reward: Add State 229>\n<Hit Reward: Remove State 229>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":8},
{"id":214,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+4/5*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(58) ? 6/5 : 1)","type":1,"variance":5},"description":"莉莉人形态普攻第二段","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":321,"message1":"的三段攻击!","message2":"","mpCost":0,"name":"三连击","note":" <Hit Reward: Add State 295>\n <Hit Reward: Add State 297>\n <Hit Reward: Remove State 294>\n\n<Before Eval>\nif(user.isStateAffected(292)){\n target.addState(299);\n}\n</Before Eval>\n<After Eval>\n target.removeState(299);\n</After Eval>","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":3},
{"id":215,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+3/4*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 13/10 : 1)","type":1,"variance":5},"description":"莉莉人形态普攻第三段","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":322,"message1":"的旋转攻击!","message2":"","mpCost":0,"name":"旋转攻击","note":"<Hit Reward: Add State 296>\n<Hit Reward: Remove State 295>\n\n<Post-Damage Eval>\n if(user.isStateAffected(292)){\n user.addState(281);\n }\n</Post-Damage Eval>\n\n<After Eval>\n var temptargeta = Math.floor(this._targetIndex - 1);\n BattleManager.queueForceAction(user, 216, temptargeta)\n var temptargetb = Math.floor(this._targetIndex + 1);\n BattleManager.queueForceAction(user, 216, temptargetb)\n if(user.isStateAffected(117) || user.isStateAffected(118)){\n user.addState(70);\n }\n</After Eval>\n\n<Before Eval>\nif(user.isStateAffected(292)){\n target.addState(299);\n}\n</Before Eval>\n<After Eval>\n target.removeState(299);\n</After Eval>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":215,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+3/4*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 13/10 : 1)","type":1,"variance":5},"description":"莉莉人形态普攻第三段","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":322,"message1":"的旋转攻击!","message2":"","mpCost":0,"name":"旋转攻击","note":"<Hit Reward: Add State 296>\n<Hit Reward: Remove State 295>\n\n<Post-Damage Eval>\n if(user.isStateAffected(292)){\n user.addState(281);\n }\n</Post-Damage Eval>\n\n<After Eval>\n var temptargeta = Math.floor(this._targetIndex - 1);\n BattleManager.queueForceAction(user, 216, temptargeta);\n var temptargetb = Math.floor(this._targetIndex + 1);\n BattleManager.queueForceAction(user, 216, temptargetb);\n if(user.isStateAffected(117) || user.isStateAffected(118)){\n user.addState(70);\n }\n</After Eval>\n\n<Before Eval>\nif(user.isStateAffected(292)){\n target.addState(299);\n}\n</Before Eval>\n<After Eval>\n target.removeState(299);\n</After Eval>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":216,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+1/4*(a.atk * 2 - b.def)*(a.level*a.atk/2048+2) * (b.isStateAffected(56) ? 13/10 : 1)","type":1,"variance":5},"description":"莉莉人形态普攻第三段攻击侧位","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":322,"message1":"的旋转攻击!","message2":"","mpCost":0,"name":"人形态普攻三段衍生","note":"<Before Eval>\nif(user.isStateAffected(292)){\n target.addState(299);\n}\n</Before Eval>\n<After Eval>\n target.removeState(299);\n</After Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":217,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(b.mhp-b.hp)/b.mhp)*(a.atk * 3 - b.def*3/4)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"莉莉人形态普攻第四段","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":97,"message1":"的跳跃攻击!","message2":"","mpCost":0,"name":"跳跃攻击","note":" <Hit Reward: Add State 293>\n <Hit Reward: Remove State 296>\n <Hit Reward: Remove State 297>\n\n<Before Eval>\nif(user.isStateAffected(292)){\n target.addState(299);\n}\n</Before Eval>\n<After Eval>\n target.removeState(299);\n</After Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":8},
{"id":218,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"莉莉集中注意力,接下来四回合的普通攻击,每次伤害\n增加50点","effects":[{"code":21,"dataId":298,"value1":1,"value2":0}],"hitType":0,"iconIndex":734,"message1":"使用了%1","message2":"","mpCost":0,"name":"精确攻击I","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":30,"tpGain":0},
@ -288,22 +288,22 @@ null,
{"id":286,"animationId":0,"damage":{"critical":true,"elementId":6,"formula":"10+(a.lv/150 + 1/4 )*(a.atk * 2+a.mat/2+a.agi/40 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"\\c[18]<强普显示>\\c[17]<50%命中叠加>\\c[0] 对一个敌人进行狂风暴雨般的九次连续攻击,\n对\\it[56]的敌人伤害增加50%,有几率压制敌人反击","effects":[],"hitType":0,"iconIndex":78,"message1":"","message2":"","mpCost":0,"name":"一式 • 暴雨梨花","note":"","occasion":3,"repeats":1,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":287,"animationId":0,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"\\c[18]<强普显示>\\c[0]刘莉莉起名对的招式,\n得名自如银河分裂天空般的剑光","effects":[],"hitType":0,"iconIndex":122,"message1":"","message2":"","mpCost":0,"name":"二式 • 星分穹宇","note":"","occasion":3,"repeats":1,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":288,"animationId":0,"damage":{"critical":true,"elementId":6,"formula":"20+(3/5+a.lv/150)*(a.atk * 9/5+a.mat + a.agi/20 - b.def-b.mdf/2)*(a.level*a.atk/2048+2)","type":0,"variance":20},"description":"\\c[18]<强普显示>\\c[17]<无视嘲讽>\\c[18]<10%损伤>\\c[0] 郝籽的终结技,\n拥有护盾时会消耗75%的护盾增加伤害,成功击杀敌人时下回合可再次释放","effects":[],"hitType":0,"iconIndex":97,"message1":"","message2":"","mpCost":0,"name":"三式 • 白虹贯日","note":"","occasion":3,"repeats":1,"requiredWtypeId1":2,"requiredWtypeId2":1,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":289,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":290,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"10+(a.atk * 3/2 + a.mat+a.agi/20 - b.def-b.mdf/10)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"郝籽的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击","message2":"","mpCost":0,"name":"普通攻击(郝籽)","note":"<Custom User Barrier>\nvalue = user.mat*5+user.mhp/50;\n</Custom User Barrier>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":6},
{"id":291,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位,增加50%闪避率和30%攻击力持续2回合并恢复7点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":175,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进I","note":"<Hide if Learned Skill: 292,293>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":7},
{"id":292,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位,增加80%闪避率和30%攻击力持续2回合\n并恢复10点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":176,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进II","note":"<Hide if Learned Skill: 293>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":293,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位增加100%闪避率和30%攻击力持续2回合\n并恢复13点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":177,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":13},
{"id":294,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":295,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"诺兰的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":289,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"10+(a.atk * 3/2 + a.mat+a.agi/20 - b.def-b.mdf/10)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"郝籽的普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的攻击!","message2":"","mpCost":0,"name":"普通攻击(郝籽)","note":"<Custom User Barrier>\nvalue = user.mat*5+user.mhp/50;\n</Custom User Barrier>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":6},
{"id":290,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位增加50%闪避率和30%攻击力持续2回合并恢复7点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":175,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进I","note":"<Hide if Learned Skill: 291,292>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":7},
{"id":291,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位,增加80%闪避率和30%攻击力持续2回合\n并恢复10点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":176,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进II","note":"<Hide if Learned Skill: 292>","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":10},
{"id":292,"animationId":43,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"\\c[18]<强化 • 一式>\\c[0] 郝籽拉开身位,增加100%闪避率和30%攻击力持续2回合\n并恢复13点TP","effects":[{"code":31,"dataId":6,"value1":2,"value2":0},{"code":21,"dataId":177,"value1":1,"value2":0},{"code":21,"dataId":188,"value1":1,"value2":0},{"code":22,"dataId":189,"value1":1,"value2":0},{"code":22,"dataId":190,"value1":1,"value2":0}],"hitType":0,"iconIndex":82,"message1":"使用了%1","message2":"","mpCost":0,"name":"以退为进III","note":"","occasion":1,"repeats":1,"requiredWtypeId1":1,"requiredWtypeId2":2,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":13},
{"id":293,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":294,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"诺兰的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":295,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":296,"animationId":189,"damage":{"critical":true,"elementId":5,"formula":"1+(a.atk * (4 + a.level/45) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"诺兰后撤解除向敌人投掷两颗爆弹同时引爆,造成伤害和\\it[251]\n\\c[17]【追加效果】\\c[0] 额外投弹一次","effects":[{"code":21,"dataId":251,"value1":1,"value2":0}],"hitType":1,"iconIndex":406,"message1":"%1","message2":"","mpCost":0,"name":"精准投弹","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<MP Cost: 3%>\n\n<Before Eval>\n this._bsaffective = 0;\n</Before Eval>\n\n<After Eval>\nif(user.isStateAffected(17)){\n user.gainMp(Math.round(user.mmp/25));\n var subject = user;\n subject.forceAction(296, -2);\n BattleManager.forceAction(subject);\n user.removeState(17);\n }\nelse{\n user.addState(17);\n }\n</After Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":297,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰升空进入\\it[275],提升命中率,但升空时部分攻击依赖远程武器\n\\c[17]【追加效果】\\c[0] 进入\\it[279],可以使用\\is[298]","effects":[],"hitType":0,"iconIndex":632,"message1":"使用了%1","message2":"","mpCost":0,"name":"灰狐跃","note":"<MP Cost: 4%>\n<Before Eval>\nif(user.isStateAffected(17)){\n user.addState(279);\n user.removeState(17);\n}\nelse{\n user.addState(275);\n user.addState(17);\n}\n</Before Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":298,"animationId":36,"damage":{"critical":true,"elementId":1,"formula":"1+(a.atk * (5/2 + a.level/49)+a.agi/200 - b.def/3)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"诺兰的膝撞,造成伤害并必定\\it[70]一回合,使用后解除\\it[279]\n并立刻进入下一回合同时强化下一技能","effects":[{"code":21,"dataId":70,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"重坠膝撞","note":"<Before Eval>\n this._bsaffective = 0;\n</Before Eval>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n\n<Post-Damage Eval>\n user.removeState(279);\n user.addState(17);\n user.addState(281);\n user.addState(290);\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":299,"animationId":16,"damage":{"critical":false,"elementId":-1,"formula":"1+(a.atk * (3 + a.level/49)+a.agi/200 - b.def/5)*(a.level*a.atk/2048+2)*(a.isStateAffected(266)?11/10: 1)*(a.isStateAffected(267)?11/10: 1)*(a.isStateAffected(268)?11/10: 1)*(a.isStateAffected(269)?11/10: 1)*(a.isStateAffected(270)?11/10: 1)","type":1,"variance":20},"description":"诺兰迅速奔袭至敌人身前,用武器或者肘部刺击敌人\n\\c[17]【追加效果】\\c[0] 命中后追加一次过肩二重摔,增加\\it[70]两回合","effects":[],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":0,"name":"迅狐刺","note":"<MP Cost: 3%>\n<Before Eval>\n user.removeState(275);\n user.removeState(279);\n</Before Eval>\n \n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n\n<Post-Damage Eval>\nif(user.isStateAffected(17)){\n var subject = user;\n subject.forceAction(300, -2);\n BattleManager.forceAction(subject);\n user.removeState(17);\n }\nelse{\n user.addState(17);\n }\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":300,"animationId":1,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * (2 + a.level/99)+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"过肩二重摔","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n<State 眩晕 Turns: +1>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":301,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放剑舞(近战),或连续射击(升空/飞行状态),造成多次伤害 \n\\c[17]【追加效果】\\c[0] MP消耗减半","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":418,"message1":"使用了%1","message2":"","mpCost":0,"name":"灵狐舞","note":"<Custom MP Cost>\n if(user.isStateAffected(17)){\n cost += Math.round(user.mhp*0.06);\n }\n else{\n cost += Math.round(user.mhp*0.12);\n }\n</Custom MP Cost>\n\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removeState(17);\n}\nelse{\n user.addState(17);\n}\nif(user.isStateAffected(275) || user.isStateAffected(279)){\n var subject = user;\n subject.forceAction(303, -2);\n BattleManager.forceAction(subject); \n }\nelse{\n var subject = user;\n subject.forceAction(302, -2);\n BattleManager.forceAction(subject); \n }\n</Before Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":297,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"进入\\it[275],提升命中率并解锁\\is[298],但部分攻击依赖远程武器\n\\c[17]【追加效果】\\c[0]扔出迷雾弹掩蔽自己和相邻队友,提升闪避率","effects":[{"code":21,"dataId":275,"value1":1,"value2":0},{"code":22,"dataId":279,"value1":1,"value2":0}],"hitType":0,"iconIndex":632,"message1":"使用了%1","message2":"","mpCost":0,"name":"灰狐跃","note":"<MP Cost: 4%>\n<After Eval>\nif(user.isStateAffected(17)){\nBattleManager.queueForceAction(user, 316, -2);\nuser.addState(276);\nuser.removeState(17);\nuser.removeState(95);\n}\nelse{\n user.addState(17);\n}\n</After Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":298,"animationId":198,"damage":{"critical":true,"elementId":1,"formula":"1+(a.atk * (5/2 + a.level/49)+a.agi/200 - b.def/3)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"诺兰从上而下的强力腿斧,造成物理伤害并必定\\it[70]一回合,\n使用后解除自身\\it[275]并立刻进入下一回合,并获得\\it[17]","effects":[{"code":21,"dataId":70,"value1":1,"value2":0}],"hitType":1,"iconIndex":78,"message1":"使用了%1","message2":"","mpCost":0,"name":"斩风腿斧","note":"<Before Eval>\n this._bsaffective = 0;\n</Before Eval>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n\n<Post-Damage Eval>\n user.removeState(275);\n user.addState(17);\n user.addState(281);\n user.addState(279);\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":299,"animationId":16,"damage":{"critical":false,"elementId":-1,"formula":"1+(a.atk * (3 + a.level/49)+a.agi/200 - b.def/5)*(a.level*a.atk/2048+2)*(a.isStateAffected(266)?11/10: 1)*(a.isStateAffected(267)?11/10: 1)*(a.isStateAffected(268)?11/10: 1)*(a.isStateAffected(269)?11/10: 1)*(a.isStateAffected(270)?11/10: 1)","type":1,"variance":5},"description":"\\c[17]<霸体二回合>\\c[0] 诺兰迅速奔袭至敌人身前,用武器或者肘部刺击敌人\n\\c[17]【追加效果】\\c[0] 命中后追加一次过肩二重摔,增加\\it[70]两回合","effects":[],"hitType":1,"iconIndex":97,"message1":"使用了%1","message2":"","mpCost":0,"name":"迅狐刺","note":"<MP Cost: 3%>\n<Before Eval>\n user.addState(165);\n user.removeState(275);\n</Before Eval>\n \n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n\n<Post-Damage Eval>\nif(user.isStateAffected(17)){\n var subject = user;\n subject.forceAction(300, -2);\n BattleManager.forceAction(subject);\n user.removeState(17);\n }\nelse{\n user.addState(17);\n }\n</Post-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":300,"animationId":188,"damage":{"critical":false,"elementId":1,"formula":"1+(a.atk * (2 + a.level/99)+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"过肩二重摔","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n<State 眩晕 Turns: +1>","occasion":1,"repeats":2,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":301,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰释放剑舞(近战),或连续射击(升空/飞行状态),造成多次伤害 \n\\c[17]【追加效果】\\c[0] MP消耗减半","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":418,"message1":"使用了%1","message2":"","mpCost":0,"name":"灵狐舞","note":"<Custom MP Cost>\n if(user.isStateAffected(17)){\n cost += Math.round(user.mhp*0.06);\n }\n else{\n cost += Math.round(user.mhp*0.12);\n }\n</Custom MP Cost>\n\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removeState(17);\n}\nelse{\n user.addState(17);\n}\nif(user.isStateAffected(275)){\n var subject = user;\n subject.forceAction(303, -2);\n BattleManager.forceAction(subject); \n }\nelse{\n var subject = user;\n subject.forceAction(302, -2);\n BattleManager.forceAction(subject); \n }\n</Before Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":302,"animationId":191,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * (3/2 + a.level/198)+a.agi/200 - b.def/2)*(a.level*a.atk/2048+2)*(a.isStateAffected(266)?11/10: 1)*(a.isStateAffected(267)?11/10: 1)*(a.isStateAffected(268)?11/10: 1)*(a.isStateAffected(269)?11/10: 1)*(a.isStateAffected(270)?11/10: 1)","type":1,"variance":5},"description":"","effects":[{"code":21,"dataId":251,"value1":0.2,"value2":0}],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"剑舞","note":"<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n\n<Before Eval>\n this._pcirate = 0.8;\n</Before Eval>","occasion":1,"repeats":6,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":303,"animationId":90,"damage":{"critical":true,"elementId":-1,"formula":"1+(a.atk * (3/2 + a.level/198) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":5},"description":"","effects":[],"hitType":1,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"连续射击","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n\n<Before Eval>\n this._pcirate = 0.8;\n</Before Eval>","occasion":1,"repeats":6,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":304,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰的终结攻击,\\it[275]或\\it[279]时会使用远程武器进行强力的射击\n\\c[17]【追加效果】\\c[0] 技能无视敌人50%护甲","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":116,"message1":"使用了\\c[18]%1\\c[0]","message2":"","mpCost":0,"name":"绝命","note":"<MP Cost: 4%>\n\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removeState(17);\n target.addState(280);\n}\nelse{\n user.addState(17);\n}\nif(user.isStateAffected(275) || user.isStateAffected(279)){\n var subject = user;\n subject.forceAction(306, -2);\n BattleManager.forceAction(subject); \n }\nelse{\n var subject = user;\n subject.forceAction(305, -2);\n BattleManager.forceAction(subject); \n }\n</Before Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":304,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰的终结攻击,\\it[275]或\\it[279]时会使用远程武器进行强力的射击\n\\c[17]【追加效果】\\c[0] 技能无视敌人50%护甲","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":1,"iconIndex":116,"message1":"使用了\\c[18]%1\\c[0]","message2":"","mpCost":0,"name":"绝命","note":"<MP Cost: 4%>\n\n<Before Eval>\nif(user.isStateAffected(17)){\n user.removeState(17);\n target.addState(280);\n}\nelse{\n user.addState(17);\n}\nif(user.isStateAffected(275)){\n var subject = user;\n subject.forceAction(306, -2);\n BattleManager.forceAction(subject); \n }\nelse{\n var subject = user;\n subject.forceAction(305, -2);\n BattleManager.forceAction(subject); \n }\n</Before Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":305,"animationId":193,"damage":{"critical":true,"elementId":-1,"formula":"300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 3- b.def/5)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"绝境斩","note":"<Post-Damage Eval>\n target.removeStateState(280);\n</Post-Damage Eval>\n\n<Pre-Damage Eval>\n target.removeState(258);\n</Pre-Damage Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":306,"animationId":192,"damage":{"critical":true,"elementId":-1,"formula":"300+(1+4*(b.mhp-b.hp)/b.mhp)*(a.atk * 3 - b.def/5)*(a.level*a.atk/2048+2)/2","type":1,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"夺命狙击","note":"<Post-Damage Eval>\n target.removeStateState(280);\n</Post-Damage Eval>\n\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":307,"animationId":0,"damage":{"critical":false,"elementId":5,"formula":"1+(a.atk * (15/8 + a.level/99) - b.def/2)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"诺兰使用火力模块对全体敌人进行弹幕覆盖,\n可以压制敌人的反击能力","effects":[{"code":21,"dataId":253,"value1":1,"value2":0}],"hitType":1,"iconIndex":118,"message1":"使用了%1","message2":"","mpCost":0,"name":"弹幕覆盖I","note":"<MP Cost: 8%>\n<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<Cooldown: 7>\n<Cooldown Steps: 1>","occasion":1,"repeats":3,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -315,9 +315,9 @@ null,
{"id":313,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"慢性损伤修复I","note":"<Hide if Learned Skill: 301, 312>\n<Cooldown: 8>\n<Cooldown Steps: 1>\n<MP Cost: 10%>\n<Before Eval>\nuser._easedamage = 0;\nuser.setStateCounter(14, 0);\n</Before Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":314,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"慢性损伤修复II","note":"<Hide if Learned Skill: 301, 312>\n<Cooldown: 7>\n<Cooldown Steps: 1>\n<MP Cost: 9%>\n<Before Eval>\nuser._easedamage = 0;\nuser.setStateCounter(14, 0);\n</Before Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":315,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":19,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"使用了%1","message2":"","mpCost":0,"name":"慢性损伤修复III","note":"<Hide if Learned Skill: 301, 312>\n<Cooldown: 6>\n<Cooldown Steps: 1>\n<MP Cost: 8%>\n<Before Eval>\nuser._easedamage = 0;\nuser.setStateCounter(14, 0);\n</Before Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":316,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影I","note":"<MP Cost: 5%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":317,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影II","note":"<MP Cost: 4%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":318,"animationId":176,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"用信息实质化模块给队友制造投影,误导敌方的攻击","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":222,"message1":"施放了%1","message2":"","mpCost":0,"name":"信息投影III","note":"<MP Cost: 3%>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":8,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":316,"animationId":199,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"扔出\\c[9]迷雾干扰弹\\c[0]","message2":"","mpCost":0,"name":"迷雾弹(自身)","note":"<After Eval>\nvar temptargeta = Math.floor(this._targetIndex - 1);\nBattleManager.queueForceAction(user, 317, temptargeta);\nvar temptargetb = Math.floor(this._targetIndex + 1);\nBattleManager.queueForceAction(user, 317, temptargetb); \n</After Eval>","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":317,"animationId":199,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[{"code":21,"dataId":24,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"迷雾弹(队友)","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":7,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":318,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":319,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"a.mhp/15","type":0,"variance":20},"description":"诺兰从高强度的对抗中撤出降低机体负荷并回复MP\n可以少量恢复HP","effects":[{"code":11,"dataId":0,"value1":0.05,"value2":0},{"code":12,"dataId":0,"value1":0.08,"value2":0}],"hitType":0,"iconIndex":65,"message1":"撤出战线并冷却自己的机体!","message2":"","mpCost":0,"name":"机体冷却","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":320,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":321,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"白火的技能","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
@ -497,7 +497,7 @@ null,
{"id":495,"animationId":-1,"damage":{"critical":true,"elementId":9,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"暗属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的\\c[18]远程攻击\\c[0]","message2":"","mpCost":0,"name":"远程射击(暗)","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":8},
{"id":496,"animationId":177,"damage":{"critical":true,"elementId":16,"formula":"1+(a.atk * 3/2+a.mat+a.agi/200 - b.def-b.mdf/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"火属性附魔普通攻击","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的\\c[18]远程攻击\\c[0]","message2":"","mpCost":0,"name":"远程射击(冰火)","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":6},
{"id":497,"animationId":-1,"damage":{"critical":true,"elementId":-1,"formula":"1+(1+(1-b.hp/b.mhp)/2)*(a.atk * 2+a.agi/200 - b.def*4/5)*(a.level*a.atk/2048+2)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":0,"value1":1,"value2":0}],"hitType":1,"iconIndex":0,"message1":"的\\c[18]远程攻击\\c[0]","message2":"","mpCost":0,"name":"远程射击(诺兰)","note":"<Pre-Damage Eval>\n target.addState(258);\n</Pre-Damage Eval>\n<MP Cost: 0.5%>","occasion":1,"repeats":1,"requiredWtypeId1":6,"requiredWtypeId2":7,"scope":1,"speed":0,"stypeId":5,"successRate":100,"tpCost":0,"tpGain":0},
{"id":498,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"诺兰启用潜行模块,进入亚空间潜行,期间闪避所有物理和法术攻击\n并提升HP和MP恢复量最多持续三回合任何主动攻击命中都会解除潜行","effects":[{"code":21,"dataId":289,"value1":1,"value2":0}],"hitType":0,"iconIndex":395,"message1":"","message2":"","mpCost":0,"name":"潜行","note":"","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":11,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":498,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"","effects":[],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"","note":"","occasion":0,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},
{"id":499,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"菜单中使用查看诺兰的机体特性说明","effects":[{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"机体特性","note":"","occasion":2,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":500,"animationId":0,"damage":{"critical":false,"elementId":0,"formula":"0","type":0,"variance":20},"description":"菜单中使用查看诺兰的被动说明","effects":[{"code":44,"dataId":21,"value1":1,"value2":0}],"hitType":0,"iconIndex":0,"message1":"","message2":"","mpCost":0,"name":"战技宗师","note":"","occasion":2,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":0,"speed":0,"stypeId":3,"successRate":100,"tpCost":0,"tpGain":0},
{"id":501,"animationId":196,"damage":{"critical":true,"elementId":8,"formula":"1+(a.atk/2+a.mat*2+a.agi/200-b.mdf/3)*(a.level*a.atk/2048+2)* (b.isStateAffected(36) ? 6/5 : 1)","type":1,"variance":20},"description":"","effects":[{"code":21,"dataId":36,"value1":0.1,"value2":0}],"hitType":2,"iconIndex":0,"message1":"\\c[9]追加剑气!\\c[0]","message2":"","mpCost":0,"name":"圣焰剑气","note":"<Before Eval>\n this._bsaffective = 0.8;\n</Before Eval>","occasion":1,"repeats":1,"requiredWtypeId1":0,"requiredWtypeId2":0,"scope":1,"speed":0,"stypeId":1,"successRate":100,"tpCost":0,"tpGain":0},

@ -13,9 +13,9 @@ null,
{"id":11,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":9,"value":0.05},{"code":22,"dataId":7,"value":-0.05}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身!","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":12,"autoRemovalTiming":2,"chanceByDamage":20,"traits":[{"code":31,"dataId":13,"value":1},{"code":21,"dataId":2,"value":1.3},{"code":21,"dataId":6,"value":1.2},{"code":22,"dataId":9,"value":0.07}],"iconIndex":72,"maxTurns":5,"message1":"使用幽能强化了自身!","message2":"","message3":"","message4":"解除了幽能强化!","minTurns":5,"motion":0,"name":"幽能强化II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":13,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2},{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":44,"dataId":175,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"真身解放","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":14,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":313,"value":1},{"code":22,"dataId":7,"value":0.01}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"机体损管模块I","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.4);\n value = Math.round(value*0.6);\n user.setStateCounter(14, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(14, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":15,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":314,"value":1},{"code":22,"dataId":7,"value":0.02}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"机体损管模块II","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.5);\n value = Math.round(value*0.5);\n user.setStateCounter(15, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(15, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":16,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":315,"value":1},{"code":22,"dataId":7,"value":0.03}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"机体损管模块III","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.6);\n value = Math.round(value*0.4);\n user.setStateCounter(16, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(16, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":14,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":313,"value":1},{"code":22,"dataId":7,"value":0.01},{"code":43,"dataId":310,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"机体损管模块I","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.4);\n value = Math.round(value*0.6);\n user.setStateCounter(14, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(14, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":15,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":314,"value":1},{"code":22,"dataId":7,"value":0.02},{"code":43,"dataId":311,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"机体损管模块II","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.5);\n value = Math.round(value*0.5);\n user.setStateCounter(15, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(15, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":16,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":315,"value":1},{"code":22,"dataId":7,"value":0.03},{"code":43,"dataId":312,"value":1}],"iconIndex":224,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"机体损管模块III","note":"<Counter Alignment: left>\n<Counter Text Color: 18>\n<Custom React Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ){\n target._easedamage = target._easedamage || 0;\n target._easedamage += Math.round(value*0.6);\n value = Math.round(value*0.4);\n user.setStateCounter(16, Math.round(user._easedamage/user.mhp * 100));\n }\n</Custom React Effect>\n\n<Custom Turn Start Effect>\nuser._easedamage = user._easedamage || 0;\nuser.gainHp(Math.round(-target._easedamage/4));\nuser.startDamagePopup();\nuser._easedamage = Math.round(user._easedamage*0.75);\nuser.setStateCounter(16, Math.round(user._easedamage/user.mhp * 100));\n</Custom Turn Start Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":17,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":419,"maxTurns":1,"message1":"下一次特技获得\\c[17]\\it[17]\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"追加强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":18,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.1},{"code":21,"dataId":4,"value":1.5},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.05},{"code":11,"dataId":5,"value":0.1},{"code":11,"dataId":8,"value":0.2},{"code":11,"dataId":9,"value":0.9},{"code":22,"dataId":9,"value":0.08},{"code":14,"dataId":74,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":62,"value":1}],"iconIndex":0,"maxTurns":10,"message1":"整个人都化作了圣焰!","message2":"","message3":"","message4":"变回了人身!","minTurns":10,"motion":0,"name":"化身圣焰","note":"<SF_CommonAttack: 0322, 4>\n<Custom Leave Effect>\n target.addState(94);\n</Custom Leave Effect>\n\n<Custom Establish Effect>\n if (this.isSkill() && this.isMagical() && this.isDamage() && this.isHpEffect() && value > 0 ){\n if(user.level > 50){\n user.gainBarrier(Math.floor(value/2));\n }\n else{\n if(user.level > 30){\n user.gainBarrier(Math.floor(value/3));\n }\n else{\n user.gainBarrier(Math.floor(value/4));\n }\n }\n }\n </Custom Establish Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":19,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"什么都不显示的无效状态","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -23,7 +23,7 @@ null,
{"id":21,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":42,"dataId":1,"value":1},{"code":14,"dataId":46,"value":1}],"iconIndex":421,"maxTurns":4,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"专注模式","note":" <Custom Remove Effect>\n user.removeState(188);\n user.removeState(189);\n user.removeState(190);\n </Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":22,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":2,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":63,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":45,"value":1},{"code":14,"dataId":46,"value":1},{"code":22,"dataId":6,"value":0.5},{"code":22,"dataId":9,"value":0.05}],"iconIndex":117,"maxTurns":1,"message1":"充满了勇气!","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"士气提升","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":23,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":14,"dataId":97,"value":1},{"code":14,"dataId":98,"value":1},{"code":14,"dataId":99,"value":1},{"code":14,"dataId":100,"value":1},{"code":14,"dataId":101,"value":1},{"code":14,"dataId":36,"value":1},{"code":11,"dataId":18,"value":0},{"code":11,"dataId":14,"value":0.5},{"code":13,"dataId":66,"value":0.7},{"code":13,"dataId":67,"value":0.7},{"code":13,"dataId":68,"value":0.7}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"护盾保护","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":24,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":1,"value":0.4}],"iconIndex":3,"maxTurns":2,"message1":"被信息投影所庇护","message2":"","message3":"","message4":"的信息投影已经消散!","minTurns":2,"motion":0,"name":"幻象庇护","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":24,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":1,"value":0.4}],"iconIndex":415,"maxTurns":2,"message1":"被\\c[9]\\it[24]\\c[0]覆盖","message2":"","message3":"","message4":"周围的\\c[9]\\it[24]\\c[0]已经消散!","minTurns":2,"motion":0,"name":"干扰迷雾","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":25,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":11,"dataId":9,"value":0.8},{"code":11,"dataId":7,"value":0.8},{"code":11,"dataId":6,"value":0.8},{"code":11,"dataId":10,"value":0.5},{"code":21,"dataId":5,"value":1.2},{"code":21,"dataId":4,"value":1.2},{"code":23,"dataId":0,"value":1.2},{"code":21,"dataId":6,"value":1.2},{"code":13,"dataId":1,"value":0},{"code":14,"dataId":74,"value":1},{"code":14,"dataId":75,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":63,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":65,"value":1},{"code":22,"dataId":5,"value":0.5},{"code":22,"dataId":9,"value":0.08}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"红月强化","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":26,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2}],"iconIndex":0,"maxTurns":4,"message1":"","message2":"","message3":"","message4":"","minTurns":4,"motion":0,"name":"额外20%加速","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":27,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":2,"message1":"","message2":"","message3":"","message4":"","minTurns":2,"motion":0,"name":"二级瞬移普攻强化","note":"<SF_CommonAttack: 0358, 5>\n<Null Physical Taunt>\n<Null Magical Taunt>\n<Null Certain Taunt> ","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -164,7 +164,7 @@ null,
{"id":162,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":8},{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.1},{"code":22,"dataId":9,"value":0.04}],"iconIndex":293,"maxTurns":5,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"嘲讽","note":"<Physical Taunt>\n<Magical Taunt>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":163,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":23,"dataId":0,"value":10},{"code":22,"dataId":1,"value":0.2},{"code":21,"dataId":6,"value":1.15},{"code":11,"dataId":1,"value":0.9},{"code":22,"dataId":6,"value":0.3},{"code":22,"dataId":9,"value":0.05}],"iconIndex":294,"maxTurns":8,"message1":"","message2":"","message3":"","message4":"","minTurns":5,"motion":0,"name":"宣战","note":"<Physical Taunt>\n<Magical Taunt>\n<Certain Taunt>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":164,"autoRemovalTiming":2,"chanceByDamage":5,"traits":[{"code":22,"dataId":1,"value":0.35},{"code":21,"dataId":6,"value":1.15},{"code":22,"dataId":3,"value":0.5},{"code":22,"dataId":4,"value":0.3},{"code":23,"dataId":4,"value":0.6},{"code":22,"dataId":8,"value":-0.02}],"iconIndex":82,"maxTurns":7,"message1":"开始与敌人游斗!","message2":"开始游斗!","message3":"","message4":"恢复了普通的战斗姿态!","minTurns":7,"motion":0,"name":"大师游斗","note":"<Null Physical Taunt>\n<Null Magical Taunt>\n<Null Certain Taunt> ","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":true,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":165,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":165,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":14,"dataId":54,"value":1},{"code":14,"dataId":55,"value":1},{"code":14,"dataId":56,"value":1},{"code":14,"dataId":57,"value":1},{"code":14,"dataId":58,"value":1},{"code":14,"dataId":59,"value":1},{"code":14,"dataId":60,"value":1},{"code":14,"dataId":61,"value":1},{"code":14,"dataId":62,"value":1},{"code":14,"dataId":64,"value":1},{"code":14,"dataId":90,"value":1},{"code":14,"dataId":93,"value":1},{"code":14,"dataId":94,"value":1},{"code":14,"dataId":65,"value":1},{"code":14,"dataId":75,"value":1},{"code":14,"dataId":70,"value":1},{"code":14,"dataId":105,"value":1},{"code":14,"dataId":106,"value":1},{"code":14,"dataId":107,"value":1},{"code":14,"dataId":76,"value":1},{"code":14,"dataId":46,"value":1}],"iconIndex":379,"maxTurns":2,"message1":"进入霸体状态!","message2":"进入霸体状态!","message3":"","message4":"的霸体状态已解除!","minTurns":2,"motion":0,"name":"霸体二回合","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":166,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":167,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":168,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -261,9 +261,9 @@ null,
{"id":259,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"将格挡所有的物理远程攻击!","message2":"将格挡所有的物理远程攻击!","message3":"","message4":"不再格挡物理远程攻击","minTurns":1,"motion":0,"name":"远程攻击无效","note":"<Custom React Effect>\n if (this.isDamage() && this.isHpEffect() && value > 0 && target.isStateAffected(258)){\n value = 0;\n target.addState(260);\n }\n </Custom React Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":true,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":260,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"的远程攻击被闪避了!","message2":"的远程攻击被闪避了!","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程攻击无效提示","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":261,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":262,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":316,"value":1},{"code":22,"dataId":1,"value":0.05},{"code":22,"dataId":4,"value":0.05}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"信息实质化模块I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":263,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":317,"value":1},{"code":22,"dataId":1,"value":0.1},{"code":22,"dataId":4,"value":0.1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"信息实质化模块II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":264,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":318,"value":1},{"code":22,"dataId":1,"value":0.15},{"code":22,"dataId":4,"value":0.15}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"信息实质化模块III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":262,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":263,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":264,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":265,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":266,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"装备剑","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":267,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"装备匕首","note":"<Custom Apply Effect>\n if(user == $gameActors.actor(10)){\n user.addState(274);\n }\n</Custom Apply Effect>\n\n<Custom Remove Effect>\n user.removeState(274);\n</Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
@ -274,22 +274,22 @@ null,
{"id":272,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"装备枪炮","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":273,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":2,"value":0.08}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"爪子额外8%暴击率","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":274,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":2,"value":0.08}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"匕首额外8%暴击率","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":275,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":0.5},{"code":14,"dataId":56,"value":1}],"iconIndex":640,"maxTurns":1,"message1":"\\c[17]升空作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"升空状态","note":"<SF_CommonAttack: 0497, 6>\n\n<Custom Apply Effect>\n if(user.isStateAffected(271) || user.isStateAffected(272)){}\n else{\n user.addState(277);\n user.addState(278);\n }\n</Custom Apply Effect>\n\n<Custom Remove Effect>\n user.removeState(277);\n user.removeState(278);\n</Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":276,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":275,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":0.5},{"code":14,"dataId":56,"value":1}],"iconIndex":632,"maxTurns":1,"message1":"\\c[17]升空作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"升空状态","note":"<SF_CommonAttack: 0497, 6>\n\n<Custom Apply Effect>\n user.removeState(290);\n if(user.isStateAffected(271) || user.isStateAffected(272)){}\n else{\n user.addState(277);\n user.addState(278);\n }\n</Custom Apply Effect>\n\n<Custom Remove Effect>\n user.removeState(277);\n user.removeState(278);\n user.addState(290);\n</Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":276,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":4,"value":0.4},{"code":22,"dataId":1,"value":0.4}],"iconIndex":415,"maxTurns":6,"message1":"被\\c[9]\\it[24]\\c[0]覆盖!","message2":"","message3":"","message4":"周围的\\c[9]\\it[24]\\c[0]已经消散!","minTurns":6,"motion":0,"name":"干扰迷雾","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":277,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":301,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用灵狐舞","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":278,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":304,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用绝命","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":279,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":22,"dataId":0,"value":0.5},{"code":14,"dataId":56,"value":1}],"iconIndex":632,"maxTurns":1,"message1":"\\c[17]升空作战!\\c[0]","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"飞行状态","note":"<SF_CommonAttack: 0497, 6>\n\n<Custom Apply Effect>\n user.removeState(290);\n if(user.isStateAffected(271) || user.isStateAffected(272)){}\n else{\n user.addState(277);\n user.addState(278);\n }\n</Custom Apply Effect>\n\n<Custom Remove Effect>\n user.removeState(277);\n user.removeState(278);\n user.addState(290);\n</Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":279,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":298,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用斩风腿斧","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":280,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":3,"value":0.5}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"技能无视50%护甲","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":281,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":21,"dataId":6,"value":10},{"code":44,"dataId":227,"value":1},{"code":44,"dataId":228,"value":1},{"code":44,"dataId":229,"value":1}],"iconIndex":0,"maxTurns":2,"message1":"","message2":"","message3":"","message4":"","minTurns":2,"motion":0,"name":"神速一回合","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":282,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":307,"value":1},{"code":22,"dataId":0,"value":0.05}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":283,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":308,"value":1},{"code":22,"dataId":0,"value":0.1},{"code":22,"dataId":8,"value":0.01}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":284,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":309,"value":1},{"code":22,"dataId":0,"value":0.15},{"code":22,"dataId":8,"value":0.02}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"远程火力模块III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":285,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":310,"value":1},{"code":11,"dataId":15,"value":3}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"应急维修模块I","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":286,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":311,"value":1},{"code":11,"dataId":15,"value":5}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"应急维修模块II","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":287,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":312,"value":1},{"code":11,"dataId":15,"value":7}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"应急维修模块III","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":288,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":43,"dataId":498,"value":1},{"code":22,"dataId":2,"value":0.1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"潜行模块","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":289,"autoRemovalTiming":2,"chanceByDamage":100,"traits":[{"code":22,"dataId":7,"value":0.05},{"code":22,"dataId":8,"value":0.05},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":1,"value":10},{"code":22,"dataId":4,"value":10},{"code":22,"dataId":4,"value":10},{"code":22,"dataId":4,"value":10}],"iconIndex":395,"maxTurns":3,"message1":"开始潜行!","message2":"","message3":"","message4":"从潜行状态脱出!","minTurns":3,"motion":0,"name":"潜行","note":"<Custom Confirm Effect>\nif (this.isDamage() && this.isHpEffect() && value > 0 ) {\n value *= 2;\n user.removeState(289);\n}\n</Custom Confirm Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":290,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":44,"dataId":298,"value":1}],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"禁用重坠膝撞","note":"","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":285,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":286,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":287,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":288,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":289,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":290,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":291,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":0,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"","note":"","overlay":0,"priority":50,"removeAtBattleEnd":false,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":292,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[{"code":21,"dataId":6,"value":1.2},{"code":14,"dataId":46,"value":1}],"iconIndex":579,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"精力消耗完了,\\c[17]\\it[292]\\c[0]解除!","minTurns":1,"motion":0,"name":"脱缰模式","note":"<Custom Apply Effect>\n user._agatktimes = 24;\n</Custom Apply Effect>\n\n<Custom Conclude Effect>\n if(this.isAttack()){\n user._agatktimes = user._agatktimes || 16;\n user._agatktimes -= 1;\n if(user._agatktimes <=0){\n user.removeState(292);\n }\n }\n</Custom Conclude Effect>\n\n<Custom Remove Effect>\n user._agatktimes = 0;\n</Custom Remove Effect>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},
{"id":293,"autoRemovalTiming":0,"chanceByDamage":100,"traits":[],"iconIndex":320,"maxTurns":1,"message1":"","message2":"","message3":"","message4":"","minTurns":1,"motion":0,"name":"莉莉一段普攻","note":"<SF_CommonAttack: 213, 7>","overlay":0,"priority":50,"removeAtBattleEnd":true,"removeByDamage":false,"removeByRestriction":false,"removeByWalking":false,"restriction":0,"stepsToRemove":100},

File diff suppressed because one or more lines are too long

File diff suppressed because one or more lines are too long
Loading…
Cancel
Save