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//=============================================================================
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// Salted Fish Plugins - Auto Update
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// SF_AutoUpdate.js
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//=============================================================================
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"use strict";
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var Imported = Imported || {};
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Imported.SF_AutoUpdate = true;
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var SF_Plugins = SF_Plugins || {};
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//=============================================================================
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/*:
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* @plugindesc v1.0.0 - Automatically update the game.
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* @author Salted Fish
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*
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* @help
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*
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* ===========================================================================
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* Introduction
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* ===========================================================================
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*
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* This plugin automatically updates the game.
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*
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* ===========================================================================
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* Requires
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* ===========================================================================
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*
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* You need use ycrpg2-android-client to run on android.
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* otherwise, you can use ycrpg2-pc-client to run on pc.
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* This is not supported on ios and web, but web also use the newest version.
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*
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* ===========================================================================
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* How to use
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* ===========================================================================
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*
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* ycrpg2-android-client provide FileUtils and UpdateUtils.
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* FileUtils is used to read and write Text files, and UpdateUtils is used to
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* update the game.
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*
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* FileUtils provide the following functions:
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* public void evaluateJavascript(String script)
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* public boolean canExecute(String fileName)
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* public boolean canRead(String fileName)
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* public boolean canWrite(String fileName)
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* public boolean createNewFile(String fileName)
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* public boolean delete(String fileName)
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* public boolean exists(String fileName)
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* public String getAbsolutePath(String fileName)
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* public String getCanonicalPath(String fileName)
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* public String getName(String fileName)
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* public String getParent(String fileName)
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* public String getPath(String fileName)
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* public boolean isAbsolute(String fileName)
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* public boolean isDirectory(String fileName)
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* public boolean isFile(String fileName)
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* public long lastModified(String fileName)
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* public long length(String fileName)
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* public String list(String fileName)
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* public boolean mkdir(String fileName)
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* public boolean mkdirs(String fileName)
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* public boolean renameTo(String srcName, String dstName)
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* public String toString(String fileName)
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* public String readTextFile(String fileName)
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* public boolean writeTextFile(String fileName,String content)
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* public String getFileHashHex(String fileName, String algorithm)
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* public String getFileHashHex(String fileName)
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*
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* UpdateUtils provide the following functions:
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* public void evaluateJavascript(String script)
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* public void downloadFullUrl(String fileName, String urlString, String success, String fail)
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* public void downloadRelativeUrl(String fileName, String urlString, String success, String fail)
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* public void startUpdateFiles()
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* public void updateFileCompleted(boolean bool)
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* public String getHashInfoJson()
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* public void updateFile(String fileName, String success, String fail)
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*/
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//=============================================================================
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(function () {
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var SF_AutoUpdate = {};
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SF_Plugins.SF_AutoUpdate = SF_AutoUpdate;
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SF_AutoUpdate.version = 1.0;
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SF_AutoUpdate.remoteFileInfoName = "file_info_remote.json";
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SF_AutoUpdate.localFileInfoName = "file_info_local.json";
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SF_AutoUpdate.remoteFileInfoUrl = "https://ycrpg.xyzzgame.com/ycrpg2/file_info_remote.json";
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SF_AutoUpdate.remoteUrlRoot = "https://ycrpg.xyzzgame.com/YCrpg2/";
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SF_AutoUpdate.emptyFileInfoStr = `{"is_file":false,"is_dir":true,"children":[],"sha_512":"","file_name":""}`;
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SF_AutoUpdate.workerFileName = "js/plugins/SF_AutoUpdateWorker.js";
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SF_AutoUpdate.localStorageKey = "SF_AutoUpdate_UpdateFileCompleted";
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SF_AutoUpdate.enableAutoUpdate = true;
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SF_AutoUpdate.isAndroid = function () {
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return !!window.FileUtils && !!window.UpdateUtils && !SF_AutoUpdate.isPC();
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}
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SF_AutoUpdate.isPC = function () {
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return !!Utils.isNwjs();
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}
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SF_AutoUpdate.isWeb = function () {
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return !SF_AutoUpdate.isPC() && !SF_AutoUpdate.isAndroid();
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}
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SF_AutoUpdate.isSupported = function () {
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return SF_AutoUpdate.enableAutoUpdate && (SF_AutoUpdate.isAndroid() || SF_AutoUpdate.isPC()) && !Utils.isOptionValid('test');
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}
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if (!SF_AutoUpdate.isSupported()) { return; }
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SF_AutoUpdate.FileUtils = window.FileUtils || {};
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SF_AutoUpdate.UpdateUtils = window.UpdateUtils || {};
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if (SF_AutoUpdate.isPC()) {
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window.FileUtils = SF_AutoUpdate.FileUtils;
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window.UpdateUtils = SF_AutoUpdate.UpdateUtils;
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var fs = require('fs');
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var path = require('path');
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var os = require('os');
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var crypto = require('crypto');
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var https = require('https');
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var httpsAgent = new https.Agent({
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keepAlive: true,
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});
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var options = {
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agent: httpsAgent,
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};
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SF_AutoUpdate.FileUtils.evaluateJavascript = function (script) {
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(new Function(script)).call(window);
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}
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SF_AutoUpdate.FileUtils.canExecute = function (fileName) {
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try {
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fs.accessSync(fileName, fs.X_OK);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.canRead = function (fileName) {
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try {
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fs.accessSync(fileName, fs.R_OK);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.canWrite = function (fileName) {
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try {
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fs.accessSync(fileName, fs.W_OK);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.createNewFile = function (fileName) {
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try {
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fs.writeFileSync(fileName, "");
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.delete = function (fileName) {
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try {
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fs.unlinkSync(fileName);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.exists = function (fileName) {
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try {
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fs.accessSync(fileName, fs.F_OK);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.getAbsolutePath = function (fileName) {
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return path.resolve(fileName);
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}
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SF_AutoUpdate.FileUtils.getCanonicalPath = function (fileName) {
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return path.resolve(fileName);
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}
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SF_AutoUpdate.FileUtils.getName = function (fileName) {
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return path.basename(fileName);
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}
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SF_AutoUpdate.FileUtils.getParent = function (fileName) {
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return path.dirname(fileName);
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}
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SF_AutoUpdate.FileUtils.getPath = function (fileName) {
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return path.resolve(fileName);
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}
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SF_AutoUpdate.FileUtils.isAbsolute = function (fileName) {
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return path.isAbsolute(fileName);
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}
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SF_AutoUpdate.FileUtils.isDirectory = function (fileName) {
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return fs.statSync(fileName).isDirectory();
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}
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SF_AutoUpdate.FileUtils.isFile = function (fileName) {
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return fs.statSync(fileName).isFile();
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}
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SF_AutoUpdate.FileUtils.lastModified = function (fileName) {
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return fs.statSync(fileName).mtime.getTime();
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}
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SF_AutoUpdate.FileUtils.length = function (fileName) {
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return fs.statSync(fileName).size;
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}
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SF_AutoUpdate.FileUtils.mkdir = function (fileName) {
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try {
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fs.mkdirSync(fileName);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.mkdirs = function (fileName) {
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try {
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fs.mkdirSync(fileName, { recursive: true });
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.reanmeTo = function (srcName, dstName) {
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try {
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fs.renameSync(oldFileName, newFileName);
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return true;
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} catch (e) {
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return false;
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}
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}
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SF_AutoUpdate.FileUtils.toString = function (fileName) {
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return path.resolve(fileName);
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}
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SF_AutoUpdate.FileUtils.readTextFile = function (fileName) {
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return fs.readFileSync(fileName, 'utf-8');
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}
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SF_AutoUpdate.FileUtils.writeTextFile = function (fileName, text) {
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return fs.writeFileSync(fileName, text, 'utf-8');
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}
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SF_AutoUpdate.FileUtils.getFileHashHex = function (fileName, algorithm) {
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var hash = crypto.createHash(algorithm || 'SHA512');
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var data = fs.readFileSync(fileName);
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hash.update(data);
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return hash.digest('hex');
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}
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SF_AutoUpdate.UpdateUtils.evaluateJavascript = function (script) {
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(new Function(script)).call(window);
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}
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SF_AutoUpdate.UpdateUtils.downloadFullUrl = function (fileName, url, success, fail) {
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var file = fs.createWriteStream(fileName);
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https.get(url, options, function (response) {
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response.pipe(file);
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file.on('finish', function () {
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file.close(SF_AutoUpdate.UpdateUtils.evaluateJavascript.bind(SF_AutoUpdate.UpdateUtils, success));
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});
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}).on('error', function (err) {
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SF_AutoUpdate.UpdateUtils.evaluateJavascript.bind(SF_AutoUpdate.UpdateUtils, fail)(err.message);
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});
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}
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SF_AutoUpdate.UpdateUtils.downloadRelativeUrl = function (fileName, url, success, fail) {
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SF_AutoUpdate.UpdateUtils.downloadFullUrl(fileName, SF_AutoUpdate.remoteUrlRoot + url, success, fail);
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}
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SF_AutoUpdate.UpdateUtils.updateFileCompleted = function (isSuccess, needReload) {
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localStorage.setItem(SF_AutoUpdate.localStorageKey, JsonEx.stringify(isSuccess));
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if (isSuccess && needReload) {
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nw.Window.open(`chrome-extension://${chrome.runtime.id}/index.html`, { new_instance: true });
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nw.Window.get().close();
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}
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}
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SF_AutoUpdate.UpdateUtils.getHashInfoJson = function () {
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try {
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return fs.readFileSync(SF_AutoUpdate.localFileInfoName) || SF_AutoUpdate.emptyFileInfoStr;
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} catch (e) {
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return SF_AutoUpdate.emptyFileInfoStr;
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}
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}
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SF_AutoUpdate.UpdateUtils.updateFile = function (fileName, success, fail) {
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SF_AutoUpdate.UpdateUtils.downloadRelativeUrl(fileName, fileName, success, fail);
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}
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SF_AutoUpdate.UpdateUtils.startUpdateFiles = function () {
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localStorage.setItem(SF_AutoUpdate.localStorageKey, 'false');
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}
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}
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//=============================================================================
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// Scene_AutoUpdate
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//=============================================================================
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function Scene_AutoUpdate() {
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this.initialize.apply(this, arguments);
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}
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window.Scene_AutoUpdate = Scene_AutoUpdate;
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SF_AutoUpdate.Scene_AutoUpdate = Scene_AutoUpdate;
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Scene_AutoUpdate.prototype = Object.create(Scene_Base.prototype);
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Scene_AutoUpdate.prototype.constructor = Scene_AutoUpdate;
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Scene_AutoUpdate.prototype.initialize = function () {
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Scene_Base.prototype.initialize.call(this);
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this._localFileInfo = JsonEx.parse(UpdateUtils.getHashInfoJson());
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this._remoteFileInfo = {};
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this._updateFileList = [];
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this._updateFileIndex = 0;
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this._updateFileCount = 0;
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this._updateFile = {};
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this._updateSuccess = false;
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this._deleteFileList = [];
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this._status = "completed"; // "working", "completed"
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this._job = ""; // "fetch remote file info", "compare file info", "delete file", "update file"
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this._nextJob = "fetched remote file info";
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this._compareWorker = new Worker(SF_AutoUpdate.workerFileName);
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this._compareWorker.onmessage = this._onCompareWorkerMessage.bind(this);
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};
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Scene_AutoUpdate.prototype.create = function () {
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Scene_Base.prototype.create.call(this);
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}
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Scene_AutoUpdate.prototype.start = function () {
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Scene_Base.prototype.start.call(this);
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}
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Scene_AutoUpdate.prototype.update = function () {
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Scene_Base.prototype.update.call(this);
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this.updateJob();
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this.updateLoading();
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}
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Scene_AutoUpdate.prototype.updateLoading = function () {
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console.log(this._job, this._status);
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}
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Scene_AutoUpdate.prototype.updateJob = function () {
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if (this._status === "working") { return; }
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|
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if (this._nextJob === "") {
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|
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CallBack.clear();
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SceneManager.pop();
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}
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this._job = this._nextJob;
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this._status = "working";
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|
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switch (this._job) {
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|
|
case "fetched remote file info":
|
|
|
|
this.fetchRemoteFileInfo();
|
|
|
|
this._nextJob = "compare file info";
|
|
|
|
break;
|
|
|
|
case "compare file info":
|
|
|
|
this.compareFileInfo();
|
|
|
|
this._nextJob = "delete file";
|
|
|
|
break;
|
|
|
|
case "delete file":
|
|
|
|
this.deleteFile();
|
|
|
|
this._nextJob = "update file";
|
|
|
|
break;
|
|
|
|
case "update file":
|
|
|
|
this.updateFile();
|
|
|
|
this._nextJob = "update completed";
|
|
|
|
break;
|
|
|
|
case "update completed":
|
|
|
|
this._status = "completed";
|
|
|
|
this._nextJob = "";
|
|
|
|
FileUtils.writeTextFile(SF_AutoUpdate.localFileInfoName, JsonEx.stringify(this._remoteFileInfo));
|
|
|
|
UpdateUtils.updateFileCompleted(this._updateSuccess, this._updateFileCount > 0);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene_AutoUpdate.prototype.fetchRemoteFileInfo = function () {
|
|
|
|
var success = (function () {
|
|
|
|
this._remoteFileInfo = JsonEx.parse(FileUtils.readTextFile(SF_AutoUpdate.remoteFileInfoName));
|
|
|
|
this._status = "completed";
|
|
|
|
}).bind(this);
|
|
|
|
|
|
|
|
var fail = (function () {
|
|
|
|
this._status = "completed";
|
|
|
|
this._nextJob = "";
|
|
|
|
}).bind(this);
|
|
|
|
|
|
|
|
var callBacks = CallBack.registerOneTimeList([success, fail]);
|
|
|
|
|
|
|
|
UpdateUtils.downloadRelativeUrl(
|
|
|
|
SF_AutoUpdate.remoteFileInfoName,
|
|
|
|
SF_AutoUpdate.remoteFileInfoName,
|
|
|
|
callBacks[0],
|
|
|
|
callBacks[1]
|
|
|
|
);
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene_AutoUpdate.prototype.compareFileInfo = function () {
|
|
|
|
this._compareWorker.postMessage({
|
|
|
|
"command": "compare",
|
|
|
|
"local_file_info": this._localFileInfo,
|
|
|
|
"remote_file_info": this._remoteFileInfo
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene_AutoUpdate.prototype._onCompareWorkerMessage = function (e) {
|
|
|
|
var result = e.data;
|
|
|
|
if (result.command === 'delete') {
|
|
|
|
this._deleteFileList = this._deleteFileList.concat(result.file_list);
|
|
|
|
} else if (result.command === 'update') {
|
|
|
|
this._updateFileList = this._updateFileList.concat(result.file_list);
|
|
|
|
} else {
|
|
|
|
this._status = "completed";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene_AutoUpdate.prototype.deleteFile = function () {
|
|
|
|
UpdateUtils.startUpdateFiles();
|
|
|
|
|
|
|
|
this._deleteFileList.forEach(function (file_info) {
|
|
|
|
FileUtils.delete(file_info.file_name)
|
|
|
|
});
|
|
|
|
|
|
|
|
this._status = "completed";
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene_AutoUpdate.prototype.updateFile = function () {
|
|
|
|
this._updateFileIndex = 0;
|
|
|
|
this._updateFileCount = this._updateFileList.length;
|
|
|
|
if (this._updateFileCount === 0) {
|
|
|
|
this._status = "completed";
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
this._updateFile = this._updateFileList[this._updateFileIndex];
|
|
|
|
this.updateFileNext();
|
|
|
|
}
|
|
|
|
|
|
|
|
Scene_AutoUpdate.prototype.updateFileNext = function () {
|
|
|
|
var success = (function () {
|
|
|
|
this._updateFileIndex++;
|
|
|
|
if (this._updateFileIndex >= this._updateFileCount) {
|
|
|
|
this._status = "completed";
|
|
|
|
this._updateSuccess = true;
|
|
|
|
} else {
|
|
|
|
this._updateFile = this._updateFileList[this._updateFileIndex];
|
|
|
|
this.updateFileNext();
|
|
|
|
}
|
|
|
|
}).bind(this);
|
|
|
|
|
|
|
|
var fail = (function () {
|
|
|
|
// auto try again
|
|
|
|
this.updateFileNext();
|
|
|
|
}).bind(this);
|
|
|
|
|
|
|
|
var file = this._updateFile;
|
|
|
|
if (file.is_dir) {
|
|
|
|
success();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!FileUtils.exists(FileUtils.getParent(file.file_name))) {
|
|
|
|
FileUtils.mkdirs(FileUtils.getParent(file.file_name));
|
|
|
|
}
|
|
|
|
|
|
|
|
var callBacks = CallBack.registerOneTimeList([success, fail]);
|
|
|
|
|
|
|
|
UpdateUtils.downloadRelativeUrl(
|
|
|
|
file.file_name,
|
|
|
|
file.file_name,
|
|
|
|
callBacks[0],
|
|
|
|
callBacks[1]
|
|
|
|
);
|
|
|
|
}
|
|
|
|
//=============================================================================
|
|
|
|
// SceneManager
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
SF_AutoUpdate.SceneManager_initialize = SceneManager.initialize;
|
|
|
|
SceneManager.initialize = function () {
|
|
|
|
SF_AutoUpdate.SceneManager_initialize.call(this);
|
|
|
|
this.addSceneBefore(Scene_AutoUpdate, Scene_Title);
|
|
|
|
}
|
|
|
|
|
|
|
|
})();
|