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//=============================================================================
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// Salted Fish Plugins - Extra Event
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// SF_ExtraEvent.js
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//=============================================================================
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"use strict";
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var Imported = Imported || {};
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Imported.SF_ExtraEvent = true;
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var SF_Plugins = SF_Plugins || {};
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var $dataMapExt = null;
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var $gameMapsExt = null;
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//=============================================================================
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/*:
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* @plugindesc This plugin provide extra event.
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* @author Salted Fish
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*
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* @param ExportMapExtraEvent
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* @desc Export map extra event to json file.
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* only available in nwjs.
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* @default false
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* @type boolean
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*
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* @help
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* ============================================================================
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* Introduction
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* ============================================================================
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*
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* This plugin provide extra event.
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*
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* put in event note:
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* <SF_EXTRA_EVENT: eventExtId>
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*
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*
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* ============================================================================
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* Plugin Commands
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* ============================================================================
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*
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* SF_Extra_Event Insert_Event <mapId> <evenExttId>
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* Add an event to the map.
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*
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* SF_Extra_Event Remove_Event <mapId> <eventExtId>
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* Remove an event from the map.
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*
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* ============================================================================
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* Script Calls
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* ============================================================================
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*
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* $gameMapsExt.insert_event_to_need(mapId, eventExtId)
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* Add an event to the map.
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*
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* $gameMapsExt.remove_event_from_need(mapId, eventExtId)
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* Remove an event from the map.
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*
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* ============================================================================
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* Compatibility
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* ============================================================================
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*
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* This plugin is compatible with xdRs_MiniMap.js
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*
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*
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* ============================================================================
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* Changelog
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* ============================================================================
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*
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* Version 1.0:
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* - Release
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*/
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//=============================================================================
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(function () {
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var SF_ExtraEvent = SF_ExtraEvent || {};
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SF_Plugins.SF_ExtraEvent = SF_ExtraEvent;
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SF_ExtraEvent.version = 1.0;
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SF_ExtraEvent.EventExtIdStart = 100000
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//=============================================================================
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// Parameter
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//=============================================================================
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SF_ExtraEvent.Parameters = PluginManager.parameters('SF_ExtraEvent');
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SF_ExtraEvent.ExportMapExtraEvent = String(SF_ExtraEvent.Parameters['ExportMapExtraEvent'] || 'false') === 'true';
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//=============================================================================
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// DataManager
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//=============================================================================
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SF_ExtraEvent.DataManager_loadMapData = DataManager.loadMapData;
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DataManager.loadMapData = function (mapId) {
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SF_ExtraEvent.DataManager_loadMapData.call(this, mapId);
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if (mapId > 0) {
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var filename = 'Map%1Ext.json'.format(mapId.padZero(3));
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this.loadDataFile('$dataMapExt', filename);
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} else {
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this.makeEmptyMapExt();
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}
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};
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DataManager.makeEmptyMapExt = function () {
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$dataMapExt = {};
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$dataMapExt.events = {};
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};
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SF_ExtraEvent.DataManager_isMapLoaded = DataManager.isMapLoaded;
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DataManager.isMapLoaded = function () {
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if (!SF_ExtraEvent.DataManager_isMapLoaded.call(this)) return false;
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return !!$dataMapExt;
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}
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SF_ExtraEvent.DataManager_onLoad = DataManager.onLoad;
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DataManager.onLoad = function (object) {
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SF_ExtraEvent.DataManager_onLoad.call(this, object);
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if (object === $dataMapExt) {
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var events = $dataMapExt.events;
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for (var key in events) {
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var event = events[key];
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if (event && event.note !== undefined) {
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this.extractMetadata(event);
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}
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}
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}
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};
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SF_ExtraEvent.DataManager_makeSaveContents = DataManager.makeSaveContents;
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DataManager.makeSaveContents = function () {
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var contents = SF_ExtraEvent.DataManager_makeSaveContents.call(this);
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contents.mapsExt = $gameMapsExt;
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return contents;
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};
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SF_ExtraEvent.DataManager_extractSaveContents = DataManager.extractSaveContents;
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DataManager.extractSaveContents = function (contents) {
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SF_ExtraEvent.DataManager_extractSaveContents.call(this, contents);
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$gameMapsExt = contents.mapsExt;
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};
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SF_ExtraEvent.DataManager_createGameObjects = DataManager.createGameObjects;
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DataManager.createGameObjects = function () {
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SF_ExtraEvent.DataManager_createGameObjects.call(this);
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$gameMapsExt = new Game_MapsExt();
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};
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//=============================================================================
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// Game_MapsExt
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//=============================================================================
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function Game_MapsExt() {
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this.initialize.apply(this, arguments);
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}
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window.Game_MapsExt = Game_MapsExt;
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Game_MapsExt.prototype.initialize = function () {
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this._need_insert_events_id = {};// key: mapId, value: [eventId]
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};
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// Get Extra event Ids
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Game_MapsExt.prototype.need_insert_events_id = function (mapId) {
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if (this._need_insert_events_id[mapId] === undefined) {
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this._need_insert_events_id[mapId] = [];
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}
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return this._need_insert_events_id[mapId];
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}
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// Insert an event to the need List
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Game_MapsExt.prototype.insert_event_to_need = function (mapId, eventId) {
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var events = this.need_insert_events_id(mapId);
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eventId += SF_ExtraEvent.EventExtIdStart;
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if (events.indexOf(eventId) === -1) {
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events.push(eventId);
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if (mapId == $gameMap.mapId()) {
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$gameMap.addEvent(eventId);
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}
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}
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};
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// Remove an event from the need List
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Game_MapsExt.prototype.remove_event_from_need = function (mapId, eventId) {
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var events = this.need_insert_events_id(mapId);
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eventId += SF_ExtraEvent.EventExtIdStart;
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var index = events.indexOf(eventId);
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if (index !== -1) {
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events.splice(index, 1);
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}
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if (mapId == $gameMap.mapId()) {
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$gameMap.removeEvent(eventId);
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}
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};
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// Get Extra events in the map
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// return {eventId: event}
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Game_MapsExt.prototype.need_insert_events = function (mapId) {
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var events_id = this.need_insert_events_id(mapId);
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var events = {};
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for (var i = 0; i < events_id.length; i++) {
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var eventId = events_id[i];
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events[eventId] = $dataMapExt.events[eventId];
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}
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return events;
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};
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//=============================================================================
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// Game_Map
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//=============================================================================
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SF_ExtraEvent.Game_Map_initialize = Game_Map.prototype.initialize;
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Game_Map.prototype.initialize = function () {
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SF_ExtraEvent.Game_Map_initialize.call(this);
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this._events = {};
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}
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SF_ExtraEvent.Game_Map_setupEvents = Game_Map.prototype.setupEvents;
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Game_Map.prototype.setupEvents = function () {
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this._events = {};
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for (var i = 0; i < $dataMap.events.length; i++) {
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if ($dataMap.events[i]) {
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this._events[i] = new Game_Event(this.mapId(), i);
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}
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}
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var event_ids = $gameMapsExt.need_insert_events_id(this.mapId());
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for (var i = 0; i < event_ids.length; i++) {
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var eventId = event_ids[i];
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this._events[eventId] = new Game_Event(this.mapId(), eventId);
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}
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this._commonEvents = this.parallelCommonEvents().map(function (commonEvent) {
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return new Game_CommonEvent(commonEvent.id);
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});
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this.refreshTileEvents();
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}
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SF_ExtraEvent.Game_Map_events = Game_Map.prototype.events;
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Game_Map.prototype.events = function () {
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var events = [];
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for (var key in this._events) {
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var event = this._events[key];
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events.push(event);
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}
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return events;
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}
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Game_Map.prototype.addEvent = function (eventId) {
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this._events[eventId] = new Game_Event(this.mapId(), eventId);
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if (SceneManager._scene instanceof Scene_Map && SceneManager._scene._spriteset) {
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SceneManager._scene._spriteset.addEvent(this._events[eventId]);
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}
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this._events[eventId].refresh();
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this.requestRefresh();
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}
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Game_Map.prototype.removeEvent = function (eventId) {
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this._events[eventId].erase();
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if (SceneManager._scene instanceof Scene_Map && SceneManager._scene._spriteset) {
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SceneManager._scene._spriteset.removeEvent(this._events[eventId]);
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}
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delete this._events[eventId];
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this.requestRefresh();
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}
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//=============================================================================
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// Game_Event
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//=============================================================================
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SF_ExtraEvent.Game_Event_event = Game_Event.prototype.event;
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Game_Event.prototype.event = function () {
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if (this._eventId >= SF_ExtraEvent.EventExtIdStart) {
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return $dataMapExt.events[this._eventId];
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} else {
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return SF_ExtraEvent.Game_Event_event.call(this);
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}
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};
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//=============================================================================
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// Spriteset_Map
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//=============================================================================
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Spriteset_Map.prototype.addEvent = function (event) {
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var sprite = new Sprite_Character(event);
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this._characterSprites.push(sprite);
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this._tilemap.addChild(sprite);
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}
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Spriteset_Map.prototype.removeEvent = function (event) {
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var sprite = this._characterSprites.filter(function (sprite) {
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return sprite._character === event;
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})[0];
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this._characterSprites = this._characterSprites.filter(function (sprite) {
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return sprite !== sprite;
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});
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this._tilemap.removeChild(sprite);
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}
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//=============================================================================
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// Game_Interpreter
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//=============================================================================
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SF_ExtraEvent.Game_Interpreter_pluginCommand = Game_Interpreter.prototype.pluginCommand;
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Game_Interpreter.prototype.pluginCommand = function (command, args) {
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SF_ExtraEvent.Game_Interpreter_pluginCommand.call(this, command, args);
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if (command.toLowerCase() === 'sf_extra_event') {
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switch (args[0].toLowerCase()) {
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case 'insert_event':
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var mapId = Number(args[1]);
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var eventId = Number(args[2]);
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$gameMapsExt.insert_event_to_need(mapId, eventId);
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break;
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case 'remove_event':
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var mapId = Number(args[1]);
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var eventId = Number(args[2]);
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$gameMapsExt.remove_event_from_need(mapId, eventId);
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break;
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}
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}
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}
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//=============================================================================
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// Try To Export Extra Event to MapExt json
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//=============================================================================
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if (Utils.isNwjs() && Utils.isOptionValid('test') && SF_ExtraEvent.ExportMapExtraEvent) {
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var fs = require('fs');
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var path = require('path');
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var note_reg = new RegExp(/<SF_EXTRA_EVENT:\s*(\d*)>/i);
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function processCommand213(command, map_events) {
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if (command.parameters[0] > 0) {
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var tmp_event = map_events[command.parameters[0]];
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if (tmp_event) {
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var match = note_reg.exec(tmp_event.note);
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if (match) {
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command.parameters[0] = Number(match[1]) + SF_ExtraEvent.EventExtIdStart;
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}
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}
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}
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}
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function processCommand203(command, map_events) {
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if (command.parameters[0] > 0) {
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var tmp_event = map_events[command.parameters[0]];
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if (tmp_event) {
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var match = note_reg.exec(tmp_event.note);
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if (match) {
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command.parameters[0] = Number(match[1]) + SF_ExtraEvent.EventExtIdStart;
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}
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}
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}
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if (command.parameters[1] !== 0 && command.parameters[1] !== 1) {
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var tmp_event = map_events[command.parameters[2]];
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if (tmp_event) {
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var match = note_reg.exec(tmp_event.note);
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if (match) {
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command.parameters[2] = Number(match[1]) + SF_ExtraEvent.EventExtIdStart;
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}
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}
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}
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}
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function processCommand205(command, map_events) {
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if (command.parameters[0] > 0) {
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var tmp_event = map_events[command.parameters[0]];
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if (tmp_event) {
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var match = note_reg.exec(tmp_event.note);
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if (match) {
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command.parameters[0] = Number(match[1]) + SF_ExtraEvent.EventExtIdStart;
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}
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}
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}
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}
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function exportExtraEvent(mapId) {
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var map_data_path = path.join(process.cwd(), 'data/Map%1.json'.format(mapId.padZero(3)));
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var map_ext_data_path = path.join(process.cwd(), 'data/Map%1Ext.json'.format(mapId.padZero(3)));
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var map_data = JSON.parse(fs.readFileSync(map_data_path, 'utf8'));
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|
|
|
|
|
|
var map_events = map_data.events;
|
|
|
|
var map_ext_event_list = [];
|
|
|
|
var map_event_list = [];
|
|
|
|
|
|
|
|
for (var i = 0; i < map_events.length; i++) {
|
|
|
|
var event = map_events[i];
|
|
|
|
if (event) {
|
|
|
|
var pages = event.pages;
|
|
|
|
for (var j = 0; j < pages.length; j++) {
|
|
|
|
var list = pages[j].list;
|
|
|
|
for (var k = 0; k < list.length; k++) {
|
|
|
|
var command = list[k];
|
|
|
|
if (command.code === 213) {
|
|
|
|
processCommand213(command, map_events);
|
|
|
|
} else if (command.code === 203) {
|
|
|
|
processCommand203(command, map_events);
|
|
|
|
} else if (command.code === 205) {
|
|
|
|
processCommand205(command, map_events);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for (var i = 0; i < map_events.length; i++) {
|
|
|
|
var event = map_events[i];
|
|
|
|
|
|
|
|
if (map_events[i]) {
|
|
|
|
var match = note_reg.exec(map_events[i].note);
|
|
|
|
if (match) {
|
|
|
|
var event_id = Number(match[1]) + SF_ExtraEvent.EventExtIdStart;
|
|
|
|
event.ext_id = event_id;
|
|
|
|
map_ext_event_list.push(event);
|
|
|
|
} else {
|
|
|
|
map_event_list.push(event);
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
map_event_list.push(null)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
map_data.events = map_event_list;
|
|
|
|
fs.writeFileSync(map_data_path, JSON.stringify(map_data), 'utf8');
|
|
|
|
|
|
|
|
var map_ext_data = null;
|
|
|
|
var old_ext_data = null;
|
|
|
|
if (fs.existsSync(map_ext_data_path)) {
|
|
|
|
map_ext_data = JSON.parse(fs.readFileSync(map_ext_data_path, 'utf8'));
|
|
|
|
old_ext_data = map_ext_data.events;
|
|
|
|
} else {
|
|
|
|
old_ext_data = {};
|
|
|
|
map_ext_data = { events: old_ext_data };
|
|
|
|
}
|
|
|
|
map_ext_event_list.forEach(function (event) {
|
|
|
|
event.id = event.ext_id;
|
|
|
|
old_ext_data[event.ext_id] = event;
|
|
|
|
});
|
|
|
|
map_ext_data.events = old_ext_data;
|
|
|
|
fs.writeFileSync(map_ext_data_path, JSON.stringify(map_ext_data), 'utf8');
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
var mapInfoPath = path.join(process.cwd(), 'data/MapInfos.json');
|
|
|
|
var mapInfos = JSON.parse(fs.readFileSync(mapInfoPath, 'utf8'));
|
|
|
|
mapInfos.forEach(function (mapInfo) {
|
|
|
|
if (mapInfo) {
|
|
|
|
exportExtraEvent(mapInfo.id);
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
// Compatible with xdRs_MiniMap
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
if (Imported.xdRs_MiniMap) {
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap = {};
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
// Game_Map
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap.Game_Map_addEvent = Game_Map.prototype.addEvent;
|
|
|
|
Game_Map.prototype.addEvent = function (eventId) {
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap.Game_Map_addEvent.call(this, eventId);
|
|
|
|
if (SceneManager._scene instanceof Scene_Map && SceneManager._scene._miniMap) {
|
|
|
|
SceneManager._scene._miniMap.addEvent(this._events[eventId]);
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap.Game_Map_removeEvent = Game_Map.prototype.removeEvent;
|
|
|
|
Game_Map.prototype.removeEvent = function (eventId) {
|
|
|
|
SF_ExtraEvent.xdRs_MiniMap.Game_Map_removeEvent.call(this, eventId);
|
|
|
|
if (SceneManager._scene instanceof Scene_Map && SceneManager._scene._miniMap) {
|
|
|
|
SceneManager._scene._miniMap.removeEvent(this._events[eventId]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
// Window_MiniMap
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
Window_MiniMap.prototype.addEvent = function (event) {
|
|
|
|
this._sprite.addEvent(event);
|
|
|
|
};
|
|
|
|
|
|
|
|
Window_MiniMap.prototype.removeEvent = function (event) {
|
|
|
|
this._sprite.removeEvent(event);
|
|
|
|
}
|
|
|
|
|
|
|
|
//=============================================================================
|
|
|
|
// Sprite_MiniMap
|
|
|
|
//=============================================================================
|
|
|
|
|
|
|
|
Sprite_MiniMap.prototype.addEvent = function (event) {
|
|
|
|
var sprite = new Sprite_MiniPart(event);
|
|
|
|
this._parts.push(sprite);
|
|
|
|
this.addChild(sprite);
|
|
|
|
}
|
|
|
|
|
|
|
|
Sprite_MiniMap.prototype.removeEvent = function (event) {
|
|
|
|
var sprite = this._parts.filter(function (sprite) {
|
|
|
|
return sprite._obj === event;
|
|
|
|
})[0];
|
|
|
|
|
|
|
|
this._parts = this._parts.filter(function (sprite) {
|
|
|
|
return sprite !== sprite;
|
|
|
|
});
|
|
|
|
|
|
|
|
this.removeChild(sprite);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
})();
|